Commit Graph
641 Commits
Author SHA1 Message Date
vuonojenmustaturskaandletterjay 7429a7ef6a Merge pull request #37839 from AnturK/rr1
Fixes minor cleanbot runtime.
2018-05-16 14:37:03 -05:00
LetterJayandGitHub f86af0ab41 Merge pull request #6743 from Citadel-Station-13/upstream-merge-37818
[MIRROR] Fix some missing icons
2018-05-15 06:52:32 -05:00
YPOQandletterjay a7b5415a19 Fixes wumborian fugu dead sprite (#37832) 2018-05-14 18:55:54 -05:00
Jordan Brownandletterjay 7dc1c116d5 Merge pull request #37818 from AutomaticFrenzy/patch/missing-icons
Fix some missing icons
2018-05-14 15:13:33 -05:00
Tad Hardestyandletterjay 021f30f0c0 Fixed stacks sometimes having the wrong amount if created on another stack 2018-05-11 17:30:32 -05:00
YPOQandletterjay afe80d808b Fixes gorillas not having hand slots (#37762) 2018-05-10 20:52:38 -05:00
Jordan BrownandCitadelStationBot deddd8debe Merge pull request #37622 from ShizCalev/cockarock
Changes cockroach guts to insect guts
2018-05-03 08:42:46 -05:00
deathride58andGitHub e26f1cd78b Merge pull request #6553 from Citadel-Station-13/upstream-merge-37165
[MIRROR] NTNet improvements!
2018-05-02 01:17:10 +00:00
ShizCalevandCitadelStationBot 3160d7771d Removed /obj/item/asteroid path (#37500)
* Cleans up some item paths

* removed kebab
2018-04-30 04:57:09 -05:00
kevinz000andPoojawa 3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
kevinz000andCitadelStationBot 6ed120aad4 NTNet improvements! 2018-04-27 20:24:28 -05:00
ArmhulenandCitadelStationBot da1ac395c2 ok! (#37439) 2018-04-27 02:28:13 -05:00
Poojawa 832f071b59 mob stuff 2018-04-23 02:26:53 -05:00
AnturKandCitadelStationBot e36c44be5c Fixes pAI's breaking drone static. (#37320) 2018-04-22 19:19:43 -05:00
Jordan BrownandCitadelStationBot 44df2b780e Merge pull request #37268 from ShizCalev/scp-ruin-fix
Fixes SCP ruin turret faction, fixes hostile mobs attacking turrets in the same faction
2018-04-18 11:34:06 -05:00
deathride58 87365ee74b getStaminaLoss() 2018-04-07 23:39:48 -04:00
Poojawaanddeathride58 5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
AnturKandCitadelStationBot 3de992aee2 Fixes cow tipping properly (#37015) 2018-04-07 18:15:00 -05:00
Jordan BrownandCitadelStationBot 66dabf4ff7 Merge pull request #36976 from Iamgoofball/patch-422
fixes cows moving while tipped
2018-04-06 00:43:38 -05:00
deathride58andGitHub a275a787c1 Merge pull request #6224 from Citadel-Station-13/upstream-merge-36815
[MIRROR] Refactors Dance Machine + deletes a bunch of sound files
2018-04-05 00:17:27 +00:00
Jordan BrownandCitadelStationBot 0dc793129d Merge pull request #36902 from KorPhaeron/dronevision
Fixes drone night vision
2018-04-02 08:32:23 -05:00
LetterJayandGitHub 66420d8504 Merge pull request #6116 from cebutris/moreminerloot
adds lavaknight corpses to legion drops
2018-04-02 05:47:30 -05:00
LetterJayandGitHub a5ec18d566 Merge pull request #6185 from Citadel-Station-13/upstream-merge-36816
[MIRROR] Fixes mutant bodypart assignments
2018-04-01 19:50:58 -05:00
KorPhaeronandCitadelStationBot 01ff7cf8da Refactors Dance Machine + deletes a bunch of sound files 2018-04-01 09:42:14 -05:00
ShizCalevandCitadelStationBot 1c76539a5b Fixes mutant bodypart assignments 2018-03-31 06:15:24 -05:00
vuonojenmustaturskaandCitadelStationBot 6e02f61b37 Merge pull request #36734 from Robustin/colossusfix
Colossus projectile runtime removal
2018-03-28 12:17:54 -05:00
Jordan BrownandCitadelStationBot 08569ff906 Merge pull request #36712 from XDTM/NoPunchingIan
Fixes pacifists being able to attack animals
2018-03-26 14:19:23 -05:00
Cebutris 2fd234256e adds lavaknight corpses to legion drops 2018-03-26 09:29:22 -04:00
PoojawaandGitHub c579d81f4c Vore fixes and a few additions (#6032)
* Fixes saving memes, Adds absorbing and OOC escape

Also allows for people to reload from a slot if they fuck up and delete a belly

* makes sure travis won't flip the fuck out

* fixes some sound issues

* cleaning up some extra sounds, also dragon vore sound settings

* fixes resisting out of guts

* BRACKETS

* Prey now become blind after being eaten.

