fab78d2957
Migrate gifts to the new attack chain and to the same file. ( #32276 )
...
* Migrate gifts to the new attack chain and the same file.
* Make wrapped gifts a small_delivery subtype.
* Remove duplicate vars.
* Apply suggestions from CRUNCH review.
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
---------
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
2026-08-01 06:10:02 +00:00
MixityMaxity and GitHub
6323ddd65b
Replaces Providence Ruin relay with a powered off subtype ( #32205 )
...
* adds powered off relay subtype
* gives providence ruin power off relay
2026-07-09 03:13:37 +00:00
PollardTheDragon and GitHub
4d5b0e1286
Crashed Vulpkanin Ship - Lavaland Ruin ( #32110 )
...
* Charon's Revolver
* Dog tags
* Ash Whelps
* Ash walkers and resist adjustment
* Some providence stuff
* Minor wording adjustment
* Desc change
* Ruin, salvage, and ruin assets
* linters
* Mo linters
* quick
* Various fixes
* Variety of fixes
* Update
* Naming
* FIX
2026-06-24 22:37:10 +00:00
Hayden Redacted and GitHub
4d62add57c
Fixes Chasms/Lava Swallowing Things at the Basalt Lab Ruin ( #32109 )
2026-06-13 22:05:45 +00:00
eb20c121f1
Two New Lavaland Dishes ( #32003 )
...
* Progress
* Forgot a comment and 2 numbers
* Sprites here
* Should be finishing touches
* Forgot an output and to specify cooking
* Give the ashies a bowl, and fix a few things
* Forgot the ability to cook pre-crafted raw kebabs into cooked
* Forgot the steps needed to be a list
* Ash Salad should be fireproof
---------
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2026-05-24 10:01:58 +00:00
MixityMaxity and GitHub
9b570fc75c
Wallening Mapping QoL ( #31956 )
...
* manual rotation vars and subtypes
* hacky (?) spawner fix
* light map fixes
* linter
2026-05-13 22:10:25 +00:00
warriorstar-orion and GitHub
b86811ed01
Set airlock directions correctly at map-level ( #31935 )
...
* script
* maps
2026-04-29 00:00:06 +00:00
68fb77a19a
Wallening 2: Return of the attack of the girders [MDB IGNORE][IDB IGNORE] ( #30609 )
...
* WE HAVE LIFTOFF
* Reinforced wall + fixes
* (Reinforced) windows
* Adds nameless plasmaglass sprites
* Plasma windows
* Unnamed cult walls
* Add window edges back
* Wooden walls
* Plasma walls + THANK YOU CHAP
* Oops
* Wooden names
* Cult walls
* Plasma walls
* Uranium walls
* Golden walls
* Silver walls
* False wall basics
* All false walls
* Remove old walls
* Fixes
* First girders
* Build steps
* New floors and decalized floor tiles.
* satisfy linter
* Add command decals, remove old "blue tile" decal
* update script number
* have ATMs put their decals on last
* add engineering decals
* update spritesheets
* lots of tile coloring fixes
* more engi tile fixes
* more tile fixes
* linters
* fixes conflict?
* conflict fixes
* fix layering issue
* cult, necropolis, plastitanium, rocks, backrooms walls
* survival pod walls, prepare for titanium, plastitanium fwall fix
removes diagonal smoothing and the nodiagonal subtype from titanium walls as survival pod walls are a subtype of titanium
* linters
* linters again
* linters number 1 million and counting
* titanium walls
* brass walls, floors, windows
* titanium window, plastitanium window
* brass window smooths with wood and brass walls
* linters number 1 million and one
* all walls smooth with airlocks
in preparation for airlock sprites in a separate PR
* now all walls smooth with airlocks
* windows smooth with airlocks
* separate wallbumps, partially add apc
* tinted window
* survival pod windows
* oops i reverted apc.dm
* mapping fixes
* more mapping sprites
* more mapping stuff, fix my ungodly smooth rocks
* linters
* apc fix
* air alarm, apc, fire alarm offset preparations
* fire alarm implementation + rock fixes + firelock smoothing
* airlocks + supposed map fixes
* engi/atmos airlocks + overlays
* the rest of the doors lol
* linters + freezer fix
* fixes
* shuttle airlock + misc fixes
* firelocks
* fix
* oops
* i need to stop pushing fixes early
* shuttle airlock quickfix
* external airlocks + hatches + fixes
* centcom doors
* highsec airlocks
* vault airlock, double airlocks
* yaya deconflictsies
* lotsa fixes
* light fixes + blastdoor fixes
* firelock gap fix
* light construction fix + rcd fix
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <daan.lyklema@gmail.com >
Co-authored-by: Alexios <skillpointHD@Gmail.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2026-04-22 14:49:30 +00:00
8f842a2353
Adds Rations for the TSF, USSP, and ERTs ( #31795 )
...
