Commit Graph

23675 Commits

Author SHA1 Message Date
Crazylemon64
e7fe8a9f30 Removes src., uses to_chat 2016-12-22 10:45:46 -08:00
Crazylemon64
a2ee030147 New players should not be put through the wringer 2016-12-22 10:44:44 -08:00
Crazylemon64
a60aba8617 Ports MSO's CID randomizer 2016-12-22 10:44:44 -08:00
Fox McCloud
d8695729e3 Merge pull request #5996 from TullyBurnalot/BorgyBorg
Proximity "Wet Floor Sign" Mine Fix
2016-12-20 11:33:15 -05:00
TullyBurnalot
51a47b37b0 - 180 Reverse, Mines now banned from surplus 2016-12-20 10:09:38 +00:00
TullyBurnalot
dc225c12c3 - Removed magical arguments 2016-12-20 10:04:44 +00:00
TullyBurnalot
e9f4209188 Proximity Mines now work for everyone
- Buttons are buttons
2016-12-19 01:09:34 +00:00
TullyBurnalot
e5c1057c7d Neurotoxin is now massive
- Neurotoxin calls newtonian_move on the user
2016-12-18 23:19:34 +00:00
Crazy Lemon
a46e71a874 Merge pull request #5980 from Fox-McCloud/ed-209-oversight
Fixes ED-209 Crafting Oversight
2016-12-13 22:44:58 -08:00
Fox McCloud
0e522ad809 Merge pull request #5967 from TullyBurnalot/MedBotBuckle
Medbot Buckle Fix
2016-12-13 10:38:09 -05:00
TullyBurnalot
202607acb2 Removes copypasta code 2016-12-13 15:12:55 +00:00
Fox-McCloud
f43ad384d1 Fixes ED-209 Crafting Oversight 2016-12-13 09:15:03 -05:00
Fox McCloud
b27b85a003 Merge pull request #5966 from TullyBurnalot/ThrowPaunch
Self-Propelled Throwing Fix
2016-12-12 17:59:10 -05:00
Fox McCloud
b14b2cb013 Merge pull request #5969 from Kyep/xeno_wall_fix
Fixes xenomorph walls taking damage from disablers
2016-12-12 08:41:45 -05:00
Jonas
322e2e16bf No charge-free shooting for pods, take 2
Checks if the charge actually gets deducted from the battery, if not,
the pod weapon won't shoot
2016-12-12 13:45:38 +01:00
Kyep
49956eb241 Tiger request 2016-12-10 16:58:54 -08:00
Kyep
440d9fa3f2 Fixes xenomorph walls taking damage from disablers 2016-12-09 23:10:28 -08:00
Fox McCloud
a80b0feae1 Merge pull request #5879 from KasparoVy/glasses_handling_properly
Adds switch-layer rendering functionality for f.hair, glasses and head accessories.
2016-12-09 18:22:27 -05:00
TullyBurnalot
b25f3c0452 Medbot Buckle Certification
- Medbots no longer move automatically if buckled
2016-12-09 23:19:24 +00:00
TullyBurnalot
5d93968b35 Fixes self-propelled throwing
- Throwing mobs over your back no longer pushes you as well; they just
helpfully teleport over you
2016-12-09 22:19:03 +00:00
Fox McCloud
d95a679273 Merge pull request #5938 from Kyep/sit_v3
SIT/ERT Runtime fix, misc fixes
2016-12-08 21:48:50 -05:00
Fox McCloud
7be4dcc72c Merge pull request #5949 from Kyep/mechdisablers
Fixes #3628 - Disablers no longer blow up mechs
2016-12-08 19:04:58 -05:00
Fox McCloud
def08f87ed Merge pull request #5943 from Kyep/cryo_mechparts
Fix for medbay cryo never auto-ejecting patients with mech limbs
2016-12-08 19:03:25 -05:00
Fox McCloud
a2e29e7512 Merge pull request #5960 from TullyBurnalot/RedemptionConvention
ORM/Mining Vendor Unpowered Fixes
2016-12-07 13:10:03 -05:00
TullyBurnalot
1afdfe3933 Adresses the forceMove(src)
- See above title
2016-12-07 18:03:45 +00:00
Fox McCloud
287226fa19 Merge pull request #5858 from Markolie/grammarnazi
Verb category changes, telecoms verb fix
2016-12-07 12:33:36 -05:00
Markolie
88946a0b77 Switching karma back to the "OOC" tab 2016-12-07 16:52:10 +01:00
Fox McCloud
1c43121f30 Merge pull request #5954 from Markolie/aieye
[s]Prevents AI units from clicking on things they can't see
2016-12-07 10:49:36 -05:00
TullyBurnalot
e23b10081e Maintanability of powered checks
