Chinsky
6393cb15d8
Merge pull request #5332 from mwerezak/wound-infections
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Gives the suit coolers a proper process() proc
2014-06-24 05:32:47 +04:00
Mloc-Argent
a33cb7272b
Merge remote-tracking branch 'upstream/master' into dev
2014-06-23 20:57:47 +01:00
Mloc
db248dbd84
Merge pull request #5335 from Loganbacca/trainfix
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Cargo train update
2014-06-23 14:03:11 +01:00
Mloc
8ca382f362
Merge pull request #5338 from Loganbacca/devfix
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Fixes incorrect cable coil colours
2014-06-23 14:02:46 +01:00
Zuhayr
a6f64ccd9c
Merge pull request #5330 from mwerezak/emergency-shuttle
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Updates emergency shuttle controller to use shuttle datums
2014-06-23 21:19:36 +09:30
Loganbacca
d1a729f5db
Fixes incorrect cable coil colours
2014-06-23 21:44:51 +12:00
Loganbacca
3aa3c4166c
Cargo train update
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- Cleans up some old code
- Fixes some bugs
- Adds keys to start the engine
2014-06-23 19:53:58 +12:00
mwerezak
e225661c2c
Fixes #5193
2014-06-23 02:53:09 -04:00
mwerezak
67d5d56a12
Gives the suit coolers a proper process() proc
2014-06-23 02:31:36 -04:00
mwerezak
81f0f868b4
Minor shuttle fixes and cleanup
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Readds the missing "shuttle has left the station" message, improves the
ETA calculation and reorganizes the procs in shuttle_controller.dm
2014-06-23 01:55:43 -04:00
mwerezak
71351bd285
Some fixes
2014-06-22 20:40:08 -04:00
mwerezak
caece105dc
Adds escape pods to the controller
2014-06-22 18:19:07 -04:00
mwerezak
dc304026a9
shuttle_controller now uses a shuttle datum
2014-06-22 18:10:56 -04:00
mwerezak
1c91b2984d
Supply controller now holds a ref to it's shuttle
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Instead of having to look it up every time.
2014-06-22 14:18:52 -04:00
Chinsky
7e56df8689
Merge pull request #5308 from mwerezak/wound-infections
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Re-enables infections, implements a wound infection system, improves body temperatures
2014-06-22 22:04:25 +04:00
Zuhayr
65013ac5a1
Merge pull request #5325 from mwerezak/temperature-expose
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Fixes FEA temperature_expose() being used instead of ZAS fire_act().
2014-06-23 00:19:15 +09:30
Mloc-Argent
191e21ead6
atmos: fix everlasting fires
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Fires were checking against a non-reduced air sample for existance, so
the reduced sample wasn't working in zburn when it failed the check.
Also fixed volatilefuel not being scaled in the phoron reagent.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-06-22 15:25:23 +01:00
mwerezak
5305de5ecb
Fixed misplaced prob(), added notes
2014-06-22 09:51:38 -04:00
Zuhayr
8e6c12a405
Merge pull request #5324 from Loganbacca/bayfix
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Preview icon render fix
2014-06-22 22:13:17 +09:30
Zuhayr
1cfb9b6ea1
Merge branch 'master' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-22 21:58:46 +09:30
Zuhayr
183ee20ab6
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-06-22 21:58:30 +09:30
Zuhayr
bb8951a53c
Makes forks usable.
2014-06-22 21:49:55 +09:30
Mloc
af60005aad
Merge pull request #5317 from comma/master
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Couple o fixes
2014-06-22 11:13:29 +01:00
mwerezak
37e63dfcb0
Fixes FEA temperature_expose() being used...
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...instead of ZAS fire_act().
2014-06-22 00:13:22 -04:00
Loganbacca
63f9b93ab0
Preview icon render fix
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- Fixes #5254
- Changes organ render list to a structured list so we can control the render order
2014-06-22 13:05:41 +12:00
mwerezak
c5d14da602
Fixes pressure and temperature damage for autopsies
2014-06-21 20:38:50 -04:00
mwerezak
7500275c41
Fixes bad capitalization in proc call
2014-06-21 17:07:38 -04:00
mwerezak
9528557573
IPCs actually take heat damage from temperature now
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Also fixes the healthanalyzer still not scanning IPCs properly (scanning
them when it shouldn't)
2014-06-21 16:58:20 -04:00
mwerezak
1a57ed7355
Having an infection raises your body temperature
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Also the toxin damage taken during INFECTION_LEVEL_ONE is greatly
reduced.