* Creation
* revival AGAIN
* Update ration_pack.dm
* It returns yet again for the final time maybe
* e
* linter
* Update ration_pack.dm
* Update ration_pack.dm
* Update test_tiny.dmm
* Update bluespace_tap_spawners.dm
* Apply suggestions from code review
Co-authored-by: iramoye <projecteternal1@gmail.com >
Co-authored-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* Update rations.dm
* Update rations.dmi
* Update storage.dmi
* Update code/modules/food_and_drinks/food/foods/rations.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* Polish icons in rations.dmi
* Update ration storage icons.
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: iramoye <projecteternal1@gmail.com >
Co-authored-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Alfalfa Scout <alfalfascout@proton.me >
2026-04-11 04:59:54 +00:00
martcraft and GitHub
f88b8bf922
moved cryo computer ( #31804 )
2026-04-09 04:23:12 +00:00
Hayden Redacted and GitHub
3e8f140498
Adds a New Lavaland Ruin: The Comfy Cabin ( #31624 )
...
* initial commit
* this shouldn't always spawn
* warriorstar suggestion
* suggestion pt 2
2026-03-25 13:39:55 +00:00
warriorstar-orion and GitHub
e24c5f70ae
adds 'exterior' lights ( #31695 )
2026-03-13 19:38:23 +00:00
CRUNCH and GitHub
75cc35153b
Remaps the Lavaland Gulag ( #31475 )
...
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* gulag lockers
* Update deltastation.dmm
* Update deltastation.dmm
* Update deltastation.dmm
* Update boxstation.dmm
* e
* Update lavaland_surface_nt.dmm
* Update deltastation.dmm
* Update boxstation.dmm
2026-02-23 17:39:45 +00:00
Hayden Redacted and GitHub
87a1e11667
Adds a New Lavaland Ruin: Basalt Laboratory ( #31523 )
...
* initial commit
* oops
* oops
* i can english
* this shouldnt always spawn
2026-02-17 17:51:00 +00:00
Viva la Something and GitHub
a0ed4b0066
Miner locker room change to prevent Brad from dying ( #31500 )
...
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Ebba Suggestions - APC moved
2026-01-28 17:31:18 +00:00
warriorstar-orion and GitHub
4b2661c6d0
use ABSTRACT_TYPE_DESC in more places ( #31409 )
...
* use ABSTRACT_TYPE_DESC in more places
* fix lint
* fix fucking everything else
* there was more
* fix meta and dgl review
* fix lint
2026-01-25 22:52:12 +00:00
0df30df20f
The Signening: Ports SS14 Departmental Signage (with slight modification), and Adds Luminecent Evacuation Signs ( #31360 )
...
* SIGNS!
* signening
* lavaland
* remove news and genpop
* syndie space base
* Update moonoutpost19.dmm
* Add sign icons for genetics, mining, smith, labor camp.
* signs!
* Add evidence sign icon.
* evidence
* Update metastation.dmm
* Create .merge_file_7hTbQH
* Update metastation.dmm
* Update metastation.dmm
* e
* Delete .merge_file_7hTbQH
This is not supposed to be here.
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* remove demons and change smoking sign types
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Co-authored-by: Alfalfa Scout <alfalfascout@proton.me >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2026-01-24 06:15:18 +00:00
Hayden Redacted and GitHub
88dd66f076
Shifts the Offset of an APC on the Althland Facilities and Adds an Unbuilt APC Subtype ( #30774 )
...
* shifts the offset of an APC on the Althland facility
* adds a new unbuitl APC frame and adds them to the althland facilities
* linter fix
2025-11-27 10:00:19 +00:00
0ce4bb4144
Filled Mop Buckets now Spawn With a Mop Inside ( #30892 )
...
* mop
* update icon
---------
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com >
2025-11-13 23:50:41 +00:00
CRUNCH and GitHub
df19529e6d
Slightly Remaps the Mining Shuttle ( #30798 )
...
