Commit Graph

939 Commits

Author SHA1 Message Date
deathride58
c8d51c4231 Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time 2019-04-02 01:11:29 -04:00
deathride58
21682f951e Merge pull request #8159 from Poojawa/lizard-hyperoxia
Carbon Oxygen Toxicity
2019-03-31 21:20:57 -04:00
deathride58
2ed9045173 Merge pull request #8164 from Poojawa/vore-mechanic-fixes
[Ready] Vore interactions, feeding, UI cleanup!
2019-03-31 21:19:20 -04:00
Poojawa
34ce97ef33 flip it turnways 2019-03-27 23:26:33 -05:00
Poojawa
d4503e77de Chance for quiet belly growls if HONGRY 2019-03-27 10:58:38 -05:00
Poojawa
8893108130 actually completely pointless of a check, so let's not fuck with it 2019-03-21 15:15:47 -05:00
Poojawa
0ffa3f6670 carbon Oxygen toxicity 2019-03-21 15:05:58 -05:00
deathride58
974420eb5a Merge pull request #8150 from Trilbyspaceclone/patch-84
MIRROR - Fixes runtime from attempting checking armor on missing bodypart, improves ran_zone selection mechanism #43222
2019-03-21 15:33:34 -04:00
deathride58
4d64dcd5b9 Merge pull request #8130 from Poojawa/mystery-flavors
Flavor Text is hidden if your face is obscured
2019-03-21 15:10:57 -04:00
Trilbyspaceclone
ef58b35603 Update human_defense.dm 2019-03-20 15:57:14 -04:00
Poojawa
abc0936256 hide flavors 2019-03-17 05:00:14 -05:00
deathride58
9d711370d4 Fixes staminaloss not redirecting to the chest when attempting to apply to the head 2019-03-15 20:09:34 -04:00
kevinz000
98cdaf38cb Merge pull request #8104 from Ghommie/Ghommie-cit9
Chemical Patches fix.
2019-03-12 00:30:24 -07:00
Ghommie
27efffb74c 1 2019-03-10 15:28:05 +01:00
deathride58
ec470c5cca excuse me vscode but what the FUCK 2019-03-04 21:24:03 -05:00
deathride58
d8f738184b Replaces disarm right click action with tgstation/tgstation#42958 's disarm action, also ports the removal of non-help intent pushing from that same pr 2019-03-04 21:05:50 -05:00
kevinz000
22eef23b4f Merge pull request #8053 from deathride58/pingbeepbuzz
Makes most synthetic emotes available to humans
2019-03-01 02:30:12 -08:00
kevinz000
0f2adf7014 Merge pull request #8044 from deathride58/incomingstammultexperimentalfix
Experimental fix to a currently unreproducable bug where you can become immune to stamloss
2019-02-27 16:04:35 -08:00
kevinz000
317dc309a0 Merge pull request #8024 from deathride58/bloodybloodbloodblood
Atomizes the med rework's blood effect changes (most things that make a blood effect will now make you actually lose blood) and makes the blood reagent act more like you'd expect
2019-02-27 16:03:56 -08:00
kevinz000
90c8a9f074 adds the ability to mark your character as nameless (#8035) 2019-02-27 16:02:44 -08:00
deathride58
e364969ae0 Makes most synthetic emotes available to humans (so that robotic characters can actually ping beep buzz) 2019-02-27 01:45:06 -05:00
deathride58
4f84ed7fdd Nerfs benos being able to hold any item but only if they strip it off someone else first (#8039) 2019-02-26 15:28:20 -08:00
deathride58
fa80eb1586 Experimental fix to a currently unreproducable bug where you can become immune to stamloss 2019-02-25 19:05:42 -05:00
deathride58
c34f7a9a46 Merge branch 'master' into namelesstiders 2019-02-22 12:57:36 -05:00
Trilbyspaceclone
f9d5c6eec9 [Ready]Adds 2 new quirks! Quick step and Light Sensitivity (#7933)
* Fixing updater

* Adds the quirk

* Lilly dosnt know how to code this stuff 

Watch it brake everything and cry 101

* IDK what im doing

This will likely be speggie code

* correct names are a thing

* Adds light sensitivity

* Adds the debuff

* mite need to ask for helps

* Not used somehow

* Laughs in failer

* H -> h

* Update species.dm

* Speed

* Update species.dm

* Apply suggestions from code review - Ghommie

He got me

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species.dm

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Apply suggestions from code review

Rag the grate

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update negative.dm
2019-02-22 06:11:16 -08:00
deathride58
26d4276f4d Makes the temperature notification more realistic by making the notification look for the difference between body temperature and ambient temperature instead of only looking at body temp (#8025) 2019-02-22 06:01:24 -08:00
Poojawa
b393789f19 Character Creation Overhaul (#7987)
* Rebase fail. good thing I made back ups. c:

* Tails more or less done

* wouldn't update cleanly otherwise

* It's completly working now. holy fuck I did it

Just need the refurbished body markings done, then to chop 'em up for full PR status

