Commit Graph

49 Commits

Author SHA1 Message Date
deathride58
0a331a26ee Merge pull request #5994 from Poojawa/beepboop
Adds IPCs refractors preferences
2018-03-21 19:20:43 +00:00
LetterJay
613d54ad4e Update __donator.dm 2018-03-21 00:36:40 -05:00
LetterJay
8797bdace1 donator cloak thing, going to bed 2018-03-21 00:29:11 -05:00
Poojawa
f3a806923c Merge remote-tracking branch 'refs/remotes/origin/master' into beepboop 2018-03-20 23:00:12 -05:00
Michiyamenotehifunana
61fde978e1 Tennis Balls! (and donator stuff) (#5962)
* Donator rainbow stuff and balls!

* Updates code and adds izzy's donator thing

* Adds right click memes!
2018-03-20 19:11:34 -05:00
LetterJay
089c2e70b2 fixes runtime in donator
fixes runtime in donator
2018-03-20 09:34:22 -05:00
Poojawa
d593e46c6b working as intended now and improved 2018-03-19 07:00:05 -05:00
Poojawa
b27c5cd3b0 Revert "SCREEE. fuck this. I'mma just revert at this point, but don't want to lose progress."
This reverts commit a2fbab5ccb.
2018-03-19 05:32:12 -05:00
Poojawa
a2fbab5ccb SCREEE. fuck this. I'mma just revert at this point, but don't want to lose progress. 2018-03-19 04:57:57 -05:00
Poojawa
d387481aa5 UI's functional again at least 2018-03-19 02:13:47 -05:00
Poojawa
b6c780df30 reee
removes the empty catagory entry on gear loadout
2018-03-19 01:02:04 -05:00
LetterJay
4f07c9f856 Merge pull request #5995 from Citadel-Station-13/donator
sabre and sheath
2018-03-18 22:03:11 -05:00
Poojawa
4db062c9c0 didn't fix anything, reee. but I have an idea 2018-03-18 20:20:20 -05:00
LetterJay
9e072fe328 Update __donator.dm 2018-03-18 19:28:51 -05:00
LetterJay
46733bca65 type path 2018-03-18 16:54:43 -05:00
LetterJay
380ec76618 sabre and sheath 2018-03-18 12:18:08 -05:00
Poojawa
8304a40969 probably fixes bad loadout tab things 2018-03-18 11:34:57 -05:00
Poojawa
acfee53a98 :HELP: MAINT 2018-03-18 11:26:00 -05:00
Poojawa
796e22beac LOCAL SUNE PORTS... OH GOD WHAT HAPPENED
That feel when you're in the 'Oh, well while I'm here...' mindset.
2018-03-18 09:02:13 -05:00
Poojawa
31d988344a maybe actually have mentors that aren't broke as shit (#5954) 2018-03-15 20:49:32 -05:00
deathride58
1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
LetterJay
b4f5279580 Update __donator.dm 2018-03-11 14:17:47 -05:00
LetterJay
3266d18493 Update __donator.dm 2018-03-11 13:34:25 -05:00
LetterJay
1f3c9fca30 adds two donator items 2018-03-11 07:22:46 -05:00
deathride58
45b473f14d Merge pull request #5843 from Poojawa/trek-outfits
Trek outfits
2018-03-09 18:46:11 +00:00
Poojawa
f3ab2c57d4 yey, working and in the loadout, though it fucks with the formatting 2018-03-07 02:44:50 -06:00
Poojawa
455ee7e687 modules 2018-03-06 21:45:16 -06:00
Poojawa
e07efc29fb stuffs 2018-03-06 20:10:14 -06:00
Poojawa
6e5131cfc5 Vore code to json and more (#5789)
* Vore 2.0

Initial commit

* double checked porting

* Fixes compile issues

* converts Ash Drake bellies to new system

digs out lingering datum/belly stuff too

* Let's just work on this later

* System operational

* Update preferences.dm
2018-03-06 03:59:31 -06:00
LetterJay
8483f94d5f Blood Red Tie - Donator Loadout (#5579)
* donation item

* path cleanup

* ditto

* Update __donator.dm
2018-02-18 19:37:10 -06:00
LetterJay
641af8166b Merge pull request #5452 from cebutris/crazycatgirls
Adds in special fluff items for TechnicalMagi
2018-02-17 18:45:27 -06:00
Poojawa
01bc7310b6 Cryopods from Oracle Station
It's really nice to have a tg based station that's porting good shit.
2018-02-14 14:06:33 -06:00
cebutris
56e81d3a4f Merge branch 'master' into crazycatgirls 2018-02-14 12:33:45 -05:00
LetterJay
c52562fed3 Update __donator.dm 2018-02-13 12:10:24 -06:00
Cebutris
d54a92ef46 adds the crazy catslut stuff to the loadout 2018-02-12 22:04:44 -05:00
Nick
8ef7eea4fa Merge branch 'master' into bunnypack 2018-02-09 07:10:12 +01:00
Improvedname
d2404d3cf7 has 2018-02-09 07:09:10 +01:00
Improvedname
464077ef3a bunni 2018-02-08 20:31:26 +01:00
deathride58
d236b75ca0 adds widescreen pref 2018-02-07 01:42:31 -05:00
Improvedname
97f6e98d03 adds suffixes 2018-02-05 15:57:47 +01:00
Improvedname
0e52d3fae3 does the thing 2018-02-05 15:44:40 +01:00
Poojawa
03b33075e5 Mentor System (#5235)
* reworked mentor system, again. wew

* Update admin.txt

* uhg
2018-02-05 04:09:56 -06:00
Zna12
a89e9f20aa Foam-Force Assault Machines. (#5243)
* REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

i HAVE NO IDEA WHAT I'M DOING

* Wew. Managed to add the AM4 to the thingy.

WYSIWYG

* ALMOST DONEEEE

Wew. Just a few more tweaks

* To be reverted.

This is just adding a file of the sprite for the mag so I can work at work

* AM4B Complete, Moving to AM4C

And also I need to make the magazines.

* One step forward two steps back.

Magazine sprites are in. still need to test it.

* Forgot to save a file.

Woops.

* AM4 Finished.

Adds two weapons, the AM4-B and the AM4-C. Yes they're supposed to look like the MA5.

* Reverted those last couple things.

Deleted some loose files that I didn't actually need. Whoops.
2018-02-05 01:23:46 -06:00
Nick
0c07e1de56 [RDM]More loadout stuff (#5253)
* and BOOM SHAKALA

* Update uniform.dm

* hmm

* dedado

* boop

* Be da deem armor values!
2018-02-04 22:29:38 -06:00
Improvedname
3db7412fb7 adds loudout stuff... 2018-01-30 15:10:04 +01:00
deathride58
5fd8606a3f migrates donor items to loadout system, comments out handle_roundstart_items, plus fixes 2018-01-17 17:19:54 -05:00
deathride58
b74518a24a adds more loadout equipment, adds working ckey whitelist system, and more 2018-01-16 16:23:22 -05:00
deathride58
b55a497ffc IT WORKS! its testmergable, just gotta add in a ckey whitelist system and add casual friday, then its good 2018-01-15 01:02:35 -05:00
deathride58
036dc82e12 initial commit - initial pref edits and file copypasting from hippie 2018-01-13 15:45:08 -05:00