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
* Update lavaland_surface_nt.dmm
2025-11-07 17:00:22 +00:00
CRUNCH and GitHub
0ddbf49b8c
Update lavaland_surface_nt.dmm ( #30759 )
2025-10-27 12:09:36 +00:00
dc3f8f6cc9
Port goliaths to basic mobs, Round 2 ( #30566 )
...
* Port goliaths to basic mobs.
* linting whitespace
* more linting
* wtf
* Addresses reviews on prior PR, adjusts behavior for food searching
* Missing Comma
* Goliath aggro range
* Reduces goliath speed to 5 from 3
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-10-21 19:27:27 +00:00
428d34980e
[MDB IGNORE] [IDB IGNORE] The Floorening ( #30568 )
...
* New floors and decalized floor tiles.
* satisfy linter
* Add command decals, remove old "blue tile" decal
* update script number
* have ATMs put their decals on last
* add engineering decals
* update spritesheets
* lots of tile coloring fixes
* more engi tile fixes
* more tile fixes
* linters
* fixes conflict?
* fix layering issue
* fix merge conflicts
* merge conflict fix?
* box bridge fix
* holodeck fix, layering fix, chemistry is no longer yellow
chemistry is intended to be a 'light orange' to be placed atop white tiles, just as medical decals are to command decals
* rebuild tgui
* merge master into floorening
* Update 30511_turfdecalsfix.txt
* merge master into floorening
* rebuild tgui
* holodeck fix, null plating fix
* Delete 30511_turfdecalsfix.txt
* updatepaths
* rebuild tgui
* null icon fix
* Update meatpackers.dmm
---------
Co-authored-by: Alexios <skillpointHD@Gmail.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-10-19 19:05:58 +00:00
PollardTheDragon and GitHub
f0ddf0a4ba
Nerfs Poultices ( #30110 )
2025-09-02 05:48:06 +00:00
c6e164a643
Basic gutlunch and goldgrub ( #30032 )
...
* Goldgrubs
* Gutlunches, breeding code, goldgrub fixes
* Lints
* Extra define
* Config screwup
* Linters again
* Oops
* Gets rid of extra kangaroo
* Formatting and grammar
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-08-25 17:52:42 +00:00
+10
0634be6107
Adds UIs to magma crucibles and smart hoppers ( #29941 )
...
* Add UI to magma crucible and smart hopper
* Use multitile component in magma_crucible
* Move magma crucible in lavaland
* Increase smart hopper scanning range
* Build /tg/ui (#40 )
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
* Remove identical variable
* Build /tg/ui (#42 )
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
Co-authored-by: Alan <alfalfascout@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: Aleksandr Sakrukin <99011379+JustSanyK@users.noreply.github.com >
2025-08-12 06:08:16 +00:00
PollardTheDragon and GitHub
cb2032f7d4
Converts simple xeno mobs to basic mobs ( #29975 )
...
* Basic xenos
* Fixed config, better ranged code
* Syndiecakes corgis
* Lavaland subtypes
* Renames files because conflict with midround xenos
* Linters, enviro-smash
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-07 16:30:36 +00:00
PollardTheDragon and GitHub
1054b263bb
Converts Watchers and Legions to basic mob AI ( #29884 )
...
* Converts basilisks, watchers
* Hivelords and legions
* Hivelordbrood balance adjustment
* New Linters
* Speech fix
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-06 05:54:06 +00:00
3b0a9c4381
Converts a whole lot of friendly mobs to basic mob AI ( #29815 )
...
* Butterflies, Cockroaches, Slothes, Snakes, Penguins, and Bunny Basic Mobs
* Lizards too
* Oops
* Lizard emote keybind
* Updatepaths
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Moved lizard emote to basic_emotes.dm, simplified hide action
* New linters
* Merge conflict resolution
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-08-06 01:17:13 +00:00
97d72d6e22
Converts Feral Cats, Killer Tomatos, and Non-Demon Creatures to Basic Mobs ( #29785 )
...
* Converts Feral Cats, Killer Tomatos, and Non-Demon Creatures to Basic Mobs
* Updatepaths
* Adds ventcrawling target finding behavior.
* returnPipenet()
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* New Linters
* Fixed DME
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-31 06:00:51 +00:00
PollardTheDragon and GitHub
eda2d806f9
Converts clowns, clown goblins, and cluwne goblins to basic mobs ( #29807 )
...
