Chap
204f7985c4
[FIX] [IDB Ignore] Closet emag sparks disappear again ( #27126 )
...
* Spark overlay now disappears again
* Icondifbott no diffing!
---------
Co-authored-by: Adrer <adrermail@gmail.com >
2024-10-17 11:08:48 +00:00
Chap
388c02beec
[FIX] Changes the engineering locker sprite to be correct ( #27109 )
...
* Changes the engi closet sprite to the right one
* Wrong name
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-10-15 15:32:34 +00:00
Chap
4cef80facb
[FIX] Guncabinet overlay fix ( #27107 )
...
* Draw guns before the doors
* Added a comment.
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-10-15 12:30:33 +00:00
Chap
429bebc613
[FIX] Animated closet fixes ( #27102 )
...
* Some animated closet fixes
* Trailing newline
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-10-15 01:09:04 +00:00
Chap
b51cc0f31c
[PORT/FEATURE] Animated closet doors ( #26832 )
...
* Adds animated closets
* Remove unecessary icon states and fixes secure closets
* Actually fixes secure closets
* Please our linting overlords.
* Fixes non-crate subtypes
* Update code/game/objects/structures/crates_lockers/closets.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Chap <erwin@lombok.demon.nl >
* Moved legacy closet icons to seperate file
* Remove some unused variables
* GC
* Moved to proper destroy
* It's good when code compiles
---------
Signed-off-by: Chap <erwin@lombok.demon.nl >
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-10-14 14:05:16 +00:00
PopeDaveThe3th
e657597b1c
[LORE] Replaces most uses of "Russian" with "Soviet" ( #26822 )
...
* no russian
* space
* more spaces
* Update walls_mineral.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update space_ruins.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-10-10 09:57:42 +00:00
PollardTheDragon
46887a37f9
Thurible - Holy Incense Burner ( #26713 )
...
* Thurible Code
* No Belt Slot
* No more emag act.
* Unholy water corruption fix
* Added jestosterone and nothing to acceptable reagents. Honk
* Item sprites
* Better bad chem purge messages
* Inhand Sprites
* Variable Format
* Formatting, Visible Messages, Inhand Updating
* Removed extraneous check
* Loc fix
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Readability of reagents var
* Guard clause on corrupted reagent addition
* Moved container type to vars
* Better check for sprite update
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-10-10 09:46:26 +00:00
Сиротка
a5a199392b
Tweak: Revision of miners' and explorers' gear. ( #26525 )
...
* Tweak: Revision of miners' and explorers' gear.
* Remove drake changes
* Remove armor-related changes
* Update machine_vending.dm
* Update machine_vending.dm
2024-10-10 09:44:02 +00:00
ElorgRHG
55a8675cc5
Paradise's soul removal part 7.25: firesuits, radsuits, workboots and all magboots ( #26671 )
...
* Firefighter suit, atmos firesuit and radiation suit resprite
* Atmospherics firefighter helmet and radiation hood resprite
* Magboots resprite
* Workboots resprite
* Removes old firesuit, hardhat, radsuit and radhood sprites
* Deconflict
* Deconflict 2
* Very slight syndicate magboots adjustment
* Inhands, suggestions and icon renames
* Unused heavy firesuit removal
* Sprites for new kidan
2024-09-23 21:53:45 +00:00
Coolrune206
fb199c82b9
fixes saber spelling ( #26766 )
2024-09-19 02:26:03 +00:00
Christasmurf
1f9945ee5f
Captain's sabre - Resprite and rebrand ( #26592 )
...
* rapier-rebrand
* extdesc change
* indentation
* Update code/game/objects/items/weapons/melee/melee_misc.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
---------
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-12 17:24:14 +00:00
warriorstar-orion
4919445067
feat: Add genetics cube lockers. ( #26547 )
2024-08-25 16:41:17 +00:00
Spaghetti-bit
3fd78491e6
Moving while buckled or while in a locker that is locked / welded will no longer reset resist timer. ( #26523 )
...
