* Adds Hypospray kits, fixes reagent overlays
Also adds colors to trek chems other than PINK.
* reee admins.txt
* adds the CMO Hypo MK II kit to the CMO's locker
renames the locker overrides as well, because lazy
* grammer gud
* hypo vial fix suggested by Kfive
* Modifies hypospray functions
* Fixed the Hypospray mk.II, is now comprehensive where it must.
* Fixed bugs, including the vending machine problem.
* Either fixed or didn't fix line terminator issues.
* Turns out there were no line ending problems, rather there were literally spaces after some lines, which got removed automatically.
* Forgot a comma.
* Forgot a comma, even though it's in a comment. Good thing I caught it before somebody tried decommenting it.
* Left a line in the alternative reskin function for hypovials. This has been removed since it's unnecessary.
* delay tweaks. otherwise all good.
* reee github
* unneeded \the I thought were purged
* grammar fix, gives MDs and Chemist hypokits
* Makes chem masters able to produce vials
* recompiles tgui
* Update belt.dm
* ERP, miscreants, clothing
* github pls
* guns, dogborg, areas, vendor
* finishes moving around the last of the stuffs
* cleaned up shit. italics on subtle messages
vore code to modular_citadel too
* updates codeowners and recompiles tgui
because it's a healthy thing to do
* reee, I had that spawner set byond
* cleans up a bad pipe
does the thing I've been meaning to do for a while now as well.
* bumps up xenobio console requirements
inb4 reee
* snowflake commenting
* adds in stunswords
* inhands!
* fixes cell charge text.
* adds in the kit and also fuck admin.txt
* Fixes some formatting
* replaces the placeholder icon with
* i hate everything
* tries to fix the dme. hopefully.
* tries again