GDN
3fc4b05b72
fixes weed node gc issues ( #20194 )
2023-01-15 18:10:51 -05:00
Henri215
b4e970eb90
Added pie cannon and spirit board to Sol Trader items ( #20100 )
...
* Added pie cannon and spirit board to Sol Traders items
* Update code/game/objects/structures/spirit_board.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-01-13 21:04:11 +01:00
Contrabang
d90b1a5f78
Pews now give 5 wood back when deconstructed ( #20150 )
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* pews now give 5 wood back
* vamptot chaplain
* Revert "vamptot chaplain"
This reverts commit 4d0a89c627 .
2023-01-13 21:01:40 +01:00
Eric6426-Blossom
ba1fa9fb63
Resprites Xeno structures. Adds Xeno Doors. Fixes and polishes a lot of issues and features of Xenos ( #19978 )
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* Benodoor1
* TheScopeOfThisPRisOutTheWindow
* BalancesDoor+GoodSounds
* Fixes Map Issues(?) - Mapedit by Lightfire
* FixesMapIssues for good
* Nests+WallWeeds(WIP)
* Doorforcing
* EggSprite
* Weed,Carbon,Wallchecks
* Spelling+cleanercomment1
* ReviewBatchTest
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Sirryan'sReviewBatchTest
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Sirryan'sReviewFinalBatch
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* MoreFixesForReview
* Initializes+UserFeedbackWarns
* ForgorWallweedName
* SeanRequestsPart1
* SeanPart2
* SirryanReviewPart1
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* TheWeedening
* SirryanReviewPart2
* CleaningLayer
* SirryanReviewPart1
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* SirryanReviewPart2
* SirryanReview
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* RemovingOldSprites
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2023-01-10 17:03:43 -05:00
Coolrune206
d08786fe8b
Makes the crematorium able to be "broken" and fixed instead of destroyed. ( #19878 )
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* makes the crematorium indestructible
* cremator can now be broken instead
* woops I totally understand span
* thank you vietrice
* code comments
* Lewcc review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* I am the worst spriter, fight me
* probably should stop cremating if broken eh?
* slightly less shit coder sprite
* SEAAAAAAAAAN
* Sirryan Requests Pt1
* woops you didn't see this part
* Sirryan Requests Pt2 - Electric Boogaloo
* SteelSlayer review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2023-01-10 16:42:50 -05:00
Henri215
e711cd5921
Fixes lots of common spelling mistakes ( #20086 )
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* Fixes common spelling errors: "atleast", "infront", "succesfully", "alot"
* recieve -> receive
* spelling mistakes: percieve, wierd, posession, seperate, succesful
* Spelling mistakes: noticable, concious, enviroment, existance, foward, interupted, independant
* tgui rebuild
* lets make this run
* "succeded" mispelling
* reverting money spam change
2023-01-08 20:12:31 -05:00
GDN
1a5ce03ec3
fixes the mopbucket not taking mops ( #20013 )
2023-01-06 21:57:19 +01:00
AffectedArc07
1feb9fbd38
[READY] Atmos Refactor Part 7 (I think) - Kills signals + TGUIs stuff ( #19867 )
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* I AM NOT A KING. I AM NOT A GOD. I AM LUNACY.
* THE SCOPE CREEP
* This was done in vi. No langserver. Send help.
* Progress
* Some issues fixed
* The code builds, but the maps dont
* CC builds, I doubt anything else does
* Do this now
* Safety
* The map compiles
* THE MAPPING HELL
* Airlock controllers dont work
* Fixed bombs
* AND THATS FIXED
* Phantom edit
* Restores LL I think
* The mapmerge hooks are actually retarded
* Fixes spawners
* Half working air control
* Picky
* Hyper efficient tank monitor
* Sanity
* Laying the framework
* Improved alert console
* Dont think this is actually done anywhere
* Metering
* ONE HUNDRED AND ~~EIGHTY~~ TWENTY SEVEN
* WE ARE READY FOR BOX TO BUILD
* One map done
* Well that was easy
* Another one
* I think this is done
* I should have removed this
* I would make a russian joke but <current event>
* Delta WIP
* Makes delta work
* Early review
* TM safeguard
* oops
* METAAAAAAAAAAAAAAAAAAAAAAAAA
* Fix #4213
* Trailing
* oh for piss sake
* Shutter fix
* Roundstart ATs can go away
* Review pass 1
* What could go wrong
* BOOM BOOM BOOM
* Not needed
* Fix seed vault
* Oops
* Review changes
2023-01-03 20:59:35 +00:00
S34N
3f5882836f
Fixes epic fail with reinforced glass tables ( #19914 )
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* really?
