JimKil3
bcea9d3377
Cryogenic anomalies & armor ( #21603 )
...
* cryogenic anomaly
* sprite
* reactive gelidic armor
* america number 1 raaah
* sprite (thanks atp)
* qwerty suggestion
* floor freezing
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* steel review commit 2
* whitespace apparently? idk
* whitespace fix (real)
* vetus
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/armor_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/armor_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* early return thing
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-24 15:11:21 +01:00
Luc
82e12b79c3
Lets dchat-controlled mobs fire guns ( #21572 )
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* Lets dchat-controlled mobs fire guns
* Better handling for abstract items, too
* better text handling
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-07-24 15:06:02 +01:00
Qwertytoforty
f58219a6f0
Makes anomalies deadlier. Again. ( #21525 )
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* Makes anomalies deadlier. Again.
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
---------
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
2023-07-24 15:03:17 +01:00
Burzah
d39d96948e
Cyborgs and Drones dust when interacting with Supermatter Slivers ( #21750 )
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* sillycon dusting
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-07-24 15:00:13 +01:00
Nathan Winters
67f8814c5a
Fixes cyborgs being perfect surgeons ( #21749 )
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* Fixes borgs being perfect surgeons
* Replace an outdated tip with an actual tip
2023-07-24 14:59:51 +01:00
BiancaWilkson
f55434752c
Fixes an umbrae bug ( #21748 )
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* got the clamp
* minor underscore error
2023-07-24 14:59:42 +01:00
Samman166
9e52d81ff7
Moves the security assault in progress overlay to its own file, hopefully fixing lag spikes when getting shot by lasers. ( #21775 )
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* Delete ammo.dmi
* the begining
* oops
* fuck
* fixes lag hopefully
* pt 2
* actually removes the files cuz im dumb
* Update code/_onclick/hud/fullscreen.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-24 14:59:33 +01:00
Bjamcham
00a474f6fe
New sliver layer(The right branch edition) ( #21744 )
2023-07-24 14:56:59 +01:00
matttheficus
14720a1978
tweak time ( #21746 )
2023-07-24 14:56:38 +01:00
DGamerL
f04a318dfd
Floodlights can now only be turned on if they are anchored ( #21680 )
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* aight we ball
* Sirryan review
* Lewcc review
2023-07-24 10:11:59 +01:00
Coolrune206
273438330b
makes the chameleon projector cheaper ( #21712 )
2023-07-23 23:33:13 +01:00
larentoun
73451ff40d
fix: Missing species now for sure defaults to human ( #21708 )
2023-07-23 23:32:59 +01:00
Luc
83229034da
Significantly reduce volume of disposals machinery when processing a ton of items ( #21700 )
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* Reduce volume of recycler when consuming a ton of items
* Quiets up the rest of disposals machinery
* Defines, not magic numbers
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-07-23 23:32:35 +01:00
GDN
df3b44e6ab
kills off last_bumped, jank reduction ( #21696 )
2023-07-23 23:32:11 +01:00
Contrabang
1d2f929c90
Keycard Authenticator now has 20 seconds to swipe, but requires 2 different people. ( #21682 )
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* woo keycards
* wowee
2023-07-23 23:31:29 +01:00
larentoun
b80c2cf964
fix: Moving breaks being pulled ( #21663 )
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https://github.com/ss220-space/Paradise/pull/1367
2023-07-23 23:31:09 +01:00
larentoun
1f61451c98
fix: Storage shuffling sound now works for mousedrops ( #21662 )
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https://github.com/ss220-space/Paradise/pull/1357
2023-07-23 23:30:50 +01:00
larentoun
becc10c50d
[FIX] Mining Vendor now spits ID on power_off ( #21658 )
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* fix: Miner Vendor now spits ID on power_off
https://github.com/ss220-space/Paradise/pull/1317
* review fixes
* oops missed that
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-07-23 23:29:58 +01:00
Contrabang
dce69db910
Fixes some issues with the advanced and operative pinpointers ( #21630 )
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* wooo pinpointers
* some more changes
2023-07-23 23:29:17 +01:00
Contrabang
01889aae10
Buffs the Camera bug by adding hidden cameras ( #21618 )
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* LETS GOOOOOo
* desc
* steel review
* ASYNC MAGIC!
* lewcc review
* i cant spell
* async
2023-07-23 23:28:56 +01:00
JimKil3
86874ce415
Adds the titanium push broom, a janitor-exclusive traitor item ( #21496 )
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* adds it
* fixes the thing
* !! scope size increasing !!
