Commit Graph

6790 Commits

Author SHA1 Message Date
Charlie Nolan
21d919b644 Removed a few not-useful wrench comments. (#24453) 2024-03-06 13:21:02 +00:00
Charlie Nolan
7ae3bf6747 Stop using \improper improperly. (#24410) 2024-03-03 18:04:52 +00:00
Contrabang
87a318a7de Refactors screen objects to /atom/movable (#24068)
* introduce helper + remove unused proc

* we love compatibility

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/martial_arts/martial.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mining/lavaland/loot/tendril_loot.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/living_update_status.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/mecha/mecha.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* deconflict

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-03-03 17:37:51 +00:00
warriorstar-orion
0667f20681 move all EOL comments on typepath names to dmdoc (#23928)
* move all EOL comments on typepath names to dmdoc

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-03-01 20:05:49 +00:00
CRUNCH
0a2669f708 Welding tools can be used to light other people's cigarettes (#23987)
* Update welder.dm

You can light other people's cigarettes with welders wooo!

* Update code/game/objects/items/tools/welder.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/tools/welder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Fix broken expression

* Update code/game/objects/items/tools/welder.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-01 13:29:36 +00:00
Octus
805d6acb71 Sleight of Hand, a Bartender Ability (#23234)
* the start

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* pain

* ITS STILL A WIP

* dones

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* oh god, this was just a draft, it should be part of the PR

* we dont need this anymore either

* sirrayan request

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* DGL's review

* more of DLG's review

* removes bar judo

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-01 13:10:53 +00:00
Luc
f85c58c082 Clarifies, cleans up auto-autopsy report functionality (#24348)
* clarifies, cleans up long-neglected autopsy scanner mechanic

* constrain this a bit more

* Update code/game/objects/items/devices/autopsy.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-01 12:46:41 +00:00
HMBGERDO
96e910ce6b a (#24295) 2024-03-01 12:41:57 +00:00
Marm
1f3e991b2a Smoke Grenade Module + Blob Buff (#24224)
* is good for you

* DESCRIPTION

* fix

* Update code/modules/mod/modules/modules_security.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-01 12:38:09 +00:00
Zack
f4447fc133 Update firstaid.dm (#24302) 2024-02-27 18:28:36 -05:00
Contrabang
0ee6ec3751 dropping dusters works right (#24330) 2024-02-27 17:26:02 -05:00
DGamerL
d0c4dbfab3 Removes insulated pipes and some related variables (#24156)
* Removes insulated pipes

* Fixes some issues

* This is a better layout

* Removes the datum

* Removes defines

* Sean review
2024-02-25 11:16:02 +00:00
Aylong
329398b4f0 Fixes some issues with TGUI Alerts, and Text Input (#24282)
* Well... maybe that's not better way

* PDA and all_channels encryptionkey

* Alert fixes

* Bad style
2024-02-24 18:28:26 +00:00
warriorstar-orion
657ea5ac26 allow mountable machines on asteroid walls (#23974) 2024-02-24 18:14:32 +00:00
HMBGERDO
ba98eb4d16 Bots refactor (#23550)
* ugh... bots refactor

* everyone uses pathfind and eyes

* most hunt logic to proc

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Sirryan review

* Update code/modules/mob/living/simple_animal/bot/honkbot.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>

* better var naming i guess?

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/griefsky.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/secbot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/secbot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/secbot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/secbot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/secbot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/secbot.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* review

* uh oh

* Update code/modules/mob/living/simple_animal/bot/secbot.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/secbot.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* return FALSE

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-02-21 23:01:48 +00:00
DGamerL
b11002b67b Fixes cigars being lightable by everything (#24235)
* Fixes cigars being lightable by everything

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-02-21 09:04:59 +00:00
DGamerL
766704700e Refactors the atmos watertank backpack (#24177)
* Refactors the atmos watertank backpack

* Update code/game/objects/items/weapons/tanks/watertank.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/tanks/watertank.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Adds spans

