Commit Graph

104 Commits

Author SHA1 Message Date
deathride58
2406254faa Merge pull request #9100 from cebutris/got-milk
Breasts no longer lactate by default, Lactation is now a preference
2019-08-14 15:40:53 -04:00
Cebutris
df136ab96c lactation is now a preference 2019-08-10 23:28:16 -04:00
Fermi
d080446a77 Merge branch 'pr/20' 2019-07-28 23:28:19 +01:00
Sishen
1a92134ad3 b 2019-07-25 21:43:02 -04:00
Thalpy
f77bcc9765 Merge branch 'master' into master 2019-07-14 15:10:32 +01:00
Ghommie
ba7c24a0ec Refactoring underwear to allow custom color preferences. 2019-07-09 23:25:54 +02:00
Thalpy
8a6e669060 Merge branch 'master' into master 2019-07-04 03:14:29 +01:00
Fermi
d83fe49556 +lewdchem pref on CC -EnthrallExpo from botany, tweaks messages on EExpo 2019-07-02 15:03:19 +01:00
Ghommie
c569da5713 Fixes PDA skin preference not saving up. 2019-06-30 17:17:23 +02:00
Ghommie
67f00fc049 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit42 2019-06-24 16:48:15 +02:00
Ghommie
52d217a92b deathride man good. 2019-06-08 21:48:39 +02:00
Ghommie
480ee9a9da Reskinnable PDAs. 2019-06-08 19:55:47 +02:00
Ghommie
0b53df47de Enough clowning around. 2019-06-07 03:22:26 +02:00
Poojawa
818ec19561 Working as intended, fixed a few other missing sprites
Started groundwork for multi-breasts and hidden balls.
2019-06-02 04:44:57 -05:00
deathride58
06ea7de46b [S] Fixes a fairly huge vector for server crashes 2019-05-13 21:49:33 -04:00
Poojawa
f767069dc2 Custom Species names 2019-04-15 13:50:21 -05:00
Poojawa
e6ea9f8ae7 Let's make sure these don't get overriden either because wtf 2019-04-07 18:44:41 -05:00
Poojawa
a90ccc89e4 Fixes human tails and ears defaulting to none in save files 2019-04-07 18:29:52 -05:00
deathride58
c34f7a9a46 Merge branch 'master' into namelesstiders 2019-02-22 12:57:36 -05:00
Poojawa
b393789f19 Character Creation Overhaul (#7987)
* Rebase fail. good thing I made back ups. c:

* Tails more or less done

* wouldn't update cleanly otherwise

* It's completly working now. holy fuck I did it

Just need the refurbished body markings done, then to chop 'em up for full PR status

