warriorstar-orion
fff92cd8be
cere: fix some area desginations on service asteroid ( #27111 )
2024-10-15 17:30:50 +00:00
warriorstar-orion
f5ee256c71
fix: duplicate mapped fire-extinguishers ( #27105 )
2024-10-14 21:57:56 +00:00
Qwertytoforty
cd14b6114c
fixes some walls I missed ( #27089 )
2024-10-13 23:10:42 +00:00
PopeDaveThe3th
e657597b1c
[LORE] Replaces most uses of "Russian" with "Soviet" ( #26822 )
...
* no russian
* space
* more spaces
* Update walls_mineral.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update space_ruins.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-10-10 09:57:42 +00:00
warriorstar-orion
62b65f8a91
Rework Lavaland tunnel themes. ( #26599 )
...
* Rework Lavaland tunnel themes.
* Fix deeprock mob density; ensure 1 vetus/bubblegum
* goddamnit
* bring spawn odds closer in line to head, fix tendril collapse range
* Move define to global dir
* don't need initial here
* define magic number properly
* make type of var clear
* CHECK_TICK during procgen
* less tendril cities, no tendrils in oasis centers
* revert no_lava helpers for now
* add NO_LAVA_GEN flag check back to safe_replace
* add blackbox feedback for themes
2024-10-10 00:05:29 +00:00
warriorstar-orion
bcd5b0b4c4
refactor: barrier spawners. ( #26866 )
...
* refactor: barrier spawners.
* set script PR number
2024-10-07 21:18:17 +00:00
Contrabang
413ddc8b73
Adds Floor Lights (and makes lights not have random ranges) ( #26923 )
...
* Adds Floor Lights
* undef
* remove TECHNICAL DEBT™
* remove more technical debt™
* mapping changes
2024-10-06 09:33:31 +00:00
Сиротка
b6f51c1f49
Nerf Space Loot ( #26738 )
...
* Decrease Gamer loot in space
* Update depot_spawners.dm
* Update code/game/objects/items/weapons/melee/energy_melee_weapons.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update depot_spawners.dm
* Update code/game/objects/effects/spawners/depot_spawners.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update energy_melee_weapons.dm
---------
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-10-06 09:28:11 +00:00
kyunkyunkyun
854a1606da
Fix: Syndie depot locker is only spawned when there is a loot ( #26979 )
...
* fixing depot
* Update code/game/objects/effects/spawners/random/random_spawner.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-10-06 09:28:07 +00:00
Qwertytoforty
9f2b019f03
Let's the chef cook up some new ideas: Chef fridge starts with 3 plants and 2 condiments. ( #26887 )
...
* LETS GO GAMBLING
* double accepted
* conflicts my hated
* more requested changes
* oops
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* comma comma comma comma chamelion
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-10-03 18:03:18 +00:00
Qwertytoforty
e118716f16
HAUUUUUUUUGH ( #26959 )
2024-10-02 00:03:27 +00:00
Aylong
0f5d71b19c
Add decals to walls banned neighbors ( #26849 )
...
* Remove fungus decal from walls
* Remove dirt under walls on maps
* Clean more dirt
* Use new random spawners for fungus frequent
* Replace old fungus spawners with new one
* Resolve conflict
2024-10-01 17:31:47 +00:00
kyunkyunkyun
a422b25678
Syndie depot loses it's GPS ( #26883 )
2024-09-28 22:32:45 +00:00
warriorstar-orion
b61f4f3ff8
feat: Storage shelves and gun racks. ( #26744 )
...
* feat: Storage shelves and gun racks.
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* review comments
* better examine
* fix lint
* Examine for empty shelves
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* rest of review comments
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-09-28 22:28:44 +00:00
PollardTheDragon
ff76ba224d
Fix: No more burnt hermit ( #26898 )
...
* No more burnt hermit
* Compacted spawn set
2024-09-28 08:16:42 +00:00
CRUNCH
ee73794aca
Update cerestation.dmm ( #26774 )
...
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-26 10:36:35 +00:00
Kano
1896ed9fd8
Tweaks Derelict Facility ruin loot and adds a new item ( #26517 )
...