* Moving while buckled to a surface will no longer reset the timer / cause you to fail.
* Properly applies the same principal to closets and secure lockers.
* Changes break out time to use the MINUTES define.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
---------
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-24 16:43:47 +00:00
PollardTheDragon
521c43e2aa
Getting Medieval - Snakesfang ( #26296 )
...
* Securiblade, Sheaths
* Snakesfang and Cleaver
* Crates and Armory
* Origin Tech Fix
* Chargers can now accept securiblades
* Clan Cleaver is now Breach Cleaver
* Armor Checking
* Comment and description fixes
* State comment
* More Comments
* Contains list fix
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Breacher sword hates doors
* Tab indentation
* Breacher Armor Buff - Status Effect while wielding
* Breach Cleaver Sounds - courtesy of Stoniest
* Snakesfang Codersprites
* Define Fix
* Breach Cleaver - Icon Codersprites
* Breach Cleaver Codersprites
* Gave help-intent attack on cleaver an animation
* Reduced sound intensity of wielded harm
* Moved variables below inherits
* Buff spacing, guard clause
* Improved examine
* Guard clauses the secsword powercell
* Sword mode defines
* Added undefs
* Spacing
* Securiblade loreful examine_more
* Examine_More for all swords
* Grammar
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Moved defines, added auto-docs, grammar
* Fixed secsword recharging
* Secsword burn function fix
* Cleaver Armor Buff Fix
* Fix to buff
* Securiblade burn fix, stamina charge reduction fix
* Breach Cleaver - Wielding sprite consistency, fixed sheath orientation when unsheathed
* Fixes securiblade EMP oversight
* Snakesfang can parry now
* Spelling
* Removed define indents
* Early returns
* A whole lot of fixes. Qdels the cell on delete.
* stun_delay proc doc
* Update code/datums/uplink_items/uplink_general.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Merged IF statements, relocated inits
* Armor change
* Remove null in cell variable
* Ifs to Switch
* Revert "Armor change"
This reverts commit 6b61e33433 .
* Better Ifs to Switch
* Removes roundstart armory blade, increases crate cost to 550
* Removed extraneous loc check, removed extraneous link cell proc
* Added null check to secsword/emp_act
* Added clear_cell proc to replace duplicate icon updates and cell nulls
* No vars in proc argument
* Properly nulls cell. Fixes cell sabotage for sword
* Just the Snakesfang
* Appearance update
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Appearance update
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/game/objects/items/weapons/melee/melee_misc.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-30 13:46:44 +00:00
DGamerL
b497e4c925
Removes a lot of redefined procs ( #26186 )
...
* aaaaaaaaaaaaaaa
* Forgor
* Adds missing /proc/
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-30 13:19:32 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
McRamon
e8eabf3014
Pimp coat ( #26122 )
...
* mob sprites
* imcoder
* i am too tired to name these commits
* woof
* who let the dogs out?
* 3 > 1
* i hate git
2024-07-02 17:53:16 +00:00
Pedro
68635765b2
Adds a healthhud and securityhud to Captain's garment and crew monitor to Blueshield's locker. ( #25982 )
2024-06-29 18:00:25 +00:00
Contrabang
7df5e186a0
Beacons are no longer radios ( #25559 )
...
* lets goooo
* name change
* yes
* dgamer review
* Update code/modules/projectiles/projectile/special_projectiles.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 18:00:08 +00:00
CRUNCH
90c7d9bb93
Completely Purges Any Suggestion That The IAA is a Lawyer. ( #25371 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* The IAA is not a lawyer. They were never a lawyer. Glory to INGSO- uhh, NANOTRASEN!
* There was lawyer stuff on the maps.
