Commit Graph

238 Commits

Author SHA1 Message Date
Deelite34
e2bd916425 Fix typos
Fixes typos in baseball cap and searching for items under seat in space pod.
2020-07-02 23:09:40 +02:00
Aquilar
cb926d7074 thanks travis 2020-05-19 06:58:07 +08:00
Aquilar
5df41300fd some value changes
Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com>
2020-05-19 06:44:08 +08:00
Aquilar
4d61487f9b This commit changes armour values of existing sec gear and adds armour values to some of the plasmamen helmets so they in line with everything else.
Lowers the protective values of the security beret to be line with the security cap, also removes bomb protection from both.
Lower the protective values for the security winter coat to be in line with the security security. (no more power gaming with custom load outs)
Adds armour values to the following plasmamen helmets so they not unnecessarily held back in those jobs; mining, hop, captain, security and blueshield.

Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com>
2020-05-19 06:43:54 +08:00
Sgtdevel
ce9f1597f3 Update soft_caps.dm 2020-05-13 11:50:15 -04:00
Sgtdevel
dd7ea13bf6 Update soft_caps.dm 2020-05-13 11:07:33 -04:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud
66b6cc4524 Merge pull request #12499 from Ionward/drask-oct4-medspritefix
Drask Surgical Cap/Mask Sprite fix
2019-10-07 23:09:46 -04:00
Ionward
63c2c00733 adds drask surgical cap and fixes incorrect path for drask surgery mask 2019-10-04 11:55:49 -07:00
Fox McCloud
238ea19d09 Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/modules/clothing/suits/labcoat.dm
#	code/modules/clothing/under/miscellaneous.dm
#	code/modules/mob/living/carbon/human/species/golem.dm
#	code/modules/mob/living/simple_animal/bot/ed209bot.dm
2019-09-21 12:40:07 -04:00
Ionward
4b87b5b42a Oh, didn't you hear? I'm the King of the Rhumba beat. (#12339) 2019-09-20 17:58:31 -07:00
Fox McCloud
af92373d33 though-this-world-may-be-broken 2019-09-15 05:53:43 -04:00
Fox McCloud
1bfb442d40 Merge remote-tracking branch 'upstream/master' into universal-damage 2019-09-14 21:15:31 -04:00
Fox McCloud
94a2861039 Removes Real Armor from Autodrobe 2019-09-12 01:07:58 -04:00
Fox McCloud
f998cb74ad then-we-shall-reforge-the-armor-from-what-remains 2019-09-10 07:03:05 -04:00
Fox McCloud
b4863db46f further tweaks 2019-09-05 18:44:55 -04:00
Fox McCloud
dca6d98f5f Refactors Corgis 2019-09-04 18:40:34 -04:00
farie82
9d58af6ec5 Merge branch 'master' into hoodies 2019-08-30 22:57:07 +02:00
Fox McCloud
eef0bc919d Implements Tailoring 2019-08-26 17:41:39 -04:00
farie82
3b433fbce5 Merge branch 'master' into hoodies 2019-08-15 18:10:31 +02:00
Fox McCloud
52b37935f7 commit 2 2019-08-11 23:23:43 -04:00
Mark van Alphen
c9e87f6593 Add more explosive power to Syndicate base, add species specific sprites for explorer equipment (thanks Ionward), fix Drake explosive sound, clarify ash walker/syndicate base personnel flavor text 2019-06-01 21:17:17 +02:00
Mark van Alphen
acbf627f8c Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into bundles
# Conflicts:
#	code/modules/clothing/glasses/glasses.dm
#	code/modules/customitems/item_defines.dm
2019-05-13 22:08:49 +02:00
Mark van Alphen
90f71f164a Remove unused species_fit and move chameleon file 2019-05-05 20:37:53 +02:00
Mark van Alphen
e4dd9110ee Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lighting
# Conflicts:
#	paradise.dme
2019-04-26 22:58:56 +02:00
Fox McCloud
0034e851a1 Kills off Object and Fast Object Processes 2019-04-23 23:53:40 -04:00
Mark van Alphen
0d883a5b88 Darkness handling update 2019-04-23 22:59:00 +02:00
Arkatos1
2feb01fec8 Fixes a bug regarding hardhats and refactors them 2019-04-19 20:00:31 +02:00
Fox McCloud
06713d604f Atmos Define Cleanup + Plasma Tweaks 2019-04-09 11:22:01 -04:00
joep van der velden
6025f402ce refactored hoodies to work without antidrop 2019-03-26 20:37:20 +01:00
variableundefined
ec46fdc510 Merge pull request #11090 from Tails2091/Animal_Sounds
Added Emotes and Sounds to Corgis and Cats. Moved Animal Sounds to Creature Folder.
2019-03-24 17:55:01 +08:00
Tails2091
a34f1054ce Add Cat/Corgi emotes and sounds
Organized creature sounds into creature sound folder.
2019-03-21 14:35:00 -04:00
taukausanake
b7ce683ab1 Merge branch 'pai_light' of https://github.com/Tayyyyyyy/Paradise into pai_light
Conflicts:
	code/game/gamemodes/shadowling/shadowling_abilities.dm
	code/game/objects/items/devices/flashlight.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/robot.dm