* MARKINGS DONE AAAAAAAAAAAAA

* fixes digi legs that didn't convert correctly

* ports the refractored preferences

Kinda ugly now tbh. but fuckit

* quality sweep, things should should properly now in general

* Taurs converted and improved! BODYMARKING -> MATRIXED

* oops. s'what I get for not compile checking

* remember to throw shade at furries

* vigorously update markings upon switching species and colors

* re-adds old wolf ears, Big Wolf fixes snout bugs

* few more snout tweaks

* cut the lists, cut everything. reeee

* This code I s2g

* Adds context clues to preferences

Hopefully people will read them before making an OOC fuss

* Fixes hands and feet markings with this one weird trick

remember kids, proper layering and order of operations is important

* Sprite tweaking and polishing

Sergal stuff being worked on

* a few QoL things for species swapping

* how the fuck did I miss these markings

* fleshes out sprites in preperation for marking experimentation later

* fixes catboy problems

* Mam_snout is a thing now,

* pixel adjusted tails, cleaned up wah tail a bit better

also gets digitgate legs missing pixels fixed

* cleans up more shit. ree

* force "plain" instead of none to avoid missing pixel reports

* tweaks to reinspire mapdiff

* Clean up Preference UI

Looks a little better now

* k

* doubly ensure None markings aren't valid

* reee spessman barbie

* brightens pixels around tiger head markings

* YEENS

* Cat ears tweaked because it triggers Kev otherwise

* another session of quality control

* Crows and crow accessories

* husk fixes

* works good enough, mission accomplished

* fixes the proc properly

* cleans up brute force code that isn't needed

* c a t
2019-02-22 05:59:05 -08:00
deathride58
781a15c81e adds the ability to mark your character as nameless 2019-02-21 06:19:43 -05:00
deathride58
f04c7775e0 Adds the ability to choose plural and neuter genders (labelled "non-binary" and "object", respectively) (#7731)
* Allows choosing neuter and plural gender options (labelled ingame as "object" and "non-binary" respectively)

* tfw the code argues fuckin semantics with you
2018-11-16 14:54:55 -08:00
Poojawa
284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
Poojawa
1975c74efb Fixes Cit_toggles by sanitizing it with less autism
how the fuck did it never go from toggles -> cit_toggles I haven't a
clue
2018-08-31 03:11:41 -05:00
deathride58
b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
Ling
49bd6e24fb Fixes pda style loading 2018-06-03 09:02:42 -05:00
LetterJay
0877bdd4e5 Merge pull request #6663 from Citadel-Station-13/upstream-merge-37646
[MIRROR] Renames trait datums/character traits to quirks to differentiate them from the other trait system in the code
2018-05-15 00:47:59 -05:00
deathride58
bc6fbeb9fe Adds (fake) ambient occlusion as a client preference 2018-05-07 22:08:08 -05:00
oranges
e0412f6325 Renames trait datums/character traits to quirks to differentiate them from the other trait system in the code 2018-05-06 16:37:13 -05:00
Poojawa
d593e46c6b working as intended now and improved 2018-03-19 07:00:05 -05:00
deathride58
1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
CitadelStationBot
3569152bf8 [MIRROR] Cleans up save file update code. (#5816)
* Cleans up save file update code.

* fixes merge issue
2018-03-05 14:44:18 -06:00
deathride58
272d0e1caf Update preferences_savefile.dm 2018-03-02 21:30:58 -05:00
deathride58
616269a8f1 Update preferences_savefile.dm 2018-03-02 21:30:14 -05:00
deathride58
797a35e5ad Update preferences_savefile.dm 2018-03-02 21:29:45 -05:00
Ashe Higgs
0a449af83e Adds minor roundstart traits! (ala CDDA, etc.) 2018-03-02 14:38:18 -06:00
Ashe Higgs
dd6a2541f4 Fixes button lock not saving (#35465) 2018-02-10 09:58:11 -06:00
deathride58
d236b75ca0 adds widescreen pref 2018-02-07 01:42:31 -05:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
deathride58
b55a497ffc IT WORKS! its testmergable, just gotta add in a ckey whitelist system and add casual friday, then its good 2018-01-15 01:02:35 -05:00
deathride58
e6ec24d13c Merge branch 'master' into mapsyncs43293845982 2018-01-05 02:03:51 +00:00
deathride58
0dbc2241ea modules: A to C 2018-01-04 00:46:53 -05:00
oranges
a227ddf3c1 Merge pull request #34025 from DaxDupont/PDAColor
PDA Interface color is now a preference.
2018-01-03 21:12:09 -06:00
LetterJay
12fa1e3ece Update preferences_savefile.dm 2017-10-27 23:54:51 -05:00
KorPhaeron
ef9c27ef0a Roundstart species pref fixes/removes redundant species config 2017-10-26 12:00:56 -05:00
LetterJay
abeb003465 Update preferences_savefile.dm 2017-10-05 05:18:04 -05:00
LetterJay
09f6eb6156 Update preferences_savefile.dm 2017-10-04 20:53:42 -05:00
Supermichael777
63aa1c7153 Makes the pda font a prefernce 2017-10-04 19:28:57 -05:00
LetterJay
9da3470521 Update preferences_savefile.dm 2017-09-29 23:44:08 -05:00
Jordan Brown
e5ef3d2405 Configuration datum refactor 2017-09-28 21:37:53 -05:00