Commit Graph

752 Commits

Author SHA1 Message Date
Mark van Alphen
e9d39b0d27 Chameleon overhaul 2019-05-01 20:59:41 +02:00
Fox McCloud
0034e851a1 Kills off Object and Fast Object Processes 2019-04-23 23:53:40 -04:00
Fox McCloud
879b50fa10 Merge pull request #11253 from Citinited/foamedmetal-fix
Foamed metal fixes
2019-04-09 22:38:37 -04:00
variableundefined
ff8dc59367 Merge pull request #11229 from Fox-McCloud/reagent-tweaks
[Goonchem] Reagent tweaks
2019-04-07 21:22:18 +08:00
Citinited
9f8099637a Foamed metal will no longer turn transit turfs into metal floors; fixes foamed metal floors not having a sprite 2019-04-06 20:48:00 +01:00
Fox McCloud
282350fb71 Tweaks Foam and Pyrotechnics 2019-04-04 05:06:39 -04:00
variableundefined
cc831667cd Merge pull request #11081 from Kyep/hijack_limits
Syndie Uplink changes (better interface, hijack-only firegrenades)
2019-04-04 09:30:56 +08:00
Fox McCloud
6fadf083d7 OHHHH SHITTTT ANTTTSSS 2019-04-01 01:27:49 -04:00
Fox McCloud
ae7a141d28 fixes smoke 2019-03-24 18:44:01 -04:00
Fox McCloud
1d0cdbe8a9 fix this too 2019-03-24 17:04:48 -04:00
variableundefined
4ca33bb19d Merge pull request #11078 from Fox-McCloud/goonchem-reagent-temperature
[Goonchem] Reagent Temperature and Pyrotechnics
2019-03-24 17:50:07 +08:00
Fox McCloud
d33e09fdc4 Merge pull request #11103 from farie82/holo-firelock-fix
Fixes a few atmos bugs when structures get destroyed/removed
2019-03-24 03:16:42 -04:00
joep van der velden
f903290e1c better way 2019-03-24 07:59:39 +01:00
joep van der velden
d04254a668 fixes more 2019-03-23 15:10:58 +01:00
Fox McCloud
f14359a0dd effects fixes smoke layer 2019-03-22 14:33:36 -04:00
Fox McCloud
4f99cc91d3 Merge remote-tracking branch 'upstream/master' into goonchem-reagent-temperature 2019-03-22 14:07:46 -04:00
Kyep
3559a77d0f Uplink improvements 2019-03-19 04:35:03 -07:00
Fox McCloud
ea752e7191 safety 2019-03-19 03:10:47 -04:00
Fox McCloud
277722508a [Goonchem] Reagent Temperature 2019-03-18 20:06:15 -04:00
Fox McCloud
f01af6ae20 Implements Goon Smoke 2019-03-15 19:09:29 -04:00
datlo
0358bfef42 fix bugs, remove cult free golems 2019-02-04 13:11:11 +00:00
Citinited
41ac5e0027 Repath of sexy clown gear: part 1 2019-02-01 21:46:58 +00:00
Shadow-Quill
b497d92cc0 Ventilation 2019-01-15 23:56:26 -06:00
variableundefined
1b6022ac93 Merge pull request #10632 from Kyep/trader_tweaks_2
Sol Trader Updates 2
2019-01-14 21:35:47 +08:00
variableundefined
c954df84be Merge pull request #10272 from alex-gh/diabolical_resurrection_resurrection
[Ready? TM Ready] Diabolical resurrection resurrection
2019-01-13 19:59:04 +08:00
Mike Long
29c9aca1a8 Devil game mode
Fixes more compile errors.  Down to 65 now.

updates << into to_chat

Down to 60 errors, also starts to port the codex gigas and law 666 for cyborg devils.

Fixes more compile errors.  Down to 41 now.

Replaces timers with spawns, and <<s with to_chats
40 compile errors.

Down to 34 compile errors.

whoops, actually down to 34 now.

Down to 25 compile errors.

Down to 15 compile errors, I'llprobably need some help at this point.

Woo!  Down to 7 compile errors.

Ported over devil hud.  Number of errors up to 19.

WOO!  It compiles.  It's completely untested, but it compiles.

Adds devils to traitor panel

Implements iron, silver and salt banes.

implements flashing lights bane

Selling your soul prevents cloning, and some other methods of revival.

Implements harvest bane

Merged and sorted icons/obj/bureaucracy.dmi

Adds toy codex gigas

Fixes compile errors, adds codex gigas sprite.

Lots of bug fixes.  Contracts work, devil revival is more consistant, etc

Adds missing icons for flaming contracts, summon pitchfork, summon wealth, employment cabinet, and sintouch.

Converts DEEP LORE explanations from hell to inferno incorporated.

Banishes the compile errors.

Devils come from hell again.

replaces offer drink obligation with a much more lore appropriate devil's fiddle reference
Also fixes contract bashing brain damage chance.

Undoes some changes I accidentally did to example config files.

Fixes up a few remaining bugs.

Puts in the codex gigas and employment contract cabinets.
 -- Lemon - I kinda skipped this one, I'll patch it back in later because
 map conflicts are suffering incarnate

Solves the devil law problem in a REALLY hacky snowflake way.

Fixes a few methods in which a hellbound can be revived.

Devils respawn with a limited number of appropriate items, instead of COMPLETELY naked upon corpse destruction.  Also adds lines to example config.

Updates devil laws to be less hacky.

Objective to sintouch x mortals now greentexts correctly.

Contracts no longer cause brain damage.  I didn't realize it was lethal on this codebase.  Oops.

