54 Commits

Author SHA1 Message Date
SandPoot 676cb864b1 missed proc refs 2024-03-12 22:17:30 -03:00
SandPoot a65f323734 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into proc-define-shit 2024-03-08 19:10:22 -03:00
SandPoot c7a2565255 stop this nonsense 2024-01-05 00:28:56 -03:00
SandPoot b9a422ee2d throw at mobs laying down 2023-12-18 14:07:25 -03:00
SandPoot 40f1d7401d procs 2023-11-29 22:40:13 -03:00
SandPoot 21b68944e7 Upload files 2022-03-05 16:00:12 -03:00
silicons 98d3ac80d9 :pika: 2020-07-20 11:25:17 -07:00
silicons ae83a6df02 fix 2020-07-19 19:51:17 -07:00
silicons 7c5d4f863d click cd breakout 2020-07-18 18:10:21 -07:00
Ghommie a34a7ba5d4 You can't (un)equip garments on/from obscured inventory slots anymore. 2020-06-28 01:10:22 +02:00
Ghommie a1f252d558 Fixing several reported issues. 2020-05-01 19:48:27 +02:00
kevinz000 1d198aca88 CHECK_MOBILITY 2020-03-03 20:41:08 -07:00
kevinz000 f85527ab4b Merge remote-tracking branch 'citadel/master' into mobility_flags 2020-01-19 16:18:12 -07:00
Ghommie 9c0b78bc09 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2020-01-18 01:23:08 +01:00
Ghommie 02fbbd4f95 Ouch. 2020-01-12 16:54:08 +01:00
kevinz000 2a304800df more reformatting 2020-01-07 11:46:32 -08:00
Ghommie 686a76dd1d Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2020-01-04 13:35:05 +01:00
Ghommie e1949b0131 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit367 2019-12-23 19:02:20 +01:00
Ghommie d88f50ac15 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2019-12-23 05:02:31 +01:00
Ghommie d5e7f77c13 A 2019-11-18 18:47:34 +01:00
Ghommie bddb437872 It works now. 2019-11-18 18:30:46 +01:00
Ghommie 6e9d2d57c0 check_shields from human to living, part 2 2019-11-17 22:06:19 +01:00
lolman360 aed866339f pickup pickup pickup pickup 100% pickup 2019-11-17 12:00:17 +11:00
Ghommie 2c578ca683 Ports move force and move resist, movement/pushing/pulling tweaks & co. 2019-10-24 18:01:46 +02:00
Ghommie 129ca9d71f Ports "Refactors NODROP flag into TRAIT_NODROP" 2019-07-13 10:27:39 +02:00
Ghommie d7028b0059 Fixes "Bubbles ate my Cohiba Robusto!" 2019-06-27 05:32:08 +02:00
Ghommie d3d2b8d898 should be ready. 2019-06-06 19:24:20 +02:00
Poojawa 284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
deathride58 3e18d8208e Updates to tgstation commit 78e471d 2018-07-05 01:22:27 -04:00
deathride58 b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
Poojawa 5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
LetterJay c4ac6e63f7 Update combat.dm 2018-04-01 17:39:41 -05:00
Robustin df9894ff4b Fixes monkey retaliation from beyond the grave 2018-03-31 06:16:18 -05:00
deathride58 1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
CitadelStationBot 30a4705c01 [MIRROR] Clean up all sorts of crap, mostly defines (#5788)
* Clean up all sorts of crap, mostly defines

* fixes compile errors
2018-03-05 13:23:28 -06:00
Poojawa 03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
deathride58 8f593f0d00 living carbon 2018-01-04 01:36:28 -05:00
LetterJay 8a792d6ef6 more save points 2017-12-29 00:07:36 -06:00
Jordan Brown 164db7ae9b Prefixed all disability defines with DISABILITY_ to fix a name collision 2017-12-24 15:03:30 -06:00
XDTM 962f135957 [Ready]Brain Trauma additions 2017-12-17 11:11:10 -06:00
LetterJay 7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000 253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
LetterJay 188193eb61 here we go again (#2456) 2017-08-24 19:24:25 -07:00
kevinz000 35b7b93b24 ok this is going to be a pain in the ass ain't it (#2458)
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000 6a309b5996 Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" (#2457)
ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
LetterJay b01a24c95b my eyes hurt 2017-08-22 01:42:20 -05:00
CitadelStationBot a72962c300 Made some object lists less terrible to read 2017-07-18 09:44:43 -05:00
CitadelStationBot f634966a34 Fixes monkeys trying to take offhands 2017-07-15 22:33:14 -05:00
CitadelStationBot ff6bbbedf5 Changes some 1s and 0s to TRUE and FALSE (#1967) 2017-07-10 16:13:16 -07:00
Poojawa b1b4826c0c July 5th TG sync (#1883)
July 5th TG sync
2017-07-05 22:14:19 -05:00