Commit Graph
965 Commits
Author SHA1 Message Date
Trilbyspacecloneandkevinz000 f9d5c6eec9 [Ready]Adds 2 new quirks! Quick step and Light Sensitivity (#7933)
* Fixing updater

* Adds the quirk

* Lilly dosnt know how to code this stuff 

Watch it brake everything and cry 101

* IDK what im doing

This will likely be speggie code

* correct names are a thing

* Adds light sensitivity

* Adds the debuff

* mite need to ask for helps

* Not used somehow

* Laughs in failer

* H -> h

* Update species.dm

* Speed

* Update species.dm

* Apply suggestions from code review - Ghommie

He got me

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species.dm

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Apply suggestions from code review

Rag the grate

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update negative.dm
2019-02-22 06:11:16 -08:00
deathride58andkevinz000 26d4276f4d Makes the temperature notification more realistic by making the notification look for the difference between body temperature and ambient temperature instead of only looking at body temp (#8025) 2019-02-22 06:01:24 -08:00
Poojawaandkevinz000 b393789f19 Character Creation Overhaul (#7987)
* Rebase fail. good thing I made back ups. c:

* Tails more or less done

* wouldn't update cleanly otherwise

* It's completly working now. holy fuck I did it

Just need the refurbished body markings done, then to chop 'em up for full PR status