* crush
* Update code/modules/pda/pdas.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update pda.dmi
* Update code/modules/clothing/under/accessories/accessory.dm
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Fordoxia <fordoxia@googlemail.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-06-12 17:55:45 +00:00
Christasmurf
0db4c22804
Cargo Technician resprite + some hazard vests ( #25399 )
...
* cargotech and hazard vests
* deliveryboy and bomberjacket
* explorer merge changes
2024-05-29 13:40:08 +00:00
Marm
5a68c5f6d3
Explorer Redux ( #24202 )
...
* WE'RE SO BACK
* LET THERE BE SOUND
* More bugs
* fixes
* sound
* hmm
* clothing sprites + minor code changes to clothes
* meestake
* spritening
* YARR
* hiss
* Cyberiad explorer remap
* hand telover
* delta days
* rooms done
* VENDOR
* Mapping done
* Salvage mapped
* qol
* Forgot the hivelord.
* woops
* oops redux
* reviews and more
* consistency
* Update code/game/jobs/job_globals.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* character
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/pirate.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/machine_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* some reviews
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* supply
* area repathing and ambience
* mapping
* metamapping
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* the doorening
* redooring
* modsuit
* more reviews
* the plasmamamninigngg
* add random salvage generation across space ruins
* add blackbox tracking for salvage sold
* gun
* deconflicts and reviews
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/garment.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* all conversations resolved
* maybe work now?
* please no more, too many apcs
* Update code/modules/mob/living/simple_animal/corpse.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* henri review + action figure
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* PDA
* conflicts
* more conflicts
* maybe all conflcits?
* wait fuck
* maybe fixed???
* KIDAN SPRITES
* MAYBE?
* access fixes
* explorer hotfixes 1:
- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room
* add salvage selling back
* NOT FOR SALE
* oh my god actually sell the fucking salvage this time
* maybe fine now?
* carpover
* NO MORE CABLE
* balance tweaks
* some depot loot updates
* merge conflict
* deconflicted???
* woops more oversights
* skirts, bombers, exploredrobe code + sprites
* woops (again)
* deconflicting
* remove old explorer room again
* Hat fix
* minor changes to sprites and code for hats
* yarrr fix 1
* first fixes
* don't drop loot from syndies gibbed by depot destruction
* add selling back with new signal based system
* speedmerge this shit
* minor changes to collars/bomber resprite
* docking port in
* ruins
* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN
* no more murder hallway on whiteship
* undelete meson sunglasses, redelete uristrunes
* BOOTY BAGS
* don't drop ashdrake loot from crusher kills
* box: fix ntrep fax, add explorer access to ORMroom
* add meson sunglasses item icon back
* fix cere handtele, meta shutter control, death sound arg
* cleaning up
* she mosins on my russian till i dj station
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/game/gamemodes/game_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* mapping
* Cleaning up
* revert changes in tools/{bootstrap,ci}
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: github-actions <github-actions@github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-05-27 19:27:59 +00:00
Qwertytoforty
be44430c83
Tarot statue time fix, no longer can emote or pda as a statue ( #25461 )
...
* Tarot statue time fix, no longer can emote or pda as a statue
* oops
* Update code/game/objects/structures/crates_lockers/closets/statue.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-16 19:23:25 +00:00
Christasmurf
d587effe2c
Beret + softcap .dmi split ( #25314 )
...
* beret softcap dmi split
* icon rename
* dme crlf to lf
* tsf cap fixes
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
* vox cap icon name
* remove beret subtype on fluff
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
---------
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-02 11:37:44 +00:00
Qwertytoforty
af5d187014
Adds magic tarot cards [SERIOUS DO NOT CLOSE AFTER AFD] ( #24933 )
...
* starts it
* Update magic_tarot.dm
* MORE PROGRESS
* So many thanks to Cloudbucket, for sprites
* The Work, the Art, continues.
* more changes
* pushes the Work foward. All cards done.