* part 1
* no you don't
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/game/objects/items/devices/radio/beacon.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* spawner update
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Forgotten main reward
* many things were forgotten
---------
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-09-26 10:04:41 +00:00
warriorstar-orion
5a1588dcbd
refactor: syndie depot spawners and icons. ( #26861 )
...
* refactor: syndie depot spawners and icons.
* set script PR number
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-24 02:57:42 +00:00
warriorstar-orion
474dbb26da
mapping: separate cargo warehouses, sorting rooms, and break rooms. ( #26786 )
2024-09-23 22:06:03 +00:00
CRUNCH
7a399acc11
Makes Indestructible Titanium Walls Into an Indestructible Wall Subtype ( #26565 )
...
* creation
* update
* Update code/game/turfs/simulated/walls_indestructible.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-09-20 19:58:01 +00:00
leoworm
37f1a20883
Fixed NT Rep's camera name ( #26839 )
2024-09-19 17:23:43 +00:00
warriorstar-orion
6f4e592b7e
fix: Farragus disposal outlet direction ( #26831 )
...
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-19 10:38:26 +00:00
Adrer
880cd7d2bc
Adds missing railing to Cerestation security ( #26807 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-09-19 10:29:42 +00:00
PollardTheDragon
ca60180970
Indestructable tile add ( #26728 )
2024-09-16 02:56:14 +00:00
warriorstar-orion
e4d933707f
fix: cere jani closet disposal pipe ( #26773 )
2024-09-14 04:31:13 +00:00
Qwertytoforty
7be7ec7090
reflectors anchor on mapload ( #26745 )
...
* anchors reflectors on 2 maps to not troll engineering
* anchors on mapload
2024-09-14 02:54:45 +00:00
CRUNCH
3b5cbf5e4e
Pipe reconnection ( #26708 )
2024-09-13 21:11:18 +00:00
Kyani
32719e2f99
Adds map: EmeraldStation (NSS Diagoras) ( #26438 )
...
* fleshed out engi and asteroid
* command work
* more department fleshing out: sec
* sec work
* perma work
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* med and dorms fleshing out
* sci and service fleshing out
* Update EmeraldStation.dmm
* APCs done + detailing
* Update EmeraldStation.dmm
* wire work
* more wire work
* wires and LIGHTS
* ATMOS DONE now onto DECOR
* AI/status monitors
* intercoms and newscasters
* Wall items and cameras!
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* moved the file to the correct area
* bugfixes, starting up the map
* refining the asteroid
* merge fixes
* logs of bugstomping
* more bugfixing
* bugfixing
* bugfixin
* trying to make the stupid lava work
* adds plasma vent for test
* more testing
* swapped file places
* vents work now!
* Update paradise.dme
* vent sprite update
* file corrections
* Asteroid MILLA changes
* adds a new MILLA atmos type
* Build MILLA
* oopsie
* fixes
* removed testing code
* reverts map start
* reverts the atmos change
* respriting geyser
* comments
* Update code/__DEFINES/atmospherics_defines.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update geyser.dmi
* Update paradise.dme
* fixing past merges
* adds some missing items from merges
* reverting
* reverts changes again
* deleted unused file
* oops forgot nearspace areas
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/area/ss13_areas/engineering_areas.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Lots of map fixes
* Update EmeraldStation.dmm
* trying to unfuck the milla merge
* removed station from dme
* fixes/small tweaks/suggested changes
* removed errant turret
* redid telecomms
* Update EmeraldStation.dmm
* rebuilding everything
* redoing security
* more sec work
* perma shaped up + more items
* renamed properly this time
* resetting atmos code
* more secwork and move papers off varedits
* more secwork + dorms + funeral services
* added new areas + pipe/wires/floors
* security electrified windows/wires/alarms/lights
* cameras, dorms pipes/ires/alarms/apcs
* merged
* disposals
* lots of wall things + added map datum for testing
* pipe fix for linter
* fiddled with maints
* minor maint edits
* fixes + maint work
* more bugfix
* even more bugfixing
* MORE nearspace fixing
* dumb nearspace fix
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* a LOT of fixes + door access
* disposal pipe update script
* oops linter fixes
* fixed viro button runtime
* finished maints + space decor
* removed hall light switches
* fixed solars areas
* removed errant lattice
* remove agent B from asteroid
* wall bump placement refining
* apc fix
* bugfixing
* minor maint change
* bugfixing
* burn tile on node fix
* changed official name
* bugfixing
* added genetics locker+figures
* bug hunting (buttons mostly)
* added firelocks. oops
* added temp webmap + bugfix
* Update emeraldstation.dmm
* new webmap. again
* added the perma tools
* nanomaps
* bug fixes, fixes, and more fixes
* more tweaks
* cable fix
* more bugfixing
* Update emeraldstation.dmm
* tiny fix
* fix AI sat turrets
* more bugfixing
* MORE bugfixing
* bugfix + ruins soundfile
* pipe bugfix
* fixed toxins pipes. junctions bad?
