Commit Graph

400 Commits

Author SHA1 Message Date
GDN
0e0c726a5b If you get facehugged and nested, you are now able to ghost (#21717)
* If you get facehugged and nested, you are now able to ghost

* more shit

* zamn

* Revert "zamn"

This reverts commit b864798b2f.
2023-07-24 15:44:20 +01:00
Samman166
9e52d81ff7 Moves the security assault in progress overlay to its own file, hopefully fixing lag spikes when getting shot by lasers. (#21775)
* Delete ammo.dmi

* the begining

* oops

* fuck

* fixes lag hopefully

* pt 2

* actually removes the files cuz im dumb

* Update code/_onclick/hud/fullscreen.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-24 14:59:33 +01:00
Qwertytoforty
032b065214 Buffs the uplink thermal safe drill (#21312)
* commit stuff for safety

* making sure this shit saves

* I am commiting every 5 frames now, sorry. I lost 25 frames as the file got corrupted

* 45 frames

* 51 total frames now

* 55

* 65

* 70 frames

* 75

* 80 frames almost there

* Behold, a useful uplink item.

* removes debug message

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-06-28 15:38:55 +01:00
HMBGERDO
fc3dcb1254 Laggy DragNDrop fix (#21052)
* added dragndrop click methods for atoms

* some updating, little changing MouseDrop logic

* added INVOKE_ASYNC to delayed procs

* cleanup

* cleanup

* cleanup

* no cheesing

* more comments, removed  variable from atom

* whoopsie

* added inventory screen objects support, disabling tooltips now disables all tooltips, not only items

* fixing table hitting self issue
2023-06-22 17:19:52 +01:00
Kugamo
8d61d0c940 Commit 1 (#21260) 2023-06-14 21:04:59 +01:00
AffectedArc07
48b0210064 [READY] Widescreen (#20861)
* TM Needed - Widescreen

* A lot of fixes

* TM notice

* Feedback thread

* Minor tweaks

* Expans silicon view stuff

* Fix viewmods

* The preferential option

* Why were these global

* Fix clickcatch sizing, fix parallax issues

* Maybe fixes the runtime

* READY
2023-06-07 21:09:16 +01:00
Luc
ad6a481cd6 Adds ability to auto-follow debris for meteor events (#20917)
* general outline

* Works pretty well at this point?

* Fixes up some other smaller things

* Improve documentation

* Removes some unused code

* Removes a stray comment too

* minor reorganization

* thanks gdn

* qdel null

* Remove unused proc

* Remove some other unused functionality

* sirryan review

* merges
2023-06-03 17:51:06 -05:00
Contrabang
3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00
Qwertytoforty
41a250c4a3 Ports TG supermatter effects / warp effect (#20808)
* [WIP] Ports TG supermatter effects / warp effect

* remove this as it doesnt work

* also remove this test

* Now with real pulsing effects!

* smoother animation

* adds effect to gravity generator / bsg

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Move to effect, singularity has effect

* remove effect from size one singularites / narsi

* now works through walls, yipeee

* merge conflict return I did not want

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Bug fixes and visual tweaks

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update plane_master.dm

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-06-01 14:29:00 -05:00
Qwertytoforty
6e5718b8ce Update guardian.dm (#21058) 2023-05-22 22:06:40 +02:00
HMBGERDO
484f35d49d faster radial menu (#21066) 2023-05-17 18:26:33 +01:00
GDN
c7bcb48093 gives constructs an intent swapping hud (#20636) 2023-03-26 11:56:09 +01:00
GDN
2bc9f02dd6 Deletes the "Jump to mob" verb from ghosts (#20559)
* Deletes the "Jump to mob" verb from ghosts

* All smoothed out
2023-03-11 01:21:16 +01:00
Luc
2424969e34 Forcemoves, instead of setting loc, for notify ghosts (#20553) 2023-03-08 06:58:41 +00:00
AffectedArc07
b34e8fa301 [READY] CI now bans files with the same name (#20195)
* CI now bans files with the same name

* Part 1

* Warriorstar python tweaks

* Part Deux

* Fix unticked

* fix
2023-02-04 16:33:41 -06:00
GDN
8cb62e1c94 fixes radial menu gc issues (#20284)
* fixes radial menu gc issues

* can we get much higher (so high)