* and more thanks github
* adds to BSH
* tochat
* Finishes QWERTYTODO. Magic key. World smoke
* Isaac and his mother lived alone in a small house on a hill. Isaac kept to himself, drawing pictures and playing with his toys as his mom watched Christian broadcasts on the television. Life was simple, and they were both happy. That was, until the day Isaac’s mom heard a voice from above. “Your son has become corrupted by sin. He needs to be saved.” “I will do my best to save him, my Lord,” Isaac’s mother replied, rushing into Isaac’s room, removing all that was evil from his life. Again the voice called to her, "Isaac’s soul is still corrupt. He needs to be cut off from all that is evil in this world and confess his sins." “I will follow your instructions, Lord. I have faith in thee,” Isaac’s mother replied, as she locked Isaac in his room, away from the evils of the world. One last time, Isaac’s mom heard the voice of God calling to her. “You've done as I've asked, but I still question your devotion to me. To prove your faith, I will ask one more thing of you." "Yes Lord, anything!” Isaac’s mother begged. "To prove your love and devotion, I require a sacrifice. Your son, Isaac, will be this sacrifice. Go into his room and end his life, as an offering to me to prove you love me above all else." "Yes Lord", she replied, grabbing a butcher’s knife from the kitchen. Isaac, watching through a crack in his door, trembled in fear. Scrambling around his room to find a hiding place, he noticed a trap door to the basement hidden under his rug. Without hesitation, he flung open the hatch, just as his mother burst through his door, and threw himself down into the unknown depths below.
* nanny bag it before I forget
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* returns early
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* RE-RE-RE-REVIEW
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com >
* requested changes and such
* duh
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* returns early
* Update code/datums/status_effects/buffs.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* new hrefs here to troll CI :trollface:
* Update code/game/gamemodes/wizard/magic_tarot.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com >
2024-04-24 23:10:46 +00:00
Silverplate
6a3da2726d
Increases security of CC armory ( #24414 )
...
* Increase CC Security
* henri review
* button replaced and improved
* requested changes
* Secures CC armory (typo-free edition)
* final code edit, map review
2024-04-12 18:23:19 +00:00
Contrabang
34ba019704
Adds more descriptions to missing items and changes some ( #24584 )
...
* jesus fuck thats a lot of descs
* Apply suggestions from code review
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* review
* christa review
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2024-04-07 09:44:27 +00:00
Git-GoR
1b064b8f36
Temp cell secure lockers now spawn empty. ( #24675 )
...
* Adds empty tempcell lockers with cell-specific subtypes
* Maps in the tempcell lockers
* I ctrl-z'ed when changing the desctiption, go me
* Fix typo - thank you grammer team
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-04-03 14:08:51 +00:00
Charlie Nolan
5c24d2be90
... ( #24762 )
2024-03-29 14:53:05 +00:00
Marm
93d9c70530
Adds the Detective Holobarrier Projector + Chalk ( #24400 )
...
* just one more thing
* gosh that was embarassing
* Update code/game/objects/items/crayons.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/holosign_projector.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/holosign_projector.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2024-03-11 13:17:34 -04:00
warriorstar-orion
0667f20681
move all EOL comments on typepath names to dmdoc ( #23928 )
...
* move all EOL comments on typepath names to dmdoc
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-01 20:05:49 +00:00
Zack
a268af22ef
Puts evidence secure lockers in evidence room in brig on Cerestation, delta, meta and on box station ( #24037 )
...
* Secure lockers
* guh random APC
* secure safes
* fixed a issue
* Update security_lockers.dm
* Secure evidence lockers
* Update security_lockers.dm
* Update code/game/objects/structures/crates_lockers/closets/secure/security_lockers.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update security_lockers.dm
* evidence lockers for the dective
* fixed a funny error
* fixed a few issues
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-13 19:17:28 +00:00
Qwertytoforty
c398e4a617
Adds 2 cybernetic implants, makes emag_act return TRUE ( #23876 )
...
