Commit Graph

10645 Commits

Author SHA1 Message Date
Qwertytoforty
0d27af414c Adds the Organ Extractor (#24100)
* Adds the Syndicate Organ Extractor

* ipc moment

* fix bug, prevents putting organs in dead bodies to extract

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* renames sprite

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* replace xx yy

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-20 20:10:53 +00:00
Henri215
ec90b441ad Moves weapons sprites out of items.dmi (#24634)
* Moves weapons sprites out of items.dmi

* lets revert this

* oversight from energy melee PR
2024-03-19 17:08:35 +00:00
BiancaWilkson
63ca6b5391 Electropack works more consistently, and is more responsive. (#24680)
* electropack is less silly

* dont need this anymore

* Update code/game/objects/items/devices/radio/electropack.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-19 10:55:41 +00:00
Charlie Nolan
e0c335e998 Cigar/pipe cleanup. (#24683) 2024-03-19 10:49:06 +00:00
RomainzZ
777951647a Multi-tile doors fix (#24113)
* Multi-tile doors fix

* Linter Fix

* Comment cleanup

* Removing fillers before updating bounds to prevent issues
2024-03-18 18:51:06 +00:00
Deniz
576cbdcf25 Cargo "View Contents" Fix (#24562)
* contains_special

* contains special list additions

* keep on testing

* moar

* test test

* get manifest

* make sure

* indentation mistake
2024-03-18 18:32:33 +00:00
Contrabang
664b04a1cb goodbye exclaims (#24593) 2024-03-18 18:04:14 +00:00
CRUNCH
e4b0ca0c6b Update inflatable.dm (#24646) 2024-03-18 17:55:54 +00:00
Marm
fdef20cc9e Adds Meson Sunglasses (#24619)
* meson sunglasses

* species sprites ew

* why

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* eeh

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Self commit time (With approval)

---------

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-18 17:54:24 +00:00
Contrabang
df29a55f54 niche case (#24595) 2024-03-18 17:52:22 +00:00
Contrabang
9b24572ed5 Updates OpenDream pragma file (#24516)
* hell yeah-coded

* welp im too tired to fix this one

* lets test this

* Revert "lets test this"

* okay, lets test!

* fixes

* okay we good?

* i might be stupid
2024-03-17 11:56:56 +00:00
Contrabang
2ec55dbfbb Datumizes Cult. (#24379)
* cult 1

* massive data refactor

* progress

* More crap

* IM SCARED IT COMPILES

* oops

* more fixes

* good comment

* hell yeah, team control

* lol

* blamo

* blam

* More stuff

* team refactor

* epic merge fail

* src not _src_

* more

* progress

* cult

* more stuff

* water

* goodbye __IMPLIED_TYPE__

* time to undraft

* FUCK FUCK FUCK

* okay this is better

* goodbye todos

* fix

* order of operations

* last fix? maybe

* yeah

* oops

* okay this should be ALL the fixes

* wow

* hell yeah

* wow

* fixes duplicate teams + adds more team safeties

* how the fuck did this happen

* admin objective improvements

* wah more bullshit

* guh

* fuuuuck

* fucking hell

* fixes
2024-03-16 20:36:55 +00:00
JimKil3
0c25bf4a21 Cloning Rework (#21683)
* guts the cloning pod

* guts cloning console (except the tgui)

* clonescanner, more gutting, linkage

* reagent stuff

* `cloning_data` datum

* scanner inserting/removing

* scanning logic

* auto-linkage

* `get_cloning_cost()` in its entirety

* logic for which limbs to grow

* RefreshParts() and insert_organ()

* removes misinformation

* robot parts

* more organ insertion logic

* more organ code :D

* create_clone

* beginnings of clone logic

* cloning addl. stuff

* cloning finalization

* fixes CI?

* whitespace fixes (regex edition)

* ejection logic

* Update code/game/machinery/clonepod.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* stuff

* stuff 2

* update_icon_state stuff

* clonepod TGUI

* organ fix yipee

* cloning console UI beginnings

* cloning console main menu

* reagents stuff

* beginning of damage tab

* damages menu skeleton

* aiuhgugh

* splits up code

* ejecting patient updates ui

* contra reviews

* temp fix for CI

* tgui finished? (clueless)

* Cloning :D
it's done

* manual & tweaks

* more feedback!

