Rob Nelson and ZomgPonies
71c07e208a
Improved creature AI and random mob spawning in caves.
...
Also equipment lockers.
Conflicts:
code/game/objects/items/weapons/cards_ids.dm
code/modules/mining/materials.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/ores_coins.dm
code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
code/modules/projectiles/ammunition/bullets.dm
code/modules/projectiles/guns/energy/special.dm
compare_report_tg.txt
icons/obj/device.dmi
icons/obj/mining.dmi
icons/obj/vehicles.dmi
maps/tgstation.2.1.0.0.1.dmm
maps/vgstation1.0.0.dmm
2014-02-16 04:40:18 -05:00
Rob Nelson and ZomgPonies
6ad3ca77f1
New stuff for mining
...
Conflicts:
code/game/mining_surprise.dm
code/game/objects/structures/wizmobile.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/minerals.dm
compare_report_tg.txt
icons/obj/mining.dmi
icons/turf/walls.dmi
2014-02-16 03:54:39 -05:00
ZomgPonies
60abc446db
Merge pull request #158 from SamCroswell/master
...
/TG/ Card Port
2014-02-15 12:39:49 -05:00
ZomgPonies
7a54bb3b24
Merge pull request #159 from alex-gh/fireex_nerf
...
Nerfed firing items from fire extinguishers, they now do double the dama...
2014-02-15 12:39:41 -05:00
alex-gh
9aaf0b8a5c
fixed unfinished merge
2014-02-14 14:22:39 +01:00
alex-gh
4776dfd94f
Telebaton now only stuns if it actually hits.
2014-02-14 14:13:03 +01:00
Zuhayr and alex-gh
85b59532fe
using a welder with already damaged eyes no longer causes you to go blind
...
Conflicts:
code/game/objects/items/weapons/tools.dm
2014-02-14 13:48:46 +01:00
alex-gh
0f57ef70ca
Nerfed firing items from fire extinguishers, they now do double the damage compared to throwing them normally
2014-02-14 13:22:34 +01:00
Ccomp5950 and alex-gh
ca75160d6a
People in lobby won't see PDA messages.
2014-02-14 11:54:32 +01:00
SamCroswell
3634ff942b
/TG/ Cards Ported, new card deck added
2014-02-11 23:22:30 -05:00
Ccomp5950 and ZomgPonies
4ae2cd974b
Ghosts can see PDA messages. (Redo: PR #4065 lost in merge)
2014-02-11 03:00:04 -05:00
SamCroswell
be3c95a9ff
Changes 'n shit
2014-02-07 18:43:48 -05:00
SamCroswell
bd26d1b0b7
Various Pulse Rifle Fixes
2014-02-06 23:10:02 -05:00
Rob Nelson and ZomgPonies
00f830cc2a
Remove radio debugging.
2014-02-05 22:51:03 -05:00
RKF45 and ZomgPonies
c69ddf76ec
Reintroducing the dough-based cooking system.
...
Conflicts:
code/modules/food/recipes_microwave.dm
code/modules/reagents/reagent_containers/food/snacks.dm
icons/obj/food.dmi
2014-02-01 19:22:22 -05:00
ZomgPonies
05149946d6
Remove borken RPD
2014-02-01 04:30:17 -05:00
ZomgPonies
7a99402138
Compile fix
2014-01-31 03:19:42 -05:00
Razharas and ZomgPonies
c72e625e53
Returned to the forces of light thanks to gia
...
No more text paths, only normal paths
2014-01-31 02:56:40 -05:00
Razharas and ZomgPonies
5c8d9ede3b
Added chem handling and IED recipe
...
Uh oh
Conflicts:
code/game/atoms.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/structures/tables_racks.dm
2014-01-31 02:56:27 -05:00
Razharas and ZomgPonies
17151cd7b2
Some recipes and addable parts
...
Indeed
2014-01-31 02:51:57 -05:00
Razharas and ZomgPonies
58cb6a147a
Return to the text paths
...
Yes byond doesnt let me use normal paths as association for numbers
2014-01-31 02:51:36 -05:00
ZomgPonies
88ee7313b5
Merge pull request #139 from SamCroswell/master
...
Additional Select Equiptment Option, More Areas
2014-01-30 23:46:47 -08:00
Rob Nelson and ZomgPonies
c3b021e246
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
...
And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
2014-01-29 23:45:21 -05:00
SamCroswell
12ffdb84bd
PDA icon fixes, various fixes to select equipt
2014-01-29 17:24:51 -05:00
ZomgPonies
6dfa08040c
Merge pull request #131 from SamCroswell/master
...
More C4 suicide phrases. For no Raisin.
2014-01-28 20:15:26 -08:00
Zuhayr and ZomgPonies
8c5ad54e0f
Recommitting a ton of files as one commit due to needing to reset this repo to an earlier point in the log. Full changes in PR.
...
