Charlie Nolan
|
21d919b644
|
Removed a few not-useful wrench comments. (#24453)
|
2024-03-06 13:21:02 +00:00 |
|
Charlie Nolan
|
7ae3bf6747
|
Stop using \improper improperly. (#24410)
|
2024-03-03 18:04:52 +00:00 |
|
Contrabang
|
87a318a7de
|
Refactors screen objects to /atom/movable (#24068)
* introduce helper + remove unused proc
* we love compatibility
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/_onclick/hud/alert.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/modules/martial_arts/martial.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/modules/mining/lavaland/loot/tendril_loot.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/modules/mob/living/carbon/human/species/shadow.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/modules/mob/living/carbon/human/species/shadow.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/modules/mob/living/living_update_status.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/game/objects/items/weapons/storage/internal.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/game/machinery/computer/camera_advanced.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/game/machinery/computer/camera_advanced.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/game/objects/items/weapons/storage/internal.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/game/mecha/mecha.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* deconflict
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
|
2024-03-03 17:37:51 +00:00 |
|
warriorstar-orion
|
0667f20681
|
move all EOL comments on typepath names to dmdoc (#23928)
* move all EOL comments on typepath names to dmdoc
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
|
2024-03-01 20:05:49 +00:00 |
|
CRUNCH
|
0a2669f708
|
Welding tools can be used to light other people's cigarettes (#23987)
* Update welder.dm
You can light other people's cigarettes with welders wooo!
* Update code/game/objects/items/tools/welder.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* Update code/game/objects/items/tools/welder.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* Fix broken expression
* Update code/game/objects/items/tools/welder.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
|
2024-03-01 13:29:36 +00:00 |
|
Octus
|
805d6acb71
|
Sleight of Hand, a Bartender Ability (#23234)
* the start
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* pain
* ITS STILL A WIP
* dones
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* oh god, this was just a draft, it should be part of the PR
* we dont need this anymore either
* sirrayan request
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* DGL's review
* more of DLG's review
* removes bar judo
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
|
2024-03-01 13:10:53 +00:00 |
|
Luc
|
f85c58c082
|
Clarifies, cleans up auto-autopsy report functionality (#24348)
* clarifies, cleans up long-neglected autopsy scanner mechanic
* constrain this a bit more
* Update code/game/objects/items/devices/autopsy.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
|
2024-03-01 12:46:41 +00:00 |
|
HMBGERDO
|
96e910ce6b
|
a (#24295)
|
2024-03-01 12:41:57 +00:00 |
|
Marm
|
1f3e991b2a
|
Smoke Grenade Module + Blob Buff (#24224)
* is good for you
* DESCRIPTION
* fix
* Update code/modules/mod/modules/modules_security.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
|
2024-03-01 12:38:09 +00:00 |
|
Zack
|
f4447fc133
|
Update firstaid.dm (#24302)
|
2024-02-27 18:28:36 -05:00 |
|
Contrabang
|
0ee6ec3751
|
dropping dusters works right (#24330)
|
2024-02-27 17:26:02 -05:00 |
|
DGamerL
|
d0c4dbfab3
|
Removes insulated pipes and some related variables (#24156)
* Removes insulated pipes
* Fixes some issues
* This is a better layout
* Removes the datum
* Removes defines
* Sean review
|
2024-02-25 11:16:02 +00:00 |
|
Aylong
|
329398b4f0
|
Fixes some issues with TGUI Alerts, and Text Input (#24282)
* Well... maybe that's not better way
* PDA and all_channels encryptionkey
* Alert fixes
* Bad style
|
2024-02-24 18:28:26 +00:00 |
|
warriorstar-orion
|
657ea5ac26
|
allow mountable machines on asteroid walls (#23974)
|
2024-02-24 18:14:32 +00:00 |
|
HMBGERDO
|
ba98eb4d16
|
Bots refactor (#23550)
* ugh... bots refactor
* everyone uses pathfind and eyes
* most hunt logic to proc
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Sirryan review
* Update code/modules/mob/living/simple_animal/bot/honkbot.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
* better var naming i guess?
