keronshb
99a890b355
Adds block_parry_data
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Ooops forgot one line of code
2020-12-29 09:30:29 -05:00
keronshb
3d7c896100
Scarp Changes and Bundle
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This should really fix it now.
2020-12-15 20:10:21 -05:00
silicons
42db990836
why am i doing this
2020-08-03 13:37:37 -07:00
timothyteakettle
584e74590f
port1
2020-07-17 02:01:33 +01:00
Ghommie
30ab79e09e
Porting the twohanded component.
2020-05-17 18:16:53 +02:00
necromanceranne
9919a23966
This fixes everyone being a pugilist holy fuck
2020-04-21 00:36:54 +10:00
necromanceranne
97bd52f03e
haha me too
2020-04-19 04:49:11 +10:00
necromanceranne
cb39ba3491
Replaces the Scarp stamina mod, adds tased resistance which I forgot to do for almost a month even though I kind of made it with scarp in mind, fixes the capitalization of armwraps
2020-04-19 04:25:41 +10:00
necromanceranne
80ce9b70af
hecc
2020-04-15 19:48:18 +10:00
necromanceranne
d0d766efb5
Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts
2020-04-15 19:00:01 +10:00
necromanceranne
b6d079f91f
fixes rising bass and sleeping carp not dodging
2020-04-11 13:00:32 +10:00
kevinz000
956a85ab34
Merge pull request #11741 from necromanceranne/pawnch_2_the_pawnchening
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Punch Changes 2: The Quickening
2020-04-09 02:09:51 -07:00
necromanceranne
2becb6d74f
not really relevant given I literally decided to axe the mod
2020-04-09 00:44:01 +10:00
necromanceranne
ad09cb6790
This needs to go, there is just no way to reasonably have this mod as of the moment while it is basically giving a universal stamina discount.
2020-04-09 00:07:54 +10:00
necromanceranne
f0a738ef21
I'm sneaking in a nerf to scarp here shush shush
2020-04-08 22:53:51 +10:00
Lin
8379169b81
Merge pull request #11476 from kevinz000/shield_refactor
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Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
necromanceranne
b494aa3370
Fixed up how the proc is used, made northstar gloves give you no_softcrit instead of no_hardcrit, you altclick to change the warcry since they're no_drop now
2020-04-07 17:51:25 +10:00
necromanceranne
ff4847b441
Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode
2020-04-06 15:01:59 +10:00
necromanceranne
cefd212a50
I hecc'd ( #11739 )
2020-04-04 14:59:10 +02:00
necromanceranne
333a3f7c0c
This was also not the right way to do this so these values may be slightly stronger overall but will mean hitting with that second punch is all the more critical.
2020-04-04 19:49:22 +11:00
necromanceranne
856eca772d
this is all still super broken
2020-04-04 18:05:02 +11:00
necromanceranne
0c46c151f9
Changes the vast majority of punching to be more changable with gear, martial arts now utilize species punch values for damage.
2020-04-03 19:42:25 +11:00
kevinz000
6af9c54da5
better
2020-03-16 04:59:55 -07:00
kevinz000
644273beca
k
2020-03-16 04:09:25 -07:00
necromanceranne
e3f6f07e73
some adjustments for now
2020-03-11 15:26:21 +11:00
necromanceranne
f41f78b162
Massively refactors martial arts, ports New Sleeping Carp
2020-03-10 20:09:31 +11:00
Ghommie
0c4af362bc
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit605
2020-03-06 04:00:36 +01:00
Ghommie
e484f72d7b
Ports movespeed modifiers code updates.
2020-03-06 03:35:56 +01:00
kevinz000
9ef4cbfa76
refactor tags
2020-01-16 20:58:00 -07:00
kevinz000
350c5aa060
compile
2020-01-16 00:18:40 -07:00
kevinz000
26525b8fa7
s
2020-01-16 00:14:03 -07:00
kevinz000
02841f8e92
compile
2020-01-15 18:49:37 -07:00
kevinz000
0fc6d0e891
compile
2020-01-11 11:28:03 -08:00
kevinz000
7378d91684
([\W\.])Knockdown\(
2020-01-06 03:39:20 -08:00
Ghommie
395457f7ef
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit471
2019-12-21 17:59:32 +01:00
Ghommie
6b7dcbceb0
Porting a few martial art code updates.
2019-12-17 03:19:07 +01:00
Ghommie
80402a0d88
Ports some hud and update_icon code updates.
2019-12-16 23:29:20 +01:00
Ghommie
aab7ad192b
Martial arts pacifism fixes and boxing buff, more ported pacifist fixes.
2019-11-20 21:00:17 +01:00
Fermi
c23d6f0113
I missed an earlier port.
2019-09-17 01:08:37 +01:00
TrilbySpaceClone
7ca32cd97f
port 2
2019-07-29 07:28:38 -04:00
Arturlang
69a62314e9
Defines so carp reroutes the deflects
2019-06-28 11:37:12 +03:00
Ghommie
d3d2b8d898
should be ready.
2019-06-06 19:24:20 +02:00
Poojawa
b6430559e9
datums
2018-09-11 02:49:41 -05:00
LetterJay
5f27ac30c7
Merge branch 'master' into upstream-merge-37582
2018-05-22 07:22:42 -05:00
ShizCalev
b5a95e9da8
Makes more messages pronoun sensitive
2018-05-03 17:46:25 -05:00
oranges
7d45e045a3
Uppercases slot defines.
2018-04-27 20:14:39 -05:00
Armhulen
2d8b007086
Refactors Spell and Martial Art Books to use Action Granters!
2018-03-28 12:18:06 -05:00
CitadelStationBot
3d26cd4a6f
[MIRROR] Replaced body zone magic strings with defines ( #6004 )
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* Replaced body zone magic strings with defines
* merge conflicts
2018-03-19 21:18:57 -05:00
deathride58
2e84b30841
Makes martial arts use Knockdown() instead of Stun() for their stuns ( #5617 )
2018-02-23 19:19:23 -06:00
Poojawa
03086dfa91
Tg 1 28 sync testing/confirmation ( #5178 )
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* maps, tgui, tools
* defines and helpers
* onclick and controllers
* datums
fucking caught that hulk reversal too.
* game and shuttle modular
* module/admin
* oh god they fucking moved antag shit again
* haaaaate. Haaaaaaaaaate.
* enables moff wings
* more modules things
* tgstation.dme
before I forget something important
* some mob stuff
* s'more mob/living stuff
* some carbon stuff
* ayy lmaos and kitchen meat
* Human stuff
* species things
moff wings have a 'none' version too
* the rest of the module stuff.
* some strings
* misc
* mob icons
* some other icons.
* It compiles FUCK BORERS
FUCK BORERS
2018-01-29 04:42:29 -06:00