Tojo
0d968d7803
Reworks Curtains ( #28163 )
...
* Reworks Curtains
* Update code/game/objects/structures/curtains.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* New Overlay Code
* THE BEGINNING OF HELL
* Interact with Atom on mountable
* Fixes return, looks mergable.
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update code/game/objects/structures/curtains.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
* Update Overlays Refactor
---------
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-02-26 09:58:51 +00:00
Toastical
202249a137
migrates /obj/effect to the new attack chain ( #28066 )
...
* the great migration
* pleasing the linter
* whoops
* smol fixes
* review
* hallucination attack proc
---------
Co-authored-by: Toastical <toast@toaster.com >
Co-authored-by: Toastical <toastical@toaster.com >
2025-02-26 09:45:18 +00:00
McRamon
f54a49333b
Soap resprite2: electric boogaloo ( #28287 )
...
* sprites
* code
* damn you crunch
* s
* Update code/game/objects/items/weapons/soap.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: McRamon <31545294+McRamon@users.noreply.github.com >
* abductor fix
---------
Signed-off-by: McRamon <31545294+McRamon@users.noreply.github.com >
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
2025-02-24 16:21:47 +00:00
Toastical
72bf019b42
changed the proc ( #28249 )
...
Co-authored-by: Toastical <toastical@toaster.com >
2025-02-24 16:11:04 +00:00
Drsmail
7af5bd0783
Make the cigar bigger, so I can pack some explosives there. ( #28443 )
2025-02-24 16:10:12 +00:00
Silverplate
f9c7f9f118
Fixes a runtime in PDA gas scanner code ( #28310 )
...
* Runtime fix
* Chuga review
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* forgot I changed these too.
Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
---------
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
2025-02-24 16:08:56 +00:00
chuga-git
38642d5888
CI lint for UID() misuse ( #28465 )
...
* Adds CI check for UID() being passed parameters.
* Fixes cases of UID() being passed parameters.
2025-02-21 19:35:02 +00:00
Vi3trice
0848550a2f
oi have you got a loicense for that hologram ( #28330 )
2025-02-20 20:02:11 +00:00
kyunkyunkyun
d701f58e43
tweak again ( #28437 )
2025-02-20 19:47:34 +00:00
chuga-git
a08280714c
removes check_block() and martial art block_chance ( #28399 )
2025-02-20 15:08:21 +00:00
CRUNCH
39142470e8
Mop, Mop Bucket, and Janicart Refactor ( #28049 )
...
* Update mop.dm
* This... Is a bucket
* Dear god...
* Update janicart.dm
* There's more
* No!
* Finished?
* newline
* Update janicart.dm
* Update mop.dm
* Update mop.dm
* Update mop.dm
2025-02-18 11:13:05 +00:00
CRUNCH
d05cc7c5cb
Migrates /obj/item/melee/baton to the new Attack Chain, Adds Universal Poking ( #28241 )
...
* Update stunbaton.dm
* Update stunbaton.dm
* update
* Update stunbaton.dm
* Update code/game/objects/items/weapons/stunbaton.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* update based on review
* Create test_attack_chain_stunbaton.dm
* update
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-02-18 11:11:13 +00:00
chuga-git
570b45a903
refactors some item transfers to use transfer_item_to() ( #28405 )
2025-02-18 10:38:09 +00:00
Drsmail
b9bd42ff21
initial ( #28430 )
2025-02-17 17:38:06 +00:00
Charlie Nolan
04ed0efe88
Less magical flamethrowers ( #28412 )
2025-02-15 18:24:41 +00:00
CRUNCH
bfad632d10
Migrates /obj/item/borg/stun to the new attack chain. ( #28221 )
...
* Update robot_items.dm
* if () > if()
* Apply suggestions from code review
Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/objects/items/robot/robot_items.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-02-15 07:48:22 +00:00
Charlie Nolan
6b13c9d182
Remove admin detector ( #28401 )
2025-02-15 06:51:09 +00:00
Christasmurf
acbe712c25
Gives evidence room its own access ( #28217 )
...
* new access level
* comma
* more commas (rat bastards)
* finally got them all
* mapping changes
* Update code/game/jobs/access.dm
remember your punctuation
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
---------
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
2025-02-13 19:06:01 +00:00
Marm
719fe612d2
Botany QOL, Loadout Update ( #28232 )
...
* No seriously why didn't I?