Conflicts:
code/game/objects/items/weapons/implants/implant.dm
code/modules/admin/verbs/vox_raiders.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/monkey/diona.dm
code/modules/mob/living/carbon/species.dm
2014-01-28 15:30:20 -05:00
Rob Nelson and ZomgPonies
559700a58b
Added a bunch of new goon powers.
...
Conflicts:
code/modules/mob/living/carbon/human/emote.dm
2014-01-26 14:48:33 -05:00
SamCroswell
beea722e60
More C4 suicide phrases. For no Raisin.
2014-01-26 14:45:16 -05:00
ZomgPonies
f084d49d24
Compile fixes
2014-01-25 12:40:47 -05:00
ZomgPonies
2e5fc8a4fc
Revert "Display cases now constructable."
...
This reverts commit 3e210aa75c .
2014-01-25 12:29:29 -05:00
Rob Nelson and ZomgPonies
22f6bb90be
Add additional extinguisher logging, transfer logging framework.
...
Conflicts:
code/game/objects/items/weapons/extinguisher.dm
2014-01-25 12:29:21 -05:00
d3athrow and ZomgPonies
58275e6ddc
Fuck you emisune
2014-01-25 12:27:07 -05:00
d3athrow and ZomgPonies
253035f935
Fixes #452 , people who are silenced for whatever reason or miming can't use the megaphone
2014-01-25 12:26:54 -05:00
Rob Nelson and ZomgPonies
3e210aa75c
Display cases now constructable.
...
* Make machine frame
* Add glass (do not wire)
* Add airlock controller board (set perms first)
* Screwdriver
Disassemble by crowbarring when unlocked or broken.
Conflicts:
get_dmi_header.bat
html/changelog.html
icons/obj/stock_parts.dmi
2014-01-24 21:42:33 -05:00
Rob Nelson and ZomgPonies
dd7f48c470
More typo.
2014-01-24 12:24:35 -05:00
Rob Nelson and ZomgPonies
e3a2a9238d
Fix typo before someone notices.
2014-01-24 12:24:14 -05:00
ZomgPonies
47e8c640a2
New display case code
2014-01-24 12:23:26 -05:00
Rob Nelson and ZomgPonies
341d210c99
Fix some issues with the radio, like talking on common when calling for command.
2014-01-24 12:04:52 -05:00
Rob Nelson and ZomgPonies
d01ef41eac
Radio code in say.dm cleaned up, will use all possible radios when sending a message.
...
Conflicts:
code/modules/mob/living/say.dm
2014-01-23 23:48:46 -05:00
ZomgPonies
f1c80be06f
Merge pull request #127 from SamCroswell/master
...
Tweaks 'n shit
2014-01-23 20:34:50 -08:00
Ergovisavi and ZomgPonies
7ad68dd693
Replaced wall_smash in simple_animal with environment_smash, because before, you either tables AND walls, or nothing. If set to 1, smash crate/locker/rack/table, 2 for wallsmash, 3 for rwall smash
...
Hostile mobs with environment smash will also unbuckle themselves by destroying whatever they're buckled to when angered.
Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/game/objects/structures/tables_racks.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/simple_animal/hostile/hostile.dm
2014-01-23 23:31:36 -05:00
SamCroswell
d4890fb2f5
Additional Drug Names
2014-01-23 19:26:32 -05:00
SamCroswell
f59fa5474e
Contraband Crate Changes, Minor Drug Tweaks
...
More little tweaks to the random drugs, added actual contraband to the
contraband crate. Maybe people will have a reason to buy it now, eh?
2014-01-23 18:01:41 -05:00
Cluwnes Honk and ZomgPonies
6478e2e1d7
silent is broken as fuck
...
Removes the message that checks if a mob is silent; silent is just plain broken.
2014-01-23 10:34:41 -05:00
Cluwnes Honk and ZomgPonies
f54a35db72
Prevents mimes from using the megaphone.
...
if(user.silent) didn't work. This is the next best thing.
2014-01-23 10:34:03 -05:00
SamCroswell
a3a883444c
Last minute tweaks
2014-01-22 23:12:50 -05:00
SamCroswell
fc4877b301
Added a few more drug names
2014-01-22 22:55:19 -05:00
SamCroswell
86ad8a5a17
Drugs/Minor CentComm Updates
2014-01-22 22:26:01 -05:00
John Smith and ZomgPonies
7a10f3c626
Black Baseball Caps [FIXED]
...
Conflicts:
code/game/objects/structures/crates_lockers/closets/job_closets.dm
icons/mob/head.dmi
icons/obj/clothing/hats.dmi
2014-01-22 11:07:39 -05:00
Jesus Hussein Chris and ZomgPonies
95f7280781
Generic attack sounds for all melee weapons
...
Overrides the generic sounds with more suitable ones where needed.
Weapons that do no damage don't have sound effects.
Conflicts:
code/game/gamemodes/wizard/artefact.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/melee/misc.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/weaponry.dm
code/game/objects/weapons.dm
code/modules/hydroponics/hydroitemdefines.dm
code/modules/surgery/tools.dm
2014-01-22 10:15:43 -05:00