- Fixes runtime at living.dm line 195, when return_inv() is called for
suits and accessories that store items.
- Fixes use of 'stat == 2' instead of 'stat == DEAD' in objective.dm
- Detective's shoulder holster now only fits projectile-based (not
energy) handguns.
- Swaps the detective's belt holster for the old shoulder holster.
- Makes some specific handguns actually fit inside of holsters.
- Unrelated: Removes a debug output from
/code/modules/power/singularity/generator.dm
- Adds Brig Physician vest, sprite by TheFlagbearer.
- Makes changes to Brig Physician locker so that it no longer contains
sec gear, now contains one of every kind of medkit, a flash,
pepperspray, a brig physician vest, a doctor's jumpsuit, white shoes,
and a brig physician headset.
- SST and DS members now get advanced magboots instead of combat boots,
with the SST getting ones that share a sprite with the blood-red
magboots.
- SST and DS members now get a fully pressurized double emergency oxygen
tank, as the emergency oxygen tanks they were getting were laughably
inadequate.
- Filled double emergency oxygen tank is a subtype of the 1/3 filled
one, so those are left unchanged.
- SST space suits are now as armored and acid-proof as DS space suits.
- SST space suits are now a subtype of the two specific colored
Syndicate spacesuits they used, so the originals remain unchanged, as
they spawn on away missions.