* We have managed to get higher
2023-01-27 22:13:13 +01:00
Henri215
e711cd5921 Fixes lots of common spelling mistakes (#20086)
* Fixes common spelling errors: "atleast", "infront", "succesfully", "alot"

* recieve -> receive

* spelling mistakes: percieve, wierd, posession, seperate, succesful

* Spelling mistakes: noticable, concious, enviroment, existance, foward, interupted, independant

* tgui rebuild

* lets make this run

* "succeded" mispelling

* reverting money spam change
2023-01-08 20:12:31 -05:00
AffectedArc07
e91b6c94f7 Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
* Renames QDEL_LIST to QDEL_LIST_CONTENTS

* derp
2022-12-29 14:28:40 +00:00
warriorstar-orion
19d759b257 Whitespace cleanup part 1. (#19890) 2022-12-24 18:36:07 +01:00
S34N
667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
Charlie
16e845a81b Fixes parallax being visible in the "fog of war" (#19474)
* the most genius solution to a stupid problem

* help me

* perfect hatred
2022-10-23 15:48:09 +01:00
Charlie
a672aa724d rotatium now rotates space (#19380) 2022-10-21 20:42:33 +01:00
Vi3trice
59dfdba201 Everything else through the door (#19358) 2022-10-13 21:56:58 +02:00
Vi3trice
9e90c81282 Defining Part 1 - Code cleanup toward defines (#19262)
* This is only the beginning

* Update stack.dm
2022-10-10 20:50:29 +02:00
Vi3trice
7a3f2ed506 Port TG pointing to inventory thought bubble, and expand valid pointing targets (#19072)
* Well that actually works

* Update atoms_movable.dm

* Now you can point at things inside of things.
2022-09-25 17:29:51 +01:00
Vi3trice
d9d7e76504 fat (#19053) 2022-09-16 20:21:35 -05:00
SteelSlayer
d355a60a2d Rework / refactor of how the Give verb works. Give now has a re-bindable hotkey for it (#18646)
* give verb rework ; adds a hotkey for give

* moxian review

* Adds new alert sprite shown to item giver
* Converts offering item trait to a status effect to facilitate the new alert

* Update screen_alert.dmi

* Add a `/datum/proc/signal_qdel()` helper

To cut down on copy and paste. Fixed alert flash icon not having transparency.

* lewcc review

* farie review and other fixes

For some reason my alert flash sprite no longer had an empty frame at the end so it would reach the end of the animation and be a solid yellow outline instead of invisible.

Touched screen_alert.dmi to fix that.

* reverts the addition of the give hud icon, restores give verb

I realized that making a new hud icon button would require multiple hud icons for each hud theme (the red one, green one, white one, etc.). I'm not prepared to do that much work right now.

* Update code/modules/mob/living/carbon/give.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-08-24 14:51:05 +02:00
GDN
28137689b8 Swarmer removal (#18873) 2022-08-22 19:50:18 +01:00
Vi3trice
f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00
AffectedArc07
20add76efb Refactors vote code (#18403)
* Vote refactor

* Tweaks

* Review tweaks

* Tweak
2022-07-20 22:13:41 +01:00
KalevTait
326b55003e misc (#18316) 2022-07-10 14:02:17 +01:00
Charlie
bead47ea29 Adds crawling. (#17899)
* crawling?

* knockdown. CONTAINS CHANGES THAT NEED REVERTING

* plotting can_moves death

* CANMOVE IS DEAD

* mappers are insane

* removes todos as the are todone

* decreases crawling speed

* silly-con fixes

* surgery fixes

* fixes death

* pAI fixes

* removes var/lying

* runtime fix

* decreases default crawling speed

* correct crawling dir

* some more fixes

* stunbaton tweak, revert later

* rejuv fix

* restraint and incapacitated refactor

* crawling dir in line with TG

* fixes vehicle movement and grabs

* alien rest fixes

* antistun fixes

* fixed fall sounds

* forgor to stage this

* first review

* canmove zombie dispersal

* fix

* lots of fixes

* defines

* fixes the trait helper

* if you got no legs you can still crawl

* sillyconfix

* no reverty keepy

* jaunt fix

* hopefully fixes perma sleepy zzz

* admin rejuv temp fix

* rest canceling

* antistun chems now remove knockdown

* buckle offset fix

* fixes some stuff

* crawling delay = 4

* descuffs bed

* sleeping hotfix

* fixes simple mob resting

* V is the macro for resting

* projectiles no dodgy

* refines the projectile check

* god I hate strings

* MORE FIXES

* I hate buckling

* fixes capulettium plus

* winding down

* farie review

* bugs did stop showing up

* SEAN

* todo

* sean review

* ed209

* i HATE cyborgs

* steel review

* laaaaaast things

* reverts stun baton changes

* and done
2022-06-30 11:57:52 -05:00
SteelSlayer
c3fcf3e256 Datumizes changelings and refactors related code (#17774)
* it's finally here