* that should fix that
2025-02-13 02:25:38 +00:00
Vi3trice
de79795367
that's a lot of actions ( #28067 )
...
Why did the crusher have a spawn? No idea.
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-02-13 01:38:33 +00:00
Charlie Nolan
194e851b8f
SSair performance improvements ( #28271 )
2025-02-12 22:39:09 +00:00
Sheep
2e2a778a71
Paraplegia! ( #27999 )
...
* Can pick paraplegic in character menu, will start floored+wheelchaired
* Why won't you show up on scanners
* Forgot the description.
* Got the scanners to show Paraplegia!
* block off some roles from paraplegics
* Use stance instead of the floored trait for paraplegic
* Prevent paraplegics from using/being hit by legsweeps, change get_num_legs()
* Add DNA injectors for paraplegia
* change legsweep to use traitcheck, get_num_leg() solution screwed up beartraps
* Can pick paraplegic in character menu, will start floored+wheelchaired
* Why won't you show up on scanners
* Forgot the description.
* Got the scanners to show Paraplegia!
* block off some roles from paraplegics
* Use stance instead of the floored trait for paraplegic
* Prevent paraplegics from using/being hit by legsweeps, change get_num_legs()
* Add DNA injectors for paraplegia
* change legsweep to use traitcheck, get_num_leg() solution screwed up beartraps
* whoops.
* TGUI.
* How did I miss that in testing
* Add the point interaction that nuggets get to armless paraplegics
* Update code/modules/mob/living/carbon/human/human_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
---------
Signed-off-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Co-authored-by: Scribble-Sheep <15377810-AlyxisDrayko@users.noreply.gitlab.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-02-12 22:36:22 +00:00
Arthri
b472a861fa
Allow decompilation of shrapnel and cardboard tubes ( #28306 )
...
* Allow decompilation of shrapnel, cardboard tubes, ammo boxes and magazines
* Do not allow decompilation of magazines
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
2025-02-12 22:25:12 +00:00
BiancaWilkson
4fdc79ca90
Cyborg Inventory Refactor ( #27788 )
...
* Initial variable changes
* Add defines
* oh my god huds
* Removes update_items(), it seems useless but this might need reverting later
* the hud doesn't work but the inventory itself seems to
* Renames a var, gets inventory working properly
* Activation/Deactivation support, ore bag fixed
* Fixes CL and also this would have been a massive, hilarious bug
* Apply suggestions from code review
Dr and Lewc reviews
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/_onclick/hud/robot_hud.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Fixes a comment
* Wait I forgot this worked like this for a reason
* Lewc Suggestions
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Burza Suggestions
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-02-12 21:55:11 +00:00
kyunkyunkyun
e6c6888a4f
Fix CQC slapper ( #28342 )
...
* fix slapper drop
* Apply code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-02-12 21:49:53 +00:00
Vi3trice
baad3135c9
I question some people ( #28208 )
2025-02-12 13:19:06 +00:00
Vi3trice
c1d08844df
don't spout nonsense and still make it end you when needed ( #28093 )
2025-02-10 03:31:37 +00:00
PopeDaveThe3th
3ace66e481
[LORE] Replaces all uses of the word "intergalactic" in code ( #28203 )
...
* begone
* Update SSshuttles.dm
* Update mail.dm
2025-02-10 03:02:09 +00:00
1080pCat
4ba6266516
exploit fix ( #28319 )
2025-02-09 23:51:38 +00:00
CRUNCH
d9e6e40ed0
The Great Fire Extinguisher Refactor ( #28005 )
...
* Creation (suffering), success
* AGHHHH! SPACES!
* Update watertank.dm
* comment update
* Apply suggestions from code review
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2025-02-09 18:13:20 +00:00
Spaghetti-bit
32c9d4d682
Slime People and IPC; Imitating Species Cosmetically. ( #27359 )
...
* Pain
* More transparency / alpha
* Vulp + Name override
* more transparency alpha stuff
* Reworks species subtype for slimepeople
* Iteration 3...
* Me when initial
* 60 - 61
* Character.dm select query changes.
* 61-62
* The real 61-62
* Update to IPC imitation
* +63-64.sql
> species_subtype after pda_ringtone
IPC identity configuration surgery.
Slime "Morph" action: 10 seconds. Allows a slime person to change how they look.
> Same cost as regenerating a limb.
Link processing subspecies implement.
* Pain2
* SQL
* Frankenstein monster fix
* Slimify! ...no longer applies to robotic limbs.
