MrPerson
5bb608e56e
Redo of jitteriness and dizziness.
...
Fixes #2923
Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
code/game/mecha/equipment/weapons/weapons.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/mob.dm
code/modules/mob/mob_defines.dm
code/modules/reagents/Chemistry-Reagents.dm
2014-02-28 22:21:33 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
Regen
2abd278744
Heavy laser buff and new sniper projectile
...
Boosted the heavy laser to do 45 damage instead of 40, making it
slightly better than the standar laser.
Made the energy drain slightly less on mechs
Added a more slim projectile to the sniper rifle, the old fruit shot was
to fat
2014-02-08 13:20:59 +01:00
Rob Nelson
c3b021e246
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
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And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
2014-01-29 23:45:21 -05:00
Rob Nelson
22a2df1115
Standardize HULK.
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Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
d3athrow
b6045a2bbe
Fix move_inside verb exploit across the board
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Conflicts:
code/game/machinery/Sleeper.dm
2014-01-20 01:58:03 -05:00
Rob Nelson
0e32d72fc2
Fixes #3 , hopefully.
2014-01-20 01:43:27 -05:00
ZomgPonies
90496be20a
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
Incoming
048ed6e9fd
[tumblr approved] Sausage Party Reduction
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*Lets adamantine golems and ninjas generate female where before they were generated exclusively male.
The ninja spacesuit has a coded in female variant that has existed forever but was not actually used. It only shows up upon suit ACTIVATION because (?:?:?)|\|i|\|j4c0d3(?:?:?).
Likewise female adamantine golems have their own sprites and can show up in staff of change shots, but ones generated from the rune were always male.
This does NOT effect admin summoned unknown humans, those are all still male.
Conflicts:
code/modules/events/tgevents/ninja.dm
code/modules/mob/living/carbon/metroid/metroid.dm
2014-01-14 22:55:39 -05:00
ManeaterMildred
671b886564
Added costs for the Mech Ion Rifle and the Mech Rocket Launcher.
2014-01-14 22:43:03 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
...
Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
ZomgPonies
9ad437b8c5
Adding checks for LAssailant everywhere whee
2013-12-23 04:57:44 -05:00
ZomgPonies
62b0b49659
Brain Borer Overhaul
2013-12-19 03:32:19 -05:00
ZomgPonies
d4055a89af
Buckshot whee!
2013-12-12 22:10:33 -05:00
ZomgPonies
6a5f652e22
Added mech laser logging
2013-11-28 02:11:11 -05:00
ZomgPonies
ec1d6f981b
Fix Ripleys on Asteroid
2013-11-24 02:56:30 -05:00
ZomgPonies
887e172a26
More asteroid unsim fixes
2013-11-23 06:55:46 -05:00
ZomgPonies
2c0614d3af
Replaces HasEntered() with Crossed() and reduces redundant checks on turf/Enter()
2013-10-28 06:45:15 -04:00
Fox-McCloud
649df8ac91
Rebalance Update
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Rebalanced Traitors, HoP, and Reagents; added new traitor item.
2013-10-27 12:11:48 -04:00
ZomgPonies
66262d7fec
HONKmech balancing
2013-10-19 18:34:27 -04:00
ZomgPonies
fd24387423
Fixed BIG lag bug with job objectives
2013-10-14 01:28:52 -04:00
ZomgPonies
5daf979b72
Pretty much all new click code
2013-10-12 14:44:36 -04:00
ZomgPonies
aa79d1323b
Added Vox and Kidan as unlockable Karma species
2013-10-04 02:57:42 -04:00
ZomgPonies
dadbd68741
Clownplanet update + minemech broken sprites
2013-09-26 06:46:02 -04:00
ZomgPonies
de5e664abd
Adding last HONK mech things so peopel can build it
2013-09-18 14:39:40 -04:00
ZomgPonies
9580552fd3
Re-added ninjas
2013-09-16 22:34:28 -04:00
ZomgPonies
e38d18b7f9
HONKputer sprites and files
2013-09-11 21:02:42 -04:00
ZomgPonies
cd03ca8ef6
Fixes for clown planet + HONK mech construction
2013-09-11 00:04:22 -04:00
ZomgPonies
a935863200
Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings
2013-09-08 11:39:33 -04:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
...
Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00
Segrain
8d1fdd87b3
Typecheck fix.
2013-08-29 02:24:40 +03:00
Segrain
acb4a01b9d
Compile fix.
2013-08-23 10:42:29 +03:00
Mloc-Argent
1106845cb6
further checks against mobs being loaded by hydraulic clamps.
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-08-22 15:54:28 +01:00
comma
e45f429e4c
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
maps/tgstation.2.1.0.0.1.dmm
2013-08-04 01:40:32 +04:00
Erthilo
9bbf43407f
Fixes Gravitational Catapult not detaching.
2013-07-30 20:06:37 +01:00
Segrain
ea320dca67
Conflict fix?
2013-07-29 08:15:54 +03:00
Segrain
85f82219ba
Fix for #3345 .
2013-07-25 03:03:14 +03:00
Mloc-Argent
2123389f94
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
2013-07-22 14:42:31 +01:00
Mloc-Argent
eef12bf252
Fixes #3324 .
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-21 15:03:49 +01:00
comma
d5942c4b10
Updated HUDs to find only known viruses.
2013-07-09 13:04:05 +04:00
Segrain
72588c8c61
MedHUDs and virus2.
2013-07-09 04:51:09 +03:00
Ispil
8c6c03c9d6
Removes the ability to create anything HONK-related in the mech fabricator. Also removes the ability to add bananium, due to it thus being pointless to add due to the one thing it can build being removed. Note that everything is commented out, not deleted.
2013-07-04 00:28:40 -07:00
Zuhayr
e3696a13e9
Redundancy fix.
2013-07-01 19:51:03 -07:00
Zuhayr
a332bd86d2
Fixes #3209
2013-07-01 19:10:26 -07:00
Chinsky
b4822e1600
Merge pull request #3126 from CIB/bleeding-edge-freeze
...
Implemented robot components(organs)
2013-06-22 22:58:04 -07:00
Zuhayr
f77d208d04
Fixes #3131
2013-06-22 22:19:52 -07:00
cib
b58326c8fa
Implemented robot components(organs)
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Features:
- You now have to open up a cyborg after constructing it and insert all the components
- Cyborgs have per-component damage rather than total damage.
- Too much damage can fry a component, making it non-functional
- Components consume power
- You can disable a component to save power
- Actuator component allows you to move
- Camera component allows you to see
- Comms component allows you to use :b
- Radio component allows you to use radio
- The same placeholder icon for all components
2013-06-22 07:11:02 +02:00
Zuhayr
d0267a07d2
Fixes #3106
2013-06-21 06:43:24 -07:00
NicholasDV
adde619a06
Fixes an issue in grammar!
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Specifically, the way that it was coded made it so that the word
the would appear twice. There... really wasn't a way to fix that
in a way that would effect a lot more things, that I could find.
As a result, I simply reworded it so that it can work with or without
the word, 'the'.
closes #2771
2013-06-09 03:40:27 -04:00