* swimwear :)
* remove errant QM gps
* rnd shutter button missing
* potato layering fix
* add bridge request console
* fix window tint in interrogation
* added some clothes
* nanomaps2, asset boogaloo
* modified an empty hall, added some perma cams, minor fixed
* forgot to save before push oops
* widens sci maint hall + bugfix
* gives theatre its autodrobe back!
* moved borg spawns
* moves nuke op default spot
* new asteroid mix + botany tweak
* adds cremator button
* new sign + moved pod + bugfixing
* cable fix
* engine, sci chem, and surgery tweaks
* more bugfixes and tweaks
* more tweaks
* adds a few windows back to robotics
* bar was missing pun pun!
* corrected misplaced atmos machines
* re-added the bathroom
* fixes atmos waste disposal injector
* modified mr potato
* changed bathroom area
* minor toxins tweak
* small wall decor tweaks
* removes errant lights
* removes errant opier
* LOTS of fixes/tweaks + adds CO2 to asteroid
* gave maint some boxes + cable fix
* duped brig lock
* adds masks to medbay storage
* adds missing gues passes
* cleanup from kitchen rework
* gives solars enough glass to complete it
* adds another defib to cryo pods
* makes asteroid sign fireproof
* perma maint now opens with virus + bugfixs
* bugfixing + adds missing holopads
* more holopads + bugfix
* adds some smoke vendors
* kitchen area tweak
* fixed errant rack
* rearranged/spread out cig vendors
* moved a cig machine again
* added RD tint button
* undid a brig area change
* removed errant posters
* added filing cabinets + bugfix
* maint morgue tray fix
* adjusted chapel + bugfix
* fixed palms + minor sec floor tweak
* adds forgotten magi and clown starts
* gave engi a shower
* reworked robotics + atmos bugfix
* geysers now work at 1/10 capacity when overpressure
* bugfixing + tweaked overrides/variables
* rework warden office
* bugfixes + adds some holopads
* added missing bio shutter
* more small tweaks
* adds RnD rework + gives mag some things
* fixed fabricators
* tweaked robo + added rnd server board
* added rnd backup circuit
* bugfixing
* bugfixing again
* bugfixing
* fabricator fix
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-09-13 18:18:25 +00:00
CRUNCH
9704445473
Farragus: Remaps Service Asteroid and Locker Room Area ( #26493 )
...
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Much Work
* CI
* OSHA Exit Sign
* CI
* CI
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* CI
* CI
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Removed accidentally duplicated pipe.
* Update cerestation.dmm
* Update cerestation.dmm
* CI
* CI
* Update cerestation.dmm
* Update based on review
* Makes all service intercoms into cardinal bumps
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* Update cerestation.dmm
* fixes an errant loot spawner
* Update cerestation.dmm
* Moves bar electrical delivery wire to maint.
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-13 00:49:11 +00:00
AffectedArc07
d8eb231e79
Adds the new R&D boards to secure tech storage on all maps ( #26722 )
...
* Adds some missing boards
* I didnt forget cere
2024-09-12 16:57:10 +00:00
DGamerL
35740a27cc
Adds support for machinery to be bigger than 1x1 ( #26531 )
...
* Adds big machinery
* Remove debug stuff
* Even less debug stuff
* Contra review
* Complete refactor + BSH
* Reverts `/big`
* Adds missing *
* initial
* Removes unneeded shit
* Adds edge of world edgecases
* Whoops
* Fix
* Lewc review
* Make the grav gen better
* Render passes fix
* Extra comment in the toml
* Extra deconstruct just in case
* One less loop
---------
Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com >
2024-09-10 00:50:59 +00:00
CRUNCH
33b2dc35fb
Remasters the Clown-Mime Battle Ruin ( #26539 )
...