 Changes to be committed:
	modified:   code/game/gamemodes/shadowling/shadowling_abilities.dm
	modified:   code/game/machinery/computer/computer.dm
	modified:   code/game/machinery/floodlight.dm
	modified:   code/game/objects/items/devices/flashlight.dm
	modified:   code/game/objects/items/devices/paicard.dm
	modified:   code/modules/clothing/head/hardhat.dm
	modified:   code/modules/clothing/spacesuits/hardsuit.dm
	modified:   code/modules/clothing/spacesuits/plasmamen.dm
	modified:   code/modules/lighting/lighting_atom.dm
	modified:   code/modules/mob/living/carbon/human/human.dm
	modified:   code/modules/mob/living/living.dm
	modified:   code/modules/mob/living/silicon/pai/pai.dm
	modified:   code/modules/mob/living/silicon/pai/software_modules.dm
	modified:   code/modules/mob/living/silicon/robot/robot.dm
	modified:   code/modules/pda/PDA.dm
	modified:   code/modules/power/lighting.dm
	modified:   code/modules/projectiles/gun.dm
2019-02-02 22:53:46 -06:00
Aurorablade
b812736517 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE 2019-01-19 23:35:15 -05:00
B.A.L
876d70678d Sees to concerns and such. 2019-01-16 19:26:21 -07:00
B.A.L
982fbaa5b3 Codework
Adds mirror to medical white closet, the mirror itself, and chance for surgeons to spawn with it.
2019-01-15 18:44:32 -07:00
B.A.L
2bc36aace8 Wig stuff 2019-01-13 16:44:39 -07:00
Mithrandalf
4b6669c23a hat added and also to vendor 2018-12-19 20:48:09 +00:00
Aurorablade
86d2a1634c Casing correction 1 2018-12-17 00:07:37 -05:00
Ionward
2564219af6 fixes wrong helmet sprite on replica syndie spacehelmet for greys 2018-12-01 17:28:43 -08:00
Ionward
15164c755b Grey sprites! Adds biosuit hoods, bombsuit hoods, the radiation suit hood, three missing uniforms, the missing paramedic EVA suit, adjusts the ushanka, hardhats and jackolantern, the griffin, snowman, and chicken suit heads, the warden/HoS's mask, nudged science goggles and the lit engie hardsuit helmet 1 pixel over, the cueball helmet, cardborg helmet, and both smiling and plain paper sacks. 2018-11-30 14:36:08 -08:00
Birdtalon
deec79982e adds paranormal loadouts, alters ERT survival kit box, updates PDW 9 sprite, adds paranormal armour variants. 2018-09-28 19:22:55 +01:00
tayyyyyyy
95682ffa64 Fix booleans 2018-07-22 23:03:30 -07:00
tayyyyyyy
8a8f553ab3 Refactor shadowling veil extinguish proc 2018-07-22 19:44:08 -07:00
Tayyyyyyy
dd120a00f0 Their 2018-05-25 18:34:24 -07:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
tigercat2000
add4852d3c Remove purple rose properly 2018-03-06 04:46:17 -08:00
KasparoVy
a6bb591b46 Converts Mob Colours to Hexadecimal
No front-end changes. This just means that mob colours now take up less columns in the database, incur less processing (reduced rgb() calls) and reduces the amount of code dedicated to them.
2017-07-22 19:59:58 -04:00
Ionward
37a246e511 grey sprite overhaul
overhauled existing and added new sprites for grey heads (helmets,
masks, and glasses) [first time i've done this, bare with me]
2017-06-29 21:37:22 -07:00
Fox McCloud
06b4719961 Merge pull request #7529 from Aurorablade/ChaplainClothes
More Chaplain Clothes
2017-06-16 16:10:32 -04:00