Commit Graph

173 Commits

Author SHA1 Message Date
PopeDaveThe3th 58c7fa9a0d Fairly Sizable Fed Lore Drop (#26600)
* the fedening

* Federation -> TSF

* Update outfit_admin.dm

* Update outfit_admin.dm

* i forgor

* few more
2024-09-03 13:04:56 +00:00
DGamerL 3f8aff4374 Delays handing out of Traitor objectives (#24857)
* Idk man

* IT WORKS

* SO CLOSE TO GREATNESS

* IT ALL WORKS AAAAAA

* Actually add a random timer

* Oopsie

* Removes empty proc

* Update code/game/gamemodes/traitor/traitor.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Contra requested changes

* Adds randomness to random_time

* Whoops

* Contra + AA Review

* Removes TODO

* Reverts standard mode

* Makes CI not fail

* Removes unused proc

* FUCK

* Fixes a kit bug (Thanks Erik)

* Tourte Review

* Matt review

* Changes text, adds admin logs

* Clarifies the log

* New and improved version!

* Fixes

* Revert "Fixes"

This reverts commit ea29aa92b2.

* Revert "New and improved version!"

This reverts commit ea053f3b94.

* Properly rerolls objectives at handout

* Adds trifecta support

* Contra and Sirryan review

* Forgor this

* Fix CI

* Final fixes

* Update code/game/gamemodes/traitor/traitor.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/trifecta/trifecta.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Steel review

* Wow I was silly

* Less whitespace

* Dumbest bug in a while

* No more lavaland player getting autobalanced

* Streamlines a proc + another fix

* AAAAA FUCK

* Update code/game/gamemodes/objective.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/objective.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Contra review

* Faire review

* Forgor to push this

* Farie + Contra review

* Hal + Contra review

* Uses `replaceobjective` now + Fix

* Farie review

* Farie review

* Farie review 2: electric bogaloo

* Fix

* Update code/game/gamemodes/objective_holder.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Contra review

* Update code/game/gamemodes/objective_holder.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2024-07-24 08:09:14 +00:00
DGamerL 9bc9b4b67a Removes duplicate definitions of /datum/gamemode on almost every gamemode file (#25219)
* Why did every gamemode do this :(

* Contra request
2024-04-21 15:24:50 +00:00
GDN 94fbb46dc4 reduces a massive amount of endround lag (#23306)
* reduces a massive amount of endround lag

* more improvements
2023-11-24 15:39:59 +00:00
Contrabang 7e0aa47311 Refactors objectives, expands team functionality, and custom teams (#22374)
* step 1

* renaming 1

* how could I forget this

* renaming 2

* renaming 3

* add matching proc, even if unused can remove later

* rename team obj to match

* oops

* okay more stuff

* okay more stuff

* fix this stuff

* okay more stuff

* needs_target = FALSE

* OKAY MORE STUFF

* OOPS AGAIN.

* self-review

* more round_end stuff

* stuff 119

* yeah fix that too

* EVEN MORE CHANGES

* grammar

* fix

* s34n review

* fixes custom teams with no antags not showing objs

* makes objectives work properly with teams

* a
2023-10-01 14:14:10 +01:00
Coolrune206 7e874996fb about goddamn time (#20106) 2023-01-07 19:57:12 +00:00
Qwertytoforty 1880c50fb9 Makes the game track steal objectives individually. (#17963)
* Makes the game track steal objectives individually.

* removes uptick of number
2022-06-15 01:40:23 +01:00
AffectedArc07 2d5736a61c Removes brig phys, adds another officer slot to compensate (#17180) 2021-12-06 15:00:43 +01:00
SteelSlayer 93908eefc8 Antag datum clean up/refactor (#15084) 2021-11-25 08:29:46 +01:00
Charlie 634f9c72f1 Vampire Rework. (#16476)
* vampire rework

* fixes and tweaks

* cleanup + tweaks

* grug stomp

* TGUI

* TGUI rebuild

* UID fix

* debugging cooldown fix

* first review changes

* subclass refactor

* tweaks + some sprites

* blackbox logging

* tweaks + grammar

* minor UI tweaks

* ability icon sprites.

* placeholder sprite warning fix

* melee mod code comment warning

* nullification rework

* final sprites!

* fixes

* sabre review pt 1

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* sabre review pt2

* sprites readd

* tgui rebuild

* removes traitor vampires

* fixes

* readds sprites

* runtime fixes

* hotfix

* more runtime fixes

* glare tweak. less confusing when the vampire is stunned.

