Commit Graph

151 Commits

Author SHA1 Message Date
Ghom
3f573fb611 Merge pull request #11814 from kappa-sama/patch-19
fixes stomping and increases Stam damage from krav
2020-04-12 06:24:57 +02:00
necromanceranne
b6d079f91f fixes rising bass and sleeping carp not dodging 2020-04-11 13:00:32 +10:00
kappa-sama
2afda4c216 forgot oop 2020-04-10 14:24:20 -04:00
kappa-sama
91726f340a Update krav_maga.dm 2020-04-10 14:08:16 -04:00
kevinz000
956a85ab34 Merge pull request #11741 from necromanceranne/pawnch_2_the_pawnchening
Punch Changes 2: The Quickening
2020-04-09 02:09:51 -07:00
necromanceranne
2becb6d74f not really relevant given I literally decided to axe the mod 2020-04-09 00:44:01 +10:00
necromanceranne
ad09cb6790 This needs to go, there is just no way to reasonably have this mod as of the moment while it is basically giving a universal stamina discount. 2020-04-09 00:07:54 +10:00
necromanceranne
f0a738ef21 I'm sneaking in a nerf to scarp here shush shush 2020-04-08 22:53:51 +10:00
Lin
8379169b81 Merge pull request #11476 from kevinz000/shield_refactor
Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
necromanceranne
353c6f1348 forgot this bit 2020-04-07 23:35:10 +10:00
necromanceranne
b494aa3370 Fixed up how the proc is used, made northstar gloves give you no_softcrit instead of no_hardcrit, you altclick to change the warcry since they're no_drop now 2020-04-07 17:51:25 +10:00
necromanceranne
60c8aab520 the damage_roll proc needs to always be before check_streak 2020-04-06 16:51:26 +10:00
necromanceranne
ff4847b441 Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode 2020-04-06 15:01:59 +10:00
necromanceranne
a6bd6d23fe Some cleanup with help from rohesie, hopefully I figured it out 2020-04-06 12:28:14 +10:00
necromanceranne
cefd212a50 I hecc'd (#11739) 2020-04-04 14:59:10 +02:00
necromanceranne
333a3f7c0c This was also not the right way to do this so these values may be slightly stronger overall but will mean hitting with that second punch is all the more critical. 2020-04-04 19:49:22 +11:00
necromanceranne
856eca772d this is all still super broken 2020-04-04 18:05:02 +11:00
necromanceranne
71e19aead2 ports over my krav changes from tg and also hooked in pugilist gloves to summon equipment for cultists and gave all that shit a sprite ye 2020-04-04 16:29:29 +11:00
necromanceranne
0c46c151f9 Changes the vast majority of punching to be more changable with gear, martial arts now utilize species punch values for damage. 2020-04-03 19:42:25 +11:00
kevinz000
b5f1cbd3d0 Merge pull request #11683 from timothyteakettle/wrestling_holodeck
holodeck WRESTLING
2020-03-31 18:03:00 -07:00
timothyteakettle
e2d02beedf refactors the code to be less awful
i was told my code was bad so maybe its less bad now
2020-03-31 00:20:44 +01:00
Timothy Teakettle
c6163e2349 this time it will work, right? 2020-03-29 15:02:36 +01:00
Timothy Teakettle
a68ce82060 woops 2020-03-29 14:13:16 +01:00
timothyteakettle
b89a6b0398 makes everything work 2020-03-29 02:44:44 +01:00
timothyteakettle
5afe5aab3f fixes the map, adds subtype of martial art 2020-03-29 00:46:18 +00:00
necromanceranne
5341bdf008 BOXERS CAN ONLY KNOCK OUT OTHER BOXERS 2020-03-25 09:08:15 +11:00
kevinz000
6af9c54da5 better 2020-03-16 04:59:55 -07:00
kevinz000
644273beca k 2020-03-16 04:09:25 -07:00
necromanceranne
e3f6f07e73 some adjustments for now 2020-03-11 15:26:21 +11:00
necromanceranne
f41f78b162 Massively refactors martial arts, ports New Sleeping Carp 2020-03-10 20:09:31 +11:00
Ghommie
0c4af362bc Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit605 2020-03-06 04:00:36 +01:00
Ghommie
e484f72d7b Ports movespeed modifiers code updates. 2020-03-06 03:35:56 +01:00
kevinz000
2d02ae0077 oops 2020-03-03 21:06:29 -07:00
kevinz000
6354b48659 fix 2020-03-03 20:58:06 -07:00
Seris02
8c4c2842d0 fixes and code improvements 2020-03-03 19:27:09 +08:00
Seris02
de6e8012f3 balances yee 2020-02-26 17:49:37 +08:00
kevinz000
6a8a606f97 Merge remote-tracking branch 'citadel/master' into mobility_flags 2020-02-04 16:01:25 -07:00
Ghom
6a88e37ff2 Merge pull request #10801 from Seris02/risingbasschanges
changes to rising bass
2020-02-04 05:14:07 +01:00
Kraseo
d70665a0c3 got asked to do this 2020-02-01 19:03:35 +01:00
Kraseo
aa2e4299e2 my grug brain took more than 10 attempts to get this to work 2020-02-01 18:51:18 +01:00
Seris02
6304ddbc9e one fix 2020-01-31 12:44:38 +08:00
Seris02
5f1a2bed76 rising bass changes 2020-01-31 12:42:22 +08:00
kevinz000
f85527ab4b Merge remote-tracking branch 'citadel/master' into mobility_flags 2020-01-19 16:18:12 -07:00
kevinz000
9ef4cbfa76 refactor tags 2020-01-16 20:58:00 -07:00
kevinz000
350c5aa060 compile 2020-01-16 00:18:40 -07:00
kevinz000
26525b8fa7 s 2020-01-16 00:14:03 -07:00
kevinz000
162a0def29 parentheses 2020-01-15 19:09:38 -07:00
kevinz000
45c92bcb6f s 2020-01-15 19:07:47 -07:00
kevinz000
02841f8e92 compile 2020-01-15 18:49:37 -07:00
kevinz000
b341818f04 mobility flags 2020-01-12 11:00:12 -08:00