Henri215
b9fc8bc8b3
Fixes cleanables not garbage collecting properly ( #23553 )
2023-12-13 21:48:00 -06:00
DGamerL
962e78a363
Makes borgs take damage from being flung into objects ( #23000 )
...
* we are so back
* Makes it compile
* Vendors, walls, windows and consoles done
* Blob and living mobs
* Magpulses are now based on traits
* Gives borgs the trait by action button
* Fixes modsuits
* Update code/game/objects/objs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/turf.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/living.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Fixes Thunk
* Actually fixes it
* I took an L (away from the trait)
* One proc now
* Update code/modules/clothing/shoes/magboots.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/shoes/magboots.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-13 15:22:02 +00:00
Sheep
ec85e888e6
add trait for 'gunpoint,' swap guns over to new trait. ( #23494 )
...
add pointy banana, among other non-gun pointies.
Co-authored-by: Scribble-Sheep <15377810-AlyxisDrayko@users.noreply.gitlab.com >
2023-12-12 20:29:04 +00:00
HMBGERDO
0291675051
Bucking incapacitated is fast ( #23478 )
...
* bucking incapacitated is fast
* trait hands blocked
* Update code/game/objects/buckling.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/buckling.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-12 20:27:42 +00:00
GDN
c9bc4635e0
makes action buttons bindable to keybinds ( #22390 )
...
* makes action buttons bindable to keybinds
* i'm just based like that
* zamn
* fix
* More alterations
* bruh
* runtime fix
* fixed up the jank
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
* Update code/modules/input/keybindings_procs.dm
---------
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
2023-12-11 18:56:20 +00:00
DGamerL
57e8de23ee
Buffs syndicate bundles. ( #23479 )
...
* Woooo
* I forgor
* Changed
* Agent gets thermals again
* Adds back suppressor to agent
* Removes methdonks from metroid
* Update code/game/objects/items/weapons/grenades/syndieminibomb.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Moves the AI detector to the belt
* Goodbye Donks
* Fuck it ship it (Fixes CI and makes the pen more noticeable)
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-11 18:04:15 +00:00
Octus
42de9cede7
oh yeah we nerfin ( #23505 )
2023-12-11 17:07:48 +00:00
Qwertytoforty
338a9257f2
Improvised Garrote nerf, tweaks to grab resisting. ( #23485 )
...
* Update garrote.dm
* augghhhhhhhhhhhhhhhhhhhhhh
2023-12-11 17:06:50 +00:00
HMBGERDO
26db300423
Remote access can open/close windoors ( #23466 )
...
* access tuner and other remote can now open close windoors
* yes, revert
* a
* little extra tab
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-11 17:05:46 +00:00
Daniel Lenrd
99e910602f
Adds option to select out of 3 Syndicate Bundles ( #23465 )
...
* Thanks Ebba
* removing that one datum line
* updated description in uplink
* removes redundant list that is redundant
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Moved Comments
* Added Agent Spaces
* added a dot
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update descrption + fix typo
* updated TC prices in comments
* Welcome message + bundle name updates
* Station Name
Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* Modsuiter to Augmented
Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* 3TC jacket comment
* Beacon + Naming + Comments
* forgot to save this file
* Empty
* slash formatting
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* old SRC style
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* item/item as anything in item
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-11 17:05:29 +00:00
Sadhorizon
e5910559a6
Adds robotics bags. ( #23433 )
...
* I present: bags! wowie...
* oops
* this should fix pierre
* changes
* forgor
2023-12-11 16:58:59 +00:00
Daylight
a5555a87eb
Tools now fit in all versions of the military belt ( #23428 )
...
* Tools now fit in all milbelts
* comments
* consistency
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-11 16:58:38 +00:00
Sadhorizon
d3ff8c9921
Resprites lockets, makes necklaces craftable. ( #23387 )
...
* lockets!
* this shouldn't need directionals, actually
2023-12-11 16:56:44 +00:00
Daylight
6275852fe9
Removes Unused Settings From Game Preferances ( #23368 )
...
* Removes all reference of ROLE_NINJA
* By public demand
2023-12-11 16:56:08 +00:00
GDN
864fe29734
defib tweaks ( #23277 )
2023-12-11 16:54:20 +00:00
DGamerL
004d7d10b7
Refactors is_hot and fixes some issues from the beaker lighting PR ( #22964 )
...
* Idk what I'm doing
* The is_hot refactor
* Fixes that I forgot to push before making the PR
* Update code/game/objects/items.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Contra review
* TODO: Find out why this isn't working
* Removes the signal stuff for now, this works
* Fixes it all
* Add new signal
* Update code/_onclick/item_attack.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Contra reivew
* Ayyy it works
* Merge master
* Forgot this one
* Update code/game/machinery/doors/airlock_types.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/mineral_doors.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/mineral_floors.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/simulated/walls_mineral.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-11 16:53:51 +00:00
BiancaWilkson
cbc45c1336
Pneumatic Cannon Refactor ( #22956 )
...
* camelcase and snakecase on the same line...