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/griefsky.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* review
* uh oh
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* return FALSE
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
|
2024-02-21 23:01:48 +00:00 |
|
DGamerL
|
b11002b67b
|
Fixes cigars being lightable by everything (#24235)
* Fixes cigars being lightable by everything
* Update code/game/objects/items/weapons/cigs.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Update code/game/objects/items/weapons/cigs.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
|
2024-02-21 09:04:59 +00:00 |
|
DGamerL
|
766704700e
|
Refactors the atmos watertank backpack (#24177)
* Refactors the atmos watertank backpack
* Update code/game/objects/items/weapons/tanks/watertank.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/game/objects/items/weapons/tanks/watertank.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Adds spans
* Henri review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
|
2024-02-19 19:07:11 +00:00 |
|
CRUNCH
|
1fef009d26
|
Update taperecorder.dm (#24231)
|
2024-02-19 14:49:27 +00:00 |
|
Henri215
|
3288816b0c
|
claymore fix (#24221)
|
2024-02-19 14:48:59 +00:00 |
|
BiancaWilkson
|
6617713438
|
Cyborg analyzers can see organs again (#24212)
* swapperooni
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
|
2024-02-19 14:48:45 +00:00 |
|
Aylong
|
ac5add482f
|
[READY] TGUI Input Collection (#23891)
* List Input refresh
* Modal Alerts
* Text Input
* Number Input
* Split Button
* Renaming
* Alert converts
* Text Input Conversion (Part 1)
And TextArea Autofocus + maxLength
* Text Input Conversion (Part 2)
* AAAAAAAAAAAAAAAAAAAA
* I'm FUCKED
* @GDNgit review changes
* "'" fixes
* Revert TGUI Alert from admin delete
* NumberInput Window size
* CRASH if empty list
* Update code/modules/tgui/tgui_input/list_input.dm
* TGUI Rebuild
* TGUI Rebuild
* Update code/modules/paperwork/faxmachine.dm
* _char
* compile
* Rebuild
---------
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
|
2024-02-19 11:55:01 +00:00 |
|
Marm
|
9d4e87eaac
|
Nerfs Botany Maximum Yield + Plant Bags (#24122)
* we're so back not dying instantly bros
* it came to me in a dream
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
|
2024-02-19 11:44:06 +00:00 |
|
warriorstar-orion
|
1f7c85511c
|
remove 'game kit' deadcode object and icon (#24161)
|
2024-02-19 11:41:37 +00:00 |
|
GDN
|
883fd6881d
|
camera bugs now stick to things they're thrown at (#24053)
* Implements camera fu
* camera bugs now stick on things they're thrown at
* removes dupe code
|
2024-02-17 14:30:34 -05:00 |
|
Adrer
|
c120721cde
|
Fixes agent ID being uneditable (#24182)
* Use the proper input proc in the agent ID
* Update code/game/objects/items/weapons/cards_ids.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
|
2024-02-15 12:38:32 -05:00 |
|
GDN
|
82b863cefd
|
Converts over the missing TGUI input lists (#23859)
* Converts over the missing TGUI input lists
* last fixes
* num revert
|
2024-02-14 21:17:29 +00:00 |
|
GDN
|
13a2630028
|
Removes comparisons to true and false (#24083)
* Removes comparisons to true and false
* Update .github/CONTRIBUTING.md
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
|
2024-02-14 19:45:37 +00:00 |
|
CRUNCH
|
97cfc533b2
|
Allows toolbelts to hold nanopaste and cyborg analyzers. (#24051)
* Update belt.dm
Store nanopaste in toolbelts.
* Update belt.dm
can hold cyborg analyzers too!
|
2024-02-14 19:43:52 +00:00 |
|
DGamerL
|
60dadf48fe
|
Makes the VTEC subtract 1 speed instead of setting it to -1 [NPFC] (#24104)
* Dear god why didn't we think of this before
* Remove extra space
|
2024-02-08 21:13:22 +00:00 |
|
Qwertytoforty
|
c398e4a617
|
Adds 2 cybernetic implants, makes emag_act return TRUE (#23876)
* Adds 2 cybernetic implants, makes emag_act return TRUE
* the rest of the fucking owl
* yeah that would do it
* remove this
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* request changes, scaling burn damage, 3 tile range, lowers tech level
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update scanners.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* Lewcs good to them?
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* fuck me
* there are no message admins in ba-sing
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
|
2024-02-08 12:52:11 +00:00 |
|
Marm
|
3c5cb36e81
|
Adds Construction Bag (#24067)
* imagine actually building things?
