Commit Graph

23056 Commits

Author SHA1 Message Date
Fox-McCloud
21aa0c2aab further tweaks/fixes 2016-08-18 00:19:29 -04:00
Fox-McCloud
5c783f2110 fixup 2016-08-18 00:09:57 -04:00
Fox-McCloud
1f364c1bcf Kinetic Smasher 2016-08-17 20:31:37 -04:00
TheDZD
93d3d4ae1a Merge pull request #5455 from Fox-McCloud/mob-vars
Removes Unused Mob Vars
2016-08-17 17:43:35 -04:00
TheDZD
35b03d23e7 Merge pull request #5454 from Fox-McCloud/object-verbs
Removes A Few Object Verbs
2016-08-17 17:42:24 -04:00
TheDZD
723baf341b Merge pull request #5446 from Crazylemon64/alt_click_optimizations
Alt Click Tile viewing improvements
2016-08-17 17:36:09 -04:00
Fox McCloud
0021d1c02d Merge pull request #5441 from Krausus/CtrlClickYoself
Adds Ctrl+Click-Self Shortcut to Stop Pulling
2016-08-17 17:30:30 -04:00
Fox McCloud
f27123e1ba Merge pull request #5429 from tigercat2000/mecha
/tg/ mecha - Part 1
2016-08-17 17:30:00 -04:00
TheDZD
0a8b81ff7a Merge pull request #5412 from FalseIncarnate/wololo
Wololo
2016-08-17 17:26:10 -04:00
TullyBurnalot
9634181318 Janitorial Quality of Life Update (#5239)
* Janitorial Quality of Life

- Trash Bags fit in satchels/bags/duffelbags
- Advanced Mops clean faster, can clean more
- Holosign Projectors can create more signs
- New Closet added, with janitorial stuff that was previously on the
ground
- Ghosts can no longer create dirt
- Dirt creation slowed down
- Janitorial Closet tidied up

* Removes redundant check

* Trash Bags become heavier with use

* Fixes Map Merge not being done

* Re-adds Box Refilling because I am an idiot

Missing parenthesis, not even ONCE

* Unblocks MULEbot docking area

* Adds broken bulb recycling

* Addresses Fox's/DZD's concerns

* Adds sanity checks for NODROP
2016-08-17 17:23:19 -04:00
Kyep
22857fcab4 Adds Syndicate Infiltration Team (#4816)
* Adds Syndicate Infiltration Team

Goals:
- Provide a way to introduce a group of co-operating traitors, e.g: for
events.
- Provide a way to draw several ghosts into the round at once.
- Provide a way to enable additional objectives (e.g: kidnap) traitors
don't currently have a way to complete.
- Provide an evil counterpart to the Emergency Response Team.

Main:
- Creates a new "Send Infiltration Team" verb under Secrets -> IC for
admins. This verb creates a team of syndicate infiltrators, drawn from
ghosts.
- The infiltrators themselves are prespawned with stealth items
(including 20 TC uplink implants, dust implants, chameleon jumpsuit,
etc).
- The admin who invokes the SIT chooses their mission. It can be
anything.
- This team has their own shuttle, with 3 docking points on the
Cyberiad: arrivals maint, eng maint, and sci maint.
- Their shuttle has blast doors, and a small shuttle brig for abducting
Cyberiad crew.

Misc:
- Creates an 'emag_immune' attribute for doors (and pod doors). Applies
it to SST, SIT and nuke ops main doors. SST application prevents an
exploit. SIT/nukeops application prevents failzerg.

* check_rights, color codes

* Improved Options

- Added PDA painter to SIT spawn room, to prevent SIT members from
metagaming the SIT by identifying them from their PDA color.
- Added food, drinks, and laundry machine/crayons (to recolor gloves) to
the SIT spawn room.
- Added team size prompt for issuing admin, to allow them to send larger
or smaller teams.
- Removed storage implant from the list of things SIT team members spawn
with. In most cases, they will have plenty of TC to buy one if they want
it.
- Fixed action button sprite on dust implant. No longer displays as
blank.
- Added the number of TC each team member gets on spawn as an
admin-configurable option when using the verb. 20-30 is suggested.
- Updated memories ("Notes") given to each SIT member upon creation.
- Fixed a bug with SIT team size which was sometimes causing one less
person to spawn than was intended.

