Commit Graph

3652 Commits

Author SHA1 Message Date
kevinz000
0a67f5c6ea compile 2020-04-09 21:30:42 -07:00
ForrestWick
0a54f8a7a0 I'M SORRY MR GITHUB PLS DONT BEAT ME 2020-04-09 17:27:18 -05:00
Artur
fe755a1424 Tackling Working so far, working on the lunge now 2020-04-09 21:42:00 +03:00
Timothy Teakettle
cfec83b8a2 what if butchering didnt suck! 2020-04-09 18:38:29 +01:00
kevinz000
857716c473 k 2020-04-09 09:30:28 -07:00
kevinz000
e6f98fa270 compile 2020-04-09 09:16:46 -07:00
Timothy Teakettle
7fe5bb71d7 more quality 2020-04-09 16:07:45 +01:00
Ghommie
7c1e5aa2c9 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit655 2020-04-09 15:46:19 +02:00
Putnam3145
5078b5875a Fixes my oldish badcode. (#11781) 2020-04-09 14:48:58 +02:00
kevinz000
7cb2057bb0 Merge pull request #11751 from Arturlang/kills_the_shitty_fix
TGUI Next vendors plus spritesheet port from TG
2020-04-09 03:53:08 -07:00
kevinz000
e3c6ebb81e compile 2020-04-09 02:54:29 -07:00
kevinz000
a888c7c29a continue 2020-04-09 02:52:32 -07:00
kevinz000
f60cf32562 Merge pull request #11775 from Trilbyspaceclone/frail-crafting
Frail crafting - Glass work additions and changes!
2020-04-09 02:41:01 -07:00
kevinz000
956a85ab34 Merge pull request #11741 from necromanceranne/pawnch_2_the_pawnchening
Punch Changes 2: The Quickening
2020-04-09 02:09:51 -07:00
timothyteakettle
d985ea8c84 more quality 2020-04-09 02:51:32 +01:00
timothyteakettle
bc6294baa9 i too, like food quality. 2020-04-09 01:10:34 +01:00
necromanceranne
2becb6d74f not really relevant given I literally decided to axe the mod 2020-04-09 00:44:01 +10:00
necromanceranne
ad09cb6790 This needs to go, there is just no way to reasonably have this mod as of the moment while it is basically giving a universal stamina discount. 2020-04-09 00:07:54 +10:00
necromanceranne
f0a738ef21 I'm sneaking in a nerf to scarp here shush shush 2020-04-08 22:53:51 +10:00
kevinz000
3c4c397c46 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-04-08 04:04:45 -07:00
kevinz000
a071a5f2f6 ok 2020-04-08 01:05:09 -07:00
kevinz000
33aa16bfcf ok 2020-04-08 01:04:56 -07:00
kevinz000
5c53314ee3 cancel 2020-04-08 00:57:09 -07:00
kevinz000
7ec669ecd4 bet 2020-04-07 16:11:58 -07:00
TrilbySpaceClone
b350436fbc working 2020-04-07 18:31:23 -04:00
TrilbySpaceClone
e9d2e798a3 more glasswork 2020-04-07 17:58:23 -04:00
Lin
8379169b81 Merge pull request #11476 from kevinz000/shield_refactor
Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
necromanceranne
353c6f1348 forgot this bit 2020-04-07 23:35:10 +10:00
kevinz000
8b2132317b Ports a rewritten version of BAYSTRUMENTS (#11680)
* bay instruments

* k

* AAA

* remove that

* changes

* Update _instrument_key.dm

* safety nets

* @ghommie fixed

* volume

* Update item.dm

* Update item.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-04-07 15:21:50 +02:00
Putnam3145
dad6ddb042 Merge pull request #11764 from Ghommie/Ghommie-cit668
Fixing spellcasting and edge cases.
2020-04-07 02:50:24 -07:00
necromanceranne
b494aa3370 Fixed up how the proc is used, made northstar gloves give you no_softcrit instead of no_hardcrit, you altclick to change the warcry since they're no_drop now 2020-04-07 17:51:25 +10:00
kevinz000
0d0ee1cd46 Merge remote-tracking branch 'citadel/master' into storage_rework 2020-04-06 18:40:58 -07:00
kevinz000
154e145e25 storage 2020-04-06 18:40:20 -07:00
Timothy Teakettle
aabcfb580b discounts rerolling is bad 2020-04-06 19:49:06 +01:00
Timothy Teakettle
864f9b3244 except this times its in the right order 2020-04-06 18:59:48 +01:00
Timothy Teakettle
e8002ee449 imagine if it compiled and was less bad 2020-04-06 17:45:19 +01:00
Timothy Teakettle
3b322b9f7c population locked uplink items use current population
yay?
2020-04-06 17:34:34 +01:00
Ghommie
b92da66f04 Fixing spellcasting and edge cases. 2020-04-06 17:32:51 +02:00
necromanceranne
60c8aab520 the damage_roll proc needs to always be before check_streak 2020-04-06 16:51:26 +10:00
necromanceranne
ff4847b441 Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode 2020-04-06 15:01:59 +10:00
necromanceranne
d1e77ab087 Merge branch 'master' into pawnch_2_the_pawnchening 2020-04-06 12:31:16 +10:00
necromanceranne
33a056b373 Merge branch 'master' into pawnch_2_the_pawnchening 2020-04-06 12:29:14 +10:00
necromanceranne
a6bd6d23fe Some cleanup with help from rohesie, hopefully I figured it out 2020-04-06 12:28:14 +10:00
Artur
f26f0c2555 Merge remote-tracking branch 'Citadel-Station-13/master' into kills_the_shitty_fix 2020-04-05 18:21:50 +03:00
kevinz000
956c2a57bf Merge pull request #11729 from Ghommie/Ghommie-cit666
Ports the VV Refactor by Kevinz.
2020-04-04 19:19:25 -07:00
kevinz000
5e961e5e43 Merge pull request #11711 from Arturlang/skateboards_cool_again
Buffs skateboards
2020-04-04 07:15:29 -07:00
kevinz000
9a0f0cab65 Merge pull request #11724 from Ghommie/Ghommie-cit664
Stops one of the many monkey tricks with mob holders.
2020-04-04 07:10:24 -07:00
necromanceranne
cefd212a50 I hecc'd (#11739) 2020-04-04 14:59:10 +02:00
necromanceranne
333a3f7c0c This was also not the right way to do this so these values may be slightly stronger overall but will mean hitting with that second punch is all the more critical. 2020-04-04 19:49:22 +11:00
necromanceranne
856eca772d this is all still super broken 2020-04-04 18:05:02 +11:00