Commit Graph

54 Commits

Author SHA1 Message Date
nik707
67f4276aab Merge pull request #9104 from Sishen1542/tbaton
classic & telebaton no longer have attack delay
2019-09-02 18:35:56 -05:00
Sishen
6fab91046d Update misc.dm 2019-08-15 13:04:28 -04:00
Sishen
ad91152c83 Update misc.dm 2019-08-14 17:08:33 -04:00
Sishen
f6baaf8c58 honk honk 2019-08-14 17:06:58 -04:00
Sishen
3e2f35b96c nyoom 2019-08-11 04:04:01 -04:00
Ghommie
12c4fc139d Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit151 2019-08-09 04:00:23 +02:00
Ghommie
991e4e8d41 Fixes and standarizes sword sheaths/scabbards overlays. 2019-07-31 02:43:40 +02:00
Ghom
85f87b6679 Update code/game/objects/items/melee/energy.dm
Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>
2019-07-20 21:26:18 +02:00
Ghommie
b87442e633 Tones down some items attack stamina costs. kills hypereutactic blades copypasta. 2019-07-19 20:09:16 +02:00
kevinz000
2c41141d2f Merge pull request #8676 from Trilbyspaceclone/patch-176
Adds a Rapier for 8 Trilby cats
2019-07-14 14:46:44 -07:00
Ghommie
129ca9d71f Ports "Refactors NODROP flag into TRAIT_NODROP" 2019-07-13 10:27:39 +02:00
TrilbySpaceClone
05416b8f53 Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into patch-176 2019-06-23 13:00:17 -04:00
Trilbyspaceclone
d3cbbe708c Update misc.dm 2019-06-17 14:20:11 -04:00
Trilbyspaceclone
9cb3da57b2 Impaled 2019-06-10 17:33:49 -04:00
Trilbyspaceclone
8cc0ca14cb Update misc.dm 2019-06-10 17:11:39 -04:00
Sishen
40030c40bf lmao2reach 2019-06-08 07:19:11 -04:00
Ghommie
d3d2b8d898 should be ready. 2019-06-06 19:24:20 +02:00
BlackMajor
0d06605662 Supermatter eats the closed turf it's inside.
Because /turf/closed doesn't respect atmos and an SM engine in a plasmafire unharmed because it's inside a turf is questionable.
2019-05-30 16:17:33 +12:00
Trilbyspaceclone
dd0dfb7517 Buffs COC and Capo sword (#7762)
* buffs COC and Capo sword

* Update misc.dm
2018-12-04 08:09:52 -08:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
LetterJay
5f27ac30c7 Merge branch 'master' into upstream-merge-37582 2018-05-22 07:22:42 -05:00
deathride58
6a07a66cb3 Merge branch 'master' into upstream-merge-37476 2018-05-06 07:07:02 +00:00
ShizCalev
b5a95e9da8 Makes more messages pronoun sensitive 2018-05-03 17:46:25 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
oranges
7d45e045a3 Uppercases slot defines. 2018-04-27 20:14:39 -05:00
Poojawa
0d5d992732 compile fixes + initial map port 2018-04-23 03:37:10 -05:00
Poojawa
cc6b320f83 game folder 2018-04-23 00:17:28 -05:00
PKPenguin321
ddb6f7ebae Esword cig lighting messages fix (#37216)
* fix esword cig lighting message

`Jeb Ray swings their the energy sword. They light the cigarette in the process.` becomes `Jeb Ray swings their energy sword. They light their cigarette in the process.`

* fix desword cig lighting message

`Jeb Ray swings his the double-bladed energy sword (Wielded). he lights the cigarette in the process.` becomes `Jeb Ray swings their double-bladed energy sword (Wielded). They light their cigarette in the process.`

* check fix

* desword check fix

* suggested message replacement

* suggested message change desword
2018-04-16 19:20:26 -05:00
deathride58
87365ee74b getStaminaLoss() 2018-04-07 23:39:48 -04:00
CitadelStationBot
3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
Cruix
b4457dfefd Clown Ops 2018-03-17 07:52:41 -05:00
deathride58
1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
deathride58
fc4612fe93 Merge pull request #5797 from Citadel-Station-13/upstream-merge-36071
[MIRROR] Advanced roasting sticks, for cooking sausages
2018-03-05 02:45:33 +00:00
vuonojenmustaturska
e849ab23aa Advanced roasting sticks, for cooking sausages (#36071)
* stick

* a commit

* almost forgot something

* seems to compile
2018-03-04 15:41:23 -06:00
kevinz000
e186825f20 Fixes transforming weapons runtiming due to no butchering component (#36057)
* Transformation weapon fix

* Infact lets fix this too
2018-03-04 14:58:22 -06:00
Ashe Higgs
a7d5e4cdcf Refactors butchering to a component - item-based butchering effectiveness, speed, and chances (#35744)
* Butchering component

* auto-butchering based on toolspeed

* Gives drills their butchering back

* redoes toggles
2018-02-25 14:50:29 -06:00
Jordan Brown
f9353da855 Quote the armor lists 2018-02-16 00:26:26 -06:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
LetterJay
168519c328 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-32311 2018-01-01 07:00:34 -06:00
LetterJay
b260704381 Merge pull request #4530 from Citadel-Station-13/upstream-merge-33705
[MIRROR] Turns the baseturf var into a part time list
2017-12-30 13:19:00 -06:00
LetterJay
a3ebaa5de8 Merge branch 'master' into upstream-merge-32311 2017-12-29 18:38:50 -06:00
oranges
269208f687 [READY]Component Forensics and Item Blood OverlayS! 2017-12-27 15:19:14 -06:00
LetterJay
2e6b034493 save point - a lot of shit to fix 2017-12-27 07:03:40 -06:00
Emmett Gaines
9d0a4722e5 turns the baseturf var into a part time list (#33705) 2017-12-25 19:11:06 -06:00
Jordan Brown
164db7ae9b Prefixed all disability defines with DISABILITY_ to fix a name collision 2017-12-24 15:03:30 -06:00
XDTM
3af0aa2489 [Ready Again]Refactors disabilities into lists, allowing for independent disability sources 2017-12-18 15:19:53 -06:00
vuonojenmustaturska
7f90427a40 Replaces a bunch of loc assignments with forcemoves and moves to nullspace 2017-12-13 13:56:57 -06:00
CitadelStationBot
cc0b768c72 [MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
2017-12-11 16:36:38 -08:00
Jordan Brown
075cb673c0 Remove drop_item, drop_item_v, put_in_hands_or_del 2017-10-07 12:37:06 -05:00