Fixes all cotton candy flavors/colors utilizing the plain version's
sprite.
Fixes fixing kitchen machines (candy maker, grill, oven, microwave) with
a wrench attempting to unfasten/refasten them to the ground. You can
only unfasten these machines if they are not broken now.
MASSIVE overhaul to the kitchen, should make the chef job more
interesting.
Additions:
- Candy Maker!
- - This machine allows the chef to create a variety of sugary treats
for the crew to enjoy.
- Candy! Lots of candy and this is only the first wave!
- - More candy planned / dreamed for the future
- Candy Moulds
- - Craftable from plastic sheets, also available in the kitchen vendor.
Use these to make different candy types
- - These are returned if you successfully make the candy. Screw up and
the mould is destroyed!
- Cardboard Tubes are now craftable from cardboard
Changes:
- Oven and Grill have been updated to work more in line with the
Microwave and Candy Maker.
- - This means that they are also buildable and upgradeable!
- - Boards for the oven, grill, and candy maker are available from the
circuit printer.
- Many recipes moved from the microwave to the oven and grill.
- - For example, bread is made in the oven, and kabobs are made on the
grill.
- Adds "byproduct" var to recipes
- - Allows for the return of an item in addition to the result,
currently used for candy moulds
Fixes
- Adds Grape Juice reagent.
- - This will fix a runtime and also allow people to actually drink from
the purple cans.
Sprite Credits
- Many thanks to FoS for their sprites for a lot of the candies which I
combined and recolored
- - Also thanks for the new sprites which were included, but not all
used (yet!)
- I also edited and created some horrible sprites for a few candy items
and machine states.
- - Hopefully they will be such an eyesore that a real spriter steps up
and provides something nice.
This overhaul should hopefully add a little variety to the chef role,
while keeping it largely unchanged in terms of difficulty.
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
- Syringes take 30 seconds to extract blood, 60 seconds if target is in
a hardsuit, instant if target is user.
- Slime people can no longer be lings.
- Species with NO_SCAN not affected by transform sting.
- Adds reaction between blood and welding fuel. If the blood is normal,
destroys the blood and gives a message, giving a specific message if the
blood belonged to a changeling.
Fixes indentation issues preventing subtypes of coffee from inheriting
the base traits of coffee.
Adds indentation to allow Ice Tea to inherit base traits of Tea, just as
Iced Coffee does for Coffee. (standardization)
Adds Tea to the recognized list of Drinking Glass contents. Now it won't
show as a "Glass of ...What?"
> Reintroduced a number of previously removed plants:
+ Tobacco
+ Space Tobacco
+ Tea Aspera
+ Tea Astra
+ Coffee Arabica
+ Coffee Robusta
+ Moonflower
+ Novaflower
+ Koibean
> Fixed a typo preventing the mutation of Blood tomatoes into Killer
Tomatoes.
> Added an additional version of both tea and coffee powders and drinks.
> Added additional tea and coffee recipes to make and utilize the new
versions.
> Added coffee arabica, tobacco, and tea aspera seeds to seed vending
machines.
- The cereal maker, deep fryer, and the grill can only process food
items instead of almost anything.
- Deep frying and cerealizing food add 3 nutriment from 30.
- Ice cream cones have a reagent storage volume of 50 from 300.