Commit Graph

18208 Commits

Author SHA1 Message Date
Fox McCloud
39c98afcde Merge pull request #13758 from denghis1/bugfix_drones_opening_lockers_while_in_vent
bugfix: drones opening or closing lockers while ventcrawling
2020-07-09 16:47:28 -04:00
Fox McCloud
2a055969ee Merge pull request #13725 from Kyep/to_chat_fix
Genetics DNA Modifier Fixes
2020-07-07 13:53:01 -04:00
Fox McCloud
163050be1d Merge pull request #13744 from denghis1/slot_machine_add_unwrench
Tweak, Added wrench_act to slot machines, so that they can be moved by the crew
2020-07-07 13:51:37 -04:00
variableundefined
a545a13ed4 Merge pull request #13747 from Fox-McCloud/new-player-gc
Makes New Players GC
2020-07-04 21:27:15 -04:00
Fox McCloud
1d11ff40e7 Merge pull request #13763 from farie82/blob-antaghud-fix
Makes blobs not add new_players to the HUD list. Fixing AHUD
2020-07-03 16:46:25 -04:00
Fox McCloud
cf4450e3b3 Merge pull request #13756 from AffectedArc07/deletes-zombies
Obliterates Zombies
2020-07-03 16:34:27 -04:00
joep van der velden
ae778d3810 Makes blobs not add new_players to the HUD list 2020-07-03 22:25:43 +02:00
denghis1
29045e16dc closet attack_ai check for user.loc /obj/machinery/atmospherics
Checks if the user.loc type is part of/obj/machinery/atmospherics machines (pipes, vents etc) this prevents a ventcrawling maintenance drone from opening lockers.
2020-07-03 11:09:56 +02:00
AffectedArc07
e305530d59 Obliterates Zombies 2020-07-02 21:22:55 +01:00
Fox McCloud
8852a9de58 Makes New Players GC 2020-07-01 10:45:42 -04:00
denghis1
c709b13345 Prevent swarmers from eating the green podbay door energy barrier
Prevents swarmers from eating the spacepoddoor, green energy field. This could be eaten to open up a way into space for swarmers
2020-07-01 15:54:10 +02:00
denghis1
71501580dd Timer set to use default value
Timer for wrenching changed from 120 the use the proc default instead of 20, this brings it in line with most other wrenchable objects
2020-07-01 13:20:49 +02:00
denghis1
6d6091c0e2 Added wrench_act to slot machines, so that they can be moved by the crew
Added the section of code that is used on pretty much every wrenchable machinery to the slot machines, so that they can now be moved and wrenched down again. Wrench time set to 120 to make it take a tad longer than most things to unwrench/wrench.
2020-07-01 09:29:10 +02:00
Fox McCloud
ad210368b9 Merge pull request #13730 from Gatchapod/isSynthetic-removal
Removes isSynthetic() helper, replaces its instances with ismachineperson()
2020-07-01 00:12:23 -04:00
Gatchapod
3e6ad37661 renaming it is a good idea, too 2020-07-01 05:25:49 +02:00
Fox McCloud
58c57011b0 Merge pull request #13606 from CornMyCob/feet
clean_blood refactor
2020-06-30 20:28:20 -04:00
Fox McCloud
2e2e3a2919 Merge pull request #13720 from dearmochi/armor-vv
Add ability to VV an object's armor easily
2020-06-30 20:02:12 -04:00
Fox McCloud
33af3fac4f Fixes Random Drugs failing Travis and Maint Loot (#13719) 2020-06-30 17:58:12 -06:00
Fox McCloud
e438ff4d36 Makes Mobs Lazier and Removes Hard References (#13693)
* Makes Mobs Lazier and Removes Hard References

* fluff
2020-06-30 17:52:28 -06:00
Fox McCloud
0dea896023 Minor Turf Refactor (#13690)
* Turf GC