* shove stun
2023-01-03 00:56:41 -05:00
Contrabang
d1c80c8802
welders on tables, wow ( #20042 )
2023-01-02 10:48:49 -05:00
Contrabang
eabc761d33
updates paramedic locker ( #20041 )
2022-12-31 01:28:18 -05:00
AffectedArc07
e91b6c94f7
Renames QDEL_LIST to QDEL_LIST_CONTENTS ( #20006 )
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* Renames QDEL_LIST to QDEL_LIST_CONTENTS
* derp
2022-12-29 14:28:40 +00:00
warriorstar-orion
066bd06e8d
Whitespace cleanup part 3. ( #19897 )
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* Whitespace cleanup part 3.
* clean up mecha a lot, other review fixes
2022-12-27 11:00:39 -05:00
Contrabang
9a2c12e520
Allows the Long-Distance Cloning Machine to use Outfits ( #19965 )
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* Cloning Machine Outfits
* logging
2022-12-26 12:38:31 -05:00
GDN
af85ed1e80
Fixes a table runtime ( #19985 )
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* fixes table runtimes
* ryan's suggestion
2022-12-24 13:07:17 -05:00
GDN
67708cde4d
Every day I hate alert more and more ( #19980 )
2022-12-24 11:04:46 -05:00
Adrer
2890de587f
Makes Wooden Doors More Consistent ( #19941 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2022-12-20 18:49:14 -05:00
Eric6426-Blossom
18b0e61235
Fixes Window-Pushing not updating sprites / staying anchored (doesn't delete cult this time) ( #19851 )
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* Fixes issue #19823
Makes bola-throwing check if the thrower is a cult before throw.
* WindowPushFixAgain
* Revert "Fixes issue #19823 "
This reverts commit 83dad65774 .
* Sirryan's suggestion
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-12-11 15:13:19 -06:00
Adrer
732ef6af73
Do not force push to the wrong branch ( #19831 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2022-12-07 21:06:57 -05:00
S34N
d247ebe9c8
new lattice ( #19820 )
2022-12-03 08:35:39 -05:00
S34N
0d14b178c3
Stethoscopes now highlight the correct vault sound ( #19684 )
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* stethoscope
* make it work on accessory
* bolditalics
2022-11-30 15:50:44 -05:00
Henri215
74a5925def
A museum's finest: Statues tweaks ( #19680 )
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* tweaks and adds to statues
* bust removed
2022-11-26 16:02:52 -05:00
Henri215
dfb85e6460
Preparing for the summer: baseball and dodgeballs! ( #19627 )
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* welcome to the space jam
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* review suggestions
* conflict solve mistake
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/sport.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* wear suit check
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-25 22:50:17 -06:00
Sirryan2002
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
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* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
Henri215
a7864e6e9a
Clown FIX: Adds the clown recorder ( #19710 )
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* Adds the clown recorder
* added item action
* Defining cooldown
* cmag define
* Update code/game/objects/items/weapons/clown_items.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* added a second laugh
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-20 23:13:52 +01:00
GDN
ab1e16cd16
Speeds up facehugger egg hatching time ( #19622 )
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* Speeds up alien egg hatching time
* fixes accidental regression
2022-11-17 21:04:50 +01:00
S34N
7dcd31990e
Ports TCC style windows ( #19488 )
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* window
* fix plasma window and spawners
* this now works well
* Apply suggestions from code review
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
* Empty-Commit
* Empty-Commit
* colour tweaks
* further colour tweaks
* last tweak
* edges
* false wall sanity
* Update code/__DEFINES/icon_smoothing.dm
* stealth conflict begone
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
2022-11-16 20:44:51 +00:00
S34N
be91fdc0b8
Wizard den remap ( #19575 )
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* wiz den refresh
* brass and wood
* final tweaks
* wrong door
* mira
2022-11-15 18:59:10 -06:00
Christasmurf
9a1b71493a
garment bags ( #19654 )
2022-11-15 17:47:28 -06:00
S34N
4de47b8b58
Refactors table creation ( #19441 )
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* refactors table creation
* probably works will test later
* tested and tweaked
* words are hard
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* steel review
* proc breakout
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-15 15:45:55 -06:00
FloFluoro
47c944a1f5
Gives puddle a unique description ( #19702 )
2022-11-15 19:44:54 +01:00
GDN
fde612de05
Initializes and fixes alien eggs ( #19604 )
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* Initializes and fixes alien eggs