* Henri review

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-02-19 19:07:11 +00:00
CRUNCH
1fef009d26 Update taperecorder.dm (#24231) 2024-02-19 14:49:27 +00:00
Henri215
3288816b0c claymore fix (#24221) 2024-02-19 14:48:59 +00:00
BiancaWilkson
6617713438 Cyborg analyzers can see organs again (#24212)
* swapperooni

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-02-19 14:48:45 +00:00
Aylong
ac5add482f [READY] TGUI Input Collection (#23891)
* List Input refresh

* Modal Alerts

* Text Input

* Number Input

* Split Button

* Renaming

* Alert converts

* Text Input Conversion (Part 1)

And TextArea Autofocus + maxLength

* Text Input Conversion (Part 2)

* AAAAAAAAAAAAAAAAAAAA

* I'm FUCKED

* @GDNgit review changes

* "&#39;" fixes

* Revert TGUI Alert from admin delete

* NumberInput Window size

* CRASH if empty list

* Update code/modules/tgui/tgui_input/list_input.dm

* TGUI Rebuild

* TGUI Rebuild

* Update code/modules/paperwork/faxmachine.dm

* _char

* compile

* Rebuild

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-19 11:55:01 +00:00
Marm
9d4e87eaac Nerfs Botany Maximum Yield + Plant Bags (#24122)
* we're so back not dying instantly bros

* it  came to me in a dream

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-19 11:44:06 +00:00
warriorstar-orion
1f7c85511c remove 'game kit' deadcode object and icon (#24161) 2024-02-19 11:41:37 +00:00
GDN
883fd6881d camera bugs now stick to things they're thrown at (#24053)
* Implements camera fu

* camera bugs now stick on things they're thrown at

* removes dupe code
2024-02-17 14:30:34 -05:00
Adrer
c120721cde Fixes agent ID being uneditable (#24182)
* Use the proper input proc in the agent ID

* Update code/game/objects/items/weapons/cards_ids.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-15 12:38:32 -05:00
GDN
82b863cefd Converts over the missing TGUI input lists (#23859)
* Converts over the missing TGUI input lists

* last fixes

* num revert
2024-02-14 21:17:29 +00:00
GDN
13a2630028 Removes comparisons to true and false (#24083)
* Removes comparisons to true and false

* Update .github/CONTRIBUTING.md

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-14 19:45:37 +00:00
CRUNCH
97cfc533b2 Allows toolbelts to hold nanopaste and cyborg analyzers. (#24051)
* Update belt.dm

Store nanopaste in toolbelts.

* Update belt.dm

can hold cyborg analyzers too!
2024-02-14 19:43:52 +00:00
DGamerL
60dadf48fe Makes the VTEC subtract 1 speed instead of setting it to -1 [NPFC] (#24104)
* Dear god why didn't we think of this before

* Remove extra space
2024-02-08 21:13:22 +00:00
Qwertytoforty
c398e4a617 Adds 2 cybernetic implants, makes emag_act return TRUE (#23876)
* Adds 2 cybernetic implants, makes emag_act return TRUE

* the rest of the fucking owl

* yeah that would do it

* remove this

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* request changes, scaling burn damage, 3 tile range, lowers tech level

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update scanners.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewcs good to them?

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fuck me

* there are no message admins in ba-sing

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:52:11 +00:00
Marm
3c5cb36e81 Adds Construction Bag (#24067)
* imagine actually building things?

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:50:40 +00:00
Contrabang
848c717771 More CI for conditionals (#24050)
* yay

* and thus, it was fixed

* and this fix too, so that the lang server stops complaining

* warrior review
2024-02-06 18:29:33 +00:00
TheKillfish
84dff25289 Adding Improvements to Knuckledusters (#23902)
* First tweaks to the dusty bois

* Better code comment

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Managed to finish my checklist of things

* Didn't like the flag name, and finished it's descriptor comment

* Nevermind, flag was not needed

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-04 22:12:38 +00:00
Qwertytoforty
a31a1aafa1 Abductors can not be recalled for 10 seconds after beaming down (#23849) 2024-02-04 21:52:59 +00:00
Qwertytoforty
5dd3f7fb79 stimulants now use stun absorb, flashes no longer makes stun immune people drop items (#23850)
* stimulants now use stun absorb, flashes no longer makes stun immune people drop items