* might as well do this

* additions

* Bay being bay
2020-06-30 17:47:09 -06:00
Gatchapod
94a77895bc We don't need it, do we? 2020-06-30 13:39:04 +02:00
AffectedArc07
58aa86cb9f TGUI-V3 (#13310)
* I need that gitignore file

* Temp Commit - DOES NOT COMPILE

* THE SHIT WORKS

* Readme change

* Disposal Unit --> TGUI

* mmmm yes CI which may not actually work

* New GitIgnore

* ITS TGUI-NEXT BABY

* Doc update

* CI tweak

* Chmod

* And again

* *sigh*

* Lets appreciate the irony of me failing CI stages

* 0/1 --> True/False

* Fixes some update nonsense

* CI Update

* Lets try this

* What about this maybe

* NVM is hurting me

* I swear to god

* A little bit of validation in my life

* V3 BABYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

* Fixes

* Fixes NaN appearing for a few frames when UIs open

* Fixes + Crew Monitor

* Corn + Steel + Mochi Fixes

* Forgot this

* Fixes from stylemistake

* Code Change

* Adds logout proc

* Offline implications + Resizeable crew monitor

* Change locate() to locateUID()

* Change div --> box
2020-06-30 03:51:36 -04:00
Kyep
5393a840e0 Fox requests 2020-06-29 23:01:13 -07:00
Kyep
359b26a811 Fox request, pass in the usr as arg to go_out()/eject_occupant() 2020-06-29 20:05:20 -07:00
Kyep
29a16d3116 Fixes dnamodifier bugs 2020-06-29 18:14:19 -07:00
CornMyCob
05c2629021 resolve conflicts 2020-06-29 15:20:03 +01:00
mochi
465049855e Add ability to VV an object's armor easily 2020-06-29 01:16:52 +02:00
Fox McCloud
4ebc2070e1 Updates Ship Ambience (#13635)
* Updates Ship Ambience

* derp

* removes traitor.ogg

* remove unused

* leave it in, but don't compile it in

* styling
2020-06-28 15:18:37 -06:00
Fox McCloud
2274a21409 Merge pull request #13714 from farie82/blob-fix
Makes blob splits not spawn a new camera in null space if the core died
2020-06-28 17:14:06 -04:00
Fox McCloud
1cdf827efc Merge pull request #13713 from farie82/cult-null-space-fix
Fixes cultists being teleported to null space
2020-06-28 17:08:18 -04:00
Fox McCloud
93db61665d Speech bubble refactor and Features (#13598)
* Speech Bubble Update and Refactor

* OBJECTION

* magistrate too

* args

* clean up and plug in atom say

* better
2020-06-28 14:23:32 -06:00
Kyep
547d76fb4b Cyborg Improvements (#13056)
* ash storm immunity

* safety override & lavaproof upgrades

* mini-extinguisher for janiborg

* borg cell paths, prevent station borgs using gamma module

* Limit crew SecBorgs to 2, DS borg laser reflection

* replaces standard module with generalist module

* generalist borg gets crowbar

* fix bug where ert engi/med borgs runtime / do not get sprites

* adds TG lavaland and spidermin mining cyborg icons

* roundstart borgs=2, spawn locations=4

* adds damage_protection mechanic

* add xeno_disarm_chance

* ERT borg naming scheme: (level) ERT (number)

* std borg: tweaks hypo, RMs holoproj, adds mats/subsystems

* AA bullet_arc refactor

* refactors var/require_module to be bool, proc/action() to return bool

Suggested by farie82

* better radio for generalist

* rework gamma borgs, split of destroyer borgs

* dead robots fix

* fixes error caused by merging of PR 12932

* manually fix line endings

* fixes borg energy weapons (except disablers) not being recharged within recharging stations