* cooldown
because you can spam the fuck out if it otherwise and it's really loud for the ghost

* oops

* tweaks

* edits EVERY MAP OH GOD

* no link stuff

* oops

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Apply suggestions from code review (pt. 2)

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/cloning.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dgamer review

* Update code/game/machinery/clonepod.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* henri stuff

* makes it compile

* builds tgui (oops)

* rebuilt bundle i guess?

* not stale i swear

* fixes

* whoops

* countdown stuff

* sirryan review pt. 1

* sirryan review pt 2

* every day i'm shuffling (or something idk)

* wasdfhdfg

* sean clonepod.dm changes

* update_icon(UPDATE_ICON_STATE)

* Update code/game/machinery/clonescanner.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* icon stuff

* map weirdness

* henri disks

* unfucks maps?

* cc maps

* eject button

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/machinery/clonepod.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dgamer review 2

* ourgh

* dgamer review 3

* waaaah

* fixes access locks

* fixes
Fixes the numbers issues (and no feet hopefully?)

* re-adds feet

* more fixes yipee

* un-biomass

* fixes ghost stuff

* exploit fix

---------

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-03-16 16:51:13 +00:00
Marm
b703a52294 Alters Command access to include weapons permits + Telebatons are now weapons (#24621)
* beepsy nooo

* Update code/game/objects/items/weapons/batons.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/batons.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-16 16:14:43 +00:00
Charlie Nolan
521abceae8 Made effect teleporting into a trait. (#24640) 2024-03-16 04:40:27 +00:00
CRUNCH
06f4662aa5 Resprites, renames, and redescribes aloe and comfrey poultices. Also adds sounds to the aloe poultice. (#24396)
* Update items.dmi

* Makes botany healing better

* New new sprites

* Made medical.dmi

Made medical.dmi, moved icons there, deleted them from items.dmi. Made sure that affected items pointed to the correct place.

* update

* h

* Update items.dmi

* These shouldn't be here

I don't know what these are or why these are here

* Update medical.dmi
2024-03-14 18:46:45 +00:00
DGamerL
c4412be390 Makes borgs require to refill their metal, glass and reinforced glass manually instead of automatically from a cyborg recharger (#23944)
* Makes some borg sheet types require manual refilling

* Oopsie

* Fixes ORM deductions + Reverts changes for drones

* Contra review

* Fixes module logic

* Update code/modules/mining/machine_redemption.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/modules/mining/machine_redemption.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/game/objects/items/stacks/sheets/sheet_types.dm

* Farie review

* Update code/modules/mining/machine_redemption.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/modules/mining/machine_redemption.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Farie review

* I am an idiot

* Fixes a comment

* Update code/modules/mining/machine_redemption.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Farie Review

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2024-03-14 18:46:30 +00:00
PopGamer46
729dc56965 Fixes the nanobank tgui input window not being able to accept pin codes above 10000 (#24576)
* make max_value actually fit pin code

* iam officially blind

* fixes the same issue with setting the money account on a agent id
2024-03-14 18:37:31 +00:00
Marm
ad74916094 woops (#24620) 2024-03-14 18:33:56 +00:00
Mikhail Dzianishchyts
7d57c53aed Don't check on adjacency until player is spawned (#24586) 2024-03-12 13:39:07 +00:00
Contrabang
073852c664 Adds more unit tests for improper cables (#24262)
* cablening + remove a duplicate proc

* okay compile im dumb

* oops

* okay im dumber than I thought

* lmao

* OKAY IT WORKS PROPERLY NOW

* lets test these maps to see if they pass

* maybe this works

* undo the testing

* unfuck map files

* unfuck shit maybe?

* PLEASE i think fucking merge hooks are fucking me

* okay goodbye merge hooks

* PLEASE
2024-03-12 13:33:26 +00:00
Charlie Nolan
495030f5a4 Stop crates and lockers from taking stuff they shouldn't. (#24583) 2024-03-12 12:13:00 +00:00
Henri215
1c41bbd4be Resprites brown and white fedora (#24334)
* Resprites brown and white fedora

* Update code/modules/clothing/head/misc_hats.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/clothing/head/misc_hats.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-12 11:42:13 +00:00
CRUNCH
91be8af21b Renames "Cyborg Analyzer" to "Machine Analyzer", it now scans how damaged machines are too! (#24063)
* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Machine Analyzer

Renamed "cyborg analyzer" to "machine analyzer".

