Commit Graph

89 Commits

Author SHA1 Message Date
r4d6
e17d32199d update 2019-12-23 13:30:42 -05:00
r4d6
54b3e3603e update (#3)
* testing, further improvements. Tired.

* FLAK

* Automatic changelog generation for PR #9971 [ci skip]

* Update preferences.dm

* Automatic changelog generation for PR #9736 [ci skip]

* this cannot go wrong

* oop

* Changes required to enable for maintenance protocols

All combat mechs that are special get their internals_access increased so the pilots of the deathsquad / nuke team can fix up their mechs without having to steal a robotics ID. Also removes engineering from being able to access mech internals, seems weird to have if only robotics is allowed to handle mechs, probably remnant of engineering robotics?

* Automatic changelog generation for PR #10115 [ci skip]

* Port boops and handshakes

* Update code/modules/mob/living/carbon/carbon_defense.dm

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Update code/modules/mob/living/carbon/carbon_defense.dm

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* AAAAA

* Add a nose boop sound

* Add a boop sound effect

* Make the boop louder.

* Fixes pubby wall meds being var-edited snowflakes.

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Fixes AI being unable to talk through the holopad.

* Travis had a stroke.

* ports "Standardize obj/updateicon() and update_icons() to update_icon()"

* Update supply.dm

* Update code/modules/vending/cola.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Brings carbon action intent hotkeys down to living.

* Update drink_reagents.dm

* Automatic changelog generation for PR #10180 [ci skip]

* Automatic changelog generation for PR #10181 [ci skip]

* Porting a few martial art code updates.

* Adds gas miners to all maps.

* Compress secK9

* whoops

* Hopefully this won't screw up travis.

* Two slimepeople fixes.

* Automatic changelog generation for PR #10072 [ci skip]

* Automatic changelog generation for PR #10225 [ci skip]

* Update drink_reagents.dm

* Automatic changelog generation for PR #10203 [ci skip]

* Automatic changelog generation for PR #10157 [ci skip]

* Automatic changelog generation for PR #10155 [ci skip]

* Automatic changelog generation for PR #10111 [ci skip]

* Automatic changelog generation for PR #10216 [ci skip]

* Automatic changelog generation for PR #10172 [ci skip]

* Automatic changelog generation for PR #10026 [ci skip]

* Automatic changelog generation for PR #10076 [ci skip]

* Update drinks.dm

* Automatic changelog generation for PR #10153 [ci skip]

* ??

* Update snacks.dm

* oops

* probably fixes only neutral traits existing

* Automatic changelog generation for PR #10227 [ci skip]

* argk

* Chef buffs chef buffs tastier food.

"The strong flavor of" was always in game but someone put it behind an else if statement that would never proc.
Now if there's more than 45% (or 30% if you are a lizzard, hissss) of a reagent in a beaker, you will taste a strong flavor! 
Hurrah!

* Automatic changelog generation for PR #10228 [ci skip]

* fixes the sprites

* Actually hold on

So that not everything in the game now tastes like STRONG FLAVOUR. That'd be annoying.

* Magic number man bad, also all heads can spam CC now

* im baby dumb and removed "a hint of" by accident.

Okay whoops haha there we go now both strong and weak should work.

* oh hey macros.

slightly less ugly ™

* modular man bad.

now mörge this so chefs can make delicious dish, hemk.

* Update carbon.dm

* lolman acctually knows how the stuff work

* AAAAAAAAAAAAAAAAAAAA

* Update flashbang.dm

* thank you based ghomtainer (when)

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* thank you based ghomtainer (when) 2x how did i not notice this

* Automatic changelog generation for PR #10204 [ci skip]

* Converts the main timsorts file from relative pathing to absolute pathing.

* Ports "Added TRAIT_DISK_VERIFIER, refactors how fake disk checks work slightly"

* wew

* Automatic changelog generation for PR #10090 [ci skip]

* Add the sprite for the landmark

* Make it include my files

* Automatic changelog generation for PR #10067 [ci skip]

* Automatic changelog generation for PR #10160 [ci skip]

* drop

* Automatic changelog generation for PR #10079 [ci skip]

* Automatic changelog generation for PR #10207 [ci skip]

* Automatic changelog generation for PR #10214 [ci skip]

* Update mob.dm

* Update mob.dm

* Redo my changes on Box

Hopefully this will fix the conflict with the fire alarms.

* h

* Automatic changelog generation for PR #10193 [ci skip]

* I'm a god. How can you defeat a god? What a grand and intoxicating innocence, how can you be so naive?

* Automatic changelog generation for PR #10054 [ci skip]

* Automatic changelog generation for PR #10126 [ci skip]

* Automatic changelog generation for PR #10142 [ci skip]

* Automatic changelog generation for PR #10051 [ci skip]

* Automatic changelog generation for PR #9925 [ci skip]

* Automatic changelog generation for PR #9563 [ci skip]

* Atomises out the magicnumber change

* Automatic changelog generation for PR #10231 [ci skip]

* Automatic changelog generation for PR #10235 [ci skip]

* Automatic changelog generation for PR #10200 [ci skip]

* Fix the nose boop.