* trait rename
* surplus removing
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* code review commit 2
* fixes a minor issue
* check_grep please have mercy
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-23 23:28:24 +01:00
DGamerL
af70eb78f5
Fixes some issues with the NSS Asclepius and Central Command ( #21699 )
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* Fixes
* more chairs lmao
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-07-23 23:17:47 +01:00
Zelf
a25dae604b
Remakes the Syndi Cakes Factory space ruin. ( #21611 )
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* adds ruin papers
* updates the paradise dme thingy
* replaces the old with new factory
* fixes icon_dead for the corgis
* minor typo on the paper
* meeras review
* seans requested changes
* windows n dat
2023-07-23 22:59:51 +01:00
Venuska1117
ede086a241
... ( #21560 )
2023-07-23 22:25:55 +01:00
Octus
912d444d07
Removes Vox... Armalis, yes the other vox we forgot about ( #21519 )
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* youtube 2008 die sound effect
* I take pride in my work
* noisecannonsbegone
* armalis clothing shit
2023-07-23 20:14:27 +01:00
DGamerL
49ccd5b93c
Fixes a weird pixel offset and typo on the beer nuke ( #21794 )
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* okay this should work
* the not map change
* how the fuck did this get in here
2023-07-23 20:02:41 +01:00
Venuska1117
4beab5e48f
Space: Space Bar Rework ( #21710 )
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* NanoMap Auto-Update (Sun Jul 2 02:02:08 UTC 2023)
* new space bar look, lets goo
---------
Co-authored-by: NanoMap Generation <action@github.com >
2023-07-22 11:19:09 +01:00
Octus
efae994330
Restricts Xenomicrobes to admin only and trader shuttle, yes the funny become a biohazard instant reagent ( #21506 )
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* removes all mention of xeno microbes from the code
* xenomicrobes are now just bus
* Update disease.dm
* bro hit me with a 🤨
* Update debris3.dmm
* returns it back to the rare meds list (i thought this was a pill list that spawned it)
2023-07-22 11:09:22 +01:00
Qwertytoforty
55615f762a
You may now stuff grenades in plushies. Adds the shark and abductor plushies from TG, non haunted branch ( #21769 )
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* *cocks gun* branch's haunted
* branch is still haunted but we hired ghost hunters
2023-07-21 15:56:00 +01:00
Qwertytoforty
a6547e9e5c
server blacklist now logs to game / messages admins when stuff is blacklisted ( #21737 )
2023-07-20 19:57:06 -05:00
Qwertytoforty
dbf0946c95
order order tape recorder ( #21733 )
2023-07-20 19:52:38 -05:00
Contrabang
3e7f262a13
fixes this comment ( #21730 )
2023-07-20 19:51:30 -05:00
Venuska1117
895e3916d7
Fixes some Design Oversights in "Cyberiad: Maintenance Rework [Part #2 ]" ( #21425 )
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* Repair cyberiad maintenance stuff
* Listing fixes:
- Added wall in 4x7 hallway (?) so when grinders get removed, there is still wall for cover.
- Assebly line windows got shaded and electrocuted, they were not intended to be broke down and make walk-trough walk.
- Airlock Assembly used to obscure walking now even if they get unwrenched, you cannot move it, they intended to be broken, not moved away.
- Stacking Machine console got moved on same tile as machine with var edited, so its on wall.
- Added more cables for assembly so they can't easy destroy windows without insulated gloves.
* small changes:
- Now cat in luxary room is named "forsaken cat"
- Forsaken Cat got +10hp, +5 damage upper and +5 damage lower.
- Forsaken cat got removed "purring" speak.
* Changing disposals
- now thanks to bigger area (thanks to S34N for suggestion), disposal belt now got increased in range (one to right) so now, recycler sprite logic match belts under it.
* Batch of small changes:
- NT and BS have now floor under door, stop harrasing me, now i remembered to add it!
- Removed walls from grinders, they are hard to spot okay?
- moved vent, now it dont go on same tile as cable.
- Added light to shutters in maintenance, now there are 2 light blubs.
* MADE CABLE TO SOLARS, now its connected to grid.
* Tiny changes:
- Removed Heater West of bridge, i dont know how it got there (i don't remember placind it there)
- Returned hidden loot to previous loot pool ( so it dont gain +7 more loot, actuall loot is rewarding enough.)
* Changes:
- Create new feral_cat instance for maintenance.
- Moved mouse away from bats, so admins dont get attack admin_logs on start of round.
