Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
This commit does the following:
- Replaces all instances of magic intent words, like "harm" and
"help" with defines, I_HELP, I_DISARM, I_GRAB, I_HARM
- Fixes a few manual grab instances left over in attack_alien, they
will now used grabbedby()
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.
Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.
Emitter beams are now fully pooled.
Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
This commit modifies metastation to actually be playable on our code
Squashed Commits:
- [META] Fixes emergency shuttle being stuck
- Toxins Mixing fix: chamber floor > engine
- Adds research outpost + Chem lab to routpost
- Add vox raider ship, fix pods and a few shuttle zones.
- Remove step_x so TRAVIS likes it
- Finish spawn points, add telepad.
- Replace showroom with NT-rep/Blueshield Office
Don't worry, the nuke keg is in the meeting room.
- Convert art storage to barber shop, place artvend in tool storage
- Buncha medbay tweaks, 2nd surgery table, body scanners, fixed sleepers,
minor balance changes.
- Add Mr. Changs to dorms
- Update meta to latest paracode
- Fix punpun
- Atmos volume pumps, atmos control console
- Add chicken statue to Mr. Chang's (*cry), Bar smartfridge
- Fix mr. changs statue and chairs
- Add togglable polarized windows to surgery, so surgeons can prevent seeing
other surgery procedures if necessary
- Actually add atmos control comp
- Hydro trays are no longer dirt
- Fix brig windoors
- Fix escape shuttle sleepers
This commit changes a bunch of objects fire_act's to temperature_expose,
to allow for superhot gas to act like an actual hotspot. This behaviour is
consistant with -tg-.
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.
The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().
Goals of this commit:
- Make admin ATTACK: logs indicate if attacker is an antagonist.
Note; High probability of merge conflicts, 47 files changed.