* Minor Improvements

- Made SIT members show up on antaghud, and to each other. Rather like
nuke ops.
- Made SIT members start out with a flashlight in their backpack, so
they can more easily find their way into the station from maint, without
bumbling around in the dark.
- Removed manhack grenade from SIT shuttle, replaced it with a welding
tool. Subtle hint to break the wall into the station.
- Added option for admins to spawn a Syndicate Officer to brief the team
before they go. The officer does not go with the team. They're rather
like ERT Directors briefing ERTs before they are sent out. Optional
fluff.

* Map Area Tweak

* Fixes potential SST exploit with c4-ing mech door

* Tiger

* World's smallest merge/Travis fix

* Renames Officer to Management Consultant

* Removes protected var blocking C4 on poddoors

* Removes emag_immune property for doors
2016-08-17 17:21:51 -04:00
Tigercat2000
be79fd01c5 Line note fixes (forgot the tesla in the mecha code hue) 2016-08-17 13:53:36 -07:00
Fox McCloud
2fe3a3470f Merge pull request #5444 from TullyBurnalot/ProxFix
Fixes Ghost Proximity Tripping
2016-08-17 16:18:18 -04:00
Fox McCloud
b831dbc8a3 Merge pull request #5474 from FlattestGuitar/hoodies
Fixes old chaplain hoodies existing
2016-08-17 16:17:22 -04:00
Mieszko Jędrzejczak
a0959a742f Why must thou abandon me, src? 2016-08-17 22:06:51 +02:00
Mieszko Jędrzejczak
cb33fdc79e Goshdurn hoodies 2016-08-17 20:05:05 +02:00
Fox McCloud
0b056ec85b Merge pull request #5471 from Crazylemon64/vv_list_fix
Reverts to the simpler VV list checker
2016-08-17 00:26:11 -04:00
Crazylemon64
19a5ee350f Simpler's better 2016-08-16 21:10:26 -07:00
Krausus
c97ce4a51f Makes self-pulling a shortcut to stop pulling 2016-08-16 09:50:50 -04:00
TullyBurnalot
a4f3c7e96b Objects can no longer trigger proximity sensors 2016-08-16 14:13:57 +01:00
FalseIncarnate
4ea4f52883 wololo 2016-08-15 00:15:15 -04:00
Fox-McCloud
690d8b0c1e Removes Unused Mob Vars 2016-08-15 00:06:20 -04:00
TheDZD
2fbd6edf7d Merge pull request #5432 from Alexshreds/ORM4engies
ORM 4 Engies 2016
2016-08-14 22:36:40 -04:00
TheDZD
a34f6a9877 Merge pull request #5437 from Fox-McCloud/remove-mutiny
Removes Mutiny
2016-08-14 22:34:25 -04:00
Fox McCloud
eda5549d2d Merge pull request #5382 from Ty-Omaha/Features
Allows Sechailer Phrases to be Selectable
2016-08-14 22:28:56 -04:00
Fox McCloud
c98fc79c74 Merge pull request #5448 from Crazylemon64/vv_list_fix
Fixes the VV list view
2016-08-14 22:23:02 -04:00
Fox-McCloud
4c93215158 Removes A Few Object Verbs 2016-08-14 21:37:24 -04:00
Crazylemon64
e38a0a1d64 Cleaner associativity viewing
We've got a cap of 500 elements on lists we're looking at, so this isn't
going to break the bank
2016-08-14 11:33:33 -07:00
Crazylemon64
1bba2ba41f Makes the thing SLIGHTLY more robust. Not impossible to fool, though 2016-08-14 11:06:00 -07:00
Crazylemon64
01d4de04ac Adds monster's enhancement 2016-08-14 10:59:27 -07:00
Isaac Erwin
11e86c434e Fixes talking swords being unable to their wielders, or anyone 2016-08-14 13:48:54 -04:00
Crazylemon64
02b0d643c1 Don't make fixes at 2 in the morning 2016-08-14 09:44:59 -07:00
Crazylemon64
cce439d205 Fixes the VV list view 2016-08-14 02:43:14 -07:00
Crazylemon64
6a620fcdf3 Alt click now works quickly and only deactivates when alt clicking
distant tiles
2016-08-13 22:56:43 -07:00
FalseIncarnate
03fafac9d9 WOLOLO Cleanup v2
Moves the timer (and deconversion) to the mind datum instead of on the
staff.

