Commit Graph

183 Commits

Author SHA1 Message Date
Artur 3bef4ba35e TGUI updates + statpanel 2020-09-02 17:52:47 +03:00
timothyteakettle e17e1c3a11 conforms to same as everything else 2020-07-31 22:45:03 +01:00
timothyteakettle caaedce6e2 end our suffering 2020-07-30 02:33:39 +01:00
silicons ce87d3e8c5 Merge pull request #12856 from zeroisthebiggay/radiationsuitsareugly
ports tg radiation suits and also makes syndiekrav gloves actually visually distinct
2020-07-23 10:28:44 -07:00
zerothebigboy 7870d90de3 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into radiationsuitsareugly
# Conflicts:
#	icons/mob/clothing/hands.dmi
#	icons/mob/clothing/head.dmi
#	icons/obj/clothing/gloves.dmi
#	icons/obj/clothing/hats.dmi
2020-07-22 01:03:55 -04:00
zerothebigboy 75c87077ec a 2020-07-21 17:22:35 -04:00
Timothy Teakettle 974b80a2fd Merge branch 'master' into wound-port 2020-07-18 21:45:24 +01:00
timothyteakettle 584e74590f port1 2020-07-17 02:01:33 +01:00
Timothy Teakettle 11148b0a26 optimisaiton 2020-07-14 18:51:46 +01:00
Timothy Teakettle 1f8e47c0f5 actually works 2020-07-14 18:40:20 +01:00
Timothy Teakettle dd1cce50e8 better solution 2020-07-14 17:23:18 +01:00
Timothy Teakettle 657810bb13 please fix it 2020-07-14 17:08:57 +01:00
Timothy Teakettle 98f63772b3 fix wrestling rotation 2020-07-14 14:35:13 +01:00
Ghommie e3b1ca4942 Linter. 2020-07-03 19:57:38 +02:00
Ghommie de77b7139c Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-23 00:13:14 +02:00
Ghommie 1bca74465f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-30 03:29:02 +02:00
kevinz000 03ee37bb06 let's finish parrying 2020-05-28 04:55:43 -07:00
kevinz000 162e79df23 fixes dreamchecker errors 2020-05-27 18:17:00 -07:00
kevinz000 433bd1af79 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-27 18:11:15 -07:00
Ghom 968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
Ghommie 30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00
kevinz000 f034c7c536 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-05 17:38:43 -07:00
Ghommie 42201343a9 Backward 512 compatibility removal. 2020-04-23 00:59:23 +02:00
necromanceranne 9919a23966 This fixes everyone being a pugilist holy fuck 2020-04-21 00:36:54 +10:00
necromanceranne 97bd52f03e haha me too 2020-04-19 04:49:11 +10:00
necromanceranne cb39ba3491 Replaces the Scarp stamina mod, adds tased resistance which I forgot to do for almost a month even though I kind of made it with scarp in mind, fixes the capitalization of armwraps 2020-04-19 04:25:41 +10:00
necromanceranne 4d1abaad3a fecc 2020-04-15 19:59:55 +10:00
necromanceranne 80ce9b70af hecc 2020-04-15 19:48:18 +10:00
necromanceranne d0d766efb5 Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts 2020-04-15 19:00:01 +10:00
Ghom 3f573fb611 Merge pull request #11814 from kappa-sama/patch-19
fixes stomping and increases Stam damage from krav
2020-04-12 06:24:57 +02:00
necromanceranne b6d079f91f fixes rising bass and sleeping carp not dodging 2020-04-11 13:00:32 +10:00
kappa-sama 2afda4c216 forgot oop 2020-04-10 14:24:20 -04:00
kappa-sama 91726f340a Update krav_maga.dm 2020-04-10 14:08:16 -04:00
kevinz000 956a85ab34 Merge pull request #11741 from necromanceranne/pawnch_2_the_pawnchening
Punch Changes 2: The Quickening
2020-04-09 02:09:51 -07:00
necromanceranne 2becb6d74f not really relevant given I literally decided to axe the mod 2020-04-09 00:44:01 +10:00
necromanceranne ad09cb6790 This needs to go, there is just no way to reasonably have this mod as of the moment while it is basically giving a universal stamina discount. 2020-04-09 00:07:54 +10:00
necromanceranne f0a738ef21 I'm sneaking in a nerf to scarp here shush shush 2020-04-08 22:53:51 +10:00
kevinz000 3c4c397c46 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-04-08 04:04:45 -07:00
Lin 8379169b81 Merge pull request #11476 from kevinz000/shield_refactor
Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
necromanceranne 353c6f1348 forgot this bit 2020-04-07 23:35:10 +10:00
necromanceranne b494aa3370 Fixed up how the proc is used, made northstar gloves give you no_softcrit instead of no_hardcrit, you altclick to change the warcry since they're no_drop now 2020-04-07 17:51:25 +10:00
necromanceranne 60c8aab520 the damage_roll proc needs to always be before check_streak 2020-04-06 16:51:26 +10:00
necromanceranne ff4847b441 Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode 2020-04-06 15:01:59 +10:00
necromanceranne a6bd6d23fe Some cleanup with help from rohesie, hopefully I figured it out 2020-04-06 12:28:14 +10:00
necromanceranne cefd212a50 I hecc'd (#11739) 2020-04-04 14:59:10 +02:00
necromanceranne 333a3f7c0c This was also not the right way to do this so these values may be slightly stronger overall but will mean hitting with that second punch is all the more critical. 2020-04-04 19:49:22 +11:00
necromanceranne 856eca772d this is all still super broken 2020-04-04 18:05:02 +11:00
necromanceranne 71e19aead2 ports over my krav changes from tg and also hooked in pugilist gloves to summon equipment for cultists and gave all that shit a sprite ye 2020-04-04 16:29:29 +11:00
necromanceranne 0c46c151f9 Changes the vast majority of punching to be more changable with gear, martial arts now utilize species punch values for damage. 2020-04-03 19:42:25 +11:00
kevinz000 b5f1cbd3d0 Merge pull request #11683 from timothyteakettle/wrestling_holodeck
holodeck WRESTLING
2020-03-31 18:03:00 -07:00