Commit Graph
137 Commits
Author SHA1 Message Date
Poojawa c65e551c07 makes travis shutup 2019-04-17 06:01:59 -05:00
Poojawa f244d3fdca system's mostly working
need to polish out the get_blood_dna_list runtime
2019-04-16 11:30:36 -05:00
Poojawa 03a174d21f compile fixes except we're memes still
why yes, I'm making the bloods all subtypes of each other at this point. I should probably change the way stuff is colored. but, meh. effort.
2019-04-07 08:54:05 -05:00
deathride58 621b0675e9 Fancy lighting wave 2 - expands nonbinary colored lighting to more than just flashlights and lights 2018-11-16 21:12:07 -05:00
Poojawa 284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
deathride58 b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
Jordan Brownandletterjay 5e15a988f6 Refactor machinery to default to being anchored 2018-06-01 11:28:19 -05:00
deathride58andkevinz000 2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
ShizCalevandletterjay 69dff942ce Fixes backslot not counting towards assess_threat (#38046)
* Fixes backslot not counting towards assess_threat

* fixed

* Cleanup & commentary
2018-05-27 11:41:06 -05:00
LetterJayandGitHub 931a950adb Merge branch 'master' into upstream-merge-37486 2018-05-21 08:59:32 -05:00
vuonojenmustaturskaandletterjay 7429a7ef6a Merge pull request #37839 from AnturK/rr1
Fixes minor cleanbot runtime.
2018-05-16 14:37:03 -05:00
Jordan Brownandletterjay 7dc1c116d5 Merge pull request #37818 from AutomaticFrenzy/patch/missing-icons
Fix some missing icons
2018-05-14 15:13:33 -05:00
Tad Hardestyandletterjay 021f30f0c0 Fixed stacks sometimes having the wrong amount if created on another stack 2018-05-11 17:30:32 -05:00
deathride58andGitHub 50f8779fc0 Merge branch 'master' into upstream-merge-37486 2018-05-06 07:15:48 +00:00
Jordan BrownandCitadelStationBot deddd8debe Merge pull request #37622 from ShizCalev/cockarock
Changes cockroach guts to insect guts
2018-05-03 08:42:46 -05:00
deathride58andGitHub e26f1cd78b Merge pull request #6553 from Citadel-Station-13/upstream-merge-37165
[MIRROR] NTNet improvements!
2018-05-02 01:17:10 +00:00
kevinz000andPoojawa 3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
vuonojenmustaturskaandCitadelStationBot 3f6167d08e Moves several clothing-specific flags from /atom to their proper type 2018-04-28 13:21:48 -05:00
kevinz000andCitadelStationBot 6ed120aad4 NTNet improvements! 2018-04-27 20:24:28 -05:00
Poojawa 832f071b59 mob stuff 2018-04-23 02:26:53 -05:00
deathride58 87365ee74b getStaminaLoss() 2018-04-07 23:39:48 -04:00
Poojawaanddeathride58 5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
CitadelStationBotandPoojawa 3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
kevinz000andCitadelStationBot f78fea7333 [READY] Refactors wet floors to a component (#36130)
* Wet Floor components

* No more turf wet slide.
2018-03-17 07:53:11 -05:00
CitadelStationBotandPoojawa 89f37cc8b7 [MIRROR] Fixes broken bot icons (#5952)
* Merge pull request #36379 from ShizCalev/bot-icon-fixes

Fixes broken bot icons

* Fixes broken bot icons
2018-03-15 07:20:24 -05:00
deathride58andkevinz000 1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
CitadelStationBotandPoojawa a2e6253f00 [MIRROR] Disease antagonist (#5815)
* Disease antagonist

* Update mobs.dm

* can I go to sleep yet
2018-03-05 15:20:59 -06:00
CitadelStationBotandPoojawa ff918707ee [MIRROR] Cleanbot fix (#5720)
* Cleanbot fix (#36003)

cl selea
fix: fixed floorbot
fix: fixed cleanbot
refactor: improved pathiding in case of given minimal distance;improved sanitation
/cl
closes #35995, #35919

* Cleanbot fix
2018-02-27 05:03:42 -06:00
deathride58 72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
PoojawaandGitHub 03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
orangesandCitadelStationBot 1caf34f0df Merge pull request #34733 from ShizCalev/box-fixes
Fixes bot drop & bot assembly issues
2018-01-23 01:44:09 -06:00
Jordan BrownandCitadelStationBot bb51095b00 Merge pull request #34656 from ShizCalev/makeslippery
Fixes missing MakeSlippery() args
2018-01-20 14:09:49 -06:00
deathride58andGitHub 3d0d1bd06a Merge pull request #4097 from deathride58/theprthatbulliesjanitormains
[READY] Makes walking on tiles slowly make them dirty, similar to Baystation, and adds footstep sounds (Featuring sounds from CEV Eris!)
2018-01-18 06:28:04 +00:00
ShizCalevandCitadelStationBot 80095fea0a Replaces cached get_area vars for names (#34338) 2018-01-13 20:56:11 -06:00
orangesandCitadelStationBot 8c1c9f5cd7 Merge pull request #34161 from ShizCalev/bot_sssembly
Consolidates bot assemblies under one parent, fixes bot parts switching types when the bot is destroyed
2018-01-13 04:23:03 -06:00
deathride58andGitHub 160955eef1 Merge pull request #4781 from Citadel-Station-13/upstream-merge-34274
[MIRROR] Makes bot emagging more consistent
2018-01-12 17:45:14 +00:00
YPOQandCitadelStationBot 7e740208f9 Makes bot emagging more consistent (#34274) 2018-01-11 21:34:44 -06:00
orangesandCitadelStationBot b128c9d3b5 Merge pull request #34117 from ShizCalev/medbot-tweak
Makes medbots unable to inject you if you are are fully covered with THICKMATERIAL.
2018-01-11 14:07:28 -06:00
deathride58andGitHub b35911b02c Update cleanbot.dm 2018-01-08 16:42:18 -05:00
deathride58 273b38a765 mob living simple_animal 2018-01-04 01:23:37 -05:00
LetterJay 168519c328 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-32311 2018-01-01 07:00:34 -06:00
LetterJayandGitHub a3ebaa5de8 Merge branch 'master' into upstream-merge-32311 2017-12-29 18:38:50 -06:00
orangesandCitadelStationBot 269208f687 [READY]Component Forensics and Item Blood OverlayS! 2017-12-27 15:19:14 -06:00
CitadelStationBotandkevinz000 8aed987bd9 [MIRROR] Fixes emagged cleanbot acid attack doing no damage (#4544)
* Fixes emagged cleanbot acid attack doing no damage (#33848)

* Fixes emagged cleanbot acid attack doing no damage
2017-12-26 13:58:16 -08:00
Emmett GainesandCitadelStationBot 9d0a4722e5 turns the baseturf var into a part time list (#33705) 2017-12-25 19:11:06 -06:00
LetterJayandGitHub 7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000 253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
deathride58andGitHub 7ca4a29cac Merge pull request #4354 from Citadel-Station-13/upstream-merge-33465
[MIRROR] Replaces a bunch of loc assignments with forcemoves and moves to nullspace
2017-12-14 03:54:31 +00:00
vuonojenmustaturskaandCitadelStationBot 7f90427a40 Replaces a bunch of loc assignments with forcemoves and moves to nullspace 2017-12-13 13:56:57 -06:00
Jordan BrownandCitadelStationBot 129cd705d1 Correctly set description of nonstandard cells 2017-12-13 09:12:55 -06:00