* 220 Alpha to 200
* Ordering issue fix.
* Last ordering issue.
* aa review, paradise_schema.sql
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
---------
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2025-02-09 15:59:57 +00:00
Mira
659c4bb47e
Add debug research notes ( #28074 )
...
* debug research notes
* delete /obj/item/research
* remove researchnotes type
2025-02-06 14:40:55 +00:00
DGamerL
16407c641b
Makes ui buttons call the right proc ( #28267 )
2025-02-05 21:32:56 +00:00
DGamerL
1c4a5180ed
Fixes runtimes when you talk with a cig butt in your mouth ( #28250 )
...
* Minor fixes
* Oops
* Funnyman review
2025-02-05 21:26:20 +00:00
Contrabang
3ac3fe2157
bongo ( #28263 )
2025-02-05 20:13:31 +00:00
Charlie Nolan
37dfa541c3
Spiderlings on move_manager ( #28244 )
2025-02-05 18:22:47 +00:00
CRUNCH
eab51e167d
Migrates /obj/item/scratch to the new attack chain ( #28177 )
...
* Update scratch_card.dm
* Update scratch_card.dm
2025-02-05 15:15:13 +00:00
Contrabang
e3f73e178d
Changes a lot of lighting colors, ranges, and powers ( #28226 )
...
* 8u hiubntgvby9 gb
* colors
* undo airlock
* bluer light
* spaghetti review
2025-02-04 19:30:09 +00:00
DGamerL
dfd642799c
Cigar(ette) butts now stay in your mask sot when they burn out ( #27989 )
...
* FINALLY
* Try to fix linters
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-02-04 08:02:39 +00:00
PopeDaveThe3th
94c46040ea
[FEAT] Adds Federation combat webbing ( #28085 )
...
* the webbening
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update trader_organization_spawners.dm
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2025-02-02 16:35:37 +00:00
Vi3trice
7bf8a6ab9c
He's toast ( #28110 )
2025-02-02 02:56:30 +00:00
Toastical
760a6f3466
magic key go in backpack again ( #28189 )
...
* magic key go in backpack
* better way
---------
Co-authored-by: Toastical <toast@toaster.com >
2025-02-02 02:28:00 +00:00
Mira
fe53f56d8b
Fix standing corpse when unbuckling it from a meat spike ( #28037 )
...
* fix lying angle
* it's not even necessary
2025-01-31 20:56:10 +00:00
ExusA
22865d67f6
Potted plants size categories ( #28046 )
...
* Updated potted plants
* Proper randomization and reorganization
* Update Kirbyplants on maps
* Remove redundant icon_state
* Revert "Remove redundant icon_state"
This reverts commit bf51470687 .
* Update icon-state for generic kirbyplants
* Fix Initialize argument
* Typo fix
* Typo fix 2
* Typo fix 3
* Update plants.dmi
* Add typepath update script
* Add hiding to medium plants and hiding feedback
* add names indicating size
* add 2 more medium plants to medium
* typo fix
2025-01-31 15:52:30 +00:00
warriorstar-orion
b7b3149b7f
Fix portals floating in space. ( #28097 )
2025-01-31 15:52:05 +00:00
CRUNCH
6ef209d931
Migrates Borg Gripper to New Attack Chain, Fixes Some Bugs ( #28139 )
...
* Creation
* Update firealarm.dm
* Update firealarm.dm
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cyborg_gripper.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-01-31 15:50:15 +00:00
Vi3trice
9a7aee88bd
Cauterize surgery checks for lit implements, tweak lighter/flamethrowers/cautery so they deal burn when appropriate ( #28141 )
...
* stay cool
* Cautery is also weird like that too
2025-01-30 05:26:13 +00:00
Migratingcocofruit
f47f0de0b5
Corrects the pressure readouts on non-detailed gas reports ( #28174 )
2025-01-30 05:23:00 +00:00
Charlie Nolan
a6d347e14a
Custom, crew-buildable vendors ( #28009 )
...
* Buildable vendors.
* Lint.
* I think this is right?
* It's already IN their hands.
* Lint, re-check item after prompting for price.
* Fixes.
* Review fixes, working dissassembly again.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Restrict appearance to buildable vendor sprites.
* tyop fix
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-28 22:00:14 +00:00
Toastical
4c72e2c11b
fixes door remotes ( #28140 )
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Co-authored-by: Toastical <toast@toaster.com >
2025-01-28 21:19:27 +00:00