Commit Graph

114 Commits

Author SHA1 Message Date
kevinz000
3ab3de489b Merge pull request #8123 from deathride58/makessprintingstamlossmakesense
Makes sprinting not take stamloss in zero gravity or when pulled
2019-04-02 05:52:05 -07:00
Poojawa
e6190fa141 Make combat mode actually override the VM icon 2019-03-27 04:23:37 -05:00
Poojawa
6fdb5e97f8 removes debug and override 2019-03-27 03:43:18 -05:00
Poojawa
8d84299d6d Feeding works! aaaaayyy. Didn't have to martial art it either 2019-03-27 03:18:41 -05:00
Poojawa
b11e3bbc96 Vore mode button and feeding 2019-03-25 04:19:00 -05:00
deathride58
dcea7886d8 Makes sprinting stamloss make sense by making sprinting take no stamloss in no gravity or when being pulled 2019-03-15 20:25:44 -04:00
kevinz000
821a31afb8 Merge pull request #8090 from deathride58/tgpushes
Replaces disarm right click action with tgstation/tgstation#42958's disarm pushes
2019-03-10 13:51:44 -07:00
deathride58
9ae4ffb025 updates PR up to commit acc5a15 2019-03-05 01:06:54 -05:00
deathride58
d8f738184b Replaces disarm right click action with tgstation/tgstation#42958 's disarm action, also ports the removal of non-help intent pushing from that same pr 2019-03-04 21:05:50 -05:00
BlackMajor
2be5a74996 Added white spider aux for Peacekeeper. 2019-03-05 00:22:43 +13:00
BlackMajor
f47cb5b010 Added eye lights 2019-03-02 20:40:52 +13:00
BlackMajor
01a5adbd59 More borg sprites
Most of these need new eye layer sprites but i'll get to that a bit later.
2019-03-02 02:30:21 +13:00
Poojawa
ccc1bed822 Adds varients to Alina's donation item 2019-02-28 08:55:48 -06:00
Poojawa
df889dceec there is no dark side 2019-02-27 21:57:15 -06:00
Poojawa
50dbed4f11 Dark Medihound and PupDozer 2019-02-27 01:44:54 -06:00
Poojawa
96bdb7b058 Adds Alina borg appearance 2019-02-26 02:47:16 -06:00
deathride58
7cc463a190 fixes the bug where you can sometimes get permanently stuck sprinting when using the sprint hotkey (#8033) 2019-02-22 06:09:41 -08:00
Poojawa
b393789f19 Character Creation Overhaul (#7987)
* Rebase fail. good thing I made back ups. c:

* Tails more or less done

* wouldn't update cleanly otherwise

* It's completly working now. holy fuck I did it

Just need the refurbished body markings done, then to chop 'em up for full PR status

* MARKINGS DONE AAAAAAAAAAAAA

* fixes digi legs that didn't convert correctly

* ports the refractored preferences

Kinda ugly now tbh. but fuckit

* quality sweep, things should should properly now in general

* Taurs converted and improved! BODYMARKING -> MATRIXED

* oops. s'what I get for not compile checking

* remember to throw shade at furries

* vigorously update markings upon switching species and colors

* re-adds old wolf ears, Big Wolf fixes snout bugs

* few more snout tweaks

* cut the lists, cut everything. reeee

* This code I s2g

* Adds context clues to preferences

Hopefully people will read them before making an OOC fuss

* Fixes hands and feet markings with this one weird trick

remember kids, proper layering and order of operations is important

* Sprite tweaking and polishing

Sergal stuff being worked on

* a few QoL things for species swapping

* how the fuck did I miss these markings

* fleshes out sprites in preperation for marking experimentation later

* fixes catboy problems

* Mam_snout is a thing now,

* pixel adjusted tails, cleaned up wah tail a bit better

also gets digitgate legs missing pixels fixed

* cleans up more shit. ree

* force "plain" instead of none to avoid missing pixel reports

* tweaks to reinspire mapdiff

* Clean up Preference UI

Looks a little better now

* k

* doubly ensure None markings aren't valid

* reee spessman barbie

* brightens pixels around tiger head markings

* YEENS

* Cat ears tweaked because it triggers Kev otherwise

* another session of quality control

* Crows and crow accessories

* husk fixes

* works good enough, mission accomplished

* fixes the proc properly

* cleans up brute force code that isn't needed

* c a t
2019-02-22 05:59:05 -08:00
deathride58
d167e68bd6 Merge pull request #8005 from Citadel-Station-13/kevinz000-patch-21
Rare messages for combat mode: "Poses aggressively" and "asserts dominance with their pose"
2019-02-20 20:19:02 -05:00
deathride58
e2ae4181f4 Merge pull request #7993 from MediHound/dogborg-upgrades-rework-v01
Cyborg upgrades rework v01
2019-02-20 19:19:20 -05:00
kevinz000
4c3f5ad65a 4.75% chance of posing aggressively and 0.25% chance of t-posing 2019-02-15 08:26:09 -08:00
kevinz000
079360beeb Update carbon.dm 2019-02-14 23:59:40 -08:00
deathride58
40d9dee654 gives combat mode examine text and a message on activation (#7995) 2019-02-13 21:01:12 -08:00
MediHound
f8f482bc69 Changes to Borg upgrades and modules
Disabler Cooler now works for Security and K9, added Crew Pinpointer to Security and MediHound, added Crew Monitor to Medical.
2019-02-11 16:51:36 +01:00
Ghom
0449325212 Fixes invisible limb sprites. (#7951)
* F