* gargantua nerf

* minor tweaks.

* hemomancer nerfs

* bugfixes and cleanup

* I did a dumb

* couple of fixes

* confusion and shadow snare fixes

* hemomancer nerfs part 2 electric boogaloo

* TGUI rebuild

* fixes and easier events

* Umbrae tweaks

* gargantua tweak

* umbrae nerf 2 electric boogaloo. also var edit suggestion

* runtime fix

* buffs blood nutrition to be in line with its metabolic rate

* Henk stuff

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* more review changes

* final tweak

* affected request + runtime fix

* FUCK

* fat fucks

* darkness tweaks

* UMBRAE AAAAAAAAAAAAAHH

* force doors bugfix

* either git or I am drunk

* admin rejuv fix

* I CANNOT SPELL

* shitnt code

* steel review

* tgui rebuild

* mochi review

* vampire ability usage logging

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-11-14 15:34:56 +01:00
AffectedArc07 129318891d Nukes spacepods and associated jobs 2021-10-02 13:16:24 +01:00
S34N 8b6f00bd45 generals are more logical (#16550) 2021-08-15 16:05:50 +01:00
S34NW fa88d21ae4 Merge branch 'master' into solgov_ERT 2021-08-06 15:47:40 +01:00
S34NW d5f3d55a94 Solgov is now ERT, also solgov SOO is now a thing. 2021-06-10 20:28:56 +01:00
AffectedArc07 c7fd6681a1 Gamemode configuration 2021-05-16 15:15:05 +01:00
dearmochi 7b1ddc9c81 Makes the Contractor Kit a 20 TC uplink purchase (#15284)
* Makes the Contractor Kit a 20 TC uplink purchase

Increases Blackout cooldown to 45 minutes
Adds logging on target extraction

* Removes clear TP topic

* Non-traitors can no longer purchase the kit

* Update locate()

* Prevents vampires and changelings from buying

* remove spess

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-02-03 15:48:00 +00:00
AffectedArc07 8f72d7556e Annihilates the blackbox (#15132)
* Lets get this show on the road

* Now were talking

* These matter

* Oh the joys of CI testing

* And this

* Wrong version

* Tweaks

* More tweaks

* Lets document this

* This too

* Upgrades this

* Fixed some sanity issues

* This too

* Screw it, this too

* More sanity

* And these

* This too

* Documentation

* This too

* Fixes **awful** scoreboard logic

* Why do we care about only half-absorbing someone

* Revert "Why do we care about only half-absorbing someone"

This reverts commit 8de1cfdf05.

* Refactors these

* Hashing

* Moxian tweaks
2020-12-24 16:06:48 -05:00
dearmochi 2f3ce156a4 [Speedmerge] Fixes Contractors runtime on round end (#15079) 2020-12-10 08:57:23 +00:00
dearmochi 5edee29a50 [READY] Syndicate Contractors (#14605)
* Syndicate Contractors initial PR

* Finalize initial version

DNP

Finalize initial version

* Baton now costs 6 Rep, show dead extraction penalty, fix scroll

* Reduce total TC, add zippo, balloon, icon tweaks

* Address moxian, AA and Farie

* Fix mode.txt

* oops

* Address Farie 2

* Tweak baton to work around stam crits, address SteelSlayer

* Address TM issues, TP menu

* Fix wrongly merged DME

* Tick contractor DM files again

* Remove step_y

* TC rewards always higher than preceding difficulty's reward

* Address Farie

* Remove extraction_turf from handle_target_return

* fix doc

* Merge part2

* Address AA again
2020-12-09 12:03:23 -05:00
SteelSlayer 15de90ce27 fix traitor EOR info 2020-09-17 14:14:09 -05:00
SteelSlayer cee8a464df Makes mindslaves appear on the round end antagonist listing (#14224)
* traitor score screen