unfucks tgui

* oops, I don't want to change the mode

* charlie and moxian review

* charlie review II + some GC fixes

* rebase to fix conflicts + tgui bundle deconflict

* charlie review III + affected review

* final? tweaks
2022-06-18 20:55:49 +01:00
Kugamo
eaf8e0c736 💯 (#17880) 2022-05-27 20:15:50 +01:00
Vi3trice
5f777f7f15 Refactor the Hunger Meter, add Machine People Battery Meters (#17603)
* Neat

* typo

* or

* Reworked, huh

* Update screen_hunger_machine.dmi

* Update life.dm
2022-04-20 12:30:39 +01:00
Vi3trice
0c7552ddb6 Port TG emissive appearances (#17194)
* Light

* Righto

* West solar screen was offset by two pixels

* Turns out the optimization makes most matrices moot

* Gotta do it like or else you get upwards of 6 extra atoms instead of 1
2022-04-12 16:00:35 +01:00
Luc
60a514dcb3 Allows ghosts signed up for ghost roles to leave the pool (#17488)
* Add new mechanism for rejecting a signup

* remove_mob -> remove_candidate

* Update code/controllers/subsystem/ghost_spawns.dm

Sssssssso TRUE

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Cancel notif is now bold red

* Update code/controllers/subsystem/ghost_spawns.dm

Make messages use consistent styling

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-03-21 22:32:49 +00:00
Luc
e9988df9fb Do away with old last_special checks (#17357) 2022-01-27 20:33:25 +01:00
S34N
d273e9db9a Ghost "Toggle Darkness" value is now remembered (#17206) 2022-01-11 23:20:53 +01:00
matttheficus
a4e2cbfe25 Storage Exploit Fix (#17298)
* storage fix

* storage fix 2

* am i dumb?

* add message check

* Revert "am i dumb?"

This reverts commit 91f7f24968.
2022-01-03 03:11:09 +00:00
dearmochi
c6d5f294c8 Clean up skin.dmf, fix input darkmode, add statusbar toggle option (#17281)
* Clean up skin.dmf, fix input darkmode, add statusbar toggle option

* no screentips for MC/screen objs
2022-01-02 19:57:02 +00:00
S34N
8359b71824 Ports TG statusbar changes & screentips (#16505) 2021-12-29 15:16:50 +01:00
Farie82
d0329f58a7 Makes borgs GC better. Fixes an antidrop related bug (#17226) 2021-12-16 18:45:50 +01:00
Fox McCloud
65f28dcfa5 Removes Parallax Animate (#17083) 2021-11-13 16:19:01 +01:00
S34N
359c1cfb0c Adds an action button for mapvotes (#16957)
* its a mapvote jim, but not as we know it

* new icon

* no more safetynet
2021-10-17 18:53:40 +01:00
SabreML
06cd3763e8 Fixes 'Build Mode' layering (#16548)
* Build Mode HUD plane

* `HUD_PLANE_BUILDMODE` moving

Also deleted `HUD_LAYER_SCREEN` since it's not used anywhere
2021-08-18 20:40:19 +01:00
variableundefined
d2d2af6a14 Merge pull request #15952 from farie82/runtime-fixes-6
Fixes 4 runtimes. Linked forum account message is now shown properly
2021-08-11 16:06:57 -04:00
variableundefined
4915b39230 Merge pull request #16303 from FlattestGuitar/blur-me-up-scotty
Stab your eyes out with style
2021-07-26 21:50:35 -04:00
variableundefined
b9aa1facce Merge pull request #15757 from warior4356/holy-chapel
Makes the chapel holy once more.
2021-07-25 08:37:18 -04:00
dearmochi
f8d510e7f5 Lightly refactors human Initialize() (#15738)
* Refactors human Initialize

* spelling

* use ComponentInitialize()

* 🇬🇧
2021-07-15 22:07:24 +01:00