* Clowns and other honknomaly mobs
* Updatepaths
2025-07-26 05:55:29 +00:00
b33f74594a
Converts space bears, space carp, and space bats to basic mobs ( #29775 )
...
* Bears and bats.
* Carp
* Comments, file locations
* Linters!
* Moved initial emotes for basic mobs to a component
* Linters
* Adjusted emote chance for space bats
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Updatepaths
* Apply code review suggestions
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-26 05:53:00 +00:00
05791861b7
New PVE Major Midround: Demonic Incursion ( #29053 )
...
* Initial commit. Event.
* Started converting mobs to basic mobs. Migo and Creature. Needs aggressiveness AI
* Makes CI happy
* Fixes some file names
* Ticks files
* Fixes file again
* Update code/modules/events/demon_incursion.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Announcement sound, spawn adjustments
* Reduced spread when portals multiply
* Elite spawns when portal count gets high
* Fixes missing comma
* Converted migo, blank, and most of hellhounds to basic mobs. Added new controllers and behaviors
* Fixes
* Linters!
* Faithless moved to basic mob
* LINTERS
* Makes skeletons basic mobs
* Fixes, Ranged Attacks, Ranged variants of nether mobs
* Handles portal expansion chance
* Linters
* Fixes mobs not breaking shit
* Fixes ranged attacks
* Fixes ranged attacks
* oops
* Another oops. No config changes are needed here
* Twenty percent chance that a nether mob is a grappler
* Dimensional tear fixes
* Adjusts awaken distance for hostile mobs, makes variable melee attack rate for basic mobs
* Variable initial spawns, variable spread rates.
* Whole lot of fixes from merge, hellhound completion
* Updated lavaland winter biodome
* Makes basic mobs able to hurt other mobs
* Makes spawners properly rally basic mobs to beat up the attacker
* Extra line
* Removed comment
* Makes hellhounds stop resting when attacked or when they find a new target
* Fixed initial portal spawn amounts
* Borgs now affected by basic mobs
* Nerfs portal spawn rate, nerfs portal integrity, nerfs portal max mobs
* Grapplers now teleport to missed turfs
* Removes duplicate notices
* Buff portals a small bit
* Makes nether portals no longer RR - the body is now recoverable from the blank it became
* Makes portals layer above mobs
* Removed excess ranged attack var
* Changes list for determining start count to rely on mobs with client instead of all clients
* Nerfs portal max mobs
* Portals can no longer spread to within 3 tiles of another portal except on initial event start
* Adjusts target portal count for big mobs
* Spawners now properly remove nest values of basic mobs
* Portals now glow an evil red. When portals are destroyed, 50% chance per mob to slay the mob
* add prowling and return to home behaviors
* cut this down
* be a tiny bit smarter
* Some code cleanup
* Removes hostile base type, removing excess code
* Gives /obj/ a basic mob attack handler. Fixes turrets
* Gives basic mobs a HUD
* Fixes skeleton death flag
* Adjusted initial spawns
* Incursion portals now slowly convert turfs, up to range 3 of them, to hellish flooring
* Increases reward per destroyed portal
* Makes the final portal of an incursion play a sound on destruction, couple portal fixes
* Fixes basic mob xenobiology interactions
* Non-shit portal sprites
* Adds hostile machine element, mobs now actively target turrets and emitters
* Properly gibs things when they should gib
* Linter fix
* Portals now layer under living mobs but over dead ones
* Adds blackbox checking for demon incursion portal counts
* Increases mob sight range slightly to account for widescreen, adds alt-color for grappler, delays incursion announcement a bit more
* Portals now are more likely to spread the less there are
* Incursion portals now repair themselves after not being damaged for some time
* Grilles now shock basic mobs
* Portals will now clean up basic mob corpses near them by gibbing them
* Portal spread chance is now exponential regression
* Portal mob spawns now linearly scale in time
* Fixes some skeleton oversights in ruin mapping
* Demon incursions no longer can spread to tiles in a space area, such as near brig plating
* Moves corpse cleanup to mobs via component
* Portals now drop bodies that are being eaten when they're destroyed.
* Addresses code review
* Docs some vars
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-07-16 00:19:23 +00:00
kyunkyunkyun and GitHub
4ac4ce6eef
Make multitile airlocks/poddoors non directional ( #29551 )
...
* less dirs
* cleanup a bit more
* should've read docs
* updatepaths
* mb now
2025-07-15 20:38:26 +00:00
6c2915e581
New Mining Wardrobe ( #29515 )
...