* Creation
* Improvement
* Fully wires up the SMES
* Update clownmime.dmm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-09-09 23:50:48 +00:00
Mikhail Dzianishchyts
a2e509fe84
Remove unknown request console from cerestation ( #26675 )
2024-09-09 23:45:31 +00:00
AffectedArc07
03bc64ad13
R&D Rework PT1 - The network refactor ( #26420 )
...
* R&D Rework PT1
* Give robotics access too
* Run prettier
* More lints
* This is INCREDIBLY ironic
* Re-add blacklisting
* Oops
* Review changes
* Some fixes
* Fix outstanding issues
* Warriorstar fixes
* Tiny tweak
2024-09-08 16:38:17 +00:00
Adrer
2426b85cd1
Wall flashers on deltastation now have the right ID ( #26673 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-09-03 13:20:12 +00:00
warriorstar-orion
a2a1aa0489
fix: Standardize abandoned engi sat lockers. ( #26654 )
2024-09-03 13:18:46 +00:00
warriorstar-orion
a74f9574bc
mapping: Fix last varedited request consoles and forbid their use. ( #26541 )
2024-08-30 13:24:02 +00:00
Qwertytoforty
3c7c9cacf0
Tweaks to Dvoraks telecomns sat ruin ( #26429 )
2024-08-30 13:22:16 +00:00
Hayden Redacted
1459568b2e
removed an accidental combat broom ( #26601 )
2024-08-28 23:59:44 +00:00
warriorstar-orion
ffc528ff8f
Cere: Bot patrols no longer stuck in Arrivals. ( #26597 )
2024-08-28 23:43:24 +00:00
warriorstar-orion
12cf1ed3ad
More varied and balanced maintenance loot. ( #26500 )
...
* More varied and balanced maintenance loot.
* linting
* assign updatepaths script PR number
* went a bit overboard with the trash
* get rid of varedited lootdrop spawners on maps
* Separate trash and food trash for mappers
* fix incorrect food/other trash statistics
* TM feedback tweaking round 1
Significantly lower occurrence of all tier 2 items.
* allow randomizing angles, use for litter
* move trait delta to define, bump loot chance 10%
2024-08-26 21:35:14 +00:00
warriorstar-orion
4919445067
feat: Add genetics cube lockers. ( #26547 )
2024-08-25 16:41:17 +00:00
1080pCat
b87120e548
Syndicake factory has power again. And the commando wont go crazy on its pet bunny. ( #26554 )
...
* syndicake factory has power again
* Update code/modules/mob/living/simple_animal/friendly/bunny.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
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Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-08-22 10:55:20 +00:00
warriorstar-orion
4b22d0f31e
cere: Add a sink to genetics. ( #26548 )
2024-08-20 10:40:55 +00:00
CRUNCH
2b5cf38bbf
Changes Area Classification of Farragus Science & Cargo Solar Arrays, Standardizes Solar Areas. ( #26458 )
...
* Update cerestation.dmm
* Update cerestation.dmm
* Standardized Solar Icons and Names
* Area Reconstruction
* area correction
* The other correction.
* Update cerestation.dmm
2024-08-19 12:28:47 +00:00
warriorstar-orion
a74d7c167b
fix: correct iconstate varedited disposals and forbid their use. ( #26536 )
2024-08-19 12:16:36 +00:00
The Lusty E
c31e52dfb9
split ( #26370 )
...
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2024-08-19 09:15:38 +00:00
warriorstar-orion
9da4b30041
cere: Move APCs out of maints. ( #26435 )
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* cere: Move APCs out of maints.
* fix cable placement
* cut rest of old viro cable
* move maints apcs inside substations, move AI sat apc
* cargo/med substation serves two maints, keep one APC in tunnels
2024-08-18 23:36:32 +00:00
Zack
dd2a129a4f
Tweaked the area for the court room separating it out on delta and meta station ( #26078 )
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* Court room
* Autonames
* opps did a funny
2024-08-13 20:48:58 +00:00
BiancaWilkson
4d87562d25
fixes thunderdome heat ( #26430 )
2024-08-13 09:46:49 +00:00