Henri215
7949596418
Make slot machines and bottlers with circuitboards ( #19755 )
2022-11-26 13:29:34 -05:00
Henri215
5e964fa9fc
Video camera tweaks ( #19481 )
...
* video camera tweaks and added to protolathe
* sprites
* you must wield it to use now
* Edan52 review and use of if(wielded)
* Back to one hand
* conflict
* sprites
* hahaha
* mistake fixed
* visible message, librarian camera and tweak to desc
* little tweak to desc
* Steelslayer review
2022-11-26 12:10:15 -06:00
Qwertytoforty
4b18a002ab
makes dropwall grenades actually a reasonable price ( #19619 )
2022-11-11 14:21:34 +01:00
Henri215
fbbb147872
proto cost tweaks ( #19596 )
2022-11-11 14:17:44 +01:00
FloFluoro
923e4b933a
Adds new lawset, "Pranksimov" ( #19306 )
...
* Adds new lawset, "Goofsimov"
* Goofsimov module now spawns at player's feet
* Module renamed to AsiFun
* Renamed... again!
2022-11-05 13:44:41 +00:00
Coolrune206
e80ae1f95f
Removes .357 Speed Loaders from Autolathe, replaces with .357 Ammo Boxes ( #19553 )
...
* revolvers are balanced now, right?
* decreases metal cost per bullet from 5000 to 4000
* converts bullets to a new ammo box
* shut up Marmite (makes the revolver unrecyclable)
2022-11-03 18:01:05 +00:00
Henri215
473a46ff5a
Tweaks to autolathe design costs ( #19469 )
...
* first wave of tweaks
* Update code/modules/power/cable.dm
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
* Edan52 review
* missed one
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
2022-10-28 20:05:46 +02:00
Henri215
47b3d08f04
Newscasters/camera monitors/displays tweaks ( #19305 )
...
* frames and autolathe
* final adjustment
* engine monitor
* circuit board selection and newscaster tweaks
* names adjustments
* entertainment frame icon adjustment
* moving to another PR
* forgot to move those
* added the other monitors circuit boards
* Update code/game/machinery/computer/camera.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* removed unnecessary flow
* display
* entertainment frame uses correct icon now
* merge conflcit part 2, do_build for newscasters
* moving var
* Sirryan suggestion and reverting piece of code removed by mistake
* Update code/game/machinery/computer/buildandrepair.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* added description
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Sirryan suggestion and removed 1
* moved to on_deconstruction
* Removing unused arguments
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-10-28 19:00:03 +02:00
Deniz
a272267193
TGUI ORM MACHINE - Alloys Images ( #19113 )
...
* ORM improved alloy name
* capital letter
* Add images to "Alloys" on ORM
* FML-main part done
* Few changes
* Recipe and Descriptions
* Forgot this. widens the ORM
* quick fix
* Slight alignment fix. New images on PR
* TGUI merge conflict and tiny alignment
* diff line endings!
* added ;
* Holes and stuff
* merge conflict fix, hopefully
* SMELT moved
* Alignment and tgui bundle
* Merge Conflict fix
* Update to master + tgui bundle
* TGUI Bundle
* TGUI BUNDLE
Co-authored-by: Henri23729 <iki-hs@hotmail.com >
2022-10-25 23:48:53 +01:00
Qwertytoforty
4c13246d30
Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5 ( #19170 )
...
* Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5
* grammer / typeblock
* 15 is not more than 15
* how did I miss this, I swear I put in 3
* path + crafting
* Update code/modules/crafting/guncrafting.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-14 08:28:07 +02:00
procdrone
dfad5f2004
Power controle module is dead. Long live APC electronics! ( #19224 )
...
* apc board rename
* now apc electronics
* tool messages updated
* Apply suggestions from code review
suggestions applied
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-10-03 16:26:31 +01:00
S34N
924e8cc949
Renames non-cybernetic implants to bio-chips ( #18937 )
...
* CHIPS
* microchip implanter
* more chips to purge
* bio-chip
* catches more things
* tgui
* final merge changes
* Update code/game/machinery/cloning.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* oops
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-09-24 14:24:25 +01:00
Qwertytoforty
d530aeba33
Energy crossbow gunkits now need a laser gun ( #19087 )
...
* Lockboxes energy crossbow gunkits
* converts to requiring a laser gun
2022-09-18 22:02:09 +01:00
Qwertytoforty
f9defc92bf
Adds Fusion Gauntlets to RND ( #18804 )
...
* do a once over first
* merge conflict shit
* armor pen to modern stuff
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* BOY SMELL THEM MERGE CONFLICTS
* icons / final changes
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-09-17 10:45:58 +01:00
Henri215
1c1f823bff
ORM: Improved alloy naming ( #19065 )
...
* ORM improved alloy name
* capital letter
* Update code/modules/research/designs/smelting_designs.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* added spaces before (
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-09-16 18:06:19 -05:00
Octus
1c7882cb11
Ports the TG Dish Drive. A quality of life machine for service. ( #18855 )
...
