This commit does the following:
- Replaces all instances of magic intent words, like "harm" and
"help" with defines, I_HELP, I_DISARM, I_GRAB, I_HARM
- Fixes a few manual grab instances left over in attack_alien, they
will now used grabbedby()
This commit does the following:
- Removes relative pathing from:
- Chemistry-Holder.dm
- grenade_launcher.dm
- reagent_dispenser.dm
- Splits Chemistry-Reagents.dm into oldchem/reagents/
- Splits Chemistry-Recipies.dm into oldchem/chemical_reaction/
Another couple of huge relative-pathed files resolved.
Removes "an unknown language" from selectable options in character
creation
- Fixes#1940
Tweaks the recipe for Cooked Shrimp to be more in-line with similar
recipes
- Previously required 1 unit of water, now requires 5 units of water
This commit adds a modular system for selectable body accessories. These
accessories are currently split into two primary groups,
"/body_accessory/body" and "/body_accessory/tail", for "body" sprites and
"tail" sprites respectively. (also known as a subtype just for vorestation
taur sprites)
Basically, this allows for selectable tails. This commit doesn't include
any subtypes, which will cause the startup hook to fail. The only subtypes
this actually includes is a snake 'body'.
Admins can select any tail, regardless of species restriction. Admin-only
subtypes are simply defined by not adding any species to the whitelist.
Note, as this system uses the body color system, admins may also use the
body colors at any time regardless of race.
Adds Vox sprites for the Mortician's black scrubs (which was missing for
whatever reason), the Psychiatrist's regular uniform + turtleneck, and
all the 'new' suffixed uniforms (just in case).
This commit does the following:
- Allows xenomorphs to mine through mineral turfs (the asteroid)
- Changes weed spreading to use atmos procs; It will spread like gas, not
just checking "oh, dense object, no pass for me!"
- No, this doesn't mean it will spread infinitely or quicker, just
changes where it can spread.