Rewrites nullrod reskin list-building to instead rely on a variable set
on the subtype of nullrod to determine whether or not to include it by
default.
- By default, all nullrod subtypes EXCEPT fluff subtypes and the
missionary_staff subtype have this set to TRUE.
- Fluff subtypes still re-add themselves to the list as appropriate
through their fluff_transformations list entries, like they previously
did.
- This also allows future coders to potentially make new nullrod
variants that are not reskin options (such as for admin-only versions,
or special away mission reward versions) with better stats / effects by
simply setting "reskin_selectable = FALSE" in the subtype declaration
instead of manually removing the path from the list
2016-08-14 01:02:23 -04:00
Fox McCloud
d124d7e62a Merge pull request #5426 from Norgad/spicy
Adds sprites for Coated Reinforced-Walls
2016-08-13 23:08:09 -04:00
Fox McCloud
d60cb4cfa0 Merge pull request #5442 from LittleBigKid2000/welded-firelocker-fix
Fixes welded fireclosets not showing up properly
2016-08-13 20:58:43 -04:00
Ty-Omaha
8d608c26a2 else if 2016-08-13 20:52:55 -04:00
TullyBurnalot
beed791211 Fixes Ghost Proximity Tripping 2016-08-13 21:09:04 +01:00
Isaac Erwin
8b9b28a3c5 Fixes welded fireclosets not showing up properly 2016-08-13 13:14:30 -04:00
FreeStylaLT
b9e57a987a caw caw 2016-08-13 14:19:37 +03:00
Fox-McCloud
3dcc4bdecd Removes Mutiny 2016-08-12 22:44:11 -04:00
FalseIncarnate
8d15e683a6 WOLOLO cleanup
Cleans up those nasty trailing returns, colons, and other clutter. Also
went ahead and removed the colons from the original mindslave code I
copied.

Converting loyalty implanted crew now results in a shorter zealot
duration. Previously, all crew was a zealot for 10 minutes, now crew
that is loyalty implanted AT THE TIME OF CONVERSION remains a zealot for
only 5 minutes before deconverting.
2016-08-12 21:29:18 -04:00
TheDZD
9aafb49019 Merge pull request #5436 from Fox-McCloud/singulo-start-fix
Fixes Start Singulo
2016-08-12 20:57:29 -04:00
Fox McCloud
73b0d3f263 Merge pull request #5398 from FlattestGuitar/attack-log
Adds attack logs for golems being summoned.
2016-08-12 20:50:09 -04:00
Fox-McCloud
18a6523b68 Fixes Start Singulo 2016-08-12 20:48:59 -04:00
Mieszko Jędrzejczak
3c99a07878 how did I lose the s 2016-08-13 02:36:06 +02:00
Mieszko Jędrzejczak
5b4ac65079 better logs 2016-08-13 02:26:58 +02:00
Fox McCloud
5173fda6b8 Merge pull request #5345 from FlattestGuitar/vomit
People don't vomit near corpses.
2016-08-12 20:11:25 -04:00
Mieszko Jędrzejczak
1c3cc1b5a3 Detectives don't vomit. 2016-08-13 01:42:19 +02:00