* ILOVEBARTENDING
* improvements
* oopsie daisy
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: ElorgRHG <71735193+ElorgRHG@users.noreply.github.com >
* Update cable.dm
* fixes cable runtimes
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* applies for code critique
* steelslayerreview
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: ElorgRHG <71735193+ElorgRHG@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-09-04 10:36:11 +01:00
AffectedArc07
aba452f785
Refactors signallers, assemblies, electropacks ( #18689 )
...
* Refactors signalers, assemblies, electropacks
* Update code/game/objects/items/devices/radio/electropack.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-08-15 16:36:34 +01:00
procdrone
a37a6bfc60
cyborg upgrade board reset ( #18728 )
2022-08-09 10:06:03 +01:00
Viz
48b3f1dec9
thermodynamics ( #18664 )
2022-08-03 15:35:49 +01:00
Bm0n
b4d74f5620
Makes cell chargers buildable and upgradeable ( #18465 )
...
* finally cell chargers have parts
* formatting
2022-07-31 23:23:46 +01:00
Sinestia
6674928e38
Adds a ring-able bell ( #18364 )
...
* Adds the bell. No map changes.
Co-authored-by: Wallemations <https://github.com/Wallemations >
* Update code/modules/paperwork/desk_bell.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* Do a few things
Addresses reviews, converts the bell to /obj/item by copping paperbin code, add to autolathe
* Add to maps
* Update code/modules/paperwork/desk_bell.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/paperwork/desk_bell.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/paperwork/desk_bell.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/paperwork/desk_bell.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/paperwork/desk_bell.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* Update code/modules/paperwork/desk_bell.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* Update code/modules/research/designs/autolathe_designs.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-07-27 14:39:53 +01:00
Marm
6d1876a0fd
Reworks CNS Implant + Emagged Upgraded Cybernetic Heart ( #18202 )
...
* just dodge
Changes all instances of anti_stun to anti_stam in the code in relation to the CNS implant. Reworks the CNS implant to protect against large bursts of stamina damage. Reworks the emagged upgraded cybernetic heart to cause the user to regen stamina passively. Disabler shots can now cause the emagged upgraded cybernetic heart to fail, causing heart attacks. Removes emagged upgraded cyberheart's ability to negate drowsiness and sleeping. The upgraded cybernetic heart now makes a passive heartbeat noise, much like the cursed heart.
* dodge dodge revolution
Lowers chance of heart attack. Removes audible heartbeat.
* boxed emp kit
* elaboration
* Update code/modules/surgery/organs/augments_internal.dm
Sure
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/surgery/organs/augments_internal.dm
Why not?
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* i finally got around to it
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-07-19 17:46:25 +01:00
SteelSlayer
2881a03096
[TGUI] Biogenerator + refactor ( #18263 )
...
* tgui biogenerator
* moxian and sirryan review
* moxian review II
* charlie review
2022-07-16 22:41:57 +01:00
KalevTait
9850d3d840
research ( #18300 )
2022-07-10 14:02:05 +01:00
S34N
1ad219e02a
Revives "Updates ERT gear and adds holo stretcher #16266 " ( #18139 )
...
* Updates ERT gear
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Reformats new vars
* Update code/game/objects/items/weapons/storage/boxes.dm
Code Clarity
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* Removes unneeded item
* BULK
* repath time
* moxian review
* le beds
* haha webedits
* bubble review
Co-authored-by: warior4356 <warior4356@yahoo.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
2022-07-05 18:47:20 +02:00
Viz
77767b8986
Untases your slug ( #18185 )
2022-07-03 22:12:44 +01:00
Bm0n
d43eb77b25
Replaces Free Guns From Sci With Parts Kits ( #17918 )
...
* rip sci powergamers
* grammar
* apparently i don't know how to spell
* code review
* +to
* oook
* a over the
2022-06-26 18:53:03 +01:00
S34N
705578b23b
Energy detective revolver ( #17771 )
...
* Initial defines
* more work
* icon
* more stuff
* UID not hard ref
* tidying
* overload go brrt
* le sound and dead cell
* delet gap
* initial chargepack stuff
* simplify
* oops
* yeet this
* placeholder sprites
* oops magic number
* the gun speaks!
* consolidation
* tweaking and tidying
* so long old gun
* icon purge
* reapplies placeholder
* 1 minute tracker, not two
* makes it use a pinpointer
* revert tiny map changes
* cease your tracking, fool
* oops
* soft refs
* charlie review
* projectile ref to firing obj, removes testing overrides
& cleans up signals
* some more UID null checks
* ICONS
* ICONS CONFLICT
* MORE ICONS
* makes it freaking work
* first pass fixes
* charlie review
* charlie review 2, variable boogaloo
* fixes holsters
* colours the overcharged shot
* and recolours tracker to be yellow to match charge
* yellow laser icon
* widen overcharge misfire %
* fixes unlinkable pinpointers
* fixes gun not speaking when tcomms setup is changed
* steel request
* no chargey
* loudening 2022
* steel part 1
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* restores missing sprites
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-06-25 20:15:09 +01:00
Luc
727b299d33
Rapid Syringe Gun rework ( #17816 )
...