* whoops need this

* and this

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-04 21:45:40 +00:00
datlo
97f46ffe84 Refactor and rework the staff of chaos (#23472)
* [WIP] Refactor and rework the staff of chaos

* update lists

* Add trick weapons

* rename damaging effect, more stuff

* add chaos wand

* implement gift spawning, css, disco, wand

* string tweaks, prank toys

* tweaks + bonus soul

* tweak

* add prank revolver

* fix

* tweak

* implement lethal effects + tweaks

* string tweaks

* implement negative effects

* implement remaining effects

* remove leftovers

* non carbon handling

* non-human handling

* wand human check

* clean up

* Balance

* remove test comment

* remove debug chaos items

* add message to dead check

* clean leftovers

* review suggestions

* Update code/modules/projectiles/guns/chaos_bolt.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from review

* oh and that one too

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* documentation fix

for some reason chaos_bolt has a bunch of changes not in the git

* add css classes

* recompile css, fix food

* recompile tgui

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* invoke async proc ref

* adress code review

* fix conflict

* rename var

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-04 21:32:10 +00:00
AffectedArc07
3ab2a08d86 [TM prolly] Some init optimisationss (#23800)
* [TM prolly] Some init optimisationss

* Do this as well

* Sod it some runtime optimisations as well
2024-02-04 21:17:50 +00:00
HMBGERDO
ecc109915a Stamina damage no longer bypass some checks (#23447)
* adjusting stamina damage no longer bypass some checks

* no illness changes

* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
Qwertytoforty
257692d6df 1, 2, 3, ah ah ah (#24001) 2024-01-30 21:14:44 +00:00
firstghost
c2d3489869 Spray bottle to autolathe (#23725)
* Spray bottle to autolathe

* Update code/modules/research/designs/autolathe_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update spray.dm

* Update autolathe_designs.dm

* Increase spray bottle cost

2000 metal and 5000 glass

* Add plastic variant recipe

6 sheets

* Update code/game/objects/items/stacks/sheets/sheet_types.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-30 14:42:07 +00:00
1080pCat
2226231caf Ports the airlock bolt wrench from /tg/ station. (#23614)
* bolterwrench

* Update code/game/machinery/doors/airlock.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/tools/wrench.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/research/designs/equipment_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/machinery/doors/airlock.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* most of lewc reviews

* i think this is what lewcc meant.

* Update airlock.dm

* Update code/modules/research/designs/equipment_designs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* lewc review

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-29 18:17:20 -05:00
Deniz
38d7f87e9f surgical tray is bulky (#23899) 2024-01-28 17:09:14 -05:00
dj-34
010aec7f50 Fix stacks dupe and ore duping with BS crystals (#23948) 2024-01-26 19:23:20 +00:00
S34N
17a68e9242 Revert "[FIX] Jobbaned Roles at poll_candidates" (#23927) 2024-01-26 20:12:20 +01:00
DGamerL
80f6170270 Small QOL improvement for (bluespace) light replacers (#23826)
* Neat

* Update code/game/objects/items/devices/lightreplacer.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/devices/lightreplacer.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Lewc review

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-01-25 15:18:47 -05:00
BiancaWilkson
6a11049bca Robotic Analyzer Buff + Cleanup (#23523)
* analyzing robots

* how can it analyze the reagents of organics

* they may be snowflakes but theyre special to me

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* whoopsies

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-25 14:34:58 -05:00
Henri215
151a3b965e Fixes the metal foam box sprite being invisible (#23888) 2024-01-25 14:24:37 -05:00
warriorstar-orion
f8a55e7178 Remove unused 'salvage captain' ID and related areas (#23822)
* Remove unused 'salvage captain' ID

* Just remove as it was never used
2024-01-25 14:24:03 -05:00
Henri215
4237f77be1 Fixing a few grammar issues (#23842)
* fixing some typos and spacings

* another one

* not that one

* even more
2024-01-25 11:44:38 -06:00
PhantornRU
867da454c6 Jobbaned Roles at poll_candidates (#23847) 2024-01-25 11:41:35 -06:00