* Adds 2 cybernetic implants, makes emag_act return TRUE
* the rest of the fucking owl
* yeah that would do it
* remove this
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* request changes, scaling burn damage, 3 tile range, lowers tech level
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update scanners.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Lewcs good to them?
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* fuck me
* there are no message admins in ba-sing
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-08 12:52:11 +00:00
Marm
3c5cb36e81
Adds Construction Bag ( #24067 )
...
* imagine actually building things?
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-08 12:50:40 +00:00
Henri215
4237f77be1
Fixing a few grammar issues ( #23842 )
...
* fixing some typos and spacings
* another one
* not that one
* even more
2024-01-25 11:44:38 -06:00
TheKillfish
391f296ed9
Knuckledusters; New Ways to Beat People to Death in Style ( #23685 )
...
* Created Knuckledusters.dm
Time to see if this shit works
* Correct file now
I forgot to add .dm after making file. Oopsies.
* Delete code/game/objects/items/weapons/knuckledusters
Wrong file
* Fixes code and addes sprites
* Finished sprites, dusters can now be gotten
* Tweaks and fixes and additions
* Uplink description tweak
* Now they do more, thanks Snowball for help
* Syndiedusters look good now
* Tweaked values, added Engraved Dusters as steal objective
* Further tweak
* Removal of unnecessary space
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Tweaks from Henri added
* Gave admin variant new root name
* Autodocumentation of variables
I feel like an idiot not knowing how to autodocument, but feeling like an idiot is worth it so long as I learn
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Added some suggested changes/code cleaning
* Removes unecessary space, how do I keep missing these?
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-01-21 21:03:46 +00:00
DGamerL
db578cdc6f
Makes food not a subtype of reagent holders ( #23379 )
...
* I am suffering
* Alright this should be all now
* Fixes CI
* I hate the online merge resolver.
* This got lost in the merge master
* Updatepaths fixed + new added
* Contra review
* Fixes desserts
* Oops
* This should fix it
* Maybe?
* Attempt 3
* Missed conflict
* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/pizza.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Fixes grinders
* Adds comment
* Warrior review
* Warrior + Sirryan review
* Update code/modules/food_and_drinks/food_base.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 19:00:02 +00:00
Christasmurf
95c46662c5
Entertainer Drip (Mime/Clown) ( #23546 )
...
* entertainerdrip
* duffelshadingitem
2023-12-28 22:39:36 +00:00
Pierre-Louis
5f9c9274fb
Add health analyzer to coroner ( #23486 )
...
* Add health analyzer to coroner's starting equipment
This commit adds a health analyzer to the starting equipment of the coroner job. This will help coroners to better assess the condition of bodies they are examining.
* Add the health analyzer upon morgue maps
* Forgot cerestation
Silly beans
* Replaced the health analyzer from maps to locker
Optimization only fix: gotta remove some stress out of the map queue.
---------
Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com >
2023-12-26 12:48:08 -05:00
Sadhorizon
e5910559a6
Adds robotics bags. ( #23433 )
...
* I present: bags! wowie...
* oops
* this should fix pierre
* changes
* forgor
2023-12-11 16:58:59 +00:00
Aylong
825c2c8866
Converts Input List to TGUI Input Lists ( #23396 )
...
* Part 1
* Testing 1
* Revert "Testing 1"
This reverts commit fc06554b28 .
* Part 1.1
* Part 2 - UI Style List
* Preferences lists
* Preferences lists - DONE
* More inputs
* MOOOOOORE
* UI style else
* Last ones
* Double name fix
* Pre-selected Search
* Return Pick Darkness
* Return Pick Darkness
* Missing users
* Some review changes
* Revert MULE lists
* I just hate MERGE CONFLICT label
* List window tweaks
* I think there it is
* why i am stopid
* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
Sadhorizon
5f479ea457
Adds a new drip option - cloth handwraps! ( #23339 )
...