* shoes resprites n fixes
* added under clothing sprites
* added softcaps and berets sprites
* added vendor sprite
* added missed shoes sprites lol
* coded it plus added dogfashion for baseball hat
* tweaked contents of the mining wardrobe closet
* added new vendor on all maps
* added new vendor to lavaland outpost too!
* added missing beret sprites for drasks
* added missing harshskirt sprites
* added missed pads for racial exploring suits
* Update code/modules/clothing/under/jobs/cargo.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Update wardrobe_vendors.dm
* recoloring
* updated desc
* Update code/datums/dog_fashion.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
---------
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-06-17 16:47:55 +00:00
fdcf4899a2
Frankenstein Station 13: Introducing dissections and alien organs to xenobiology ( #29093 )
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* ddsadsa
ddsadsa
* moderate again
* revert
* beginning with rebase
* organssssssssss
* organs now process!
* analyzer finished! + mapping
* tool bit implementation and quality
* organs and fixes and reworks
* more organ work
* more organs done
* more organ progress!
* more organ work
* MORE. ORGANS.
* temp
* more organsssss
* ITS DONE!!!!!!!!
* oops
* also oops
* linter stuff
* forgot this + oops
* linter
* i forgot to save!
* lots of improvements and tweaks
* move icon over
* icon tweaks
* icon mistake
* oops
* dumb
* more icon validations
* i think thisll fix it?
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* fixes
* fixes+tweaks
* fix
* oops
* linter
* i didnt save....
* this should give -some- warning
* forgot a span
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* beginning edits
* more fixed and tweaks with cooldowns
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* lots of tweaks
* more review changes
* comment change
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* returns start back to gland
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* code review fixes
* trying to make surgery work....
* might as well push this
* perfection. now i need text
* text + small tweaks and bugfixing
* linting
* forgot to implement this
* deconflicting maps
* modifying for xenos again
* i guess this wasnt needed???
* added surgical belts to xeno
* minor swap
* quick fix
* small tweaks
* small tweak
* tiny tweak
* some slime updates
* more tweaks
* more updates
* first batch of fixes
* hiero audio fix
* robotic fauna fixes
* more rounds of bugfixes
* prevents teleporting
* tiny fix
* makes sharp more common
* misc fixes
* surgery and revenant fixes + extractor
* adds cursed organ logging
* small bananium organ tweak
* actually gives teleporter access
* adds a message to the analyzer
* can now drag naughts
* slime behavior tweaks
* headslug tweak, cant eat organs
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/revenant/revenant.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/gland.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/gland.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* moved this
* major rework prep
* didnt save
* rework done
* small fix
* makes aliens draggable by crew after death
* shouldnt have cut this
* xeno organ tweak + tips
* oops
* fixes and tweaks to slimes
* not used
* temp revert
* rebase map files to master
* re-applying changes
* access fix
* access tweak
* big fix for new refactor
* more refactoring
* forgot a span
* Update code/datums/components/surgery_initiator.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* hiero only doesnt target dead megafauna
* various fixes
* fix requests
* fixed weird conflict markers
* deconflict
* deconflicting
* antimagic flags
* merge fixing
* Update code/modules/mining/lavaland/loot/hierophant_loot.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* regen mesh fix
* small fixes
* tick fix
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* grammar
* Update code/modules/surgery/organs/organ_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/surgery/organs/organ_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* tweaks
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-06-10 16:46:56 +00:00
ec071cddae
Volcanic Activity Fixes ( #29552 )
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* fixes
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
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Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-06-07 13:32:12 +00:00
kyunkyunkyun and GitHub
f07620aeb3
Get rid of generic office chair type ( #29156 )
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* remove generic chairtype from maps
* rename
* refactor
* Update sheet_types.dm
2025-06-03 18:16:14 +00:00
Qwertytoforty and GitHub
9329d265ab
Adds 2 new ruins, a space and lavaland relay ( #29335 )
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* Adds a space and lavaland ruin
* random shelves
* oops
* and this one
* desc update
2025-05-22 14:08:42 +00:00
d69f5a2e14
fix new golem ship docking port dimensions ( #29361 )
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* fix new golem ship docking port dimensions
* Update shuttle.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-05-21 15:09:19 +00:00
warriorstar-orion and GitHub
1ace49ec1a
Golem ship remap and equipment tweaking. ( #29294 )
2025-05-17 13:18:47 +00:00
Qwertytoforty and GitHub
36025beb76
removes 1 tile chasm potential from summoning ritual ruin ( #29199 )
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* removes 1 tile chasm potential
* oops
2025-05-15 08:29:40 +00:00
e60192ec5a
Change ratvarian spear to a twohanded weapon + in-hand sprites ( #29106 )
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* Initial commit
* More spear testing
* Made custom boom when touching spear.
