Rob Nelson
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6683a3cb0d
|
Hopefully fix green skin not vanishing when mut is removed. Fixes Redmine #113
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2014-02-28 19:57:49 -05:00 |
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Rob Nelson
|
1a2adaaadb
|
Make good/bad mutations dynamically assigned.
Conflicts:
code/game/dna/dna2_helpers.dm
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2014-02-28 19:56:52 -05:00 |
|
Rob Nelson
|
ebb188dbfd
|
fatties no longer able to eat people instantly, takes 5 seconds, and it leaves the head of the victim in their belly.
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2014-02-28 19:51:19 -05:00 |
|
Rob Nelson
|
f668d4f405
|
Hopefully fix incendiary mito. Fixes Redmine #130
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2014-02-28 19:50:49 -05:00 |
|
Rob Nelson
|
2dd3bd53bd
|
Deactivate hulk after collapse.
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2014-02-28 19:49:39 -05:00 |
|
Rob Nelson
|
f9aa992e55
|
Get rid of STUTTERBLOCK since it duplicates nervousness.
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2014-02-28 19:11:13 -05:00 |
|
ZomgPonies
|
7a87ee111f
|
Compile fixes
|
2014-02-28 19:09:24 -05:00 |
|
Rob Nelson
|
59b231e657
|
Fix matter eating (GitHub #462)
|
2014-02-28 19:04:58 -05:00 |
|
Rob Nelson
|
5048ef693d
|
Chameleon enhancement. (GitHub #462)
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2014-02-28 19:04:39 -05:00 |
|
Rob Nelson
|
0bc075d16e
|
Immolate fixes (GitHub #462)
|
2014-02-28 19:04:05 -05:00 |
|
Aryn
|
5b2f811b71
|
Lighting system is too buggy to continue until I know wtf is going on
Conflicts:
baystation12.dme
code/game/turfs/turf.dm
|
2014-02-28 17:47:50 -05:00 |
|
Rob Nelson
|
5ce97a7d25
|
More DNA fixes.
|
2014-02-07 20:56:21 -05:00 |
|
Rob Nelson
|
c86063c271
|
Fix genetics spells not working. GG for not using panel variable, nerds.
|
2014-02-06 23:52:20 -05:00 |
|
Rob Nelson
|
433d7b52dd
|
Fix gene activation logic.
|
2014-01-31 22:27:46 -05:00 |
|
Rob Nelson
|
c3b021e246
|
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
|
2014-01-29 23:45:21 -05:00 |
|
ZomgPonies
|
5205df0f7d
|
Genetic abilities fixes
|
2014-01-26 19:10:12 -05:00 |
|
Rob Nelson
|
559700a58b
|
Added a bunch of new goon powers.
Conflicts:
code/modules/mob/living/carbon/human/emote.dm
|
2014-01-26 14:48:33 -05:00 |
|
Rob Nelson
|
9364a81746
|
Fix new genetics stealth powers.
Conflicts:
code/modules/mob/mob_defines.dm
|
2014-01-25 12:26:34 -05:00 |
|
Rob Nelson
|
22dcaec46f
|
Fix lithp
|
2014-01-24 12:17:40 -05:00 |
|
d3athrow
|
e937bdd4c2
|
Should in fact, really fix the monkey dna
|
2014-01-24 12:05:54 -05:00 |
|
Rob Nelson
|
ba5a389df6
|
Fix horns, add horn sprite.
Conflicts:
icons/effects/genetics.dmi
|
2014-01-23 23:44:08 -05:00 |
|
Rob Nelson
|
7892eeb7cc
|
Standardize LASER, NOCLONE, and HUSK
Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
code/modules/mob/living/carbon/human/death.dm
maps/RandomZLevels/wildwest.dm
|
2014-01-21 22:59:53 -05:00 |
|
Rob Nelson
|
f44ff1d7aa
|
Standardize FAT
Conflicts:
code/modules/client/preferences.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/simple_animal/constructs.dm
code/modules/mob/mob.dm
code/modules/mob/mob_grab.dm
|
2014-01-21 22:57:10 -05:00 |
|
Rob Nelson
|
d49e6d3bf4
|
Standardize CLUMSY
Conflicts:
code/game/jobs/job/civilian.dm
code/game/objects/items/weapons/defib.dm
code/game/objects/items/weapons/stunbaton.dm
code/modules/mob/living/silicon/robot/component.dm
code/modules/reagents/reagent_containers/syringes.dm
|
2014-01-21 22:49:22 -05:00 |
|
Rob Nelson
|
22a2df1115
|
Standardize HULK.
Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
|
2014-01-21 22:45:40 -05:00 |
|
Rob Nelson
|
dd8c8c12ab
|
Standardize XRAY.