FIX: Fixes alien eggs not spawning facehuggers when a valid target is in range
FIX: Fixes alien eggs runtiming due to proximity monitor issues
REFACTOR: Refactors Spawn() into addtimer
REFACTOR: New() to initialize()
* standardization and removing unneeded checks
* 515 compliance
* just need PROC_REF for this
2022-11-10 17:05:22 -06:00
S34N
667dd5d4ac
515 Compatibility ( #19636 )
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* 515 compat
* double spaces
* Callback documentation, aa review
* spacing
* NAMEOF_STATIC
* big beta
2022-11-08 23:08:40 +00:00
FloFluoro
332fc9193a
Fixes description grammar in a few places ( #19607 )
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* Fixes punctuation on clown box description
* Fixes grammar in a couple places
2022-11-06 10:43:20 +00:00
S34N
8e475415b1
Stops tree shadows from being part of their hitbox ( #19543 )
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* unclickable shadows
* readability
* effect
* Update code/game/objects/structures/flora.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* order of operations
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-03 18:02:08 +00:00
Henri215
047727d575
safe no longer locked when repaired ( #19569 )
2022-11-03 17:58:05 +00:00
Bm0n
c4ded4b083
Ports TG direction signs ( #19506 )
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* signs
* whoops forgot the desc
* evacfix
2022-11-02 21:03:05 +01:00
matttheficus
09948d54b2
Deputizing the Detective ( #19558 )
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* Deputizing the Detective
* access giveth
* the gun now hurts you again
as per Hal's comment in discord
* add noir to detdrobe
2022-10-31 23:15:12 +00:00
Vi3trice
05d93f665a
[TM] Port TG Jump Point Search and SSpathfinder ( #18984 )
...
* move along move along
* Update bot.dm
* Diagonals are now more expensive
* Update path.dm
* Update parrot.dm
* Update path.dm
* Tweaks
* Fix cleanbot, add path safety
* Tweaked, added a safety, removed the previous one
* Update medbot.dm
* path.len isn't very safe as a whole, floorbots also had order of operations wrong
* Update medbot.dm
* clings not even once
* Back to the drawing board
* Update path.dm
* Make mules actually clear the drawn path.
* Make bots use step_towards unconditionally instead of flipping between step_to and Move
* Making extra sure the path is cleared. Somehow path was left over.
* Check for length as get_path_to is always true
* This and that
2022-10-30 15:54:51 +00:00
Vi3trice
03ce2920e1
Defining Part 4 - Code cleanup toward defines (... and the rest) ( #19388 )
...
* I wasn't done
* nits
2022-10-28 19:28:23 +02:00
ElorgRHG
574b012505
The (formal CC) blueshield drip is back in town ( #19425 )
2022-10-23 11:34:45 -05:00
ElorgRHG
1660182d19
Paradise's soul removal part three: lawyers ( #19376 )
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* Better Call Coderspriters
* This name looks better
* Turns out this is not a copy of an existing jumpsuit
* Minor drask sprite adjustment
2022-10-21 20:36:36 +02:00
S34N
ce7d68fcf1
Fixes draggable bushes, sprite oversight [MAPPING CHANGES] ( #19351 )
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* no drag the bush, and other tweaks
* im smart
* mapping changes
* delete
2022-10-19 16:22:41 -05:00
S34N
96b39e6a28
Removes USSP gateway, adds nothing ( #19373 )
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* removes ruskie gateway
* mira
* space ruin
* oops make it a proper template
* y e e t
2022-10-19 21:13:30 +01:00
DevanStrife
bb2e2a9d45
Allows wooden airlocks to be made and removes another text2path function. ( #19199 )
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* Fixes #18882 and refactors for door assemblies
* Removes text2path, makes wooden airlocks buildable
* Use mineral crafting menu
* Minor oversight
* Comments improvement
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Review suggestions
* Removes unneeded vars
* Fixed tab spacing
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-16 13:04:50 -05:00
Henri215
2280de0b7b
Fix #18370 Crayon bedsheets colors are correct now ( #19279 )
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* correct color for washing machine bedsheet
* var name tweak
2022-10-16 13:05:11 +02:00
Contrabang
d05543f416
Removes the HOP's second locker from Cyberiad and Kerberos ( #19319 )
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* goodbye hop2
* nukes the code
* REVERT THAT, WRONG BRANCH
* FUCK
* light and stuff restored
2022-10-15 13:33:00 -05:00
Vi3trice
59dfdba201
Everything else through the door ( #19358 )
2022-10-13 21:56:58 +02:00
S34N
db11313caa
Fixes draggable bushes, sprite oversight ( #19349 )
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* no drag the bush, and other tweaks
* im smart
2022-10-12 20:21:39 +02:00
GDN
313495d36e
Puts paper on layer 3 ( #19344 )
2022-10-12 20:19:07 +02:00