Commit Graph

55 Commits

Author SHA1 Message Date
silicons
bfb3d087c3 ok 2020-12-26 20:50:28 -08:00
silicons
d3414a4d23 ok 2020-12-26 20:47:50 -08:00
silicons
5c0b4f824f hoh boy 2020-12-26 12:42:03 -08:00
silicons
45af2360ad changes 2020-12-26 11:35:47 -08:00
silicons
5cf717e75d self message 2020-12-25 16:10:32 -08:00
silicons
5e66e4509f wew 2020-12-25 16:07:17 -08:00
Ghom
85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
Ghommie
0703c6eea6 First tweak to cargo reagents selling. 2020-02-06 22:34:54 +01:00
AffectedArc07
16a37e2769 Standardises all files from CRLF to LF 2020-01-12 14:28:01 +00:00
Ghommie
a650e1e411 Ports "Renames is_hot and is_sharp to get_temperature and get_sharpness" 2019-11-05 05:37:28 +01:00
Poojawa
bdae9e051b Fixes some errant issues with overlays 2019-08-26 14:15:55 -05:00
Poojawa
cede93299e REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE 2019-08-19 04:48:37 -05:00
Poojawa
725a8046e1 just need items to actually have their overlays, ree 2019-08-17 04:50:24 -05:00
Poojawa
088bc484e3 Forensics re-destroyed, but better this time.
All lists are LAZYINITLIST, cleaning code is preserved, examine is preserved. We should be back in buisness, but this is just a 'holy fuck finally' commit
2019-08-17 02:43:59 -05:00
Poojawa
264cbf8108 reverts the add_blood back to add_blood_DNA 2019-08-15 12:49:10 -05:00
Poojawa
0290a46ddc Impliments Ghom review, reverts blood list back to component 2019-08-15 12:32:44 -05:00
Poojawa
c8d7f1909d holy FUCK I got gib overlays working. Why wasn't it before?
No one will ever know.
2019-08-01 00:58:24 -05:00
Poojawa
69cefb604b just need to fine tweak gibs and we're gucci 2019-06-09 11:10:23 -05:00
Poojawa
c2cf8b28df KISS principal 2019-06-06 21:35:50 -05:00
Poojawa
2e42656b6d Revert "lel"
This reverts commit 9e01a078ec.
2019-06-06 19:40:08 -05:00
Poojawa
6b82c985ae Revert "fuckit, I'm just gunna wholesale port from baycode I guess"
This reverts commit 11d10d3805.
2019-06-06 19:39:22 -05:00
Poojawa
11d10d3805 fuckit, I'm just gunna wholesale port from baycode I guess 2019-06-05 04:55:36 -05:00
Poojawa
9e01a078ec lel 2019-06-03 20:06:25 -05:00
Poojawa
9f80896280 eh, was going somewhere with this
IPC gibspawner, looking into infinite footprints
2019-05-26 05:36:33 -05:00
Poojawa
971ddef989 reverts forensics components. If I can't figure it out, MURDER IT 2019-05-22 04:10:29 -05:00
Poojawa
0f6677b956 Blood colors happens to footprints now.
Different prints not working. splatter effect not working, I'm just sick of looking at this right now.
2019-05-16 08:23:53 -05:00
Poojawa
77abf6a179 just need the stupid component to work properly now 2019-05-14 02:36:23 -05:00
Poojawa
1a047c0068 I think I got it.
Also gibs should be better too.
2019-05-12 04:06:35 -05:00
Poojawa
fcdc748bf1 u h g. I hate this 2019-05-10 07:07:09 -05:00
Poojawa
69eca2ae4b progress, just need to fiddle with footprints again 2019-05-07 13:23:49 -05:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
Jordan Brown
7dc1c116d5 Merge pull request #37818 from AutomaticFrenzy/patch/missing-icons
Fix some missing icons
2018-05-14 15:13:33 -05:00
CitadelStationBot
dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
deathride58
a9b3b0b7f4 Merge branch 'master' into upstream-merge-36242 2018-03-09 20:38:39 +00:00
Qustinnus
68757f1b44 Small moodie balance changes 2018-03-07 22:39:39 -06:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
CitadelStationBot
a2e6253f00 [MIRROR] Disease antagonist (#5815)
* Disease antagonist

* Update mobs.dm

* can I go to sleep yet
2018-03-05 15:20:59 -06:00
CitadelStationBot
662f1904aa [MIRROR] Lavaland bomb runtime fix (#5246)
* Lavaland bomb runtime fix

* Update cleanable.dm
2018-02-05 00:56:37 -06:00
Poojawa
fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
oranges
269208f687 [READY]Component Forensics and Item Blood OverlayS! 2017-12-27 15:19:14 -06:00
LetterJay
1b6b8a7c00 Update cleanable.dm 2017-12-19 17:46:15 -06:00
LetterJay
0a05b499fd Update cleanable.dm 2017-12-19 17:14:57 -06:00
LetterJay
7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
deathride58
c1bd7bc6ba Map syncs 1 - Code syncs 2017-10-23 12:56:26 -04:00
XDTM
7a0ce217db Refactors virus spreading 2017-10-09 08:55:57 -05:00
CitadelStationBot
e4db027692 [MIRROR] Fixes to more Initialize procs (#2733)
* Fixes to more Initialize procs

* Update ai_monitored.dm

* Update cleanable.dm

* Update instruments.dm

* Update musician.dm

* Update noticeboard.dm

* Update mimic.dm

* Update interactive.dm
2017-09-13 22:54:12 -05:00
LetterJay
188193eb61 here we go again (#2456) 2017-08-24 19:24:25 -07:00
Poojawa
7e9b96a00f April sync (#360)
* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
2017-04-13 23:37:00 -05:00