mining satchels automatically collect ore if held in the hands, belt, or suit slot.
pulling an ore box with a satchel collects ore into the ore box instead of the satchel, and empties the satchel if appropriate.
hostile mining drones collect into ore boxes just like people would. Their collection checking view size is smaller.
mining satchels and ore boxes only update their contents hints if examined after it changes, rather than up to once a second regardless of changes.
various doubled messages removed.
removed various dm-land loops in favor of contents addition where it makes sense.
LateInitializeName allows storage items to set their name flexibly
after normal initialization is completed, allowing it to be based on
holder, contents, location, etc.
Also hoisted storage/internal/Destroy to its rightful place.
refactors atom/var/flags to atom_flags and area_flags
moves NOBLOODY, NOBLUDGEON, and PHORONGUARD to item_flags instead of atom_flags
corrects various misapplied flags
* drakes can collect/drop items and use buttons
* add a basic implementation of mob dexterity levels
* trained drake emotes are less visually intrusive
also fixes being able to take anchored items as a drake
also fixes some double messages on drake storage
also fixes animals being able to attack/scratch doors without a cooldown
also adds optional scratch_sound on simple_mob for when scratching a door
* fire alarm & conveyor switch drake interactions
also fix runes for actions
also fix not showing progress for dropping an item
* trained drake button/inventory review tweaks
* animal harness suggestions early return tweak
* Allowing vox to join as survivalists.
* Adding a crash survivor alt title for survivalist.
* Sideporting vox icons from Bay.
* Updating some vox gear and adjusting vox code for planet spawns.
* Attempting to fix up join checking on latejoin links.
* Crash survivor now loads a pod if it can't find one.
* Nerfs vox cold resistance, they now sit between Tesh and humans.