* includes slaved by text

* line break

* update size of mindslave text to match traitor
2020-09-16 15:02:48 -04:00
AffectedArc07 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
SteelSlayer 4353b47cf5 Fixes some unlisted traitor issues from a recent merge (#12756)
* Fixes some unlisted traitor issues from a recent merge
2019-12-01 15:42:34 -05:00
Luca 0ab4a87c5d Further_Updated_Special_Role_Traitor 2019-11-21 12:02:47 +11:00
Mark van Alphen 6bd0d0813a Revert "Revert "Datumizes traitors and mindslaves"" (#12378) 2019-09-25 19:47:16 -07:00
Dave 2230fc3227 Revert "Datumizes traitors and mindslaves (#11969)" (#12376) 2019-09-21 19:32:52 -07:00
SteelSlayer 94bb14bb29 Datumizes traitors and mindslaves (#11969) 2019-09-21 16:50:03 -07:00
AzuleUtama 06d15bc0aa Several changes to antag theft/document objectives 2019-08-25 15:49:50 +01:00
datlo 4420f9505a remove erroneous check 2019-08-08 10:53:02 +02:00
datlo a408aea8f4 fix conflicting objs and double exchange docs 2019-08-08 10:30:05 +02:00
AffectedArc07 bdc5452609 Globalise this 2019-04-30 21:12:09 +01:00
AffectedArc07 ec790efeaa SSticker 2019-04-30 16:47:47 +01:00
datlo 673ecd288e antag clowns can toggle clumsy on and off 2019-02-19 20:33:36 +00:00
datlo 3eea9d794e remove collab 2018-12-30 22:31:05 +00:00
datlo 19e5271249 Added syndicate officer as a job proper 2018-12-07 11:07:49 +00:00
datlo 0e11043dc7 changed addtimers to SEND_SOUND 2018-11-18 16:03:57 +00:00
datlo 4766a86ccb Ports TG antag alert sounds 2018-11-17 14:20:37 +00:00
Desolate c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Tayyyyyyy aa9d658847 Them 2018-05-25 18:34:28 -07:00
Fox McCloud 8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
imsxz 11cfa495ff Fixes IAA listed twice in traitor.dm 2017-06-03 16:27:01 -04:00
FalseIncarnate 60096df843 Anti-Scum Safeties
All game modes EXCEPT traitor (and it's variants) misinform a number of
chumps that they are potential collaborators, to cut down on metagame
potential.

Traitor modes don't misinform anyone and instead inform the real
potential collaborators only to prevent spreading actual codewords to
the general public.

Maximum number of chumps scales with population, though it is possible
to end up with fewer chumps than the maximum based on RNG and the number
of people with opposed/skeptical relations.

Also fixed some accidentally inverted checks that broke everything, and
moved the inform_collab proc to the base game_mode type for organization
2017-03-23 19:42:06 -04:00
FalseIncarnate 0ad6fec5b1 Collaborators are no longer clueless about Syndicate
Alternative to #6829

The Syndicate no longer leaves their potential collaborators in absolute
darkness about their usefulness. Collaborators are notified of their
potential use, though in a vague way so as not to compromise the
identities of any agents directly.
- Potential collaborators get messages informing them that they are
still not antags, but that they may be asked to assist, when they are
assigned to a new traitor.
- Potential collaborators get a SINGLE code word and code response so
their clandestine friend can attempt to communicate with them with more
subtlety than "hey, im a traitor, want to help?"
- They are only given 1 word set so they can't just inform security and
the AI of all the codewords alone. Same reason they aren't given a name
of the traitor they might be asked to assist.

The intercept report (currently disabled) now only lists suspects that
actually CAN be the antag (no more listing the chaplain as a potential
cultist, the HoS as a potential traitor, or that IPC in atmos as a
possible changeling).

Potential collaborators can no longer be characters in roles that are
restricted from being traitors. So no more "Potential collaborator: The
captain", as funny as that may have been.

🆑
tweak: Potential collaborators for traitors now are informed they are
potentially a collaborator for a potential increase in them potentially
helping the traitors potentially do potentially bad things. Potentially.
rscadd: Potential collaborators are given a single code word and
response set so they can discretely find out that their best friend is a
filthy traitor.
/🆑
2017-03-22 20:36:24 -04:00
Mieszko Jędrzejczak 1b506aaf9f Switches over to the new system 2017-01-17 13:57:07 +01:00
Markolie 514222b6d7 Fixes silicons not having their antag powers/antagHUD removed properly. Fixes traitors/abductors not having their antagHUD added at roundstart. 2016-10-09 16:36:09 +02:00
Fox-McCloud 41a74fb865 Malf AI Rework 2016-08-11 05:16:06 -04:00
Tigercat2000 9f3cdb43f7 special_role/objective refactor
Refactored most instances of special_role setting/checking to use new
SPECIAL_ROLE_X defines in code/__DEFINES/gamemode.dm

Removed relative pathing from objective.dm and split large if statements
into multiple, plus a bunch of styling fixes

Refactored every instance of `istype(ticker.mode` into a GAMEMODE_IS_X
define in code/__DEFINES/gamemode.dm. Done primarily for when someone gets
around to making gamemode code less AWFUL
2016-08-01 21:29:19 -07:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00