* MARKINGS DONE AAAAAAAAAAAAA

* fixes digi legs that didn't convert correctly

* ports the refractored preferences

Kinda ugly now tbh. but fuckit

* quality sweep, things should should properly now in general

* Taurs converted and improved! BODYMARKING -> MATRIXED

* oops. s'what I get for not compile checking

* remember to throw shade at furries

* vigorously update markings upon switching species and colors

* re-adds old wolf ears, Big Wolf fixes snout bugs

* few more snout tweaks

* cut the lists, cut everything. reeee

* This code I s2g

* Adds context clues to preferences

Hopefully people will read them before making an OOC fuss

* Fixes hands and feet markings with this one weird trick

remember kids, proper layering and order of operations is important

* Sprite tweaking and polishing

Sergal stuff being worked on

* a few QoL things for species swapping

* how the fuck did I miss these markings

* fleshes out sprites in preperation for marking experimentation later

* fixes catboy problems

* Mam_snout is a thing now,

* pixel adjusted tails, cleaned up wah tail a bit better

also gets digitgate legs missing pixels fixed

* cleans up more shit. ree

* force "plain" instead of none to avoid missing pixel reports

* tweaks to reinspire mapdiff

* Clean up Preference UI

Looks a little better now

* k

* doubly ensure None markings aren't valid

* reee spessman barbie

* brightens pixels around tiger head markings

* YEENS

* Cat ears tweaked because it triggers Kev otherwise

* another session of quality control

* Crows and crow accessories

* husk fixes

* works good enough, mission accomplished

* fixes the proc properly

* cleans up brute force code that isn't needed

* c a t
2019-02-22 05:59:05 -08:00
deathride58
781a15c81e adds the ability to mark your character as nameless 2019-02-21 06:19:43 -05:00
deathride58
a386632c8a travis is a travesty 2019-02-20 04:04:23 -05:00
deathride58
20740bda39 a bloody fun time - atomizes the med rework's blood effect changes and makes the blood reagent act more like you'd expect 2019-02-20 00:38:23 -05:00
deathride58
40d9dee654 gives combat mode examine text and a message on activation (#7995) 2019-02-13 21:01:12 -08:00
deathride58
2c705a7ba4 QOL for pickpocketing - Stripping items off of someone will now place them in your hands if possible (#7994) 2019-02-13 20:59:51 -08:00
deathride58
e03cd1e405 fancy throws - makes throws perform the attack animation and play a sound 2019-01-11 02:52:15 -05:00
kevinz000
8bada7f961 Update human_defense.dm 2018-12-30 22:23:13 -08:00
kevinz000
0d78a109f6 Update human_defense.dm 2018-12-24 01:52:24 -08:00
deathride58
bf818c2be5 Merge pull request #7827 from Tupinambis/AshWalkerV2
The improved Ash Walker Experience (Hisser Approved)
2018-12-20 03:34:23 -05:00
Tupinambis
828b631570 Increased Ash Walker resistances, makes them ash proof. Improves the Base. 2018-12-15 15:33:19 -06:00
kevinz000
552a9622c7 Update human.dm 2018-12-11 01:09:03 -08:00
kevinz000
7978daa370 oopsies woopsies i made a fucky wucky 2018-12-08 04:18:57 -08:00
kevinz000
f250d6ef94 Update human_defense.dm 2018-12-08 04:13:16 -08:00
deathride58
c56cf7885d lets try fixing the fucking stamina bug - removes redundant update_stamina() calls and moves update_stamina() calls outside of if clauses 2018-11-29 12:35:01 -05:00
nik707
fd2e9ad5c0 Merge pull request #7753 from Trilbyspaceclone/Trilbyspaceclonepatch-6
Makes skeletal no longer KPA proof, but Pirate skeletal are still do to being Free or something
2018-11-23 15:12:19 -06:00
Trilbyspaceclone
bf4f9197dd So we can see them 2018-11-20 22:34:11 -05:00
Trilbyspaceclone
cd7ae39e04 Readdes skeles 2018-11-20 20:06:48 -05:00
deathride58
ccb9e6ea90 shaking people that are laying down on the ground will now make them heal some staminaloss 2018-11-17 01:57:24 -05:00
kevinz000
62514114ec Update monkey.dm 2018-11-15 22:17:02 -08:00
Poojawa
f03cd4c852 Actually test-fixed taur suits this time 2018-11-10 00:23:42 -06:00
deathride58
2676f2a6fc makes it impossible to resist/move out of grabs while resting (though disarming your way out of the grab still works) (#7688)
* makes it impossible to resist out of grabs while resting (partially emulates grab rework's restraining)

* actually wait, *now* you can disarm your way out of grabs

* logging and sounds too
2018-11-09 19:11:30 -08:00
deathride58
cbc21fe8db okay, let's watch the population drop - adds a config option that makes all stamina buffer actions free (TG-style gameplay) (#7608)
* "sTAM BAD REE" is like sandpaper on my nerves. so let's turn the server into a TG clone for a week and watch as the population dwindles to nothing just to prove a point!

* and the config, too
2018-11-09 19:10:20 -08:00
Poojawa
e35cd61cc1 Probably fixes rogue icon overrides (#7700)
Taurs should use normal legs to avoid bugs.
2018-11-07 12:06:11 -08:00