It now scans machines too.

* Refactor

Everything is now in scanners.dm yaaaay!

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Helper proc woooo

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* renaming stuff

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update scanners.dm

* Update scanners.dm

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-12 11:15:28 +00:00
Charlie Nolan
c2670cdadf Make directional windows and windoors solid (#24484)
* Refactor away the useless checks of moving_diagonally.

* Single-directional windows and windoors now collide properly.

* Update code/game/objects/structures/window.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Allow exiting fulltile windows to north and east again.

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-03-11 21:24:17 +00:00
Contrabang
ae202e22b5 GOODBYE TECHDEBT (#24408) 2024-03-11 15:09:44 -04:00
GDN
5367656862 storage items no longer bring up the turf panel on alt-click (#24395)
* storage items no longer bring up the turf panel on alt-click

* these too
2024-03-11 15:08:02 -04:00
Christasmurf
03f66b19cc Quartermaster Drip (#24341)
* quartermasterdrip

* Update code/modules/clothing/head/job_hats.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-11 15:05:27 -04:00
Contrabang
3557748229 People are now hidden behind smoke (#24229)
* no, that is NOT solid snake

* lol

* more names

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/belt.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-11 14:13:59 -04:00
Contrabang
e32544e599 #undef is now required for all file defines (#24091)
* CI

* undef

* hooooly crap

* yeah

* false by default

* fixes

* alright, there we go

* oops lmao

* lol, lmao even

* proper programming

* fix

* losin my mind

* oops

* yeah coloring

* WE LOVE MULTIPLE DEFINES (ive lost my sanity)
2024-03-11 14:03:30 -04:00
Marm
93d9c70530 Adds the Detective Holobarrier Projector + Chalk (#24400)
* just one more thing

* gosh that was embarassing

* Update code/game/objects/items/crayons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/holosign_projector.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/holosign_projector.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-03-11 13:17:34 -04:00
Charlie Nolan
4caef488df Change wrench, wirecutters, and powered wirecutters suicides. (#24456)
* Change wrench, wirecutters, and powered wirecutters suicides.

* Update code/game/objects/items/tools/wirecutters.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/tools/wrench.dm

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-11 13:13:45 -04:00
larentoun
c5c911d252 [DOWNSTREAM] Cyrillic Support v2 (#24075)
* cyrillic fixes cbdad6f11f

* fix: remove control characters

* utf-8 support

* more fixes

* spellbook to utf8

* Update code/modules/research/server.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/research/server.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/paperwork/paper.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/paperwork/folders.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/mob_say_base.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* update formatting

* fix ai alerts

* fix spaceheater

* fix noticeboard

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-03-11 09:35:08 +00:00
Mikhail Dzianishchyts
6e9ac75074 Machinery changes (#24518) 2024-03-10 20:22:00 +00:00
Charlie Nolan
d5461d38c8 Improved storage UX of labcoats and similar. (#24404)
* Improved storage UX of labcoats and similar.

* Don't runtime when forceMove is called during initializtion.

* Update code/modules/clothing/suits/suit_storage.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/clothing/suits/suit_storage.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/modules/clothing/suits/suit_storage.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-03-10 20:20:09 +00:00
GDN
504f5e0363 fixes some weird stuff with rejuv pods (#24374) 2024-03-10 20:11:25 +00:00
Contrabang
31c7628660 Updates get_edge_target_turf to work better with diagonals (#24154)
* my evil plan

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-10 20:08:38 +00:00
Charlie Nolan
11e0f3962a Made the AI Connection Port setting actually work. (#24492) 2024-03-10 18:21:47 +00:00
Daylight
0c942f8aef Multi-day code review required (#24468) 2024-03-10 18:20:20 +00:00
McRamon
046c841cab New plasmaman suit - Coke Suit (#24465)
* all done????

* no

* ave emperor

* aaaand last pixel adjsutment

* Update code/modules/client/preference/loadout/loadout_racial.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* box name

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/client/preference/loadout/loadout_racial.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-10 18:19:55 +00:00
Marm
b903c17a06 Adds Secway Crate to Cargo orderables. (#24460)
* life imitates blart

* Update code/game/objects/structures/crates_lockers/largecrate.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/largecrate.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-10 18:19:48 +00:00
Charlie Nolan
36b202bd26 Standardize on exclaiming about committing suicide. (#24433)
* Standardize on exclaiming about committing suicide.