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
|
2024-02-08 12:50:40 +00:00 |
|
Contrabang
|
848c717771
|
More CI for conditionals (#24050)
* yay
* and thus, it was fixed
* and this fix too, so that the lang server stops complaining
* warrior review
|
2024-02-06 18:29:33 +00:00 |
|
TheKillfish
|
84dff25289
|
Adding Improvements to Knuckledusters (#23902)
* First tweaks to the dusty bois
* Better code comment
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Managed to finish my checklist of things
* Didn't like the flag name, and finished it's descriptor comment
* Nevermind, flag was not needed
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
|
2024-02-04 22:12:38 +00:00 |
|
Qwertytoforty
|
a31a1aafa1
|
Abductors can not be recalled for 10 seconds after beaming down (#23849)
|
2024-02-04 21:52:59 +00:00 |
|
Qwertytoforty
|
5dd3f7fb79
|
stimulants now use stun absorb, flashes no longer makes stun immune people drop items (#23850)
* stimulants now use stun absorb, flashes no longer makes stun immune people drop items
* whoops need this
* and this
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
|
2024-02-04 21:45:40 +00:00 |
|
datlo
|
97f46ffe84
|
Refactor and rework the staff of chaos (#23472)
* [WIP] Refactor and rework the staff of chaos
* update lists
* Add trick weapons
* rename damaging effect, more stuff
* add chaos wand
* implement gift spawning, css, disco, wand
* string tweaks, prank toys
* tweaks + bonus soul
* tweak
* add prank revolver
* fix
* tweak
* implement lethal effects + tweaks
* string tweaks
* implement negative effects
* implement remaining effects
* remove leftovers
* non carbon handling
* non-human handling
* wand human check
* clean up
* Balance
* remove test comment
* remove debug chaos items
* add message to dead check
* clean leftovers
* review suggestions
* Update code/modules/projectiles/guns/chaos_bolt.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Apply suggestions from review
* oh and that one too
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* documentation fix
for some reason chaos_bolt has a bunch of changes not in the git
* add css classes
* recompile css, fix food
* recompile tgui
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* invoke async proc ref
* adress code review
* fix conflict
* rename var
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
|
2024-02-04 21:32:10 +00:00 |
|
AffectedArc07
|
3ab2a08d86
|
[TM prolly] Some init optimisationss (#23800)
* [TM prolly] Some init optimisationss
* Do this as well
* Sod it some runtime optimisations as well
|
2024-02-04 21:17:50 +00:00 |
|
HMBGERDO
|
ecc109915a
|
Stamina damage no longer bypass some checks (#23447)
* adjusting stamina damage no longer bypass some checks
* no illness changes
* i surrender on this, let it be
|
2024-02-04 21:15:20 +00:00 |
|
Qwertytoforty
|
257692d6df
|
1, 2, 3, ah ah ah (#24001)
|
2024-01-30 21:14:44 +00:00 |
|
firstghost
|
c2d3489869
|
Spray bottle to autolathe (#23725)
* Spray bottle to autolathe
* Update code/modules/research/designs/autolathe_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update spray.dm
* Update autolathe_designs.dm
* Increase spray bottle cost
2000 metal and 5000 glass
* Add plastic variant recipe
6 sheets
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
|
2024-01-30 14:42:07 +00:00 |
|
1080pCat
|
2226231caf
|
Ports the airlock bolt wrench from /tg/ station. (#23614)
* bolterwrench
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/game/objects/items/tools/wrench.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/modules/research/designs/equipment_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* most of lewc reviews
* i think this is what lewcc meant.
* Update airlock.dm
* Update code/modules/research/designs/equipment_designs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* lewc review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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2024-01-29 18:17:20 -05:00 |
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Deniz
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38d7f87e9f
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surgical tray is bulky (#23899)
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2024-01-28 17:09:14 -05:00 |
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dj-34
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010aec7f50
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Fix stacks dupe and ore duping with BS crystals (#23948)
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2024-01-26 19:23:20 +00:00 |
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S34N
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17a68e9242
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Revert "[FIX] Jobbaned Roles at poll_candidates" (#23927)
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2024-01-26 20:12:20 +01:00 |
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DGamerL
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80f6170270
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Small QOL improvement for (bluespace) light replacers (#23826)
* Neat
* Update code/game/objects/items/devices/lightreplacer.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Update code/game/objects/items/devices/lightreplacer.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Lewc review
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
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2024-01-25 15:18:47 -05:00 |
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BiancaWilkson
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6a11049bca
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Robotic Analyzer Buff + Cleanup (#23523)
* analyzing robots
* how can it analyze the reagents of organics
* they may be snowflakes but theyre special to me
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* whoopsies
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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2024-01-25 14:34:58 -05:00 |
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Henri215
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151a3b965e
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Fixes the metal foam box sprite being invisible (#23888)
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2024-01-25 14:24:37 -05:00 |
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warriorstar-orion
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f8a55e7178
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Remove unused 'salvage captain' ID and related areas (#23822)
* Remove unused 'salvage captain' ID
* Just remove as it was never used
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2024-01-25 14:24:03 -05:00 |
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Henri215
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4237f77be1
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Fixing a few grammar issues (#23842)
* fixing some typos and spacings
* another one
* not that one
* even more
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2024-01-25 11:44:38 -06:00 |
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PhantornRU
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867da454c6
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Jobbaned Roles at poll_candidates (#23847)
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2024-01-25 11:41:35 -06:00 |
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