Use the audible subtle message to continue roleplaying with them!

* Actually make bulges show up in examine

* Fixes cases where transfering between bellies would blind twice

Because, y'know, that make sense. Also added self reminders if any changes happen to JSONs
2018-03-26 04:46:50 -05:00
CitadelStationBotandPoojawa ec0be681cb [MIRROR] Fixed Ranged Guardian moving when recalled (#6101)
* Fixed Ranged Guardian moving when recalled (#36643)

* Fixed Ranged Guardian moving when recalled
2018-03-26 04:28:27 -05:00
CitadelStationBotandPoojawa dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
CitadelStationBotandPoojawa 3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
deathride58andGitHub a9f8c70d62 Merge pull request #5986 from Citadel-Station-13/upstream-merge-36364
[MIRROR] Changes stormtrooper ammo to 10g slugs
2018-03-17 23:54:33 +00:00
deathride58andGitHub 1fc5fe361c Merge pull request #5970 from Citadel-Station-13/upstream-merge-36393
[MIRROR] Fixes bluespace radio potions
2018-03-17 23:49:02 +00:00
81DentonandCitadelStationBot f82456fd7f Changes stormtrooper ammo to 10g slugs (#36364)
* pulse slug instead of buckshot

* 10 gauge baby

* 10g name
2018-03-17 08:47:24 -05:00
orangesandCitadelStationBot e4c2aae759 Merge pull request #36393 from Polyphynx/slimeradio
Fixes bluespace radio potions
2018-03-17 07:53:37 -05:00
kevinz000andCitadelStationBot f78fea7333 [READY] Refactors wet floors to a component (#36130)
* Wet Floor components

* No more turf wet slide.
2018-03-17 07:53:11 -05:00
CitadelStationBotandPoojawa 89f37cc8b7 [MIRROR] Fixes broken bot icons (#5952)
* Merge pull request #36379 from ShizCalev/bot-icon-fixes

Fixes broken bot icons

* Fixes broken bot icons
2018-03-15 07:20:24 -05:00
PoojawaandGitHub 6c7da493d9 Reee mirror bot. Hard syncs some missed PR stuff + maps (#5951)
* maps and tgui

* missed defines and helpsers

* controller things

* datums

* game folder stuff

* module things

* icons

* stragglers

* map sync and updating

wew lad
2018-03-14 16:49:40 -05:00
CitadelStationBotandPoojawa 64abde83eb [MIRROR] Cult Fixes and Minor Balance Tweaks (#5913)
* Cult Fixes and Minor Balance Tweaks (#36092)

* Fixes and Balance Tweaks

* Faster deconversions

* Shade nerf

* Cult Fixes and Minor Balance Tweaks
2018-03-12 07:01:54 -05:00
deathride58andkevinz000 1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
deathride58 936c6a33f2 Merge remote-tracking branch 'refs/remotes/origin/master' into upstream-merge-35475 2018-03-09 14:18:47 -05:00
deathride58andGitHub 78db80026d Merge pull request #5840 from Poojawa/reverts-crybaby-inducer
Reverts crybaby inducer also does the sync things
2018-03-09 18:36:42 +00:00
RobustinandCitadelStationBot e9d3af6e61 The ARM is now harder to obtain (#36051)
* Added ARM difficulty

* Working edition Pt1

* Actually working Pt2

* Appropriate null check?

* Update narsie.dm
2018-03-09 02:17:46 -06:00
QustinnusandCitadelStationBot a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
Poojawa 455ee7e687 modules 2018-03-06 21:45:16 -06:00
CitadelStationBotandPoojawa d95be2e261 [MIRROR] Allows admins to spawn mob-like objects for shenanigans (#5825)
* Allows admins to spawn mob-like objects for shenanigans (#36153)

This is basically extracting the functionality of the animation spell into an admin verb.

Please excuse the browser.dm code, this is more of a stepping stone towards the more complicated popup needed for custom ERTs.

cl Naksu
admin: Admins can now easily spawn mobs that look like objects. Googly eyes optional!
/cl

* Allows admins to spawn mob-like objects for shenanigans
2018-03-06 04:04:12 -06:00
PoojawaandGitHub 6e5131cfc5 Vore code to json and more (#5789)
* Vore 2.0

Initial commit

* double checked porting

* Fixes compile issues

* converts Ash Drake bellies to new system

digs out lingering datum/belly stuff too

* Let's just work on this later

* System operational

* Update preferences.dm
2018-03-06 03:59:31 -06:00
CitadelStationBotandPoojawa a2e6253f00 [MIRROR] Disease antagonist (#5815)
* Disease antagonist

* Update mobs.dm

* can I go to sleep yet
2018-03-05 15:20:59 -06:00
CitadelStationBotandPoojawa 848b12db64 [MIRROR] [READY]Hostile mobs can attack assemblies (#5821)
* [READY]Hostile mobs can attack assemblies (#36157)

* new fenotype

* attack

* Update items.dm

* Update assemblies.dm

* Update assemblies.dm

* Update items.dm

* [READY]Hostile mobs can attack assemblies
2018-03-05 14:38:30 -06:00