Rob Nelson
95cc6a27b5
Standardize mutation constants, remove ambiguity, remove non-implemented muts.
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Conflicts:
code/_onclick/click.dm
code/game/dna/genes/powers.dm
code/game/machinery/wishgranter.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/alien/humanoid/life.dm
code/modules/mob/living/carbon/alien/larva/life.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_movement.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/carbon/species.dm
code/modules/mob/living/damage_procs.dm
code/modules/mob/living/living.dm
code/modules/power/lighting.dm
code/modules/reagents/Chemistry-Recipes.dm
code/setup.dm
maps/RandomZLevels/wildwest.dm
2014-01-21 22:36:19 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
ZomgPonies
fe0a3a2dcd
Fixing Genetics
2014-01-20 03:31:25 -05:00
Rob Nelson
ace34c60b0
DNA2: New powers from Paradise's release of Goon's genetic code. Also added lisp disability.
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
html/changelog.html
2014-01-20 02:10:58 -05:00
Rob Nelson
fbabcb9117
Add missing files.
2014-01-20 02:04:15 -05:00
Rob Nelson
d31bc9def9
UI fix from Ccomp5950
2014-01-20 01:59:51 -05:00
Rob Nelson
ff2d37265c
Screw around with gene logic.
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Conflicts:
code/game/dna/dna2_domutcheck.dm
2014-01-20 01:59:31 -05:00
d3athrow
b6045a2bbe
Fix move_inside verb exploit across the board
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Conflicts:
code/game/machinery/Sleeper.dm
2014-01-20 01:58:03 -05:00
Rob Nelson
dc5a4a8a84
Fix beaker being ejected with occupant.
2014-01-20 01:55:12 -05:00
Rob Nelson
fe2f161be2
Fix for issue #309
2014-01-20 01:54:58 -05:00
Rob Nelson
a04324baef
Fix more by-ref issues in DNA
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Conflicts:
code/game/machinery/hydroponics.dm
2014-01-20 01:54:33 -05:00
Rob Nelson
36b967d962
I am double-stupid. Thanks to Zuhayr and Chinsky for pointing this out.
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Conflicts:
html/changelog.html
2014-01-20 01:53:41 -05:00
d3athrow
f81e616f21
lazy setSEstate workaround
2014-01-20 01:53:17 -05:00
d3athrow
211d1bfdbe
Fix not being able to change the buffer label
2014-01-20 01:53:06 -05:00
Rob Nelson
9e956b63ee
Fix getting "monkey(666)" instead of "Jebediah Jenkins" when dicking with DNA.
2014-01-20 01:52:47 -05:00
Rob Nelson
7456592afa
I am fucking stupid.
2014-01-20 01:52:36 -05:00
Rob Nelson
5f89171fc1
Hopefully fix all DNA corruption issues caused by assuming datum pass by-val.
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Conflicts:
code/modules/mob/transform_procs.dm
2014-01-20 01:52:08 -05:00
Rob Nelson
c349f761d9
Fixes for DNA2, again,
2014-01-20 01:50:56 -05:00
Rob Nelson
2f7551cfe1
Now it's fixed.
2014-01-20 01:50:46 -05:00
Rob Nelson
acdca28e51
Fix for DNA modifier transfer buffers.
2014-01-20 01:50:10 -05:00
Rob Nelson
6fe47cfc51
Standardize buffers on all DNA machines in an attempt to fix DNA modifiers. WILL BREAK SHIT
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Conflicts:
code/game/machinery/computer/cloning.dm
code/game/objects/items/weapons/dna_injector.dm
2014-01-20 01:48:57 -05:00
Rob Nelson
0e32d72fc2
Fixes #3 , hopefully.
2014-01-20 01:43:27 -05:00
Rob Nelson
a19a99338b
I am fucking dumb. Fixes #2 .
2014-01-20 01:43:16 -05:00
Rob Nelson
10ada3abe7
Setting connected in gene.activate() might help with all these DNA modifier glitches.
2014-01-20 01:42:13 -05:00
Rob Nelson
665cfdc763
Fix some DNA modifier NPEs.
2014-01-20 01:42:01 -05:00
Rob Nelson
4008b936bc
DNA fixins.
2014-01-20 01:41:50 -05:00
Rob Nelson
a0e52776d8
Fix some domutcheck NPEs.