Conflicts:
code/modules/mob/living/carbon/human/life.dm
maps/RandomZLevels/wildwest.dm
|
2014-01-21 22:37:37 -05:00 |
|
Rob Nelson
|
95cc6a27b5
|
Standardize mutation constants, remove ambiguity, remove non-implemented muts.
Conflicts:
code/_onclick/click.dm
code/game/dna/genes/powers.dm
code/game/machinery/wishgranter.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/alien/humanoid/life.dm
code/modules/mob/living/carbon/alien/larva/life.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_movement.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/carbon/species.dm
code/modules/mob/living/damage_procs.dm
code/modules/mob/living/living.dm
code/modules/power/lighting.dm
code/modules/reagents/Chemistry-Recipes.dm
code/setup.dm
maps/RandomZLevels/wildwest.dm
|
2014-01-21 22:36:19 -05:00 |
|
ZomgPonies
|
cb5367ed96
|
Switching cable coils to stacks
|
2014-01-21 21:23:26 -05:00 |
|
ZomgPonies
|
fe0a3a2dcd
|
Fixing Genetics
|
2014-01-20 03:31:25 -05:00 |
|
Rob Nelson
|
ace34c60b0
|
DNA2: New powers from Paradise's release of Goon's genetic code. Also added lisp disability.
Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
html/changelog.html
|
2014-01-20 02:10:58 -05:00 |
|
Rob Nelson
|
fbabcb9117
|
Add missing files.
|
2014-01-20 02:04:15 -05:00 |
|
Rob Nelson
|
d31bc9def9
|
UI fix from Ccomp5950
|
2014-01-20 01:59:51 -05:00 |
|
Rob Nelson
|
ff2d37265c
|
Screw around with gene logic.
Conflicts:
code/game/dna/dna2_domutcheck.dm
|
2014-01-20 01:59:31 -05:00 |
|
d3athrow
|
b6045a2bbe
|
Fix move_inside verb exploit across the board
Conflicts:
code/game/machinery/Sleeper.dm
|
2014-01-20 01:58:03 -05:00 |
|
Rob Nelson
|
dc5a4a8a84
|
Fix beaker being ejected with occupant.
|
2014-01-20 01:55:12 -05:00 |
|
Rob Nelson
|
fe2f161be2
|
Fix for issue #309
|
2014-01-20 01:54:58 -05:00 |
|
Rob Nelson
|
a04324baef
|
Fix more by-ref issues in DNA
Conflicts:
code/game/machinery/hydroponics.dm
|
2014-01-20 01:54:33 -05:00 |
|
Rob Nelson
|
36b967d962
|
I am double-stupid. Thanks to Zuhayr and Chinsky for pointing this out.
Conflicts:
html/changelog.html
|
2014-01-20 01:53:41 -05:00 |
|
d3athrow
|
f81e616f21
|
lazy setSEstate workaround
|
2014-01-20 01:53:17 -05:00 |
|
d3athrow
|
211d1bfdbe
|
Fix not being able to change the buffer label
|
2014-01-20 01:53:06 -05:00 |
|
Rob Nelson
|
9e956b63ee
|
Fix getting "monkey(666)" instead of "Jebediah Jenkins" when dicking with DNA.
|
2014-01-20 01:52:47 -05:00 |
|
Rob Nelson
|
7456592afa
|
I am fucking stupid.
|
2014-01-20 01:52:36 -05:00 |
|
Rob Nelson
|
5f89171fc1
|
Hopefully fix all DNA corruption issues caused by assuming datum pass by-val.
Conflicts:
code/modules/mob/transform_procs.dm
|
2014-01-20 01:52:08 -05:00 |
|
Rob Nelson
|
c349f761d9
|
Fixes for DNA2, again,
|
2014-01-20 01:50:56 -05:00 |
|
Rob Nelson
|
2f7551cfe1
|
Now it's fixed.
|
2014-01-20 01:50:46 -05:00 |
|
Rob Nelson
|
acdca28e51
|
Fix for DNA modifier transfer buffers.
|
2014-01-20 01:50:10 -05:00 |
|
Rob Nelson
|
6fe47cfc51
|
Standardize buffers on all DNA machines in an attempt to fix DNA modifiers. WILL BREAK SHIT
Conflicts:
code/game/machinery/computer/cloning.dm
code/game/objects/items/weapons/dna_injector.dm
|
2014-01-20 01:48:57 -05:00 |
|
Rob Nelson
|
0e32d72fc2
|
Fixes #3, hopefully.
|
2014-01-20 01:43:27 -05:00 |
|
Rob Nelson
|
a19a99338b
|
I am fucking dumb. Fixes #2.
|
2014-01-20 01:43:16 -05:00 |
|
Rob Nelson
|
10ada3abe7
|
Setting connected in gene.activate() might help with all these DNA modifier glitches.
|
2014-01-20 01:42:13 -05:00 |
|