* drip
* this is unneeded actually
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
sure.
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* flips item sprite
for now, at least
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-06 15:34:15 +00:00
DGamerL
307120e7d3
Patches and pills are now no longer subtypes of food ( #23063 )
...
* Part 2 - feeding others doesn't work as intended
* Part 3: fixing force feeding
* Fixes patches being wack
* Makes this less ass
* Adds patches to the chemistry bag
* Update code/modules/mob/living/carbon/carbon.dm
* Update code/modules/mob/living/carbon/carbon.dm
* Some missed patches
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Fixes IPC logic
* Henri Review
* Add updatepaths
* Jimkil review
* IPCs now aren't allowed to eat pills and get patch
* Update code/modules/mob/living/carbon/carbon.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/reagents/reagent_containers/patch.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/carbon.dm
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2023-11-21 15:37:16 +00:00
Contrabang
48d7b00a0d
CI now bans the use of weird spacing in conditionals ( #22777 )
...
* no more spaces
* Matthew 10:22
* fixes
* dgamerl review
* Update code/modules/hydroponics/plant_genes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/pda/PDA.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* fuck
* bah
* Update tools/ci/check_grep2.py
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* oops
* guh
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-11-12 20:59:43 +00:00
GDN
35754c77ea
Verb cleanup ( #22224 )
...
* Verb cleanup
* rest of the object verbs
* little more object cleanup
* more changes
* last of it
* this too
* tgui
* code review
* time to go
2023-11-12 20:19:17 +00:00
Sadhorizon
f65d120711
Nerfs the basic plasma cutter. Yep. ( #23071 )
...
* Who would ever expect a basic cutter nerf?
* temporary paramedic fix - they get a drill
2023-11-12 20:11:34 +00:00
matttheficus
7e7f03c906
Elite Tactical Magboots ( #22968 )
...
* here we go
* notes
* sprites
* this is needed
* some tweaks to gear
* nit
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* fix this
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2023-10-31 18:35:05 +00:00
Christasmurf
eed4890be5
white beret ( #23013 )
2023-10-27 20:19:45 +01:00
Daniel Lenrd
2f173c48c2
Added extra items to RD garment bag ( #22916 )
...
* Added Extra Cloth
* added SRC to beret
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Empty-Commit
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-10-26 10:42:10 +01:00
Sadhorizon
d3ea6b2620
Remaps the Lavaland Outpost. Again. ( #22391 )
...
* a remap begins...
* tweaks
* bye-bye, QM's handheld crew monitor
* brings back the abandoned crate
* oop
* more tweaks
* tcomm pipes
* brad update
* more firelocks
* more windows
* tweaks
* denth review part 1
* renaming doors
* crowbars
* changes walls, new locker
* Oyu's review
* more tweaks
* signs
* MAYBE will be deconflicted
* now deconfllicted hopefully
* some more tweaks
* no more wall helpers!
* fluff
* IDs for polarized windows
* slight tweaks to firelocks
* added grilles
* more tweaks
* tiny lil maint update
* more maint tweaks
* maint rework part 3
* oopsie
* jani has dark floors now
* reworked robotics, gave brad more love
* stationary defibs
* stuff
* bug fix
* more tweaks
* aaaaa
* Revert "aaaaa"
This reverts commit f70ba3a89a .
* more tweaks
* fixed scrubbers, tweaks
* should compile
* reshuffles maint loot
* request consoles + tweaks
* more tweaks
* access helper tweaks
* very minor access tweaks
* you can now pet Brad
* Update code/modules/mob/living/simple_animal/friendly/cockroach.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* renames access
* shuttle decorations + other tweaks
* oopsie
* bjam's reviews
* split the QM's locker
Exa's approval, rest of design team did not share opinions
* OH UH
* this too
* this is a better way to do it actually
* sean review + floodlight subtype
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-10-21 21:30:28 +01:00