* MARKINGS DONE AAAAAAAAAAAAA

* fixes digi legs that didn't convert correctly

* ports the refractored preferences

Kinda ugly now tbh. but fuckit

* quality sweep, things should should properly now in general

* Taurs converted and improved! BODYMARKING -> MATRIXED

* oops. s'what I get for not compile checking

* remember to throw shade at furries

* vigorously update markings upon switching species and colors

* re-adds old wolf ears, Big Wolf fixes snout bugs

* few more snout tweaks

* cut the lists, cut everything. reeee

* This code I s2g

* Adds context clues to preferences

Hopefully people will read them before making an OOC fuss

* Fixes hands and feet markings with this one weird trick

remember kids, proper layering and order of operations is important

* Sprite tweaking and polishing

Sergal stuff being worked on

* a few QoL things for species swapping

* how the fuck did I miss these markings

* fleshes out sprites in preperation for marking experimentation later

* fixes catboy problems

* Mam_snout is a thing now,

* pixel adjusted tails, cleaned up wah tail a bit better

also gets digitgate legs missing pixels fixed

* cleans up more shit. ree

* force "plain" instead of none to avoid missing pixel reports

* tweaks to reinspire mapdiff

* Clean up Preference UI

Looks a little better now

* k

* doubly ensure None markings aren't valid

* reee spessman barbie

* brightens pixels around tiger head markings

* YEENS

* Cat ears tweaked because it triggers Kev otherwise

* another session of quality control

* Crows and crow accessories

* husk fixes

* works good enough, mission accomplished

* fixes the proc properly

* cleans up brute force code that isn't needed

* c a t
2019-02-22 05:59:05 -08:00
deathride58 781a15c81e adds the ability to mark your character as nameless 2019-02-21 06:19:43 -05:00
deathride58 a386632c8a travis is a travesty 2019-02-20 04:04:23 -05:00
deathride58 20740bda39 a bloody fun time - atomizes the med rework's blood effect changes and makes the blood reagent act more like you'd expect 2019-02-20 00:38:23 -05:00
deathride58andkevinz000 40d9dee654 gives combat mode examine text and a message on activation (#7995) 2019-02-13 21:01:12 -08:00
deathride58andkevinz000 2c705a7ba4 QOL for pickpocketing - Stripping items off of someone will now place them in your hands if possible (#7994) 2019-02-13 20:59:51 -08:00
deathride58 e03cd1e405 fancy throws - makes throws perform the attack animation and play a sound 2019-01-11 02:52:15 -05:00
kevinz000andGitHub 8bada7f961 Update human_defense.dm 2018-12-30 22:23:13 -08:00
kevinz000andGitHub 0d78a109f6 Update human_defense.dm 2018-12-24 01:52:24 -08:00
deathride58andGitHub bf818c2be5 Merge pull request #7827 from Tupinambis/AshWalkerV2
The improved Ash Walker Experience (Hisser Approved)
2018-12-20 03:34:23 -05:00
Tupinambis 828b631570 Increased Ash Walker resistances, makes them ash proof. Improves the Base. 2018-12-15 15:33:19 -06:00
kevinz000andGitHub 552a9622c7 Update human.dm 2018-12-11 01:09:03 -08:00
kevinz000andGitHub 7978daa370 oopsies woopsies i made a fucky wucky 2018-12-08 04:18:57 -08:00
kevinz000andGitHub f250d6ef94 Update human_defense.dm 2018-12-08 04:13:16 -08:00
deathride58 c56cf7885d lets try fixing the fucking stamina bug - removes redundant update_stamina() calls and moves update_stamina() calls outside of if clauses 2018-11-29 12:35:01 -05:00
nik707andGitHub fd2e9ad5c0 Merge pull request #7753 from Trilbyspaceclone/Trilbyspaceclonepatch-6
Makes skeletal no longer KPA proof, but Pirate skeletal are still do to being Free or something
2018-11-23 15:12:19 -06:00
TrilbyspacecloneandGitHub bf4f9197dd So we can see them 2018-11-20 22:34:11 -05:00
TrilbyspacecloneandGitHub cd7ae39e04 Readdes skeles 2018-11-20 20:06:48 -05:00
deathride58 ccb9e6ea90 shaking people that are laying down on the ground will now make them heal some staminaloss 2018-11-17 01:57:24 -05:00
kevinz000andGitHub 62514114ec Update monkey.dm 2018-11-15 22:17:02 -08:00
Poojawa f03cd4c852 Actually test-fixed taur suits this time 2018-11-10 00:23:42 -06:00
deathride58andkevinz000 2676f2a6fc makes it impossible to resist/move out of grabs while resting (though disarming your way out of the grab still works) (#7688)
* makes it impossible to resist out of grabs while resting (partially emulates grab rework's restraining)

* actually wait, *now* you can disarm your way out of grabs

* logging and sounds too
2018-11-09 19:11:30 -08:00
deathride58andkevinz000 cbc21fe8db okay, let's watch the population drop - adds a config option that makes all stamina buffer actions free (TG-style gameplay) (#7608)
* "sTAM BAD REE" is like sandpaper on my nerves. so let's turn the server into a TG clone for a week and watch as the population dwindles to nothing just to prove a point!

* and the config, too
2018-11-09 19:10:20 -08:00
Poojawaandkevinz000 e35cd61cc1 Probably fixes rogue icon overrides (#7700)
Taurs should use normal legs to avoid bugs.
2018-11-07 12:06:11 -08:00
deathride58andkevinz000 3da77922ae Fixes stamina not properly affecting non-organic limbs (#7699)
* fixes stamina not properly affecting non-organic limbs

* these arent args on receive_damage im dumb
2018-11-07 12:05:23 -08:00
deathride58andkevinz000 c2bd29ebba Makes mammal tail and mammal ears save again (#7671) 2018-10-31 17:41:28 -07:00
deathride58andkevinz000 81cb475b2c atomizes some of the med rework's stamina tweaks - you can now scramble on the ground while in hard stamcrit, and the more staminaloss you take while in stamcrit decreases the amount of staminaloss you'll take for the entirety of your time in stamcrit (#7689) 2018-10-30 19:32:03 -07:00
deathride58andkevinz000 4c19f4a50a you're too exhausted to be lifted up - makes it much harder to force someone to stand if they're in hard stamcrit (#7683) 2018-10-30 19:29:08 -07:00
kevinz000andGitHub 63173c343c Update vampire.dm 2018-10-28 17:16:51 -07:00
kevinz000andGitHub 77263f3ee2 Update vampire.dm 2018-10-28 14:05:45 -07:00
kevinz000andGitHub 6406f04a25 Update vampire.dm 2018-10-28 14:03:38 -07:00
deathride58andkevinz000 1f381eec66 Tweaks disarms and disarm pushes (#7624)
The chance for a successful left-click disarm has increased to 45% on targets you're pulling
Disarm pushing has been slightly reworked.
The random chance for disarm push rolls is now determined by how much staminaloss the target has.
Pushing someone who is out of combat mode while you're in combat mode is a guaranteed knockdown.
Pushing now deals light stamina loss to the target so long as both you and your target are standing, not enough to robust someone without tiring yourself out in the process, but enough for a tide to get someone knocked down.
Disarm push attempts are now logged
2018-10-18 09:40:08 -07:00
Poojawaandkevinz000 42b1d03d2a [READY] Tauric full body suits (#7639)
* let's get this back on the table

