Commit Graph

187 Commits

Author SHA1 Message Date
keronshb
3d7c896100 Scarp Changes and Bundle
This should really fix it now.
2020-12-15 20:10:21 -05:00
silicons
803bff4e5f funny 2020-11-12 23:34:42 -07:00
silicons
9fef16964c Merge remote-tracking branch 'citadel/master' into combat_rework_experimental 2020-09-21 03:13:51 -07:00
Artur
3bef4ba35e TGUI updates + statpanel 2020-09-02 17:52:47 +03:00
silicons
42db990836 why am i doing this 2020-08-03 13:37:37 -07:00
timothyteakettle
e17e1c3a11 conforms to same as everything else 2020-07-31 22:45:03 +01:00
timothyteakettle
caaedce6e2 end our suffering 2020-07-30 02:33:39 +01:00
silicons
ce87d3e8c5 Merge pull request #12856 from zeroisthebiggay/radiationsuitsareugly
ports tg radiation suits and also makes syndiekrav gloves actually visually distinct
2020-07-23 10:28:44 -07:00
zerothebigboy
7870d90de3 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into radiationsuitsareugly
# Conflicts:
#	icons/mob/clothing/hands.dmi
#	icons/mob/clothing/head.dmi
#	icons/obj/clothing/gloves.dmi
#	icons/obj/clothing/hats.dmi
2020-07-22 01:03:55 -04:00
zerothebigboy
75c87077ec a 2020-07-21 17:22:35 -04:00
Timothy Teakettle
974b80a2fd Merge branch 'master' into wound-port 2020-07-18 21:45:24 +01:00
timothyteakettle
584e74590f port1 2020-07-17 02:01:33 +01:00
Timothy Teakettle
11148b0a26 optimisaiton 2020-07-14 18:51:46 +01:00
Timothy Teakettle
1f8e47c0f5 actually works 2020-07-14 18:40:20 +01:00
Timothy Teakettle
dd1cce50e8 better solution 2020-07-14 17:23:18 +01:00
Timothy Teakettle
657810bb13 please fix it 2020-07-14 17:08:57 +01:00
Timothy Teakettle
98f63772b3 fix wrestling rotation 2020-07-14 14:35:13 +01:00
Ghommie
e3b1ca4942 Linter. 2020-07-03 19:57:38 +02:00
Ghommie
de77b7139c Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-23 00:13:14 +02:00
Ghommie
1bca74465f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-30 03:29:02 +02:00
kevinz000
03ee37bb06 let's finish parrying 2020-05-28 04:55:43 -07:00
kevinz000
162e79df23 fixes dreamchecker errors 2020-05-27 18:17:00 -07:00
kevinz000
433bd1af79 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-27 18:11:15 -07:00
Ghom
968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
Ghommie
30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00
kevinz000
f034c7c536 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-05 17:38:43 -07:00
Ghommie
42201343a9 Backward 512 compatibility removal. 2020-04-23 00:59:23 +02:00
necromanceranne
9919a23966 This fixes everyone being a pugilist holy fuck 2020-04-21 00:36:54 +10:00
necromanceranne
97bd52f03e haha me too 2020-04-19 04:49:11 +10:00
necromanceranne
cb39ba3491 Replaces the Scarp stamina mod, adds tased resistance which I forgot to do for almost a month even though I kind of made it with scarp in mind, fixes the capitalization of armwraps 2020-04-19 04:25:41 +10:00
necromanceranne
4d1abaad3a fecc 2020-04-15 19:59:55 +10:00
necromanceranne
80ce9b70af hecc 2020-04-15 19:48:18 +10:00
necromanceranne
d0d766efb5 Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts 2020-04-15 19:00:01 +10:00
Ghom
3f573fb611 Merge pull request #11814 from kappa-sama/patch-19
fixes stomping and increases Stam damage from krav
2020-04-12 06:24:57 +02:00
necromanceranne
b6d079f91f fixes rising bass and sleeping carp not dodging 2020-04-11 13:00:32 +10:00
kappa-sama
2afda4c216 forgot oop 2020-04-10 14:24:20 -04:00
kappa-sama
91726f340a Update krav_maga.dm 2020-04-10 14:08:16 -04:00
kevinz000
956a85ab34 Merge pull request #11741 from necromanceranne/pawnch_2_the_pawnchening
Punch Changes 2: The Quickening
2020-04-09 02:09:51 -07:00
necromanceranne
2becb6d74f not really relevant given I literally decided to axe the mod 2020-04-09 00:44:01 +10:00
necromanceranne
ad09cb6790 This needs to go, there is just no way to reasonably have this mod as of the moment while it is basically giving a universal stamina discount. 2020-04-09 00:07:54 +10:00
necromanceranne
f0a738ef21 I'm sneaking in a nerf to scarp here shush shush 2020-04-08 22:53:51 +10:00
kevinz000
3c4c397c46 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-04-08 04:04:45 -07:00
Lin
8379169b81 Merge pull request #11476 from kevinz000/shield_refactor
Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
necromanceranne
353c6f1348 forgot this bit 2020-04-07 23:35:10 +10:00
necromanceranne
b494aa3370 Fixed up how the proc is used, made northstar gloves give you no_softcrit instead of no_hardcrit, you altclick to change the warcry since they're no_drop now 2020-04-07 17:51:25 +10:00
necromanceranne
60c8aab520 the damage_roll proc needs to always be before check_streak 2020-04-06 16:51:26 +10:00
necromanceranne
ff4847b441 Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode 2020-04-06 15:01:59 +10:00
necromanceranne
a6bd6d23fe Some cleanup with help from rohesie, hopefully I figured it out 2020-04-06 12:28:14 +10:00
necromanceranne
cefd212a50 I hecc'd (#11739) 2020-04-04 14:59:10 +02:00
necromanceranne
333a3f7c0c This was also not the right way to do this so these values may be slightly stronger overall but will mean hitting with that second punch is all the more critical. 2020-04-04 19:49:22 +11:00