Commit Graph

328 Commits

Author SHA1 Message Date
Rob Nelson
c3b021e246 Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
And holy shit it's fast

Conflicts:
	baystation12.dme
	code/ATMOSPHERICS/pipes.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/rechargestation.dm
	code/game/objects/structures/crates_lockers/crates.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/mining/mine_turfs.dm
	code/modules/paperwork/photocopier.dm
	code/modules/power/cable.dm
	html/changelog.html
2014-01-29 23:45:21 -05:00
ZomgPonies
cb5367ed96 Switching cable coils to stacks 2014-01-21 21:23:26 -05:00
ZomgPonies
90496be20a Standardized intent names so it's all harm. Fuck you hurt. 2014-01-19 08:30:50 -05:00
ManeaterMildred
c016debe54 Added the Mech Ion Rifle, Mech Carbine, Mech Rocket Launcher
and Ion Rifle to the list of things you can build with the
Protolathe and Exosuit Fabricator.
2014-01-14 22:42:50 -05:00
SkyMarshal
e2bbbb7e39 Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
Conflicts:
	code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
YotaXP
b7efb1b7ed Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code.

Conflicts:
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/modules/admin/verbs/debug.dm
	code/modules/clothing/masks/gasmask.dm
	code/modules/detectivework/scanner.dm
	code/modules/flufftext/TextFilters.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/ai/say.dm

Conflicts:
	code/modules/admin/verbs/debug.dm
	code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00
d3athrow
64d8903802 Following /tg/'s lead, removes set background 1 for smoother gameplay.
Conflicts:
	code/game/objects/effects/glowshroom.dm
	code/modules/mob/living/carbon/zombie/zombie.dm
	code/modules/mob/living/silicon/mommi/life.dm
2014-01-08 01:25:20 -05:00
Mark Aherne (Faerdan)
5d04a41151 NanoUI updates.
* Simplified the code used in ui_interact procs and updated all current uses.
* Removed ununused jsviews JavaScript code (replaced it with vanilla jsrender).
* Added a message to the UI which shows if JavaScript is disabled (people with JavaScript disabled previously got blank UIs).

Conflicts:
	code/game/objects/items/devices/PDA/PDA.dm
	code/game/objects/items/devices/uplinks.dm
	code/modules/reagents/Chemistry-Machinery.dm
	nano/css/shared.css
2014-01-05 23:28:52 -05:00
ZomgPonies
aa8fcc9b15 Randomized lawset system + config options 2014-01-05 17:50:13 -05:00
ZomgPonies
faa42eb95a Changed floral recipe 2013-12-30 18:34:56 -05:00
ZomgPonies
13666e1086 Remove RnD lockboxes 2013-12-30 18:33:30 -05:00
ZomgPonies
a1656037e4 New guns and gun sprites 2013-12-28 10:46:48 -05:00
ZomgPonies
af524fef02 New arcade machines 2013-12-28 09:49:00 -05:00
alex-gh
8232841a73 Made message key generation a global helper function. 2013-12-23 07:39:40 +01:00
Iamgoofball
9c628924e5 After a very prolonged set of Syndicate budget cuts, Detomatix PDA carts are no longer buildable 2013-12-11 01:10:14 +01:00
Iamgoofball
d8f8838537 made head PDA carts be in lockboxes. Added Abandoned Crates! 2013-12-11 01:09:25 +01:00
Iamgoofball
54f06a1d12 made head PDA carts be in lockboxes. Added Abandoned Crates! 2013-12-11 01:05:26 +01:00
ZomgPonies
8bf368f547 Telescience! 2013-11-04 07:48:43 -05:00
ZomgPonies
df12d538ac Merge pull request #19 from Fox-McCloud/Hyrdo+Xenoarch-Tweaks
Hyrdo+xenoarch tweaks
2013-11-02 15:24:39 -07:00
ZomgPonies
05955bb230 Added plasma windows 2013-11-02 04:03:07 -04:00
Fox-McCloud
91026fba82 Hydro+Xenoarch+Sprites
Few changes to Xenoarch finds, adds hydroponics plants, updates a couple
sprites, and removes NT Rep from various traitor lists.
2013-11-01 23:46:37 -04:00
ZomgPonies
7048545d6d Projectile code overhaul 2013-10-30 10:32:21 -04:00
ZomgPonies
d31e276cf8 Final XenoArch Fixes (maybe) 2013-10-30 03:33:07 -04:00
ZomgPonies
1fe50a4e13 Bugfixes 2013-10-30 03:13:59 -04:00
ZomgPonies
2df877bf82 Xenoarch update 2013-10-29 11:56:04 -04:00
Fox-McCloud
9a2569f974 Seed Extractor
TG's portable seed extractor, icons, and necessary code for it to work.
2013-10-27 03:29:41 -04:00
ZomgPonies
764f8030a0 New beakers, can wear bed sheets as capes 2013-10-18 04:06:10 -04:00
ZomgPonies
5daf979b72 Pretty much all new click code 2013-10-12 14:44:36 -04:00
ZomgPonies
3bd589289b Xray gun 2013-10-12 14:43:05 -04:00
ZomgPonies
853d490660 Various fixes. 2013-09-27 02:41:41 -04:00
ZomgPonies
643f3faa23 Xenoarch runtime fix 2013-09-26 06:46:48 -04:00
ZomgPonies
900a3526bf poop syndrome in disease and disease2 2013-09-25 06:48:59 -04:00
ZomgPonies
0a0c2c79f9 Framework for Job Objectives 2013-09-17 14:27:25 -04:00
ZomgPonies
9580552fd3 Re-added ninjas 2013-09-16 22:34:28 -04:00
ZomgPonies
b3aadbf02e Added some /tg/ random events 2013-09-10 15:10:26 -04:00
ZomgPonies
c1222034ee BS12 -> Ponies merge 2013-09-09 10:51:16 -04:00
ZomgPonies
a935863200 Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings 2013-09-08 11:39:33 -04:00
Mloc-Argent
a084f74c7d Expansion of every "icon = ''" path.
Supposed to help compilation times.  Who knows.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-01 21:53:36 +01:00
Zuhayr
0f0ac218b3 Commented out blob and wish granter. 2013-08-03 12:51:41 -07:00
Segrain
914d072c86 Camera networks. 2013-07-28 00:58:18 +03:00
Mloc-Argent
75c8f6d76a Merge branch 'BEF-staging' 2013-07-08 23:28:22 +01:00
Segrain
82c3e6aa8c Fix for #3255. 2013-07-06 16:51:59 +03:00
Segrain
6804cf0518 Fix for #3254. 2013-07-06 16:50:01 +03:00
Mloc-Argent
08393161c0 Merge branch 'master' into BEF-staging
Conflicts:
	config/config.txt

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-04 13:08:28 +01:00
Ispil
4c1bb073ff Fixes issue #2872, partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way. 2013-07-04 04:55:24 -07:00
Spamcat
11e27c5999 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
Conflicts:
	code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
10ee1fbcfe World loops 2: Electric Boogaloo. 2013-07-01 19:43:56 +04:00
Zuhayr
8eec1d5379 Fixes #3008 2013-06-27 06:30:17 -07:00
Cael Aislinn
de91fba835 halved the length of xenoarch scans, scans actually shut down when they exceed the safety by too much
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
2013-06-23 10:27:48 +10:00
Cael Aislinn
73cf13745d depth scanner should now properly show the responsive material of a find
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
2013-06-23 10:25:41 +10:00