Deelite34
e2bd916425
Fix typos
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Fixes typos in baseball cap and searching for items under seat in space pod.
2020-07-02 23:09:40 +02:00
Aquilar
cb926d7074
thanks travis
2020-05-19 06:58:07 +08:00
Aquilar
5df41300fd
some value changes
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Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com >
2020-05-19 06:44:08 +08:00
Aquilar
4d61487f9b
This commit changes armour values of existing sec gear and adds armour values to some of the plasmamen helmets so they in line with everything else.
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Lowers the protective values of the security beret to be line with the security cap, also removes bomb protection from both.
Lower the protective values for the security winter coat to be in line with the security security. (no more power gaming with custom load outs)
Adds armour values to the following plasmamen helmets so they not unnecessarily held back in those jobs; mining, hop, captain, security and blueshield.
Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com >
2020-05-19 06:43:54 +08:00
Sgtdevel
ce9f1597f3
Update soft_caps.dm
2020-05-13 11:50:15 -04:00
Sgtdevel
dd7ea13bf6
Update soft_caps.dm
2020-05-13 11:07:33 -04:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
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* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud
66b6cc4524
Merge pull request #12499 from Ionward/drask-oct4-medspritefix
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Drask Surgical Cap/Mask Sprite fix
2019-10-07 23:09:46 -04:00
Ionward
63c2c00733
adds drask surgical cap and fixes incorrect path for drask surgery mask
2019-10-04 11:55:49 -07:00
Fox McCloud
238ea19d09
Merge remote-tracking branch 'upstream/master' into universal-damage
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# Conflicts:
# code/modules/clothing/suits/labcoat.dm
# code/modules/clothing/under/miscellaneous.dm
# code/modules/mob/living/carbon/human/species/golem.dm
# code/modules/mob/living/simple_animal/bot/ed209bot.dm
2019-09-21 12:40:07 -04:00
Ionward
4b87b5b42a
Oh, didn't you hear? I'm the King of the Rhumba beat. ( #12339 )
2019-09-20 17:58:31 -07:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
Fox McCloud
1bfb442d40
Merge remote-tracking branch 'upstream/master' into universal-damage
2019-09-14 21:15:31 -04:00
Fox McCloud
94a2861039
Removes Real Armor from Autodrobe
2019-09-12 01:07:58 -04:00
Fox McCloud
f998cb74ad
then-we-shall-reforge-the-armor-from-what-remains
2019-09-10 07:03:05 -04:00
Fox McCloud
b4863db46f
further tweaks
2019-09-05 18:44:55 -04:00
Fox McCloud
dca6d98f5f
Refactors Corgis
2019-09-04 18:40:34 -04:00
farie82
9d58af6ec5
Merge branch 'master' into hoodies
2019-08-30 22:57:07 +02:00
Fox McCloud
eef0bc919d
Implements Tailoring
2019-08-26 17:41:39 -04:00
farie82
3b433fbce5
Merge branch 'master' into hoodies
2019-08-15 18:10:31 +02:00
Fox McCloud
52b37935f7
commit 2
2019-08-11 23:23:43 -04:00
Mark van Alphen
c9e87f6593
Add more explosive power to Syndicate base, add species specific sprites for explorer equipment (thanks Ionward), fix Drake explosive sound, clarify ash walker/syndicate base personnel flavor text
2019-06-01 21:17:17 +02:00
Mark van Alphen
acbf627f8c
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into bundles
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# Conflicts:
# code/modules/clothing/glasses/glasses.dm
# code/modules/customitems/item_defines.dm
2019-05-13 22:08:49 +02:00
Mark van Alphen
90f71f164a
Remove unused species_fit and move chameleon file
2019-05-05 20:37:53 +02:00
Mark van Alphen
e4dd9110ee
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lighting
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# Conflicts:
# paradise.dme
2019-04-26 22:58:56 +02:00
Fox McCloud
0034e851a1
Kills off Object and Fast Object Processes
2019-04-23 23:53:40 -04:00
Mark van Alphen
0d883a5b88
Darkness handling update
2019-04-23 22:59:00 +02:00
Arkatos1
2feb01fec8
Fixes a bug regarding hardhats and refactors them
2019-04-19 20:00:31 +02:00
Fox McCloud
06713d604f
Atmos Define Cleanup + Plasma Tweaks
2019-04-09 11:22:01 -04:00
joep van der velden
6025f402ce
refactored hoodies to work without antidrop
2019-03-26 20:37:20 +01:00
variableundefined
ec46fdc510
Merge pull request #11090 from Tails2091/Animal_Sounds
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Added Emotes and Sounds to Corgis and Cats. Moved Animal Sounds to Creature Folder.