* Some initial work on sprites
* More tweaks
* More sprite work
* Removed old ratvarian
Updated references
* Fixing weird unintended change
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Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-05-15 07:46:37 +00:00
kyunkyunkyun and GitHub
ec6a23eec5
Make multitile airlocks/poddoors directional ( #28928 )
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* Update multitile airlocks
* Update shuttle_rotate.dm
* updatepaths
* code review changes + linters
* i failed my own linters
* updatepaths
2025-05-04 02:35:33 +00:00
warriorstar-orion and GitHub
23df277ad4
fill in area around doppler radar with no lava helpers ( #29085 )
2025-04-26 18:13:07 +00:00
kyunkyunkyun and GitHub
e48f4ddbf3
Make sinks/toilets/showers directional for mapping ( #28940 )
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* update watercloset.dm (again)
* add missing returns and armor check
* updatepaths
* maybe now
* try this
* should be better
* paths
* sleep doesn't work
* is it better
* he slips xdd
* this
* come on
* ok i can't beat the grab
2025-04-26 18:06:38 +00:00
6ecd1e4091
Tanks Matter: Refill Stations and Internals Nerfs ( #28821 )
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* Nerfs tank volumes
* Adjusted gas volumes, commented expected tank durations
* Refill station no id
* No more unwrenching refill stations
* Unary Refill Stations
* Refill stations are working, and sprited
* Analyzers and plasma tank limit
* added machines
* Made refill stations truly standalone, gave them canister-sized internal volumes. Removed excess file
* Fixed runtimes, emerald conflict
* implanted the machines
* placement revisions
* oops
* Fixes CI issues on Delta and Emerald
* Removed unintended change
* Grammar
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Power stuff
* Some map fixes
* More fixes
* Removes extraneous the, better checks for allowed tanks in plasma refill station
* Update for multi-sector lavaland
* Fixes air mix tanks distribution pressure
* Fixes runtimes
* Map merge fixes
* More fixes
* Even more map merge fixes
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Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: EmeraldCandy <silverriolu@yahoo.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-04-26 17:35:33 +00:00
d2c761821a
Lavaland weather types: Dying is Fun edition ( #28600 )
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* ddsadsa
ddsadsa
* beginning
* more progress
* oops saved
* radar workin now
* bugfixing and tweaks
* working on volcano
* tweaking
* ill figure this out later
* testing still
* MORE testing
* gunna cry
* PROGRESS!!!
* volcano DONE
* starting the acid rain
* acid rain code complete
* starting windstorm
* more bugfixing...
* its finished! need to bugtest
* bugfixing
* bugfixing
* forgot prob values
* spacing fix for linter
* linter fix
* undefining things
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* misc fixes/changes
* updated the doppler tower
* small tweaks
* still trying to get pods to work
* better support for sound transition to newly placed shelters
* minor fixes
* this didnt take oops
* nudged the probabilities
* deconflicting
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* applied requested fixes
* master update
* updates
* this should be here
* Apply suggestions from code review
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* requested fixes
* sound tweaks
* remove debug message
* turned down ash storm sound
* fix gulag weather and attempt to fix sound overlap
* blackbox weather and title-case ash storms
* change up probabilities and bump acid rain melt chance
* another title case
* starting on issues
* revert some changes
* tiny tweak
* reworked acid rain a bit
* small tweaks to sleepers
* moderate again
* revert
* ups the rocks
* bug fixes
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-04-18 20:18:38 +00:00
warriorstar-orion and GitHub
d746150bcf
move tendrils and fauna into spawn pools, enforce minimum megafauna spawn distance from base ( #28968 )
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* move tendrils into a spawn pool
* update formula from feedback
* increase certainty we get enough spawn pool placements
* bleh
* whitespace
* fuck it everyone gets a pool
2025-04-15 14:14:32 +00:00
warriorstar-orion and GitHub
5298f39ae4
actually remove old lavaland maps ( #28970 )
2025-04-11 18:26:16 +00:00