* Update code/game/objects/items/weapons/kitchen.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* I think this is the last of the unexciting suicides.

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-10 18:18:36 +00:00
McRamon
04163038c0 Lavaland welcoming billboard (#24393)
* First attmept

* dzcgv

* some edgy code

* this code works

* x

* map

* last batch of things

* fixie

* small sprite fix

* Update code/game/objects/structures/lavaland/billboard.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/structures/lavaland/billboard.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/structures/lavaland/billboard.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* some fix and 2 new captions

* ugh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-03-10 18:15:00 +00:00
Qwertytoforty
eb3884e689 The metroid bundle no longer has adrenals, has an emp proof emaged cybernetic heart (#24371)
* The metroid bundle no longer has adrenals, has an emp proof emaged cybernetic heart

* limit it's uses please
2024-03-10 18:03:13 +00:00
GDN
6b5de292dc Removes datum redeclares (#23950)
* Removes datum redeclares

* conflicts

* thanks vsc

* compile fix
2024-03-10 17:55:29 +00:00
PhantornRU
e727727f69 [BORG UPDATE] Cyborg engineer inflatable walls tool (#24017)
* cyborg engineer inflatable walls

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/robot/items/inflatable_tool.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-03-10 17:45:41 +00:00
Charlie Nolan
20096f3592 [s] Make on_mob_movement work on all mob movement (#24491)
* Updated on_mob_move to be called on all mob movement.

* Call parent in mob/living/Moved
2024-03-07 17:55:06 +00:00
S34N
91660824fa Browser/TGUI Stat Panels (#24065)
* initial commit (broken)

* load the html

* fix this

* Fix various issues with browser statpanel

* Fix Alt Clicking opening up a window and Add back some object verbs to the browser stat panel

* Optimize stat panel and fix guardian verbs

* Restyles Stat Panel, Adds Subpanel Sub-Categories

* Use better layout for verbs in stat panel

* Updates statpanel verb widths to be more dynamic at higher screen resolutions.

* Adjust stat panel grid item widths and breakpoints

* refactors statpanel to use tgui API

* CI moment

* more CI

* this stupid thing

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/client/client_procs.dm

* ci fix

* emergency mc debug view

* temp revert some code change suggestions due to massive runtiming

* proper atom click topic implementation

* optimise

* mob clicking in stat panels work

* yeet spell tab thingy

* yeet simple stat panel pref

* allow insertion of html into MC tab content

* tidy up status tab

* Apply suggestions from code review

* fix this

* fix CI

* oops

* fix index runtime

* fixes MC tab showing up for mentors, fixes runtime

* safeties!

* Return of theme support

* more fixes

* fix view range pref, tidy prefs tab

* Remove old stat panel from themes

* fixes

* make sure verbs don't go missing

* fix ooc/looc breaking

* Revert "make sure verbs don't go missing"

This reverts commit 7d07ad45ed.

* fix this properly

* fix stat panel hitting rate limiters

* fix borg status tab

* Object Window Niceties

* Adds file cycling for icon2base64

* optimizes icon2html() for icon files known to be in the rsc at compile time

* CI moment

* remove dupe emergency shuttle timers

* more robust verb updates

* statpanel tweaks

* zip archived changelog to avoid search results

* optimise

* fix mentor chat wonkyness when disabled

* debug log moment

* i am very smart

* reintroduce this because it was needed

* better time listings

* less jank

* stops telling admins they arent mentors

* returns MC tab pref for admins

* Update code/controllers/subsystem/SSstatpanel.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* lewcc

* OD typemaker prep

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Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-07 10:31:36 -05:00
CRUNCH
d0d3d30d83 Makes the crowbars of non-construction borgs red (#24281)
* Gives non-engiborgs red crowbars

* Update code/game/objects/items/tools/crowbar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/tools/crowbar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-07 09:33:08 +00:00
Divulf
e6a147e3da Puts some of the stack crafting code onto the stack recipe datum. (#24252)
* Puts some of the stack crafting code onto the stack recipe datum to allow for more and easier customization of what happens when a recipe is crafted.

* Very important spacing.

* Better returns.

* Removed \the macro, fixed bug in message that occurs when lacking resources for a construction.

* The do_after() should probably be on do_build()
2024-03-06 14:42:49 +00:00