* Fixing updater
* Adds the quirk
* Lilly dosnt know how to code this stuff
Watch it brake everything and cry 101
* IDK what im doing
This will likely be speggie code
* correct names are a thing
* Adds light sensitivity
* Adds the debuff
* mite need to ask for helps
* Not used somehow
* Laughs in failer
* H -> h
* Update species.dm
* Speed
* Update species.dm
* Apply suggestions from code review - Ghommie
He got me
Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>
* Update code/modules/mob/living/carbon/human/species.dm
Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>
* Apply suggestions from code review
Rag the grate
Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>
* Update negative.dm
* Rebase fail. good thing I made back ups. c:
* Tails more or less done
* wouldn't update cleanly otherwise
* It's completly working now. holy fuck I did it
Just need the refurbished body markings done, then to chop 'em up for full PR status
* MARKINGS DONE AAAAAAAAAAAAA
* fixes digi legs that didn't convert correctly
* ports the refractored preferences
Kinda ugly now tbh. but fuckit
* quality sweep, things should should properly now in general
* Taurs converted and improved! BODYMARKING -> MATRIXED
* oops. s'what I get for not compile checking
* remember to throw shade at furries
* vigorously update markings upon switching species and colors
* re-adds old wolf ears, Big Wolf fixes snout bugs
* few more snout tweaks
* cut the lists, cut everything. reeee
* This code I s2g
* Adds context clues to preferences
Hopefully people will read them before making an OOC fuss
* Fixes hands and feet markings with this one weird trick
remember kids, proper layering and order of operations is important
* Sprite tweaking and polishing
Sergal stuff being worked on
* a few QoL things for species swapping
* how the fuck did I miss these markings
* fleshes out sprites in preperation for marking experimentation later
* fixes catboy problems
* Mam_snout is a thing now,
* pixel adjusted tails, cleaned up wah tail a bit better
also gets digitgate legs missing pixels fixed
* cleans up more shit. ree
* force "plain" instead of none to avoid missing pixel reports
* tweaks to reinspire mapdiff
* Clean up Preference UI
Looks a little better now
* k
* doubly ensure None markings aren't valid
* reee spessman barbie
* brightens pixels around tiger head markings
* YEENS
* Cat ears tweaked because it triggers Kev otherwise
* another session of quality control
* Crows and crow accessories
* husk fixes
* works good enough, mission accomplished
* fixes the proc properly
* cleans up brute force code that isn't needed
* c a t
* The medihound sleeper pref no longer disables use of the medihound sleeper, but rather determines the voracious hound sleeper sprite/flavortext
* Axes stray north/south belly sprites in the nonvore variants
* let's get this back on the table
* split 'em up because sorting memes
* Gets stuff code-ready, sprite work to continue
Engineering / Atmosia / Cheng
Civilian Space
Blood Red / Red and Black
Riot / Armor vests
Radiation / Fire / Atmosia Fire
Bio Suits (Viro/CMO/basic)
ERT / Deathsquad
* It's messy, but it works so w/e
* let there be more tail access
* finishes naga taur spriting
* memes
* super fixes any lingering memes
* leg experiment
* nah, this isn't gunna work.
* poked at canine again
* saving memes
* tweaks some fixes and things
* finished quad suits, added bomb suits for nagas also
* "inconsistant indentation" Byond you fuck
* Take that, byond
* The war on Byond continues
* let's make sure the explorer gear uses fancy sprites
* syndiE ??? wtf did I sleep type
* haha what the fuck this took like a solid 6 hours
* allows new suits to spawn on legion corpses.
* Update flags.dm
* Fix conflict maybe
* pls work
* im a big gay