* split 'em up because sorting memes

* Gets stuff code-ready, sprite work to continue

Engineering / Atmosia / Cheng
Civilian Space
Blood Red / Red and Black
Riot / Armor vests
Radiation / Fire / Atmosia Fire
Bio Suits (Viro/CMO/basic)
ERT / Deathsquad

* It's messy, but it works so w/e

* let there be more tail access

* finishes naga taur spriting

* memes

* super fixes any lingering memes

* leg experiment

* nah, this isn't gunna work.

* poked at canine again

* saving memes

* tweaks some fixes and things

* finished quad suits, added bomb suits for nagas also

* "inconsistant indentation" Byond you fuck

* Take that, byond

* The war on Byond continues

* let's make sure the explorer gear uses fancy sprites

* syndiE ??? wtf did I sleep type
2018-10-18 09:30:37 -07:00
Poojawa 91620218e4 some cherrypicked TG fixes and tweaks 2018-10-12 05:37:36 -05:00
Poojawa a05acf5c7e Finishes sprites, ensures proper equipping
Also blacklists customs that aren't in suit.dmi yet
2018-10-07 04:56:22 -05:00
Poojawa 756f853492 Digitigrade suits base line
All suits have N/S at this point, some have E/W. god this is going to be awful.
2018-10-06 04:43:07 -05:00
deathride58andkevinz000 d7bca1922d Mostly fixes stamina by making knockdown() apply its staminaloss to the chest, giving adjuststaminaloss() new args, disabling limb-specific stamina regen for the chest, and disabling head stamina (#7596)
* fixes stamina (hopefully)

* makes adjuststaminaloss() apply to the chest by default, makes it possible to target specific zones with adjuststaminaloss.

* i dropped out of first grade dont bulli

* REE

* be patient im a dum

* come on
2018-10-03 20:44:09 -07:00
deathride58andkevinz000 1f0093c962 makes footsteps sound less like ass by shoving the old values into the new system (#7598) 2018-10-03 20:34:40 -07:00
Poojawa 729790f9d3 Overhauls some code, double checks uniforms 2018-09-28 03:54:57 -05:00
PoojawaandGitHub e4cdb0c853 Merge branch 'master' into override-override 2018-09-28 01:49:35 -05:00
deathride58andGitHub ebd6ac985e Merge pull request #7592 from Poojawa/digishoes
Digitigrade Shoes
2018-09-27 21:29:39 -04:00
Poojawa 2daa197605 Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into override-override 2018-09-27 05:09:23 -05:00
Poojawa 70d969c5cf Enables Digitigrade jumpsuit wearing 2018-09-27 05:08:39 -05:00
Poojawa 4ed3ac7b3d Purges Icon_override 2018-09-26 14:27:28 -05:00
deathride58andkevinz000 944de1d507 TAKE OFF THE HARDCODED BLACKLIST. STOP HAVING THE SPECIES BE CLOSED (#7567) 2018-09-26 12:15:17 -07:00
PoojawaandGitHub dfe56bbfc2 Removes Ashwalker abilities to wear shoes 2018-09-26 13:00:40 -05:00
Poojawa 5982f5c67c Ensures Shoes are updated 2018-09-26 08:59:48 -05:00
Poojawa 865b6a5b3a Finished code 2018-09-26 08:59:48 -05:00