* Remove extra indentations

* Update inhand_holder.dm

* hhh

* ghom help

* ff

* ff

* Automatic changelog generation for PR #10058 [ci skip]

* Automatic changelog generation for PR #10059 [ci skip]

* Automatic changelog generation for PR #9596 [ci skip]

* Automatic changelog generation for PR #9940 [ci skip]

* Automatic changelog generation for PR #10232 [ci skip]

* Automatic changelog generation for PR #10141 [ci skip]

* Begone crap.

* I gotta go fast.

* QoL Update

Move the Engines to a subfolder to be cleaner when there will be 20 submaps on different maps and change the Tesla Submap to incorporate a few changes I did for the Singulo submap.

* Magic number baaad

* Make things even more organized

* Better safe than sorry.

* Automatic changelog generation for PR #10164 [ci skip]

* Automatic changelog generation for PR #10120 [ci skip]

* Automatic changelog generation for PR #10257 [ci skip]

* typo

* Unnecessary OOC note.

* Is merging someone else's PR you personally fixed considerable as self-merging?

* I'm playing dirty because we have too many PRs to merge anyway.

* Automatic changelog generation for PR #10096 [ci skip]

* Automatic changelog generation for PR #9950 [ci skip]

* Automatic changelog generation for PR #10190 [ci skip]

* Automatic changelog generation for PR #9830 [ci skip]

* Suggestions

* Fix indentation

* lowered to 10 after i struggled to open tickets panel

* FUUUUUUUUUUUCK

* Nerfs fun

* FUUUUUUUUUCK v2

* Automatic changelog generation for PR #10263 [ci skip]

* QoL Update

- Rename the cameras and place two more

- Unanchor the shields generators and emitters because they were bugged and will save more time

- Put more rad closets on the Singulo

- Put more insuls on the Tesla since they protect

- Moved the Engineer clothing locker to Boxstation instead of having it in the Engine

- Added a button to the shutters on the north side of PA

- Added a marker to show where to place the console

- Rewire the power wire to be more in a straight line.

* Forgot a "

* Forgot a button on the Tesla

* Update supply.dm

* readds sprites

* Fills white first aid kits to the brim. Ergo how I was fooled into believing it was a tweak and not a nerf.

* Connect the fuel pipe to somewhere

* no more 40% time dilation

* Update __donator.dm

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update custom_items.dm

* Automatic changelog generation for PR #10254 [ci skip]

* Fix areas and tiles getting ripped off

* Also give Tesla's emitters R-floors

* Automatic changelog generation for PR #10093 [ci skip]

* Automatic changelog generation for PR #10210 [ci skip]

* Automatic changelog generation for PR #10246 [ci skip]

* Update custom_items.dm

* Automatic changelog generation for PR #10218 [ci skip]

* Automatic changelog generation for PR #10274 [ci skip]

* Add the option to restrict the Engine that spawn

* Revert "Add the option to restrict the Engine that spawn"

This reverts commit e3e1f91635.

* Revert "Revert "Add the option to restrict the Engine that spawn""

This reverts commit d851beea16.

* Add config options

* Move the config up to avoid conflict

* Automatic changelog generation for PR #10245 [ci skip]