* Added Back Dresser(s)s
* Fixing Disposal Pipe(s):
- Connected Disposal Pipes, they were lacking pipes under doors.
2023-07-20 19:00:11 +01:00
S34N
1459795807
Removes a redundant var from a few machines ( #21424 )
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* changes to vars
* map edits
* Empty commit
* Update code/modules/mining/machine_processing.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/modules/mining/machine_processing.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
* le changes
* error
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2023-07-20 12:58:01 -05:00
Venuska1117
012e2c3052
Cerestation: Making Farragus Dirty ( #21494 )
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* Making farragus dirty
- Now maintenances are dirty, and doors leading to them have chance to have dirt near them.
* test
* Changes:
- Remove "rare" dirt spawner.
- Add "maybe" and "often" dirt spawner.
- Fix "often" and "maybe" oil spawners sharing same path [...]/maybe, now they have their own paths.
* Fixing
-It now actually have changes stated before, for some reason it didn't save.
* Fixes Delta:
- Change 2 "rare" dirt spawners to "maybe" spawners, with remove issue.
2023-07-19 15:53:26 +01:00
AffectedArc07
8d7e066471
Adds OpenDream as a CI lint ( #21099 )
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* Initial Commit
* Makes the CI work (maybe)
* Of course CI has a hissy fit
* Actually fixes the codebase
* Oops 1
* Tweaks
* oops
2023-07-18 20:50:31 -05:00
Luc
e1f530f20e
[s] Fixes an exploit with tails ( #21734 )
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* Fixes tail wagging on fake death
* Make the linter happy
* Update code/modules/mob/living/init_signals.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
2023-07-18 15:01:49 -05:00
Qwertytoforty
d30399a2e5
FUCK ( #21725 )
2023-07-17 19:47:56 +01:00
Sadhorizon
855a88a548
drip ( #21624 )
2023-07-17 15:37:38 +01:00
Vi3trice
19c718ac78
Tweak floor tile replacement and add missing catwalk sprite ( #21607 )
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* Cat.
* Cat.
2023-07-17 15:36:51 +01:00
DGamerL
f180792228
Added the old code ( #21602 )
2023-07-17 15:29:49 +01:00
Luc
473548ce79
based and kindpilled ( #21584 )
2023-07-17 15:21:53 +01:00
Qwertytoforty
7a38a05612
Updates Umbrah powers.dm ( #21578 )
2023-07-17 15:21:43 +01:00
GDN
6ffbe49973
stamina damage logging ( #21576 )
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* stamina damage logging
* use a gun
* bam
2023-07-17 15:21:28 +01:00
Qwertytoforty
fb0dc75943
You can no longer cheese open shocked doors ( #21573 )
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* You can no longer cheese open shocked doors
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* TRUE // FALSE // MAYBE
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-17 15:20:23 +01:00
DGamerL
8aceaeba5d
Adds golems to the check antagonists panel, and gives a message when their owner is an antagonist/hijacker ( #21571 )
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* I WANT MY COOKIE
* GDN review
* I'll figure out later why this is not working
* Jimkil review
* oops
* ayyyy huds work
* mindslave icon, hijacker icon coming soon™️
* mindslave hijack moment
2023-07-17 15:13:24 +01:00
Venuska1117
ec7c064d85
Add New "Access Windoors" tool to Mapping_Helpers in Map Editor. ( #21559 )
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* NanoMap Auto-Update (Sun Jul 2 02:02:08 UTC 2023)
* Add New Directional Access for Windoors:
- Credits to S34N for helping me with code.
* Fixing spaces
---------
Co-authored-by: NanoMap Generation <action@github.com >
2023-07-17 15:05:12 +01:00
asciodev
539c947bc2
Reset camera upon remoteview gene deactivation ( #21465 ) ( #21546 )
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* Reset camera upon remoteview deactivation (#21465 )
Previously, deactivation of the remoteview gene while its effects were
active (thus shifting the camera to center on another mob) would result
in the camera remaining stuck on its centered mob, without any way to
reset the view. With this change, the camera view is reset upon gene
deactivation of remoteview.
* Simplify var assignment in mutation_powers.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-07-17 15:02:56 +01:00
AffectedArc07
b3d9164862
Reworks RGB procs ( #21474 )
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* Reworks RGB procs
* Oops
2023-07-17 14:59:20 +01:00
GDN
4c1144db1d
readds the mind batterer, fully reworked ( #21193 )
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* readds the mind batterer, fully reworked
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* moer changes
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* sean review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-07-17 14:57:25 +01:00