- Powered check no longer blanket bans everything but deconstruction
2016-12-07 12:45:57 +00:00
TullyBurnalot
d865b601d8 Unpowered Mining Machine Deconstruction
- Both the Mining Vendor and the ORM can now be deconstructed when
unpowered
2016-12-07 11:17:34 +00:00
TullyBurnalot
a2bde2d187 Mining Vendor no longer gobbles up IDs
- When unpowered, Mining Vendors no longer accept IDs
2016-12-07 10:51:43 +00:00
Markolie
b1a4195b40 Fix up \ref's 2016-12-07 07:53:20 +01:00
Markolie
c093b0e488 Fix incorrect OOC reference 2016-12-07 07:50:34 +01:00
Fox McCloud
3d7521b160 Merge pull request #5958 from Markolie/fixin
Fix AI crew monitor tracking and door electrification
2016-12-06 17:50:08 -05:00
Markolie
61f9c95c83 Fix AI crew monitor tracking and door electrification 2016-12-06 20:45:59 +01:00
Markolie
73af7f94b8 Prevents AI units from clicking on things they can't see 2016-12-06 13:13:46 +01:00
Mieszko Jędrzejczak
ddb1e83d1d Adds floof 2016-12-06 11:42:10 +01:00
Kyep
9e7a30d786 Requested changes 2016-12-05 15:00:30 -08:00
Kyep
d5e3e14dc9 Requested changes
- Creates "has_organic_damage" proc and updates cryopod and medibot to
use it.
- For non-human mobs, this proc returns 1 for damaged mobs and 0 for
full-health mobs.
- For human mobs, this proc returns 1 for mobs with damage to organic
parts, and 0 for mobs that are either full health, or have only got
damage to robotic limbs.
2016-12-05 14:21:32 -08:00
Crazy Lemon
558a7c5d46 Merge pull request #5929 from Fox-McCloud/timer-update
Timer Controller Update
2016-12-05 08:57:46 -08:00
Fox McCloud
d6178ed36f Merge pull request #5942 from KasparoVy/fix-cloning
Fixes an Issue with Cloned Vampires Losing Powers
2016-12-05 11:18:01 -05:00
Kyep
947840cc5c Fixes #3628 - Disablers no longer blow up mechs 2016-12-05 02:04:47 -08:00
Fox McCloud
ebbdd8217f Merge pull request #5944 from KasparoVy/fix-ling-stasis
Fixes a bug with Changeling Regenerative Stasis
2016-12-04 19:48:44 -05:00
KasparoVy
90b7c69a46 Changes the direct setting of stat to a more sane one called enacted through a proc. 2016-12-04 17:34:48 -05:00
Fox McCloud
029133a9ad Merge pull request #5945 from Markolie/aieye
[s]Fix AI static exploit
2016-12-04 16:02:50 -05:00
Markolie
8b2933b0a1 Fix AI static exploit 2016-12-04 20:03:17 +01:00
KasparoVy
fe2ada2c2c Fixes a bug with Changeling Regenerative Stasis
Changelings who initiated the stasis while they were alive and were
'killed' during the waiting period for regenerative readiness will now
regenerate properly.
2016-12-04 03:17:58 -05:00
Kyep
1980ecf62a Makes cryopod auto-eject work with mech limbs
- People with mechanical limbs are now auto-ejected properly from
cryotubes once their organic parts have been healed.
2016-12-03 20:48:37 -08:00
KasparoVy
14fdeadf78 Fixes an Issue with Cloned Vampires Losing Powers
Alright, so the root of the issue was how the vampire gamemode tracks
the owner of vampire stuff. This can be seen in line 197 of vampire.dm
that it tracks a body much like the mind datum does. However, before my
fix, this 'owner' fell out of date when a vampire got cloned. While the
vampire would get cloned, this owner variable would still refer to their
old body, and so stuff would break.

Now, it gets updated with the current body when the vampire gets cloned,
thus resolving the issue.
2016-12-03 21:56:25 -05:00
Fox McCloud
32404e36b1 Merge pull request #5937 from ParadiseSS13/revert-5936-revert-5917-admin_logout_notify_fix
Makes the admin logout tracking system actually work
2016-12-03 09:41:03 -05:00