* FF

* FFF
2019-02-05 18:05:34 -08:00
deathride58
fd5908c081 Makes it possible to instantly get on your feet at the cost of 20 buffered stamina (#7866) 2019-01-03 04:35:17 -08:00
deathride58
f2126c6d9e Makes stamcrit completely unaffected by health (#7865)
* makes stamina completely unaffected by health

* oh, and these lines too
2018-12-31 03:07:46 -08:00
kevinz000
df55b465b1 removes poi spam and cleans up code 2018-12-11 08:37:10 -08:00
kevinz000
33f997c10d Update banana_spider.dm 2018-12-11 08:34:22 -08:00
deathride58
cbc21fe8db okay, let's watch the population drop - adds a config option that makes all stamina buffer actions free (TG-style gameplay) (#7608)
* "sTAM BAD REE" is like sandpaper on my nerves. so let's turn the server into a TG clone for a week and watch as the population dwindles to nothing just to prove a point!

* and the config, too
2018-11-09 19:10:20 -08:00
deathride58
40dd962a16 Adds a non-vore variant for the medihound sleeper, replaces "Allow medihound sleeper" pref with "Voracious medihound sleepers" pref (#7659)
* The medihound sleeper pref no longer disables use of the medihound sleeper, but rather determines the voracious hound sleeper sprite/flavortext

* Axes stray north/south belly sprites in the nonvore variants
2018-11-02 12:53:11 -07:00
deathride58
1fa2f71577 fixes disarm pushing being able to deal staminaloss to resting targets (#7681) 2018-10-30 19:32:35 -07:00
deathride58
81cb475b2c atomizes some of the med rework's stamina tweaks - you can now scramble on the ground while in hard stamcrit, and the more staminaloss you take while in stamcrit decreases the amount of staminaloss you'll take for the entirety of your time in stamcrit (#7689) 2018-10-30 19:32:03 -07:00
Tupinambis
13ee20de7d Adds loader engineering sprite. 2018-10-26 11:31:06 -05:00
Poojawa
a591d488c9 finish fluff text, oops 2018-10-20 08:07:59 -05:00
Poojawa
9b3dc9f81b Removes snowflake cuffs add law speech for borg cuffs 2018-10-20 07:56:54 -05:00
Poojawa
d429eb67cd remodularize vtec code
Works as expected now but, combat rework meme jog/spring override speeds
2018-10-20 07:19:19 -05:00
Poojawa
bce4c6e34b Fixes cuff teleporting and jaw issues 2018-10-20 04:48:29 -05:00
deathride58
1f381eec66 Tweaks disarms and disarm pushes (#7624)
The chance for a successful left-click disarm has increased to 45% on targets you're pulling
Disarm pushing has been slightly reworked.
The random chance for disarm push rolls is now determined by how much staminaloss the target has.
Pushing someone who is out of combat mode while you're in combat mode is a guaranteed knockdown.
Pushing now deals light stamina loss to the target so long as both you and your target are standing, not enough to robust someone without tiring yourself out in the process, but enough for a tide to get someone knocked down.
Disarm push attempts are now logged
2018-10-18 09:40:08 -07:00
Cameron!
1c8ae2cea0 Let's try this (#7643) 2018-10-18 09:26:40 -07:00
deathride58
d7bca1922d Mostly fixes stamina by making knockdown() apply its staminaloss to the chest, giving adjuststaminaloss() new args, disabling limb-specific stamina regen for the chest, and disabling head stamina (#7596)
* fixes stamina (hopefully)

* makes adjuststaminaloss() apply to the chest by default, makes it possible to target specific zones with adjuststaminaloss.

* i dropped out of first grade dont bulli

* REE

* be patient im a dum

* come on
2018-10-03 20:44:09 -07:00
Poojawa
eaca6b182a json encoding, how the merry fuck does it work 2018-09-29 04:51:35 -05:00
Poojawa
f2faf66586 Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into modular_cit_cleaning 2018-09-28 22:09:19 -05:00
Poojawa
ca7dd3b440 Update furrypeople.dm 2018-09-26 09:02:37 -05:00
Poojawa
454207beb9 update that bitch manually. 2018-09-26 09:01:50 -05:00
Poojawa
7039301f07 remove illusion of choice 2018-09-26 09:01:49 -05:00
Poojawa
59ca546a99 Forces digitigrade on xenos
Allows mammals and aquatics digitigrade legs
2018-09-26 09:01:13 -05:00
Poojawa
6001da786c I got it for sure this time for real. I'm sure
also fixes random spawns, but sorta. it might not be so great with RNG being a thing
2018-09-24 04:25:32 -05:00
Poojawa
4efdf4b0b3 Cleans up Modular_citadel
Yes I know it'll have merge conflicts later.
2018-09-21 03:52:13 -05:00
Poojawa
8afac0b881 Muzzles are great. 2018-09-20 07:29:37 -05:00