Splits dust(visual_only) into dust() and dust_animation() procs

Fixes some defines.
Adds undef statements to improve compile times.

Fixes race changes from demonic form changes.

Fixes small runtime error. (Which somehow didn't break anything?)

Implements lots of small changes/corrections suggested by CrazyLemon64

I still need to test these changes, along with other potential issues he brought up.

Fixes harvest bane and power contracts.  Also adds a few </span> tag enders.

Corrects some edge cases with revival contracts.

Fixes compile error.

Reverts unneccecary change to item/weapon/reagent_containers

Cleans up the code for readability.

Prevents cloning of hellbound individuals.

Latejoins now properly have employment contracts added to employment cabinets (provided they still exist)

Infernal contracts are no longer rendered unreadable by fire and alcohol.

All fireproof paper remains readable after being fireballed, not just infernal contracts.  (Though infernal contracts are the only fireproof paper atm)

Fixes an edge case problem with cloning.

Adds is_revivable proc to mind.

Removes snowflake code involving preventing soulseller resurrection.

Indulges in the sin of sloth, and copies tg's lazy list macros

Proc calls that transform the user no longer go to a null target

Fixes devil UI, human regression will keep appearance, and adds danceoff

Devil's base forms no longer suffocate inside the devil

Fixes runtimes, gets stuff working

The arch devil can now blast down walls with their pitchfork

EXTERMINATE ALL SPIRITS

Activates devil clause in voice of god

Fawks Mcclood

Feature P A R I T Y

Fixes devil bugs from testing

- Does a death refactor to make sure that diabolical resurrection works

- Walls no longer leave girders when blasted by the devil

- Getting a new body gives you a rudimentary amount of equipment to work
with to get out of maintenance or whereever

Does all the icons in a single commit on their own because icon

conflicts suck

Starting point of extra devil rebalance/fixes

Ports devil friends

Also oops tramples all over Fethas' corpse PR that's still up I need
to take care of that one

Styling fixes
2019-01-13 12:00:49 +01:00
FalseIncarnate
885bc808b3 Nanomob Battle Refactor
Refactors Nanomob Battle terminals to utilize landmarks for positioning their battle avatars, rather than a hard-coded offset.

This means the terminals no longer require var edits or strict placement rules for mapping. Each terminal will attempt to locate the closest battle landmark and spawn their avatars there, so this also lays some very basic groundwork for supporting multiple battle arenas on a single map.
2019-01-13 01:22:23 -05:00
Kyep
28ae61ee2c +talisman, -midgitSE, +cluster grenades, -goliathhide, +KAmodkit, +bartenderkit, +chefkit, -bananade 2019-01-10 17:24:55 -08:00
Kyep
e69c74259a adds BoH/nvmeson/matscanner/thermals, moves speed potion 2019-01-10 16:01:46 -08:00
Kyep
dd2808313e adds bluespace rpd, removes strange object 2019-01-10 15:36:12 -08:00
Kyep
51279caafd adds healgland, cycler shotgun, enforcers, oxytank 2019-01-10 15:19:41 -08:00
Kyep
787aee9655 replace trade objectives with 15 plasma bars & 10,000c 2019-01-10 15:16:59 -08:00
Kyep
8a4461c89e tweaks comment 2019-01-09 00:04:47 -08:00
Kyep
ee5c6421a6 spacing 2019-01-07 22:52:52 -08:00
Kyep
bf9d0b088f merge conflict fix, reset map 2019-01-07 16:37:07 -08:00
variableundefined
25f4665da7 Merge pull request #10580 from datlo/capufakedeath
Capulettium/Capu+ fakes death convincingly
2019-01-06 16:12:56 +08:00
variableundefined
7e5930a2a0 Merge pull request #10527 from Mithrandalf/toycuffs
A new toy for the clown
2019-01-04 20:03:39 +08:00
variableundefined
ebe239c09b Merge pull request #10501 from datlo/wizforcewall
Refactor and buff wizard force wall, add greater force wall
2019-01-04 20:02:54 +08:00
Kyep
29e62bf0bc blue snowmobile 2019-01-03 20:49:33 -08:00
Kyep
0567eab562 Merge branch 'sol_trader_update' of https://github.com/Kyep/Paradise into sol_trader_update 2019-01-03 14:40:07 -08:00
Kyep
d488195799 fix merge conflict, wipe map changes 2019-01-03 14:39:41 -08:00
datlo
244fcfc739 capu/capu+ fake death for realsies, add fake death pills to syndis/maint 2019-01-02 09:46:03 +00:00
Mithrandalf
1fa290ece4 all the new stuff 2018-12-28 15:42:07 +00:00
variableundefined
d7b2648020 Merge pull request #10185 from Mitchs98/moveresist
Ports Move Force from TG
2018-12-28 20:53:07 +08:00
Mithrandalf
0e9191cdd4 Adds the cuffs to the code and the map 2018-12-27 17:01:40 +00:00
datlo
38e6e20941 Refactor and buff wizard force wall, add greater force wall to spell book 2018-12-25 04:49:24 +00:00
Kyep
46acb9338b sunglasses, seeds, KA, IMS, fleshy 2018-12-22 14:16:25 +00:00
datlo
b0f60602a8 MERGE SHIT REEEEE IMMAH PUNCH A WALL 2018-12-18 11:47:29 +00:00
variableundefined
4bba6eb649 Merge pull request #10452 from Citinited/jingle-my-bells-ho-ho-ho
Adds the snow machine
2018-12-18 16:33:01 +08:00
Citinited
273d8bf02b More changes
Shovels clear away snow, it can snow on unsimulated turfs
2018-12-16 11:47:19 +00:00