2014-01-20 01:41:36 -05:00
Rob Nelson
448ea1f02c
Less debug spam
2014-01-20 01:41:25 -05:00
Rob Nelson
fd6cc3e458
HA HA NEW GENE HANDLING
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Also fixed block injector crash.
Conflicts:
code/game/dna.dm
code/modules/mob/living/carbon/monkey/monkey.dm
html/changelog.html
2014-01-20 01:41:03 -05:00
Rob Nelson
399cecfca9
Fixes.
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Conflicts:
code/game/dna/genes/powers.dm
2014-01-20 01:36:56 -05:00
Rob Nelson
b15d0213ac
Finish rewrite of domutcheck. Time to test this bitch.
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Conflicts:
code/game/gamemodes/setupgame.dm
2014-01-20 01:35:56 -05:00
Rob Nelson
8327330cb9
Integrate new gene handling.
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Conflicts:
code/game/dna/dna2_helpers.dm
code/game/dna/genes/powers.dm
2014-01-20 01:28:16 -05:00
Rob Nelson
1ba0db4f9a
Stash
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Conflicts:
code/game/dna/dna_modifier.dm
tools/OpenBYOND
2014-01-20 01:18:59 -05:00
Rob Nelson
450a5dec8e
Start wrapping up the new domutcheck logic
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Conflicts:
code/game/dna/dna2_helpers.dm
code/modules/mob/mob_defines.dm
2014-01-20 01:15:15 -05:00
Rob Nelson
1b2d09bb2d
More fixings.
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Conflicts:
code/game/machinery/computer/medical.dm
2014-01-20 01:09:03 -05:00
Rob Nelson
dae08eb061
Add back in /fail/station's DNA dickery panel, fix missing block shifting.
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Conflicts:
code/modules/admin/verbs/debug.dm
2014-01-20 01:03:42 -05:00
Rob Nelson
688ed60a44
DNA Modifier works perfectly. Code cleanup.
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Conflicts:
code/game/dna/dna_modifier.dm
2014-01-20 01:02:16 -05:00
Rob Nelson
3c5dd233a6
Clean up code, fix appearance randomization.
2014-01-20 01:00:10 -05:00
Rob Nelson
04ab4903c6
Add DNA2 difficulties.
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Conflicts:
code/game/dna/dna2.dm
code/game/gamemodes/setupgame.dm
2014-01-20 00:59:53 -05:00
Rob Nelson
268836dd33
DNA modifier running again: Fix shitty defer logic, comment out debugging.
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Conflicts:
code/game/dna/dna2.dm
2014-01-20 00:58:24 -05:00
Rob Nelson
7573985069
Additional debugging. Switching to Bleeding to make a fix.
2014-01-20 00:55:26 -05:00
Rob Nelson
775691e244
Debugging.
2014-01-20 00:55:13 -05:00
Rob Nelson
dc60cc1726
DNA modifiers work now.
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Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/cloning.dm
code/game/machinery/hydroponics.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
Rob Nelson
4a8ca0a7d4
Now tested up to character join.
2014-01-20 00:44:10 -05:00
Rob Nelson
db21525feb
SAY HELO TO DNA2, N3X15'S AWFUL FUCKING RECODE OF DNA
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Conflicts:
baystation12.dme
code/game/gamemodes/setupgame.dm
code/game/objects/items/weapons/dna_injector.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_defines.dm
code/modules/mob/new_player/new_player.dm
2014-01-20 00:43:19 -05:00
ZomgPonies
90496be20a
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
ZomgPonies
031f67110b
Fixes some sounds
2014-01-16 05:23:32 -05:00
Mark Aherne (Faerdan)
c1c49fe6d8
Canister, Tank & Tank Transfer Value NanoUIs.
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* Added Canister, Tank & Tank Transfer Value NanoUIs.
Conflicts:
code/game/machinery/atmoalter/canister.dm
nano/css/shared.css
2014-01-15 01:53:51 -05:00
Mark Aherne (Faerdan)
5d04a41151
NanoUI updates.
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* Simplified the code used in ui_interact procs and updated all current uses.
* Removed ununused jsviews JavaScript code (replaced it with vanilla jsrender).
* Added a message to the UI which shows if JavaScript is disabled (people with JavaScript disabled previously got blank UIs).
Conflicts:
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/uplinks.dm
code/modules/reagents/Chemistry-Machinery.dm
nano/css/shared.css
2014-01-05 23:28:52 -05:00
ZomgPonies
fdcacbce05
Respawn fixes
2013-11-30 05:57:56 -05:00