2019-03-24 17:55:01 +08:00
Tails2091
a34f1054ce
Add Cat/Corgi emotes and sounds
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Organized creature sounds into creature sound folder.
2019-03-21 14:35:00 -04:00
taukausanake
b7ce683ab1
Merge branch 'pai_light' of https://github.com/Tayyyyyyy/Paradise into pai_light
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Conflicts:
code/game/gamemodes/shadowling/shadowling_abilities.dm
code/game/objects/items/devices/flashlight.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/robot/robot.dm
Changes to be committed:
modified: code/game/gamemodes/shadowling/shadowling_abilities.dm
modified: code/game/machinery/computer/computer.dm
modified: code/game/machinery/floodlight.dm
modified: code/game/objects/items/devices/flashlight.dm
modified: code/game/objects/items/devices/paicard.dm
modified: code/modules/clothing/head/hardhat.dm
modified: code/modules/clothing/spacesuits/hardsuit.dm
modified: code/modules/clothing/spacesuits/plasmamen.dm
modified: code/modules/lighting/lighting_atom.dm
modified: code/modules/mob/living/carbon/human/human.dm
modified: code/modules/mob/living/living.dm
modified: code/modules/mob/living/silicon/pai/pai.dm
modified: code/modules/mob/living/silicon/pai/software_modules.dm
modified: code/modules/mob/living/silicon/robot/robot.dm
modified: code/modules/pda/PDA.dm
modified: code/modules/power/lighting.dm
modified: code/modules/projectiles/gun.dm
2019-02-02 22:53:46 -06:00
Aurorablade
b812736517
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE
2019-01-19 23:35:15 -05:00
B.A.L
876d70678d
Sees to concerns and such.
2019-01-16 19:26:21 -07:00
B.A.L
982fbaa5b3
Codework
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Adds mirror to medical white closet, the mirror itself, and chance for surgeons to spawn with it.
2019-01-15 18:44:32 -07:00
B.A.L
2bc36aace8
Wig stuff
2019-01-13 16:44:39 -07:00
Mithrandalf
4b6669c23a
hat added and also to vendor
2018-12-19 20:48:09 +00:00
Aurorablade
86d2a1634c
Casing correction 1
2018-12-17 00:07:37 -05:00
Ionward
2564219af6
fixes wrong helmet sprite on replica syndie spacehelmet for greys
2018-12-01 17:28:43 -08:00
Ionward
15164c755b
Grey sprites! Adds biosuit hoods, bombsuit hoods, the radiation suit hood, three missing uniforms, the missing paramedic EVA suit, adjusts the ushanka, hardhats and jackolantern, the griffin, snowman, and chicken suit heads, the warden/HoS's mask, nudged science goggles and the lit engie hardsuit helmet 1 pixel over, the cueball helmet, cardborg helmet, and both smiling and plain paper sacks.
2018-11-30 14:36:08 -08:00
Birdtalon
deec79982e
adds paranormal loadouts, alters ERT survival kit box, updates PDW 9 sprite, adds paranormal armour variants.
2018-09-28 19:22:55 +01:00
tayyyyyyy
95682ffa64
Fix booleans
2018-07-22 23:03:30 -07:00
tayyyyyyy
8a8f553ab3
Refactor shadowling veil extinguish proc
2018-07-22 19:44:08 -07:00
Tayyyyyyy
dd120a00f0
Their
2018-05-25 18:34:24 -07:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
tigercat2000
add4852d3c
Remove purple rose properly
2018-03-06 04:46:17 -08:00
KasparoVy
a6bb591b46
Converts Mob Colours to Hexadecimal
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No front-end changes. This just means that mob colours now take up less columns in the database, incur less processing (reduced rgb() calls) and reduces the amount of code dedicated to them.
2017-07-22 19:59:58 -04:00
Ionward
37a246e511
grey sprite overhaul
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overhauled existing and added new sprites for grey heads (helmets,
masks, and glasses) [first time i've done this, bare with me]
2017-06-29 21:37:22 -07:00
Fox McCloud
06b4719961
Merge pull request #7529 from Aurorablade/ChaplainClothes
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More Chaplain Clothes
2017-06-16 16:10:32 -04:00