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: Lin <linzolle@gmail.com>
Co-authored-by: kappa-sama <44128284+kappa-sama@users.noreply.github.com>
Co-authored-by: DeltaFire15 <46569814+DeltaFire15@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: BlackMajor <henrydyer6@hotmail.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
Co-authored-by: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>
Co-authored-by: GrayRachnid <Gray_icy@hotmail.com>
Co-authored-by: B1gb3ast <Yeremyrus@live.nl>
Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
Co-authored-by: lolman360 <22850904+lolman360@users.noreply.github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: LetterJay <9606363+LetterJay@users.noreply.github.com>
2019-12-23 13:29:44 -05:00
Ghommie
e02849fab7 double deletion dip sauce, now with 30% more cpu waste. 2019-11-02 19:54:20 +01:00
Ghommie
065fbdf0cb Fixing gibspawner runtimes, how gruesome... 2019-11-02 19:37:35 +01:00
Poojawa
53895106dc Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into syntheticbloods 2019-09-13 12:58:02 -05:00
Linzolle
213bd2fc6b fixes 2019-09-12 23:35:21 -05:00
Poojawa
264cbf8108 reverts the add_blood back to add_blood_DNA 2019-08-15 12:49:10 -05:00
Poojawa
3499d73f6b Merge remote-tracking branch 'refs/remotes/origin/master' into syntheticbloods 2019-07-31 19:24:39 -05:00
Ghommie
92fadcf230 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit84 2019-07-11 09:07:11 +02:00
deathride58
d218739bf8 Merge pull request #8740 from Ghommie/Ghommie-cit87
ports "More variety for dorms bedsheets" + 3 new bed sheets.
2019-07-08 18:06:11 -04:00
Ghommie
fd68236594 ports "More variety for dorms bedsheets" + 3 new bed sheets. 2019-06-24 05:54:14 +02:00
Ghommie
71298c084d didn't init the list, bravo. 2019-06-24 03:09:43 +02:00
Ghommie
a2d896351b Sort of porting "Changes the type pathing of some "random" items" 2019-06-23 07:10:11 +02:00
Ghommie
f97a4b3a78 changes. 2019-06-22 19:50:56 +02:00
Poojawa
26855d0698 Gibs spawn correctly. Just need to figure out the overlays now 2019-06-11 04:33:38 -05:00
Poojawa
69cefb604b just need to fine tweak gibs and we're gucci 2019-06-09 11:10:23 -05:00
Poojawa
9f80896280 eh, was going somewhere with this
IPC gibspawner, looking into infinite footprints
2019-05-26 05:36:33 -05:00
Poojawa
4324d08f32 aaaaAAAAAAAA
NOW WHY DO I HAVE INFINITE FOOTPRINTS AAAAAAAAAAAAA
2019-05-22 04:52:21 -05:00
Poojawa
971ddef989 reverts forensics components. If I can't figure it out, MURDER IT 2019-05-22 04:10:29 -05:00
Poojawa
1a047c0068 I think I got it.
Also gibs should be better too.
2019-05-12 04:06:35 -05:00
Poojawa
0f02562b51 Fixes Xenomorph blood related travis errors 2019-05-09 09:59:34 -05:00
Poojawa
7b6a65ce3b okay we're starting to pass our blood type to bloodmeme now
STILL JUST FUCKING FOOTSTEPS LEFT THO GOD FUCKING DAMNIT
2019-05-09 08:17:18 -05:00
Poojawa
5a67114d33 get blood id is my foe now. 2019-05-08 04:53:51 -05:00
Poojawa
69eca2ae4b progress, just need to fiddle with footprints again 2019-05-07 13:23:49 -05:00
Poojawa
d14943d4b0 well we have footprints now, xenoblood back to blood subtype. 2019-05-07 05:29:45 -05:00
Poojawa
f244d3fdca system's mostly working
need to polish out the get_blood_dna_list runtime
2019-04-16 11:30:36 -05:00
Poojawa
a772f532c3 Synthetic and RNG blood 2019-04-16 04:28:04 -05:00
deathride58
905f32b193 further optimizes performance by making all of the meta gas properties use their own individual lists instead of being in a messy nested list 2019-04-14 16:40:37 -04:00
deathride58
2c9deab42e removes add_gas() and assert_gas(). next up: do further testing with garbage_collect() present and not present 2019-04-14 10:33:39 -04:00
deathride58
8b75240d89 fuck atmos - attempts to optimize atmos by removing GAS_META from the gas mixture meta list and removing the usage of gas archive 2019-04-11 17:07:11 -04:00
Poojawa
03a174d21f compile fixes except we're memes still
why yes, I'm making the bloods all subtypes of each other at this point. I should probably change the way stuff is colored. but, meh. effort.
2019-04-07 08:54:05 -05:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
ShizCalev
4ae974644c Standardizes and cleans up some admin messages & logging 2018-05-31 22:41:31 -05:00
LetterJay
39365437f5 Merge branch 'master' into upstream-merge-37293 2018-05-21 08:53:17 -05:00
Jordan Brown
3b03fa3a37 Replaces loose tech storage boards with spawners 2018-05-14 15:18:17 -05:00
LetterJay
51b6ade3ef Update bombspawner.dm 2018-05-13 10:18:12 -05:00
Jordan Brown
d47b71cf23 Merge pull request #37475 from 81Denton/OH-YEAH-BROTHER
H.O.G.A.N. lawset
2018-05-01 15:40:09 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
pigeons
2b2ff05b73 Modified bomb and syndicate bomb spawner so Cuban Pete bombs maxcap and work again 2018-04-27 20:28:55 -05:00
ShizCalev
79863a5ffb Adds new window spawners 2018-04-18 13:51:53 -05:00
vuonojenmustaturska
bc68ed8536 Merge pull request #37125 from 81Denton/shuttle-window-name
Shuttle window spawner name fix
2018-04-12 06:37:25 -05:00
vuonojenmustaturska
aaf3bb66cf Merge pull request #36994 from 81Denton/window-spawner-names
Fixes window spawner names
2018-04-06 00:44:16 -05:00
Armhulen
e559fdca2c Mushroom people, revived! 2018-03-07 21:47:42 -06:00
MoreRobustThanYou
73c1088d5a Adds a SCP-294 ruin 2018-02-11 05:13:56 -06:00
Poojawa
fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
ShizCalev
6ed56158e3 Adds new landmark icons (#34848)
* Adds new landmark icons

* Update

* Blue
2018-01-24 18:08:33 -06:00
deathride58
d8facb3bce initial commit - game folder + maps + dme 2018-01-03 22:52:38 -05:00
LetterJay
168519c328 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-32311 2018-01-01 07:00:34 -06:00
vuonojenmustaturska
9dd9d9413a Improves loot drop spawners, adds AI law spawners to cores (#33945)
* hymn to breaking strain

* remove subtypes as requested

* no-one saw that
2017-12-31 02:27:12 -06:00
oranges
269208f687 [READY]Component Forensics and Item Blood OverlayS! 2017-12-27 15:19:14 -06:00