Fixes robotic internal organs getting infections.
Fixes the organ_failure random event. Forgot to set the affected organ
as needing processing.
2014-06-21 16:55:07 -04:00
mwerezak
b9fa433087
Adds suit cooling device
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Also:
Breathing in hot/cold air will affect your body temperature.
Fixes old body temperature stabilization code not working.
Thermometer icon now adjusts based on species.
Reduced BODYTEMP_AUTORECOVERY_MINIMUM to a less ridiculous value.
2014-06-21 16:53:18 -04:00
mwerezak
1a74db2110
Merge remote-tracking branch 'upstream/dev' into train-cleanup
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Resolved merge conflicts, and added some more user feedback to attach/unattach procs.
Conflicts:
code/modules/vehicles/cargo_train.dm
2014-06-21 11:29:10 -04:00
mwerezak
0c060d144b
IPCs now need to be scanned with a robotanalyzer
2014-06-21 11:08:09 -04:00
Chinsky
15536d27a4
Fixes #5264
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Viruses are properly transferred to spilled blood now.
Antigens prevent from infection properly.
Lowered frequency of blood puddle virus check to cut down on processing.
2014-06-21 17:52:59 +04:00
Zuhayr
baeca85704
Merge pull request #5321 from mwerezak/diona-lang
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Fixes #5299
2014-06-21 19:11:50 +09:30
mwerezak
3f9fbc680b
Fixes #5299
2014-06-21 02:07:47 -04:00
Loganbacca
f0c32f4d23
Vehicle layer tweak
2014-06-21 17:56:07 +12:00
mwerezak
2737171337
Cleans up train latching/unlatching
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Also adds a verb for turning off train engines.
2014-06-21 01:30:40 -04:00
mwerezak
244b43c657
Infections now spread between organs
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Infections can now spread between internal and external organs.
Also changes the organ_failure random event to cause an infection
instead.
2014-06-20 23:22:03 -04:00
Loganbacca
d6022017c8
New vehicle loading code
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- Vehicles now load items on them somewhat like roller beds, allowing you to interact with them
2014-06-21 14:13:25 +12:00
Ccomp5950
68d01b00ab
Merge pull request #5297 from comma/fancy
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Nextgen lights
2014-06-20 20:30:11 -05:00
mwerezak
1b86e3548f
Cleans up organ processing
2014-06-20 21:02:24 -04:00
mwerezak
cf5ff7e992
Body temperature fixes and updates
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Body temperature regulation is now based on species, and environmental
temperature now respects the air density when affecting living/humans.
This also fixes some bugs with heat/cold protection handling and
improves the way synthetic species body temperatures are handled to be
much more logical.
IPCs always gain temperature but cool down because of their environment.
When the heat transfer to the environment is reduced because of the lack
of air, this will cause IPCs to heat up.
As well, having an infection will increase your body temperature, and
body scanners now detect infections.
2014-06-20 18:18:02 -04:00
Mloc-Argent
dd7f0dac0e
Merge remote-tracking branch 'upstream/master' into dev
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/computer/card.dm
code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
mwerezak
032061522b
Body temperature damage now uses species values
2014-06-20 13:37:07 -04:00
Chinsky
78142a7cc2
Merge pull request #5276 from caelaislinn/xenoarchaeology
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Xenoarchaeology
2014-06-20 14:41:25 +04:00
Cael Aislinn
22cc2558ff
switched autocloner and replicator artifacts over to a timer system, made replicator use materials to create items (materials can be anything)
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-20 18:42:38 +10:00
Cael Aislinn
f02e6fdd45
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-20 18:42:25 +10:00
mwerezak
ffbad1ef15
Spaceacillin cures infected organs
2014-06-19 23:49:23 -04:00
mwerezak
82a85c2bae
Tweaks wound infection a bit
2014-06-19 23:48:49 -04:00
mwerezak
d512d62869
Re-enables organ infections, adds wound infection
2014-06-19 21:25:59 -04:00