Commit Graph

4922 Commits

Author SHA1 Message Date
silicons 26fee48cec Merge pull request #12645 from Ghommie/Ghommie-cit825
More and more fixes.
2020-06-29 14:18:10 -07:00
Putnam3145 ee2fedd4af Merge pull request #12390 from Ghommie/Ghommie-cit800
Porting brain trauma updates: Curse of madness, cloning traumas, random brain trauma event.
2020-06-29 12:44:33 -07:00
Ghom b280c0f550 Merge pull request #12622 from timothyteakettle/grammar-fixes
big batch of spelling/grammar corrections
2020-06-29 21:13:06 +02:00
Ghommie 0779dd560e More and more fixes. 2020-06-29 18:52:37 +02:00
silicons 2ab69c0170 Merge pull request #12603 from b1tt3r1n0/Pouches(again)
Some edits to pouches, and something that can hold sheets.
2020-06-27 14:54:57 -07:00
silicons 45a6061958 Merge pull request #12596 from Ghommie/Ghommie-cit819
Porting further material datum features and improvements.
2020-06-27 14:53:28 -07:00
silicons 8b04fd70de Merge pull request #12615 from Ghommie/Ghommie-cit821
Solving several issues.
2020-06-27 14:52:59 -07:00
Ghom 58778f2e6e Merge pull request #12619 from timothyteakettle/what-if-blood-didnt-suck
slimes blood colour is their body colour
2020-06-27 22:14:17 +02:00
timothyteakettle b94267e1e1 more spellchecks 2020-06-27 02:41:50 +01:00
timothyteakettle 76b5557e1e bunch of grammar corrections 2020-06-27 02:12:44 +01:00
Timothy Teakettle 334d55bef3 add support for custom blood colours 2020-06-26 20:29:40 +01:00
Ghommie 8f6b31c26e Solving several issues. 2020-06-26 18:40:20 +02:00
silicons a2a1ae3a2c Merge pull request #12592 from timothyteakettle/felinids-nya-when-tabled
felinids nya when tabled
2020-06-25 18:33:34 -07:00
silicons 54c8d58e52 Update clown_items.dm 2020-06-24 23:20:51 -07:00
b1tt3r1n0 a780b9037c Some edits to pouches, and something that can hold sheets.
Title. Vendor edits and a minor engineering addition for those who want to hold sheets and shit.
2020-06-24 23:07:56 -04:00
Ghommie fe3932a36e Fixing the snore-pocalypse, and another not so critical issue. 2020-06-24 23:08:40 +02:00
Ghommie c5cbfa64e5 Porting further material datum features and improvements. 2020-06-24 20:45:17 +02:00
Timothy Teakettle b83c428744 Update tables_racks.dm 2020-06-24 14:37:08 +01:00
Ghommie ae053a9a08 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit800 2020-06-23 03:12:49 +02:00
Lin 2cd18f3dba Merge pull request #12557 from silicons/life
Splits Life() into procs for physical and biological life processes in preparation for stasis beds
2020-06-21 18:32:58 -05:00
silicons 99a7c49e52 Merge pull request #12561 from shellspeed1/Ports-kyro-chems
Ports IV bags from TG
2020-06-21 14:11:10 -07:00
Ghommie 29a8d2ed78 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit813 2020-06-20 00:07:47 +02:00
shellspeed1 9197cb4813 allows storage in medbelts and organ boxes. 2020-06-18 21:06:22 -07:00
kevinz000 1b5ea90c8f sigh 2020-06-18 08:16:05 -07:00
shellspeed1 b490f02c78 Ports IV bags from TG
Ports the iv bag portion of https://github.com/tgstation/tgstation/pull/44531/files from tg.
2020-06-18 02:30:58 -07:00
kevinz000 445d94f335 haha whew 2020-06-17 21:32:10 -07:00
kevinz000 118ac1a775 Merge pull request #12548 from timothyteakettle/more-events
ports several tg events including fugitives
2020-06-17 20:10:04 -07:00
Timothy Teakettle 2229db2214 Merge branch 'master' into embed-changes 2020-06-17 16:40:34 +01:00
kevinz000 2e943e03a3 Merge pull request #12544 from SmArtKar/bee_shuttles
Shuttles from beestation
2020-06-17 08:35:34 -07:00
SmArtKar 29ff6fc464 Updating ID Icons (#12535)
* Mid-process

* ID updates
2020-06-16 16:23:17 -07:00
SmArtKar 170a38a3a7 Porting sutures and meshes from /TG/ (#12532)
* Porting sutures and meshes from /TG/

* Recipes fix
2020-06-16 16:22:56 -07:00
Timothy Teakettle 2d1d2eeda6 final fixes 2020-06-16 23:47:22 +01:00
SmArtKar 46c3e9e54d Shuttles 2020-06-16 18:16:14 +03:00
timothyteakettle b59c8c1af6 fix maps 2020-06-16 02:44:11 +01:00
timothyteakettle 002fa1da1d how did i fuck that up 2020-06-16 00:34:28 +01:00
Timothy Teakettle eba1e8f301 fixes the merge conflicts 2020-06-15 23:29:49 +01:00
Timothy Teakettle 7fbfb4ad0e Merge remote-tracking branch 'upstream/master' into embed-changes 2020-06-15 22:48:26 +01:00
Timothy Teakettle d7bce8aec0 ports some events 2020-06-15 20:22:40 +01:00
Ghom 7513e032e3 petrification improvements (#12375)
* petrification improvements

* Standards.
2020-06-14 23:04:12 -07:00
kevinz000 398651626d Update plushes.dm 2020-06-13 13:31:33 -07:00
kevinz000 6230e11f16 Update plushes.dm 2020-06-13 13:19:32 -07:00
kevinz000 278dfab74a Update plushes.dm 2020-06-13 13:10:14 -07:00
kevinz000 6f1dd34c91 Update plushes.dm 2020-06-13 11:57:11 -07:00
Ghom 7dc7961b70 Clearing gc issues for a couple objects. (#12508)
* Clearing gc issues for a couple objects.

* Linter check.
2020-06-12 17:07:36 -07:00
Lin bfe8ccdfb5 Merge pull request #11627 from kevinz000/combat_rework
"Unofficial" Combat Rework Part 3: Blocking/Parrying
2020-06-12 16:39:11 -05:00
Lin ff216c9c94 Merge pull request #12507 from Citadel-Station-13/removesilicons
Clicking on atmospherics objects as a ghost will allow you to scan their air much like with an analyzer.
2020-06-12 16:29:40 -05:00
KathrinBailey 862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Timothy Teakettle 28e9542813 fixes 2020-06-11 21:58:13 +01:00
Timothy Teakettle 34c9a2f821 part 4 2020-06-11 21:45:32 +01:00
Timothy Teakettle 91d61c8560 part 3 2020-06-11 21:30:55 +01:00