* add trailing newline to make travis pass

* compatibility with #13471 life refactor

* deletes change to gamma sec ERT laser beam energy cost

* refactor handling of ash/lava immunities

* removes spiderlike mining borg sprite

* tweaks generalist borg loadout

* limit secborgs to 1 on green alert / roundstart

* re-run icondiffbot

Co-authored-by: Kyep <Kyep@users.noreply.github.com>
2020-06-28 14:16:14 -06:00
farie82
11d0a53e62 Update core.dm 2020-06-28 20:44:48 +02:00
joep van der velden
708148bd33 use rune as target for do_after 2020-06-28 14:59:39 +02:00
joep van der velden
0e39016a0b Makes blob splits not spawn a new camera in null space if the core died 2020-06-28 14:29:41 +02:00
joep van der velden
5959fe1228 Fixes cultists being teleported to null space 2020-06-28 14:17:58 +02:00
AffectedArc07
0c8d95dd65 Travis Update Finale: Unit Tests + SQL Validation (#13331)
* SQL Validation, the first of many

* Initial test of the world loading

* This was prefixed when it shouldnt have been :v

* This also isnt a valid table

* Escape time

* Chmod

* This **should** work

* Oops

* RUST gone bust

* Please work

* Why did I do this twice

* I think I got it

* Fixes AFK SS

* AAAAAAAAAAAAAAAAAAAAAA

* Fixes AI cam runtime

* Cleanup

* *screams*

* Fare fixes

* Removes un-needed stuff

* I hope this works

* chmoooood

* SQL Version Unit Test

* Failure test

* Kinda ironic how I forgot this

* Task failed successfully

* Moves a global var around

* Bump SQL version in travis

* New test: SQL example DBconfig update

* Lets test an invalid version

* TASK FAILED SUCCESSFULLY

* Programmatic maplist generation

* Removes a duplicate check

* Lets try this

* What about this

* hnnng

* Lets just update BYOND
2020-06-27 01:26:58 -06:00
variableundefined
30d9be47be Merge pull request #13661 from Fox-McCloud/minor-gc-fixes
Minor GC Tweaks
2020-06-27 00:55:21 -04:00
variableundefined
92b7741de2 Merge pull request #13688 from Fox-McCloud/floor-tile-cleanup
Floor Tile Memory Useage and Initialization
2020-06-27 00:53:34 -04:00
variableundefined
cde0f13b53 Merge pull request #13675 from Fox-McCloud/glass-refactor
Finishes out Reagent Container Refactor
2020-06-27 00:52:18 -04:00
variableundefined
0cee3ea089 Merge pull request #13636 from Fox-McCloud/remove-construction-site
Removes Construction Site
2020-06-27 00:08:49 -04:00
Fox McCloud
93bc894920 Merge pull request #13692 from farie82/seconds-minutes
Replaces the toSeconds and toMinutes procs with the defines
2020-06-26 22:12:24 -04:00
Fox McCloud
dc819638d6 Merge pull request #13670 from AffectedArc07/tcomms-rework-fixes
Tcomms rework tweaks
2020-06-26 22:10:39 -04:00
Fox McCloud
c472d0cc16 Merge pull request #13685 from dearmochi/cultists-cant-spell
Add Rite of Spellcheck for cult
2020-06-26 22:09:01 -04:00
Fox McCloud
5a6a0a20af Merge pull request #13700 from farie82/armor-fixes
Fixes magic missing as armor value and safe codes not having armor
2020-06-26 20:14:08 -04:00
Fox McCloud
7feaccec89 Merge pull request #13699 from Autumn211/hello-world-typos
Fixes typo in NTTC.dm comments
2020-06-26 20:11:48 -04:00
Fox McCloud
4ac8c4185c Merge pull request #13588 from dearmochi/more-fix-stuff
More fixes: Custodial Locator, e-swords, upside-down-itis and grabbing
2020-06-26 20:10:20 -04:00
joep van der velden
ba598a0365 Fixes magic missing as armor value and safe codes 2020-06-27 00:33:34 +02:00
Autumn211
6804787ff4 Fixes typo in NTTC.dm comments 2020-06-26 22:38:47 +01:00
mochi
fa1eb254cd Remove if on grabbed_by (never null) 2020-06-26 13:38:46 +02:00