* First commit reworking most of RSG
* Fixes, add alternate versions
* Update in uplink, remove from R&D
* Add custom pre-loaded version to uplink
* Fixes message, linter error
* Change initialization of half rapidsyringe
* Some review updates
* Add some sound effects
* Use internal reagents instead of a literal bluespace beaker
* Update rapid syringe description
* Drop RSG to 8 TC
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* More review changes, improve messaging
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Address reviews
* Remove extraneous check
* Message and documentation reviews
* Syringening
* More review
* attempt to bump CI
* spacing
* last review concerns
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-06-21 21:26:27 +01:00
Qwertytoforty
1dbfcd97d8
Adds gravityboots, from gravitational anomaly core. ( #17788 )
...
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-05-23 23:12:33 +09:00
S34N
240c738e2b
Gamma armoury balance ( #17495 )
...
* cc fixes, gamma armoury changes
* reverts the fixes
* how did these change, who knows, here's a revert anyway
* merge master
* what the hell am i doing, i dont know
* fixes weird lathe stuff
2022-05-03 04:38:34 +01:00
Qwertytoforty
2aade6012f
Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) ( #17556 )
...
* oi you got a loicnse for that
* Final touches on plasma bar sound/sprite, hot drops hot drop walls
* Actually makes dropwalls good™️
* s p r i t e s and fixes
* Gives vox / drask hand gun sprites
* forgot cult shield, ICONS added with pain
* Last minute fixes and deploy coder sprites
* spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Removes comments, improves deployment and sprite handling
* Removes direction_check
* Uses signals, various changes
* Final™️ changes
* Final™️ Final™️ Changes
* Final™️ Final™️ Final™️ Changes
* [insert final™️ x4 joke here]
* Final™️ Change. *6
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-04-30 15:52:25 +01:00
Kugamo
7189ae5d65
Janitor QOL ( #17594 )
...
* Yes
* No
suggested changes
* Maybe
Suggestions + water in cart sprites
* Merge Conflict Resolve
* Suggested Changes :o)
* fixes bugs
* suggested changes round 2
2022-04-22 11:39:21 +01:00
S34N
4fd261485d
removes upgrade for removed secborg module ( #17512 )
2022-03-24 22:45:24 +00:00
S34N
db98ce3adb
Removes mech mass drivers and associated code ( #17473 )
2022-03-15 11:38:42 +01:00
Qwertytoforty
57eb272399
Remove duplicate tracking implants ( #17365 )
2022-01-24 14:32:55 +01:00
S34N
e23ee29fad
Removes "name" design datums. Adds logging for null design error. ( #17165 )
2021-12-06 07:53:05 +01:00
Fox McCloud
06df88706f
Beginnings of Combat Changes: Ranged Weaponry ( #17075 )
2021-11-11 21:24:02 +01:00
matttheficus
58d3c21ea8
goodbye you annoying spam ( #16970 )
2021-10-23 10:49:20 +01:00
PacifistDalek
f2b2aac1bf
Update comp_board_designs.dm ( #16901 )
2021-10-09 17:18:00 +01:00
AffectedArc07
129318891d
Nukes spacepods and associated jobs
2021-10-02 13:16:24 +01:00
Fox McCloud
a081051133
Nerfs Shotguns
2021-09-08 12:17:08 -04:00
E-MonaRhg
4ee75ce29d
Merge remote-tracking branch 'upstream/master' into just-defibrillator-things
2021-07-27 16:37:58 +02:00
Qwertytoforty
c65a472888
Adds the BSG to RND designs ( #16328 )
...
* Adds the BSG to RND designs
* Update code/modules/research/designs/weapon_designs.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2021-07-26 18:12:37 +01:00
SabreML
150e7e3f60
Painter Item Refactor ( #15828 )
...
* Modular Painter V1
* Improved Suicide
* Type & Text
Also `item_state` just goes from `icon_state` so it's not needed.
* Modular Painter V2
Big refactor of everything to use datums rather than separate objects.
* Steel airlock stuff
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Vile Heresy
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
2021-07-20 15:25:45 +01:00
E-MonaRhg
f83b8ae14e
Suggested stuff
2021-07-09 19:44:02 +02:00
E-MonaRhg
09c13f7706
More grammar and flavor stuff that I certainly did not forget about
2021-04-06 02:50:58 +02:00
E-MonaRhg
7b342f4476
Hey, that compact defib thing is pretty cool, what if we had three?
2021-03-31 22:34:17 +02:00
Qwertytoforty
2e4e0d2e91
Adds reactive teleport armor construction, ports repulsive armor from TG ( #15343 )
...
* Adds reactive teleport armor construction, ports stuff from tg to do it
* Adds description to what disabled does in code
* Fixes ashwalker tendril anomaly
* SaberML code suggestions
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* True or false
* Keeps reactive armors from triggering from kisses
* removes stun check
* oops
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-03-30 11:55:31 +01:00
Kepplerx
0b74b9e31f
Update mechfabricator_designs.dm ( #15515 )
2021-03-28 12:39:36 +01:00