Commit Graph

72 Commits

Author SHA1 Message Date
mochi 4055d58ff4 Fix esword children (cutlass) not using right icon 2020-06-09 14:29:03 +02:00
Fox McCloud 70b46d8aea Life refactor (#13471)
* Life Refactor WIP

* part 2

* part 3

* runtime fix

* newlines

* tweaks

* perspective checks

* fixes

* remote view tweaks

* more fixes

* robot fixes

* better updating

* cleaned up icon procs

* less proc call overhead

* performance gains

* more optimization

* shorter lists, removal of unecesary code

* gene OOP and dna styling cleanup

* oops

* axe disabilities

* typeless loop

* various tweaks and fixes

* brain checks

* runtime fixes

* cryo vision fixes
2020-06-03 19:43:30 -06:00
AffectedArc07 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
joep van der velden 5ca4ea4025 Removed unneeded New procs 2020-02-07 20:38:09 +01:00
joep van der velden fd913498bf Make every obj/.../New() call it's parents 2020-01-29 10:43:32 +01:00
Fox McCloud 20c4cf0a08 for-if-I-stand-I-stand-by-his-will-alone 2019-10-03 19:52:03 -04:00
Fox McCloud 9097dfcacf Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/game/machinery/machinery.dm
#	code/game/objects/items.dm
#	code/game/objects/structures.dm
#	code/game/objects/structures/inflatable.dm
#	code/game/objects/structures/mirror.dm
#	code/modules/clothing/spacesuits/hardsuit.dm
#	code/modules/clothing/suits/wiz_robe.dm
#	code/modules/mob/living/carbon/alien/alien_defense.dm
#	code/modules/mob/living/carbon/slime/slime.dm
#	code/modules/mob/living/simple_animal/friendly/slime.dm
2019-09-28 00:16:11 -04:00
farie82 0e8ddb2afe Refactors the examine proc to return a list of strings (#12280) 2019-09-25 22:05:01 -07:00
Fox McCloud af92373d33 though-this-world-may-be-broken 2019-09-15 05:53:43 -04:00
Fox McCloud 1bfb442d40 Merge remote-tracking branch 'upstream/master' into universal-damage 2019-09-14 21:15:31 -04:00
Fox McCloud f998cb74ad then-we-shall-reforge-the-armor-from-what-remains 2019-09-10 07:03:05 -04:00
variableundefined 69537dd60c Port TG hitby refactor and detonation of items by projectiles 2019-09-09 22:57:31 -04:00
Mark van Alphen c878f8e36e Lavaland code review fixes - also integrates flyswatter and cat toy 2019-04-20 00:24:58 +02:00
Mark van Alphen f94796c125 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	code/game/objects/items.dm
#	icons/turf/floors/plating.dmi
#	paradise.dme
2019-04-10 21:54:54 +02:00
Fox McCloud 03d894ecfc Merge remote-tracking branch 'upstream/master' into fix-cqc
# Conflicts:
#	code/game/objects/items.dm
2019-04-07 19:54:14 -04:00
Mark van Alphen 391d91132c Fix code review issues (planetary_atmos and Initialize()) 2019-04-04 23:23:30 +02:00
CornMyCob e02087d474 blood drunk miner 2019-04-04 20:34:26 +01:00
Mark van Alphen ed153d3566 Add seed vault and animal hospital 2019-03-31 23:49:18 +02:00
Fox McCloud 814e492a55 Suicide Refactor 2019-03-27 22:54:26 -04:00
Fox McCloud 4969a03e94 Fixes and Updates CQC 2018-11-24 00:31:23 -05:00
Fox McCloud 3825b4e1d5 Refactors Spark Spread Activation 2018-10-17 14:31:07 -04:00
Tayyyyyyy 919bd7aaf2 Replace \his, \he, \him, \himself 2018-05-25 18:39:37 -07:00
Fox McCloud 8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
uraniummeltdown e6ded64e4a adds /mob/living/proc/attacked_by()
updates attack and defense code
adds missing sounds to some items, code cleanup, lowered volume for some sounds (from /tg/)
hitsound and attack_verb updates, weapons given hitsound on New() according to damage type
2018-03-04 13:52:52 +05:00
Tayyyyyyy eb19ebab4f Refactor to use light_power 2018-01-24 13:43:31 -06:00
Tayyyyyyy 35ef33dab4 Refactor per Fox recommendation 2018-01-22 15:52:35 -06:00
Tayyyyyyy 93693cb197 Add light to energy sabers 2018-01-22 12:16:59 -06:00
uraniummeltdown 7ed2c68ea7 compiles, find and replace particle_effect and effect_system 2017-11-04 20:16:01 +04:00
Fox-McCloud 354cc6a987 Merge remote-tracking branch 'upstream/master' into so-edgey 2017-07-04 17:17:09 -04:00
Fox-McCloud 549152f498 Merge remote-tracking branch 'upstream/master' into breathing-tube 2017-07-04 15:33:53 -04:00
Fox-McCloud e1cc7e1431 Merge remote-tracking branch 'upstream/master' into so-edgey 2017-07-01 20:17:16 -04:00
Fox-McCloud 05a24da2e8 The Most Non-Edgey PR Ever 2017-07-01 19:48:43 -04:00
Fox-McCloud 04b9394d34 last tweaks 2017-07-01 01:44:02 -04:00
Fox-McCloud e8bbe783c6 arm augments 2017-06-28 17:01:34 -04:00
Fox-McCloud 673f18f3e7 tweaks 2017-06-05 17:14:04 -04:00
tigercat2000 633c972f46 RnD autolathe removal + tech level overhaul 2017-06-01 11:34:29 -07:00
Sam 07e0f768d6 Using Weight Defines 2017-05-27 16:34:49 +01:00
Fox-McCloud 35ab7ada94 Refactors Cell Energy Values 2017-04-01 20:14:29 -04:00
Markolie 3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Markolie 5ace926e42 Added Bubblegum. Added dismemberment chance to bullets, and made changes to GPS tracking. 2016-10-25 00:50:31 +02:00
Fox-McCloud 0694a35da4 Formal Captain Update 2016-08-08 19:01:37 -04:00
Tigercat2000 56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
Fox-McCloud 2e3d8bbbc6 Merge remote-tracking branch 'upstream/master' into hit-reactions 2016-07-07 22:50:53 -04:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Fox-McCloud 14cfc90ff9 TG Hit Reaction Port+Armor Fixes 2016-07-07 21:17:03 -04:00
Fox-McCloud 1dc331b5a4 TG Armor Rebalance 2016-07-01 18:35:01 -04:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud f47131fbb2 Refactors Bot Weapon Identification 2016-02-12 14:52:50 -05:00