Commit Graph

188 Commits

Author SHA1 Message Date
keronshb
99a890b355 Adds block_parry_data
Ooops forgot one line of code
2020-12-29 09:30:29 -05:00
keronshb
3d7c896100 Scarp Changes and Bundle
This should really fix it now.
2020-12-15 20:10:21 -05:00
silicons
803bff4e5f funny 2020-11-12 23:34:42 -07:00
silicons
9fef16964c Merge remote-tracking branch 'citadel/master' into combat_rework_experimental 2020-09-21 03:13:51 -07:00
Artur
3bef4ba35e TGUI updates + statpanel 2020-09-02 17:52:47 +03:00
silicons
42db990836 why am i doing this 2020-08-03 13:37:37 -07:00
timothyteakettle
e17e1c3a11 conforms to same as everything else 2020-07-31 22:45:03 +01:00
timothyteakettle
caaedce6e2 end our suffering 2020-07-30 02:33:39 +01:00
silicons
ce87d3e8c5 Merge pull request #12856 from zeroisthebiggay/radiationsuitsareugly
ports tg radiation suits and also makes syndiekrav gloves actually visually distinct
2020-07-23 10:28:44 -07:00
zerothebigboy
7870d90de3 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into radiationsuitsareugly
# Conflicts:
#	icons/mob/clothing/hands.dmi
#	icons/mob/clothing/head.dmi
#	icons/obj/clothing/gloves.dmi
#	icons/obj/clothing/hats.dmi
2020-07-22 01:03:55 -04:00
zerothebigboy
75c87077ec a 2020-07-21 17:22:35 -04:00
Timothy Teakettle
974b80a2fd Merge branch 'master' into wound-port 2020-07-18 21:45:24 +01:00
timothyteakettle
584e74590f port1 2020-07-17 02:01:33 +01:00
Timothy Teakettle
11148b0a26 optimisaiton 2020-07-14 18:51:46 +01:00
Timothy Teakettle
1f8e47c0f5 actually works 2020-07-14 18:40:20 +01:00
Timothy Teakettle
dd1cce50e8 better solution 2020-07-14 17:23:18 +01:00
Timothy Teakettle
657810bb13 please fix it 2020-07-14 17:08:57 +01:00
Timothy Teakettle
98f63772b3 fix wrestling rotation 2020-07-14 14:35:13 +01:00
Ghommie
e3b1ca4942 Linter. 2020-07-03 19:57:38 +02:00
Ghommie
de77b7139c Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-23 00:13:14 +02:00
Ghommie
1bca74465f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-30 03:29:02 +02:00
kevinz000
03ee37bb06 let's finish parrying 2020-05-28 04:55:43 -07:00
kevinz000
162e79df23 fixes dreamchecker errors 2020-05-27 18:17:00 -07:00
kevinz000
433bd1af79 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-27 18:11:15 -07:00
Ghom
968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
Ghommie
30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00
kevinz000
f034c7c536 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-05 17:38:43 -07:00
Ghommie
42201343a9 Backward 512 compatibility removal. 2020-04-23 00:59:23 +02:00
necromanceranne
9919a23966 This fixes everyone being a pugilist holy fuck 2020-04-21 00:36:54 +10:00
necromanceranne
97bd52f03e haha me too 2020-04-19 04:49:11 +10:00
necromanceranne
cb39ba3491 Replaces the Scarp stamina mod, adds tased resistance which I forgot to do for almost a month even though I kind of made it with scarp in mind, fixes the capitalization of armwraps 2020-04-19 04:25:41 +10:00
necromanceranne
4d1abaad3a fecc 2020-04-15 19:59:55 +10:00
necromanceranne
80ce9b70af hecc 2020-04-15 19:48:18 +10:00
necromanceranne
d0d766efb5 Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts 2020-04-15 19:00:01 +10:00
Ghom
3f573fb611 Merge pull request #11814 from kappa-sama/patch-19
fixes stomping and increases Stam damage from krav
2020-04-12 06:24:57 +02:00
necromanceranne
b6d079f91f fixes rising bass and sleeping carp not dodging 2020-04-11 13:00:32 +10:00
kappa-sama
2afda4c216 forgot oop 2020-04-10 14:24:20 -04:00
kappa-sama
91726f340a Update krav_maga.dm 2020-04-10 14:08:16 -04:00
kevinz000
956a85ab34 Merge pull request #11741 from necromanceranne/pawnch_2_the_pawnchening
Punch Changes 2: The Quickening
2020-04-09 02:09:51 -07:00
necromanceranne
2becb6d74f not really relevant given I literally decided to axe the mod 2020-04-09 00:44:01 +10:00
necromanceranne
ad09cb6790 This needs to go, there is just no way to reasonably have this mod as of the moment while it is basically giving a universal stamina discount. 2020-04-09 00:07:54 +10:00
necromanceranne
f0a738ef21 I'm sneaking in a nerf to scarp here shush shush 2020-04-08 22:53:51 +10:00
kevinz000
3c4c397c46 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-04-08 04:04:45 -07:00
Lin
8379169b81 Merge pull request #11476 from kevinz000/shield_refactor
Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
necromanceranne
353c6f1348 forgot this bit 2020-04-07 23:35:10 +10:00
necromanceranne
b494aa3370 Fixed up how the proc is used, made northstar gloves give you no_softcrit instead of no_hardcrit, you altclick to change the warcry since they're no_drop now 2020-04-07 17:51:25 +10:00
necromanceranne
60c8aab520 the damage_roll proc needs to always be before check_streak 2020-04-06 16:51:26 +10:00
necromanceranne
ff4847b441 Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode 2020-04-06 15:01:59 +10:00
necromanceranne
a6bd6d23fe Some cleanup with help from rohesie, hopefully I figured it out 2020-04-06 12:28:14 +10:00
necromanceranne
cefd212a50 I hecc'd (#11739) 2020-04-04 14:59:10 +02:00