* sprites and sounds
* The code for the reactor itself
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Map stuff
* Removes Clamps.
* Matrices separated, this was a mistake on my part.
* Update tgstation.dme
* removal as per putnam's review
* redfines highest available as 1007
* possible soundloop fix? probably not.
* temporary config thing to make engine load
* changes to map template from splurt
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* actually somehow fixed the runtimes?
* old maps from hyper, not needed..
* Revert "old maps from hyper, not needed.."
This reverts commit 92ccd89952d360206926d8b57e82084994a6a0d6.
* take two on removal
* fixes power output
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* deals with the double turf
* Revert "temporary config thing to make engine load"
This reverts commit 7f52188d5261cd60024ef36cf7c33df0748d0c79.
* was told to bring it back
* don't need to change these
* next time I'll just copy paste it instead of type it.
* a
* Flexi Seal crate so we can fix the reactor
* set power to 0 so it can be fixed
* nerfs power output
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
MAJOR antag backend update
- you cannot bruteforce the pen anymore
- uplink now uses bitflag to lock purchases
- poplock is handled entirely by the buyable uplink items
- tgui antag intro (for selected ones)
qol: Space Dragon's gust attack is now tied to right click instead of an ability button
balance: Space Dragon has received numerous balance changes, most notably that Space Dragon will stall the shuttle until it loses or completes its objectives
fix: Fixed numerous bugs with Space Dragon, most notably the rifts not vanishing after Space Dragon's death
soundadd: Space Dragon now has a custom roar for dying and winning
imagedel: Deleted now unused Space Dragon ability icon
refactor: Space Dragon's speed changes are now controlled using movespeed modifiers instead of direct speed adjustments
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>