* the rest, i dunno
* PERIODDDDTTTTTT
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* the
* new variable name
* don't need that
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewc's suggestions + new fun var to play with
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* bjam's suggestion
* adjusting settings is now a seperate proc
* swap some stuff around
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-11 16:53:11 +00:00
Henri215
94cefac7cb
Adds jani HUDs from Baystation! ( #22654 )
...
* Adds jani HUDs from Baystation!
* wrong place
* tweak to sprite
* contra review and tmeporary tweaks to the sprite
* finishing the sprites
* tweak to icon alpha and nv sprite
* typo
* conflict part 2
* test
* final adjustments
* DgamerL review
* fixing sprites
* changing name
* name part 2
* DGamerL review part 2
* wrong value
* nope
* equipment and janitorial categories
* Apply suggestions from code review
2023-12-11 16:52:54 +00:00
Aylong
825c2c8866
Converts Input List to TGUI Input Lists ( #23396 )
...
* Part 1
* Testing 1
* Revert "Testing 1"
This reverts commit fc06554b28 .
* Part 1.1
* Part 2 - UI Style List
* Preferences lists
* Preferences lists - DONE
* More inputs
* MOOOOOORE
* UI style else
* Last ones
* Double name fix
* Pre-selected Search
* Return Pick Darkness
* Return Pick Darkness
* Missing users
* Some review changes
* Revert MULE lists
* I just hate MERGE CONFLICT label
* List window tweaks
* I think there it is
* why i am stopid
* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
Sadhorizon
a4fb22eb9a
Adds kidan radio sprites. ( #23330 )
...
* they finally can see...
* uuuh, this file too
* headphone fix
2023-12-07 16:22:41 +00:00
DGamerL
7a53a3e90c
Fixes welders costing welding fuel for empty clicks ( #23390 )
...
* Nice
* Yeah this is better
2023-12-06 15:36:37 +00:00
Sadhorizon
5f479ea457
Adds a new drip option - cloth handwraps! ( #23339 )
...
* drip
* this is unneeded actually
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
sure.
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* flips item sprite
for now, at least
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-06 15:34:15 +00:00
Christasmurf
1f87a821e1
Head of Personnel drip ( #23305 )
...
* everything
* dress sprite adjust
* grey coat
* Update code/modules/clothing/under/jobs/civilian.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* corgi time
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-06 15:32:16 +00:00
Henri215
79502445a9
Soap resprite ( #23250 )
...
* Soap resprite
* other soaps in hands
2023-12-06 15:31:13 +00:00
Contrabang
c8dce33a8a
Cleans up a lot of globals a few other vars ( #23246 )
...
* i hate globals i hate globals
* more fucking of these
* sirryan review
2023-12-06 15:30:41 +00:00
Qwertytoforty
9ce6730c56
removes the fluff item from moonbase, modifies loot ( #23157 )
...
* removes the fluff item from moonbase, modifies loot
* Update code/game/objects/items/weapons/storage/lockbox.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/lockbox.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* compiles
* Update code/game/objects/items/weapons/storage/lockbox.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* pick my hated
* Update code/game/objects/items/weapons/storage/lockbox.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-06 15:27:45 +00:00
Mitchs98
ed6adfc7b2
Desert Course - Ice-Cream Edition. Ports Frozen based deserts from TG. ( #23099 )
...
* We all scream for ice-cream
* consistantcy
* the despacening
* Sirryan review.
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-06 15:27:21 +00:00
GDN
2380faf3ed
fixes a table climbing runtime ( #23017 )
...
* fixes a table climbing runtime
* should be fine
* oh yeah this too
2023-12-06 15:26:08 +00:00
Aylong
effd9e299d
Tweak: Nearby Buckle (Second Try) ( #22828 )
...
* Tweak: Nearby Buckle
* Adjacent
* It's definitely better
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
* Small cleanup
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-11-29 13:09:50 -05:00
Contrabang
b6601ebd29
Initing empty lists with GLOBAL_LIST_INIT(X, list()) is now prohibited by CI ( #23247 )
...
* moreglobals
* comment
2023-11-29 12:41:01 -05:00
Christasmurf
a4c0c2f40d
Resprites the mime backpack - Pierre the Panda ( #23287 )
...
* sprites
* pierre not pete
* description update
* description 2 electric boogaloo
2023-11-29 12:37:48 -05:00
Qwertytoforty
09712e1541
makes 2 wizard weapons less of a pain to use. ( #23356 )
2023-11-29 12:15:40 -05:00
HMBGERDO
28e54f96b2
make dualsaber great again ( #23361 )
2023-11-29 12:14:05 -05:00
Adrer
e5bbcc1b3f
Fixes sord inhand sprite ( #23393 )
...
Co-authored-by: Adrer <adrermail@gmail.com >
2023-11-29 12:10:04 -05:00
Henri215
6a109ade7f
Moves a few sprites out of items.dmi ( #23301 )
...
* fuck you items.dmi
* banhammer
2023-11-24 15:39:20 +00:00
Nathan Winters
0bbc523dad
Adds colored shoes to loadout, makes satchels craftable ( #23293 )
...
* Add colored shoes to loadout
* Allow crafting of satchels
2023-11-24 15:38:12 +00:00
GDN
18bc75363f
fixes water backpacks not being able to have their miser be toggled by clicking on it while it's on your back ( #23288 )
2023-11-24 15:37:49 +00:00
Nathan Winters
60ee7e11b7
Lets lockers/crates protect food from ants ( #23286 )
...
* Let lockers prevent ants
* Refactor ants check; exclude closed lockers and cardboard boxes from turf structure check
* Make the structure check more lenient, convert to typecache
* gnarg
* gnarg 2: Electric Boogaloo
* Minor simplification/optimization
2023-11-24 15:37:20 +00:00
HMBGERDO
53f6b905e6
customised_abstract_text - removed useless check, changed var ( #23282 )
...
* customiZed, removed check that is not needed
* one more typo
* fuck it this is right in brenglish
* not need /human here
* even better
2023-11-24 15:36:24 +00:00
Aylong
c1900f2d4f
[TGUI] Input List ( #23281 )
...
* TGUI Input List
* Formatting
* TGUI re-build
* Holopad & Drop Bomb
* Update tgui.bundle.js
* if
* linter
* Mistake
* TGUI input - Barsign
* Review changes
2023-11-24 15:36:04 +00:00
Cocacolagua
4b3a720d96
Removes boxes from the uplink PART 1 ( #23189 )
...
* removes boxes part 1
* shorter desc for nano injector
* yeahsure1
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* yeahsure2
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* yeahsure3
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* ok no more kit
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2023-11-24 15:33:25 +00:00
DGamerL
429981e797
Nerfs baton throwing ( #23241 )
...
* Ezpz
* Removes unnecessary text
* Adds the sound back
* Baton now stuns the hit person
* Present tense
2023-11-24 15:32:07 +00:00
Adrer
cda62a5bb3
Reflectors now return materials on deconstruction ( #23215 )
...
* Reflectors now return materials on deconstruction
* Fix some weird formatting
* Snake case
* Update code/game/objects/structures/reflector.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Adrer <adrermail@gmail.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-11-24 15:31:48 +00:00
Daniel Lenrd
4a3437355e
HUDs can now only change status with sufficient ID access ( #23086 )
...
* Added mental to MedHUD
* Made HUDs write based on ID access
* Makes Chamelion secHUD have write access
* adds trailing newline in defines
* med examine spacing adjustment
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* sec examine spacing adjustment
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* 0 and 1s
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* removes the sec_hud_set call, probably a bad idea
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-11-24 15:29:59 +00:00
DGamerL
7181d869d7
Buffs His Grace ( #23040 )
...
* This should be most of it
* I forgor to push this
* Makes this look better too
* Slight last things
* This has to be 0
* Fixes everything being broken all at once
* Fixes ascension eating the owner
* Extra insurance
* Removes debug messages
* The most minor of optimalizations
* Sirryan review
* Cleaning up the files
* Update code/game/objects/items/his_grace.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Removes unneeded variables + Lewc review
* Ternary my beloved
* Checks the correct thing
* Less bloodthirst per second and back to 25 victims
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-11-24 15:29:13 +00:00
GDN
637373cafb
fixes some issues with defibs ( #23276 )
2023-11-22 11:09:58 +01:00
Adrer
a169176829
Make dicebag not a pillbottle subtype. ( #23121 )
...
* Make dicebag not a pillbottle
* Fix all other references
* Map update
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2023-11-21 23:09:03 +00:00
Qwertytoforty
207e35cddf
Adds 3 ipc only implants. ( #22798 )
...
* FUCK fix drugs first
* done just wait for prs to be merged (sorry s34n)
* removes uneeded chest implant redifine, repair implant
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* !human, fluid
* guard variable lisst
* oops
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/surgery/organs/organ_external.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/stacks/nanopaste.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewcs good to them?
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* not needed
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-11-21 16:19:39 -05:00
DGamerL
307120e7d3
Patches and pills are now no longer subtypes of food ( #23063 )
...
* Part 2 - feeding others doesn't work as intended
* Part 3: fixing force feeding
* Fixes patches being wack
* Makes this less ass
* Adds patches to the chemistry bag
* Update code/modules/mob/living/carbon/carbon.dm
* Update code/modules/mob/living/carbon/carbon.dm
* Some missed patches
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Fixes IPC logic
* Henri Review
* Add updatepaths
* Jimkil review
* IPCs now aren't allowed to eat pills and get patch
* Update code/modules/mob/living/carbon/carbon.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/reagents/reagent_containers/patch.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/carbon.dm
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2023-11-21 15:37:16 +00:00
Octus
ba44b18102
Removes Barber because its a poorly designed role ( #23053 )
...
* solong
* test
* update
* fixififixx
* ok back to barbers
* spring cleaning
* i hate you safety scissors, genuinely
* space fix
* reviews
* Update sechud.dmi
* Update card.dmi
2023-11-21 13:10:13 +00:00